Mar 08, 2011, 07:34 AM // 07:34
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#1
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Desert Nomad
Join Date: Jan 2008
Profession: Mo/
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Legendary Champion of Ascalon
There's much controversy about the changes to LDoA and Survivor title, mainly* LDoA is now more easily obtainable, and although it was a broken title, you have to admire the dedication people had to achieve it.
* LDoA and Survivor are no longer exclusive, but LDoA-title holders can now get survivor, while survivor-title holders can't get LDoA.
Suggestion
Create a new title (ie. LCoA; Legendary Champion of Ascalon) and make it mutually exclusive to LDoA.
Let the new daily pre-sear quests allow you to gain in LCoA-title rather than experience. This should still be a hard title to achieve, at least a month's of daily questing.
Add a new post-searing daily quest in Old Ascalon that will send you on quests into charr homelands that will also let you gain points into LCoA.
This should solve the problem of changing the LDoA as it is, giving credit to chose who gained the title before the change, and also give other people a chance for a similar but mutually exclusive title. It could also bring new life into Old Ascalon and nearby outposts.
Last edited by Bristlebane; Mar 08, 2011 at 08:31 AM // 08:31..
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Mar 08, 2011, 08:23 AM // 08:23
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#2
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Desert Nomad
Join Date: Mar 2010
Location: Virginia
Guild: None, retired to GW2.
Profession: W/A
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Unless you add some other rule a new toon would be able to get all 3 titles in presearing just by farming the enemies in the quest for exp. Really though I don't see a need for a new title let people complain about the 2 titles they will get over it in a few weeks.
/notsigned.
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Mar 08, 2011, 08:27 AM // 08:27
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#3
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Desert Nomad
Join Date: Jan 2008
Profession: Mo/
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Quote:
Originally Posted by Gabriel of Ravn
Unless you add some other rule a new toon would be able to get all 3 titles in presearing just by farming the enemies in the quest for exp. Really though I don't see a need for a new title let people complain about the 2 titles they will get over it in a few weeks.
/notsigned.
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LDoA and LCoA would be mutually exclusive, as in, so you can't get both titles. Only one of them would be allowed to be added to Hall of Monuments. If you still work on gaining all 3 titles, it would only be for shine, not for HoM, and only one of two would count towards GWaMM title. Survivor would still be independent.
The Daily pre-sear quests would also be changed into gaining in LCoA title, not experience, and anyone who wanted to gain LDoA would have to go about the old fashion way. And if they don't like the old fashioned way, they have the new exclusive LCoA title to work on instead.
Last edited by Bristlebane; Mar 08, 2011 at 08:30 AM // 08:30..
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Mar 08, 2011, 08:37 AM // 08:37
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#4
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Desert Nomad
Join Date: Mar 2010
Location: Virginia
Guild: None, retired to GW2.
Profession: W/A
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Quote:
Originally Posted by Bristlebane
LDoA and LCoA would be mutually exclusive, as in, so you can't get both titles. Only one of them would be allowed to be added to Hall of Monuments. If you still work on gaining all 3 titles, it would only be for shine, not for HoM, and only one of two would count towards GWaMM title. Survivor would still be independent.
The Daily pre-sear quests would also be changed into gaining in LCoA title, not experience, and anyone who wanted to gain LDoA would have to go about the old fashion way. And if they don't like the old fashioned way, they have the new exclusive LCoA title to work on instead.
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So anet would have to add something to the title guy in presearing that only allows you to add 1 of the 2 titles. Then edit in your Titles that only allows 1 of the 2 titles to count in your overall max title count. Then make it to where the new enemies in the presearing quests give no exp or lower level in order to prevent LDoA in any other way than death leveling which demolishes the challenge that a new title would have.
Last edited by Gabriel of Ravn; Mar 08, 2011 at 08:42 AM // 08:42..
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Mar 08, 2011, 08:44 AM // 08:44
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#5
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Desert Nomad
Join Date: Jan 2008
Profession: Mo/
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It's not the first time they made mutually exclusive titles, so it's not like it would be a challenge to code it. Challenges doesn't always have to come with level of the mobs, it can come in a dozen of other ways. Besides there are mobs in the game that don't give experience, so that approach is possible too.
