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View Poll Results: Do you agree with this idea?
Yes. 248 59.90%
No. 153 36.96%
I have a variation on this idea. (Please Elaborate) 13 3.14%
Voters: 414. This poll is closed

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Old Jan 29, 2008, 02:58 PM // 14:58   #261
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I've heard that in the BMP packs you get exp while being invulnerable to deaths (deaths do not count)

If that is true, this is another reason to allow survivor for all. New characters would have a completely safe way to get the title.
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Old Jan 30, 2008, 12:41 AM // 00:41   #262
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Quote:
Originally Posted by You can't see me
No, I didn't skip the thread.
However, I did. I have no idea what was posted in the past few pages.

I completely agree with the revamping of the Survivor title. It would probably annoy the people who got it the original way, but this would prevent me from needing to delete my much-accomplished warrior for one missed title. I would be a bit pissed if I could never get GWAMM just cause I missed that title. (The PvP ones are titles I never plan on maxing out. Maybe Kurzick. Maybe.)
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Old Jan 30, 2008, 03:37 AM // 03:37   #263
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Quote:
Originally Posted by echX
One time death reset is not a good solution... How long would it take to reach 1.337.500 xp in say hard mode at lvl20? Not long...

Make it a account based title...? Perhaps. Just complete it with ONE carachter nad violá! Soundslike the easiest idea right now...

Sry if someone allready has mentioned this, don't have the time to read through the whole thread, liked the topic though :P
So you're saying getting to level 20 is the hard part or what? Hard mode is much more risky so the risks justify the benefits.



Anyway, back to the idea, I propose a required substantial deposit to reset your death count. If you reach Legendary Survivor (1,337,500xp without dying), that deposit will be returned to you. If you die, you lose that deposit.

That will prevent people from just pursuing the title and knowing that they have nothing to lose if they fail.
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Old Jan 30, 2008, 04:07 AM // 04:07   #264
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Originally Posted by Cyclades of Knossos
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I completely agree. It's unfair on those of us that started our characters way way way before this title came out.

Between death makes much more sense.

I don't know about you guys, but I just don't have enough time to start from scratch on a new character.

i know...my char is 33 months old and i dont want to make a new char
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Old Jan 30, 2008, 06:14 AM // 06:14   #265
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/signed

a change is really needed very very much. Now it's completely unfair for old pre-Factions characters.

Having it count the exp gained since your last death makes a lot of sense, but there's still a need to keep Survivor and Legendary Defender of Ascalon to be mutually exclusive.
The most fair solution would be an one time reset for all characters created before Factions release that are already in Post-Searing and are not LDoA.
Any other changes would make the title easier. (not sure if thats bad at all, and not that it's hard anyway, as it can be bought or Killroy'ed with no risk, it just requires a fresh new character)
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Old Jan 30, 2008, 02:53 PM // 14:53   #266
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Originally Posted by echX
One time death reset is not a good solution... How long would it take to reach 1.337.500 xp in say hard mode at lvl20? Not long...
Ummm.... I disagree. 1,337,500 xp is pretty much 100 levels. It would probably take about 2 weeks of serious playing to do that. I mean like, 8 hours a day, and only doing that.
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Old Jan 30, 2008, 02:59 PM // 14:59   #267
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Quote:
Originally Posted by Kanyatta
1,337,500 xp is pretty much 100 levels. It would probably take about 2 days of serious playing to do that. I mean like, 8 hours a day, and only doing that.
Fixed that for you.
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Old Jan 30, 2008, 03:12 PM // 15:12   #268
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Quote:
Originally Posted by MirkoTeran
Quote:
Originally Posted by Kanyatta
1,337,500 xp is pretty much 100 levels. It would probably take about 2 days of serious farming to do that. I mean like, 8 hours a day, and only doing that.
Fixed that for you.
Fixed that for you.
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Old Jan 30, 2008, 03:26 PM // 15:26   #269
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Originally Posted by MirkoTeran
Fixed that for you.
I don't know about you, but I can't think of a way to gain 700,000+ experience points a day legitimately. I have about 400 hours on my Ranger, and he just passed the 2 mil threshold a few days ago.
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Old Jan 30, 2008, 04:32 PM // 16:32   #270
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Quote:
Originally Posted by Kanyatta
I don't know about you, but I can't think of a way to gain 700,000+ experience points a day legitimately. I have about 400 hours on my Ranger, and he just passed the 2 mil threshold a few days ago.
Not sure about now, but there used to be ways of getting 250-300k exp per hour. I'm sure there are still ways of 100k+ now.
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Old Jan 30, 2008, 05:12 PM // 17:12   #271
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Quote:
Originally Posted by MirkoTeran
Not sure about now, but there used to be ways of getting 250-300k exp per hour. I'm sure there are still ways of 100k+ now.
All of which will be farming. All of which can be accessed by new chars anyway, be it through runs or having to play a little bit of the game.
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Old Jan 30, 2008, 05:23 PM // 17:23   #272
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If you have either Factions or Eye of the North, the title is made in a blink.
I could easily get it with my mesmer. But I do NOT want it with my mesmer. I want it with my elementalist.

