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Old Mar 08, 2011, 03:27 AM // 03:27   #1
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Default Legendary Survivor and Legendary Defender of Ascalon no longer mutually exclusive

Well I think the new updates are great, but seriously why did they make it so that people can get both of these titles now? I don't care much for the fact that such titles are much more easily obtainable but isn't it redundant to have launched such a big title change because players were complaining about how their original/older characters could no longer achieve either of these titles and ruined their sense of perfection/accomplishment? Instead of fixing that, now every single character before the update who is out of pre-searing is permanently missing a title that can now be acquired by any new characters easily...
I understand that it is getting close to GW2 and that most people wouldn't care but I restarted my character just to be able to get legendary survivor and now that effort was completely worthless. All I think is that these two titles should be made mutually exclusive once again.
I also know there are threads somewhat similar to this but I wanted to chiefly discuss LDoA and LS.
Thoughts?
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Old Mar 08, 2011, 03:32 AM // 03:32   #2
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Actually they were not mutually exclusive but they ARE mutually exclusive now. I am glad they fixed it so now my older characters who completed so many achievements before the survivor title was implemented can now get survivor.

If not, this would be unfair to characters who were created when the game started in 2005. If they have told us about survivor title, we would have played more carefully. Besides, we didn't have cons, heroes, overpowered pve skills, or power creep to help us survive then, unlike the newer characters so it is not fair to exclude old characters from ever getting survivor. Why should I have to buy new character slots, delete my old character, create a new character and reset all his achievements?
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Old Mar 08, 2011, 03:41 AM // 03:41   #3
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I don't understand, are you saying that LS and LDoA are now mutually exclusive? As in you can only get one? It seems to me like you are complaining about the same things I am, in that you couldn't get legendary survivor before if you had an older character. But now only characters in pre searing still or new characters can get both these titles while everyone else can never get both.
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Old Mar 08, 2011, 03:42 AM // 03:42   #4
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Originally Posted by Daesu View Post
Actually they were not mutually exclusive but they ARE mutually exclusive now.
No they aren't. You can get LDoA, sear, then work up the 1,337,500 xp for LS.
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Old Mar 08, 2011, 04:31 AM // 04:31   #5
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They are NOT mutually exclusive anymore. You can get both in pre-searing given enough time.

I don't really understand what the OP is complaining about. Is it that you don't like that players who chose to get LDoA can now get survivor, but players who chose survivor still can't get LDoA?

Anyways, getting LDoA still isn't easy. It takes time, maybe even a similar amount of time than somebody who death leveled his way up. It's just now it isn't so boring. If you want LDoA, make a new character and get it. If you're complaining that you can't get both on a survivor who has already seared, well, that's just how it goes. If you want both, make a new character and get both.
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Old Mar 08, 2011, 04:36 AM // 04:36   #6
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Well I won't deny that I'm going to enjoy getting GWAMM on my rit now, but I do feel bad for the prophecies characters who got screwed out of a title.
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Old Mar 08, 2011, 04:43 AM // 04:43   #7
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In any case, this update is needed for older characters to get survivor. Also I dont see what is wrong with having the ability to do both LDoA and survivor right now. Why should one title prevents the other? No other titles do that.
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Old Mar 08, 2011, 04:55 AM // 04:55   #8
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That's not the issue he has. Survivor title is now attainable for those who went LDoA. The reverse is not true for post-searing characters who have survivor (i.e. they cannot gain LDoA). Personally, I could not care less but I do see the issue the OP has.
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Old Mar 08, 2011, 04:59 AM // 04:59   #9
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Originally Posted by Horus Moonlight View Post
That's not the issue he has. Survivor title is now attainable for those who went LDoA. The reverse is not true for post-searing characters who have survivor (i.e. they cannot gain LDoA). Personally, I could not care less but I do see the issue the OP has.
Allowing older characters to go back in time into pre-searing to get their LDoA? I don't know how that is going to work out lore-wise. Time machine?

Personally, I could not care less either, if you want LDoA, go make a new character and grind away.
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Old Mar 08, 2011, 05:37 AM // 05:37   #10
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/notsigned

quit bitching about something so trivial.
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Old Mar 08, 2011, 06:27 AM // 06:27   #11
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Originally Posted by Daesu View Post
Allowing older characters to go back in time into pre-searing to get their LDoA? I don't know how that is going to work out lore-wise. Time machine?