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Mar 08, 2011, 08:52 AM // 08:52
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#6
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Desert Nomad
Join Date: Mar 2010
Location: Virginia
Guild: None, retired to GW2.
Profession: W/A
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Quote:
Originally Posted by Bristlebane
It's not the first time they made mutually exclusive titles, so it's not like it would be a challenge to code it. Challenges doesn't always have to come with level of the mobs, it can come in a dozen of other ways. Besides there are mobs in the game that don't give experience, so that approach is possible too.
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Anet said LS and LDoA were exclusive there was nothing in place that prevented a player from getting both titles when guild hall bug was around for example so yes they would have to new codes to prevent things I have already mentioned. So I would rather anet work on something like WoC rather than this title.
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Mar 08, 2011, 08:55 AM // 08:55
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#7
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Desert Nomad
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
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as i stated in another thread:
LDoA was only made after anet saw people becoming lvl 20 in pre, and thought to give a nice reward(stumme even said this, i think, and some others from anet before these updates), NOT to let LDoA-ers not get survivor
now LDoA is a normal title, and you still complain?
the old way is NOT a way to play a game, dying to get a title (the joke: dying for titles)
i know there are people who got LDoA and had to die, but was their choice
luckily i kept my pre char, and i can get it a normal way now
let people have fun now, and dont make a reward people for dying AGAIN
i dont get why people are upset about this, if you dont like the new way, try the old way, but the new way finally is a normal way
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Mar 08, 2011, 08:56 AM // 08:56
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#8
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Desert Nomad
Join Date: Jan 2008
Profession: Mo/
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There was never any code that made LS and LDoA exclusive, they were only exclusive because you had no other way of gaining LDoA than by death leveling. The mutually exclusive titles I was talking of was Commander/Codex, just to show it's nothing new.
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Mar 08, 2011, 09:42 AM // 09:42
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#9
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Furnace Stoker
Join Date: Jul 2006
Location: Belgium
Guild: Whats Going On [sup]
Profession: Mo/
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Or u can just make ldoa an account wide title, then people with oldskool characters can display it on their old toon also.
They alrdy did for chest and wisdom, so can also be for ldoa(fairnesss for old toons that don't got a fair chance on getting it).
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Mar 08, 2011, 09:54 AM // 09:54
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#10
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Krytan Explorer
Join Date: Aug 2009
Location: wouldn't you like to know?
Guild: ^yea KFC just subscribed to me for 1 year^
Profession: P/
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there have been titles stopped in the past, see the commander title. Cancel all legendary defender of ascalon from now on. Whoever had it before the update deserved it, whoever didn't, oh well. Same thing as the Hero Battles title.
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Mar 08, 2011, 11:46 AM // 11:46
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#11
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Desert Nomad
Join Date: May 2006
Guild: Organised Spam [OS]
Profession: W/
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Plenty of other titles have been changed and there was never any need for a "split" there and there isn't a need for one here.
/notsigned
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Mar 08, 2011, 12:50 PM // 12:50
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#12
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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People are probably already starting to get the LDoA title again, so the damage there is done, and supporting this suggestion would mean that I think there's something in the old LDoA title that I feel was worth preserving, which is totally opposite of what I feel.
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Mar 08, 2011, 05:33 PM // 17:33
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#13
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Ascalonian Squire
Join Date: Mar 2011
Guild: Bald Fat LAzy and Proud [WIMP]
Profession: R/Rt
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I just want to say that I got LDoA the old way and had fun doing it. I'm not bent out of shape by the update, however. The quests are more tedious/less fun than setting up the DL imo. But I totally understand why some people didn't want to DL so this is a pretty good solution. I do understand, however, peoples gripes about not being able to go back and do this on a GWAMM candidate. In fact my GWAMM character isn't LDoA or a Survivor. So i had to do Drunkard (the old way) and Kurzick title to get GWAMM completed. Let me just say, I felt much for sens of accomplishment doing LDoA via death leveling than I did clicking booze/sweets/party points off, or vanquishing repeatedly for Kurz/Eotn titles/ss/lb points. I liked LDoA because it wasn't the same old grind. Now people will abandon the quests over and over to grind the enemies. So while I understand why they did it, it has just created ANOTHER grind for people. Also they wont get to experience the WAVE of pm's congratulating them when they get this title like we old-schoolers did. I think I got 5 times the pms than when I hit GWAMM.