Not with another elementalist. With my elementalist.

Even if it where profession-wide, so it you want it with your old W you make another W, get it, and then all the PvE Warriors get the title, that would be enough.

But a way, hwatever it is, so it can be possible without deletion.
This is Guild Wars.

There are NO re-rolls. That was lost when they removed the attribute change points.
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Old Jan 30, 2008, 05:29 PM // 17:29   #273
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/Signed

My warrior (1st char made when I bought the game) has many titles, but is unable to get Survivor.
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Old Jan 30, 2008, 07:53 PM // 19:53   #274
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/sign
My necro is sitting at 29 titles, think it is retarded that I have to spend 6 month running 10k chest over 10 hours of dwarf boxing farming for my 30th title.
Also LDoA used to not be mutually exclusive with Survivor, pigs and rites quests if you don't remember. I know at least one person got it in this window of time, probably more that haven't made themselve be known to the public. Now they have +2 title that i can't get ever on my main.
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Old Feb 02, 2008, 06:01 PM // 18:01   #275
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wow no that robbs the HOLE meaning of Survivor, your supposed to survive, look if you are a monk with 'full obsidian' then go and farm the exp but getting to be a survivor without surviving is stuped m8
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Old Feb 02, 2008, 06:07 PM // 18:07   #276
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Quote:
Originally Posted by panda10119
wow no that robbs the HOLE meaning of Survivor, your supposed to survive, look if you are a monk with 'full obsidian' then go and farm the exp but getting to be a survivor without surviving is stuped m8
But using an exploit, farming, having someone farm for you, mapping out the moment you take damage etc is the right way to get it?

Lets not forget that for those starting a new char for the title can restart that char over and over without losing anything else anyway.


Its not as if most people with the title got it on their first go and while playing the game "normally".
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Old Feb 02, 2008, 06:18 PM // 18:18   #277
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/signed

Even though I completely support the Survivor title as it is, I can see the trauma that some people might feel that their older characters cannot achieve this title.

(All my characters are new now so it's not a big deal)
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Old Feb 02, 2008, 06:19 PM // 18:19   #278
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Quote:
Originally Posted by panda10119
wow no that robbs the HOLE meaning of Survivor, your supposed to survive, look if you are a monk with 'full obsidian' then go and farm the exp but getting to be a survivor without surviving is stuped m8
If we take that assumption as a start point, then they should remove the Survivor from those that died after getting rank 3.

People can survive after dying, but not survive since the last death?

Eh... weird.
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Old Feb 02, 2008, 07:16 PM // 19:16   #279
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Quote:
Originally Posted by Isileth
But using an exploit, farming, having someone farm for you, mapping out the moment you take damage etc is the right way to get it?

Lets not forget that for those starting a new char for the title can restart that char over and over without losing anything else anyway.


Its not as if most people with the title got it on their first go and while playing the game "normally".
True that.

I know GW is already very casual friendly but many many many people already have their character set up "perfectly" and would cringe at the thought of restarting just for Survivor. So yes it is unfair that they cannot achieve the title simply because they were around before it was implemented into the game. It's not as if they could expect it!

Give em a chance! And if it is somehow implemented by Anet PLEASE make everyone aware of the change or the forums shall erupt with more QQs than ever recorded in history.
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Old Feb 02, 2008, 07:25 PM // 19:25   #280
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Quote:
Originally Posted by Rera
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Give old characters a one-time death reset.

Legendary Survivor is the only title that involves risk - it is the only title that you can actually fail to get *permanently*. Removing this risk makes it a very different title.
Legendary Title involves little to no risk.
This is the easiest title to achieve in the game.
Just get to lutsgardis and hfff your way to a pointless title or go to the kilroy tourny in gwen and get it easy.
Either way this title is pointless since it is so easy.
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