Apr 07, 2011, 03:15 PM // 15:15
|
#1
|
Krytan Explorer
|
Change Glad Title
The Glad title needs a rework with the removal of TA due to the difficulty involved with getting win streaks in RA. The title is almost luck based now, and the farthest I have gotten in the last few months is nine wins, at which point either:
a. One player leaves, and is replaced with a worse player.
b. One player disconnects/doesn't load, essentially ensuring our defeat.
c. (This happens most often) We are faced against an obviously synced team, who proceeds to streamroll us.
The title just encourages syncing, because that is the only way to get consistent winstreaks atm.
My suggestion is make it like the old Hero Battle Title, meaning you get a point per win, but multiply all the teirs by 5. So for R1, you would need 500 wins. This would make the title slower, yes, but would also make it more consistant and fair to those of us who don't sync.
|
|
|
Apr 07, 2011, 03:19 PM // 15:19
|
#2
|
Krytan Explorer
Join Date: Feb 2009
Location: England
Profession: A/
|
Idea to make the glad title even slower? Wow, that makes sense.
Just make it so you get points after 3 wins, 1 points after 3, 2 after 6, 3 after 9, 4 at 12, 4 at 15 ect. That way, maybe someone would actually max the title before GW2.
|
|
|
Apr 07, 2011, 03:25 PM // 15:25
|
#3
|
Wilds Pathfinder
Join Date: Sep 2007
Profession: W/E
|
Take a marker and write "Legendary Gladiator(15)" on your screen. Happy now?
If TA returned, you wouldn't play it anyway. So stop this bs. Playing RA shouldn't have earned any title in the first place.
/no for this
/yes for removing it
|
|
|
Apr 07, 2011, 03:44 PM // 15:44
|
#4
|
Krytan Explorer
|
Quote:
Originally Posted by aga
Idea to make the glad title even slower? Wow, that makes sense.
Just make it so you get points after 3 wins, 1 points after 3, 2 after 6, 3 after 9, 4 at 12, 4 at 15 ect. That way, maybe someone would actually max the title before GW2.
|
you realize getting the title wouldn't actually be slower...
think about it, in a set of 10 truly random matches in RA (that means no syncing on either side) in a perfect world you would win five of them, meaning five points for the title if it were revamped. however consider 10 matches now. those wins probably would not be consecutive, meaning no points in its current incarnation. think of all those 2 or 3 winstreaks you have gotten in ra
Quote:
Originally Posted by yum
Take a marker and write "Legendary Gladiator(15)" on your screen. Happy now?
If TA returned, you wouldn't play it anyway. So stop this bs. Playing RA shouldn't have earned any title in the first place.
/no for this
/yes for removing it
|
the fact is, alot of teams dont accept people below a certain rank, and getting that rank is now near impossible without ta. and yes, i did play ta, and in fact it was getting much more active when people realized how fun it could be once they played it because of the zquest. i would much rather have it than codex arena, or, better yet, both
and you never said why ra doesnt deserve a title. last i checked, its pvp just like ha or gvg. by your logic, there should be no title at all. if you really believe that, guild wars isnt the game for you.
|
|
|
Apr 07, 2011, 04:12 PM // 16:12
|
#5
|
Wilds Pathfinder
Join Date: Sep 2007
Profession: W/E
|
So you play GW for the text below your character's name?
It's not possible to get glad without TA? Lol. Sync teams say hi. You know there's this korean who got to gxx just by synching RA mostly (years ago)... He's good but I think he's doing it wrong. Force people like that to play in organized format should be the goal, not rewarding them for stomping scrubs.
A lot of teams don't accept people because they don't know them. From your own friendlist and play with your friends. I mean if even you don't want that "noob" in your team, why expect strangers to accept you?
|
|
|
Apr 07, 2011, 04:47 PM // 16:47
|
#6
|
Krytan Explorer
|
Quote:
Originally Posted by yum
So you play GW for the text below your character's name?