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Mar 08, 2011, 05:38 PM // 17:38
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#14
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Forge Runner
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Or why not just allowed characters to return to Pre-Searing?
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Mar 08, 2011, 06:55 PM // 18:55
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#15
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Academy Page
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Quote:
Originally Posted by Killed u man
Or why not just allowed characters to return to Pre-Searing?
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1 - You can't go back in time.
2 - Then you can bring items that don't belong in pre-searing, thus ruining the beauty of pre-searing.
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Mar 08, 2011, 07:06 PM // 19:06
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#16
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Forge Runner
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Quote:
Originally Posted by Rugar
1 - You can't go back in time.
2 - Then you can bring items that don't belong in pre-searing, thus ruining the beauty of pre-searing.
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1 - You can't invoke Meteor Showers out of the blue either, that's hasn't stopped Anet from implementing it in their game. As a matter of fact, NF happens 3 years after Prophecies, so it "should" be impossible for NF characters to travel to Tyria.
2 - Obviously there would be a a check to see if the acount has any items on them. It would be fairly easy to implement a security check that would ONLY allow people who don't have anything in their inventory (including bags and beltpouch), aswell as forcing them to bank every equipment piece.
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Mar 08, 2011, 09:04 PM // 21:04
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#17
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Desert Nomad
Join Date: Aug 2006
Guild: Guernsey Milking Coalition[MiLk]
Profession: E/Me
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yeah no thanks. I like the way it is now.
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Mar 08, 2011, 10:48 PM // 22:48
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#18
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Academy Page
Join Date: Aug 2008
Location: Hawaii
Profession: W/
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Quote:
Originally Posted by Killed u man
1 - You can't invoke Meteor Showers out of the blue either, that's hasn't stopped Anet from implementing it in their game. As a matter of fact, NF happens 3 years after Prophecies, so it "should" be impossible for NF characters to travel to Tyria.
2 - Obviously there would be a a check to see if the acount has any items on them. It would be fairly easy to implement a security check that would ONLY allow people who don't have anything in their inventory (including bags and beltpouch), aswell as forcing them to bank every equipment piece.
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Maybe if there was an option to return your char to pre-searing, but it restarts at level 1 of course and you could leave any time you wanted. Your character's progress would be tracked separately in pre from the full game. You could be level 20 in post-searing with fow armor, but if you returned to pre you restarted at level 1 with the default equipment. Then let's say you hit level 5 and leave pre. You're level 20 with FoW armor again, but if you returned to pre you'd be level 5 again. Not sure if that's possible or not. I for one don't really care too much, but I'll admit there are times that I wish I had LDoA on one of my proph chars. If that's not implemented then fine whatever, the people that earned LDoA before leaving pre deserve it and I missed my chance, no big deal.
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Mar 09, 2011, 01:25 AM // 01:25
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#19
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Forge Runner
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Quote:
Originally Posted by Daeheru
Maybe if there was an option to return your char to pre-searing, but it restarts at level 1 of course and you could leave any time you wanted. Your character's progress would be tracked separately in pre from the full game. You could be level 20 in post-searing with fow armor, but if you returned to pre you restarted at level 1 with the default equipment. Then let's say you hit level 5 and leave pre. You're level 20 with FoW armor again, but if you returned to pre you'd be level 5 again. Not sure if that's possible or not. I for one don't really care too much, but I'll admit there are times that I wish I had LDoA on one of my proph chars. If that's not implemented then fine whatever, the people that earned LDoA before leaving pre deserve it and I missed my chance, no big deal.
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You can leave Pre whenever you want, and your armor will be waiting either in storage or at the guy who moves you to Pre-Searing. (He acts as a temporary mule as long as your character is in Pre)
The second you leave Pre, your progress freezes exactly as if a regular character would leave Pre. (If you got LDoA, you got LDoA, if you don't, you don't)
If you go back to Pre, you get stripped of all your equipment again (simply stored wherever) and you're back to level 1 at the start of Pre, that simple...
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Mar 09, 2011, 08:47 AM // 08:47
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#20
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Furnace Stoker
Join Date: Jul 2006
Location: Belgium
Guild: Whats Going On [sup]
Profession: Mo/
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good suggestion, rly should be introduced.
It can't be any fairer as this.
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