Personally, I could not care less either, if you want LDoA, go make a new character and grind away.
This is pretty much what I was going to say and exactly what I'm doing just making a new toon for LDoA really couldn't care less that my war can't do it.
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Old Mar 08, 2011, 06:33 AM // 06:33   #12
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/notsigned

quit bitching about something so trivial.
lol this.

all i see from the OP post is whining, and not surprising to see them after this update.
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Old Mar 08, 2011, 06:46 AM // 06:46   #13
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Yes I completely understand what you are talking about. Anet has in effect, made Legendary Survivor available for everyone who has not achieved it before, therefore allowing them an additional title for their main character if they so choose; however, the same cannot be said about LDoA.

On another note, you MUST make a prophecies character to achieve this title. So if you want to get the maximum amount of titles, you cant make a Rit, Sin, Derv, or Paragon.

What they could do to remedy this situation is make a title exclusive to each campaign. But that'sjust beating a dead horse - there are enough titles already.

So basically what we have to do is make a new character in Prophecies, get LDoA and Legendary Survivor and then get all the other titles again

AC
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Old Mar 08, 2011, 06:49 AM // 06:49   #14
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I see LDoA as a title that should not exist outside of pre-Searing, but perhaps it would make some players angry to have those accomplishments taken away.
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Old Mar 08, 2011, 07:16 AM // 07:16   #15
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Originally Posted by Shayne Hawke View Post
I see LDoA as a title that should not exist outside of pre-Searing, but perhaps it would make some players angry to have those accomplishments taken away.
Wouldn't it be infinitely interesting/opinion-changing if they managed to code it so that once you get LDoA in pre-searing, the quest to leave it automatically can't be taken?

I.E Sure, get LDoA, but you can never leave. You can still dedicate the title anyway. I think that would really keep things 'pure'

(Que change of Pre-Searing soundtrack to endless loops of Hotel California)
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Old Mar 08, 2011, 07:18 AM // 07:18   #16
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still say the whole thing was stupid. they should have kept the titles as they were (mutually exclusive) and they still could have added the freakin quests without adding the "you can still get survivor after you die" bit.
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Old Mar 08, 2011, 07:48 AM // 07:48   #17
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Originally Posted by Rites View Post
still say the whole thing was stupid. they should have kept the titles as they were (mutually exclusive) and they still could have added the freakin quests without adding the "you can still get survivor after you die" bit.
Because of this LDoA fix, my friends and I became interested in building new perma-pre characters. Before that, I would never have bothered with the stupid grind.

I am sure ANet was rewarded by our generous contribution to their revenue through their ingenuity.
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Old Mar 08, 2011, 08:08 AM // 08:08   #18
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While I do kinda see your point these titles were never really connected to each other at all. They were mutually exclusive by coincidence imo if the titles were made to get one or the other from the start then maybe I could see it but its not for example if LS had a title based upon the amount of deaths you had then I could see it but while ldoa did involve a lot of deaths it was not the opposite of LS

I dont really see how they would go about putting in an option to get ldoa as a title anyway it wouldn't work story wise or it would make it possible for characters from factions and nf to get it and that wouldn't make much seance no matter how much I would like an extra title on my assassin

they just got rid of the only title in the game that you could actually fail now you have unlimited chances at every title given you meet the requirements of the title.

tbh it just sounds like your jealous that some chars are gonna have 37 titles and you are only gonna be able to get 36...
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Old Mar 08, 2011, 08:10 AM // 08:10   #19
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Originally Posted by Divine Ashes View Post
Anyways, getting LDoA still isn't easy. It takes time, maybe even a similar amount of time than somebody who death leveled his way up.
No, it is extremely easy to get LDoA now. You can get it on a new character without any outside help in a few days. It's probably the easiest title in the whole game to get...

Last edited by Shadow Sentinel; Mar 08, 2011 at 08:22 AM // 08:22..
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Old Mar 08, 2011, 08:18 AM // 08:18   #20
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No, It is extremely easy to get LDoA now. You can get it on a new character without any outside help in a few days. It's probably the easiest title in the whole game to get now...
LS would still be the easiest and to get LDoA to be done in a few days, the only way I can see is if you get a LV 20 monkey to create the instance for you to kill higher level quest mobs and you constantly abandon and retake the quest to level on the quest mobs.

And that should still take a while. Although yes, with 1,000 points for the quest and approx 3,000 exp from mobs you kill on average, it would take about a month or so. A few days though? You're quite hardcore.
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