It's not possible to get glad without TA? Lol. Sync teams say hi. You know there's this korean who got to gxx just by synching RA mostly (years ago)... He's good but I think he's doing it wrong. Force people like that to play in organized format should be the goal, not rewarding them for stomping scrubs.
A lot of teams don't accept people because they don't know them. From your own friendlist and play with your friends. I mean if even you don't want that "noob" in your team, why expect strangers to accept you?
|
Random Arena is supposed to be just that--Random. Syncing is just a glitch in the game that I hope ANet fixes soon. You know something is wrong when the only practical way to get a title is through an unintentional glitch. Telling people to sync to get the title defeats the entire purpose of Random Arenas. You just contradicted yourself btw. By encouraging syncing, you might be forcing people to play in an organized format, but they will be facing unorganized enemies who are at a huge disadvantage, which hardly makes the syncing team better players. And pitting two organized teams against each other--well that was team arenas, which is now gone.
And i understand your point about the PuGs only accepting people of a certain rank, and I am not complaining, because it make sense. But it was much easier to get the glad title when team arenas was around, so those (like me) who are looking to improve their glad title to prove that they are good enough to play with these groups are facing a huge problem in the form of ra
|
|
|
Apr 07, 2011, 04:49 PM // 16:49
|
#7
|
Forge Runner
Join Date: Sep 2007
Guild: Trinity of the Ascended [ToA]
Profession: A/
|
The nature of RANDOM Arenas shouldn't be syncing to win. The posters advocating this are absolutely outside their minds. Seriously people.
Aga's suggestion is the best I believe. Make a streak worth something (you can get a good team every so often, I promise), but reward a point at 2 or 3 wins as the starting point. I can't name the number of times I've had a balanced team that got unlucky with our opponents or whatever else and lost at 4 wins. At least we'd have got something.
This also makes it worthwhile to stay in a bad group for at least another game. Sure, you'll leave after your first point at 2 or 3 wins, but at least you've got something to show for it.
|
|
|
Apr 07, 2011, 05:04 PM // 17:04
|
#8
|
Wilds Pathfinder
Join Date: Sep 2007
Profession: W/E
|
Quote:
Originally Posted by Pugs Not Drugs
Random Arena is supposed to be just that--Random. Syncing is just a glitch in the game that I hope ANet fixes soon. You know something is wrong when the only practical way to get a title is through an unintentional glitch. Telling people to sync to get the title defeats the entire purpose of Random Arenas. You just contradicted yourself btw. By encouraging syncing, you might be forcing people to play in an organized format, but they will be facing unorganized enemies who are at a huge disadvantage, which hardly makes the syncing team better players. And pitting two organized teams against each other--well that was team arenas, which is now gone.
|
I was replying to your question as to why the glad title should not be earned in RA. That way synchers would be forced to play TA. You eliminate the incentives to synch, and it stops. 1 points per match and more with long streaks doesn't work because the synch team will always earn more points than you do.
Now 1 point per win regardless of streak would be nice. The 25 wins cap should be lifted too. Bring TA back and make it the the only place where you can earn more points with streaks.
But TA will not come back so just remove the glad title. What do you need that title for anyway?
Quote:
And i understand your point about the PuGs only accepting people of a certain rank, and I am not complaining, because it make sense. But it was much easier to get the glad title when team arenas was around, so those (like me) who are looking to improve their glad title to prove that they are good enough to play with these groups are facing a huge problem in the form of ra
|
So you want to sync too?... And why would you want to improve just to play with PUGs?
|
|
|
Apr 07, 2011, 05:34 PM // 17:34
|
#9
|
Desert Nomad
Join Date: Mar 2010
Guild: Anna
Profession: A/
|
Quote:
Originally Posted by yum
So you play GW for the text below your character's name?
|
1- You need teammates/opponents to do something in those PvP formats
2- 90% of players play for the text below their char name today
|
|
|
Apr 07, 2011, 06:24 PM // 18:24
|
#10
|
Krytan Explorer
|
Quote:
Originally Posted by yum
I was replying to your question as to why the glad title should not be earned in RA. That way synchers would be forced to play TA. You eliminate the incentives to synch, and it stops. 1 points per match and more with long streaks doesn't work because the synch team will always earn more points than you do.
