Mar 29, 2011, 03:15 PM // 15:15
|
#1
|
Krytan Explorer
|
Behavior System
NOTE: I KNOW THIS WILL NEVER EVER EVER BE IMPLEMENTED, BUT I STILL THINK ITS A GOOD IDEA AND MIGHT BE GOOD FOR GW2
Those of you that have played Dragon Age (Great Game) or Dragon Age 2 (Somewhat Good Game) are familiar with the Tactics system for your companions that works really well. For those of you that are not, I will give you a quick rundown.
Basically, you can set the AI of your companion by yourself. You can change the behavior (Passive, Agressive, Ranged, Tank, Healer) and, more importantly, the Tactics. The Tactics consist of basic "if...then" statements--for example, on a healer you would set the tactic "If ally health <50%, then use Zelous Benediction" or on a nuker "If enemy is clutered with 2 more enemies, then use RoJ." You can set actions other than skills such as attack, wait, kite etc. It is pretty much heaven for nerds like me, and enables some pretty awesome coordination. It would especially help on the AI that likes to use AoE on single targets or heal minions or stuff like that.
Basically, it would be cool to have a similar system in GW. I know that is probably not possible, and ANET has done enough for us by allowing seven heroes, but it could work in GW2 as well.
|
|
|
Mar 29, 2011, 03:27 PM // 15:27
|
#2
|
Desert Nomad
|
That tactics system is flawed but fantastic.Having some way to program\override how your heroes should be using their skills would be awesome
|
|
|
Mar 29, 2011, 04:12 PM // 16:12
|
#3
|
Lion's Arch Merchant
Join Date: Nov 2009
Location: The Underworld
Profession: Mo/
|
Did you post it on GW2 forum too? might be a good idea.
|
|
|
Mar 29, 2011, 04:24 PM // 16:24
|
#4
|
Krytan Explorer
Join Date: Dec 2010
Location: Deep in the belly of Texas
Profession: R/
|
i've seen similar behavior and tactics systems in other rpgs as well and would love to see this added to GW
but you do have to remember that GW is turning 6 years old, i seriously doubt that they will be adding anything worthwhile anymore
Quote:
Originally Posted by jensyea
Did you post it on GW2 forum too? might be a good idea.
|
i thought they were doing without heroes in GW2
|
|
|
Mar 29, 2011, 04:32 PM // 16:32
|
#5
|
Desert Nomad
Join Date: Aug 2006
Guild: Guernsey Milking Coalition[MiLk]
Profession: E/Me
|
Quote:
Originally Posted by jensyea
Did you post it on GW2 forum too? might be a good idea.
|
would be a great idea but there are no heroes in GW2. I guess they could do it for RAnger pets and Necro minions though.
|
|
|
Mar 29, 2011, 09:59 PM // 21:59
|
#6
|
Frost Gate Guardian
Join Date: Feb 2011
Profession: R/D
|
This looks more like FFXII's gambit system.
If time permits, I would /sign.
But time doesn't due to WoC.
|
|
|
Mar 29, 2011, 10:08 PM // 22:08
|
#7
|
Krytan Explorer
Join Date: Aug 2010
Location: UK
Guild: Gil Worz Is Srs [Bsns]
Profession: W/
|
Quote:
Originally Posted by Miteshu
This looks more like FFXII's gambit system.
|
But the Gambit system was awful tbf.
|
|
|
Mar 30, 2011, 08:20 AM // 08:20
|
#9
|
Administrator
|
Yeah, please check to make sure no one has posted your idea before making a thread. Contribute to either of the previous threads if you like.
Closed.
__________________
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 04:13 AM // 04:13.
|