Now 1 point per win regardless of streak would be nice. The 25 wins cap should be lifted too. Bring TA back and make it the the only place where you can earn more points with streaks.
But TA will not come back so just remove the glad title. What do you need that title for anyway?
So you want to sync too?... And why would you want to improve just to play with PUGs?
|
Changing the title may not stop syncers, true. But, currently, the only practical way to earn it is to sync. RA At least by changing it, Anet will be rewarding those who don't sync as well. Removing something that the entire community likes just because a few abuse it is just unfair. What I would like is for ANet to change the title, and address the syncers in another update. If that isn't possible, fine. At least I will be getting glad points for playing Random Arenas casually, even if the syncers get more than me.
And of course I want to improve in order to play with higher pugs. I dont understand why pugs have such negative connotations. Sure, there may always be the few that fail, but the many pugs that don't more than make up for them. And I never said I wanted to sync, have no idea where you got that from. I was referring to the Guilds/Codex Teams/HA teams that only accept people above a certain rank.
|
|
|
Apr 07, 2011, 06:31 PM // 18:31
|
#11
|
Wilds Pathfinder
Join Date: Oct 2006
Profession: P/
|
Honestly, RA is just horrible to play nowadays. I wouldn't waste your time on it, and I doubt ANet will make any changes to it now, especially considering they opted to delete HB/TA despite those formats having potential with some changes.
|
|
|
Apr 07, 2011, 06:42 PM // 18:42
|
#12
|
Wilds Pathfinder
Join Date: Sep 2007
Profession: W/E
|
With TA gone, the only usefulness of glad title (for pugging) is to join those sync. Pardon if I mistook your intention.
Serious guilds do try out. If you pug, of course you are gonna be discriminated. That's the nature of pugging, and that's why it has such bad rap.
I don't know, man. Even if the glad title is gone, people will still discriminate using friendlist and what not. The nice thing about RA is that there is no discrimination. Back when TA was still there, I went to RA and asked decent people (by observing how they played) if they wanted to play in RA and added them into friendlist.
|
|
|
Apr 07, 2011, 07:01 PM // 19:01
|
#13
|
Guest
|
Quote:
Originally Posted by Pugs Not Drugs
and you never said why ra doesnt deserve a title. last i checked, its pvp just like ha or gvg. by your logic, there should be no title at all. if you really believe that, guild wars isnt the game for you.
|
You all are very confused about titles when you talk about formats deserving a title. If anything a title is a curse for any arena.
Kgivememyinfractionpointsforstatingtheemperorhasno clothes.Kthxbai.
|
|
|
Apr 07, 2011, 07:07 PM // 19:07
|
#14
|
Krytan Explorer
|
Quote:
Originally Posted by Sankt Hallvard
If anything a title is a curse for any arena.
|
Well that is debatable, but my logic is that Anet either should remove PvP Titles entirely or make them more accessible. Some of them (Glad title and Codex mainly) are just completely ridiculous considering RA is /facepalm and Codex is dead.
|
|
|
Apr 07, 2011, 08:22 PM // 20:22
|
#15
|
Academy Page
Join Date: Jul 2009
Profession: Mo/E
|
Just play the game for fun. For all you people who actually care about PvP titles and try to farm them you are bad. You guys know who you are. It is so obvious to spot out a person who farmed/payed someone for their title based on their skills. Just play the game and try to learn and then you will get more wins which will lead you to getting the title.
What arenanet should do is remove titles for PvP. If you truly like to PvP then titles should not be important to you. You play for the thrill and enjoyment.
|
|
|
Apr 07, 2011, 09:14 PM // 21:14
|
#16
|
Krytan Explorer
Join Date: Feb 2009
Location: England
Profession: A/
|
Quote:
Originally Posted by Jet
Just play the game and try to learn and then you will get more wins which will lead you to getting the title.
|
You could be the best player in the world, and that wouldn't matter for shit if you get drawn with 3 morons, which happens too often. RA is 95% luck 5% player skill.
|
|
|
Apr 07, 2011, 10:21 PM // 22:21
|
#17
|
Forge Runner
Join Date: Sep 2010
Location: Somewhere far away from you
Guild: The Mirror of Reason[SNOW]
Profession: W/
|
Make RA give 1 glad point per match and no consecutive points for winning more matches. If you get to 25 wins you get 5 points for a total of 30 for reaching that far. If you are going to whine about the title not being serious enough then go GvG/HA. RA should have never seen a title to begin with since it was merely a stepping stone to higher pvp formats.
|
|
|
Apr 07, 2011, 11:46 PM // 23:46
|
#18
|
Wilds Pathfinder
Join Date: Mar 2007
Location: California
Guild: [Vr]
Profession: E/Me
|
Quote:
Originally Posted by Swingline
Make RA give 1 glad point per match and no consecutive points for winning more matches. If you get to 25 wins you get 5 points for a total of 30 for reaching that far. If you are going to whine about the title not being serious enough then go GvG/HA. RA should have never seen a title to begin with since it was merely a stepping stone to higher pvp formats.
|
HA sucks. Nobody likes HA. It's like Monopoly. You might think you like it, but you REALLY REALLY DON'T.
The only reason people HA is for the /epeenemote, and for the chest for phat lewt.
GvG I'll agree with.
|
|
|
Apr 08, 2011, 12:23 AM // 00:23
|
#19
|
Wilds Pathfinder
Join Date: Sep 2006
Location: Pie-land
Guild: Warlords Of The Underworld [WoTU]
Profession: Mo/
|
Quote:
Originally Posted by Daisuko
HA sucks. Nobody likes HA. It's like Monopoly. You might think you like it, but you REALLY REALLY DON'T.
The only reason people HA is for the /epeenemote, and for the chest for phat lewt.
GvG I'll agree with.
|
I liked HA >.>
Biggest emphasis on "liked" though. Thinking back, iway players were a lot more tolerable than today's headrollers. You'd think someone who's replaced their hands with oven gloves are still capable of winning rounds in HA. Makes me a little sick inside. *cough* bbway guilds *COUGH*
At the risk of hijacking the thread, I'm only saying this because I always felt 4v4 format helped players to fine-tune their PvP gameplay. With a condensed team, players are able to watch the field more, make you think of positioning, monitor less players and only play to beat the other team, with no other objectives. This is what seperates the levels of PvP mastery.
When the Gladiator title was introduced, you would only get a point after a winning streak of 10 wins, and you'd require 25 of these streaks to obtain the first rank. Your wins were open-ended though and you could carry on all day until you lose (50+ was my record before I collapsed). When the title changed, it became easier to obtain some points and your current points were multiplied by 6.
This is exactly the same as the powercreep we're seeing in skills, but just making the point acquisition easier and easier.
I'd say keep the title the same as it is now and just fix the goddam synching. It's gone on to create a culture that most good players do not enter RA without a team to try to synch with. leaving the rest to wither around with terrible builds. It's taking the fun out of 4v4 gameplay and the only enjoyable time is when completely random teams roll synched teams. And like how everyone has said, it's sad but true that those who synch are only aiming for their title and no longer play for enjoyment. I don't care how much someone will say that they synch because it's fun, because they're simply masking their ultimate goal of just reaching 25 wins. I felt more proud winning 7 consecutive wins without a monk or healer than grinding out 25 wins where there is no contest and no team competitive enough to challenge the sync team.
Besides, if you have no one to synch with, I think 80% of people entering RA will cancel on 2 or 3 to try and join in with them.
So no, /notsigned for changing the Gladiator title. I think 1 point for tolerating 5 rounds is good enough. Just fix the synch....
Last edited by Fate Crusher; Apr 08, 2011 at 12:30 AM // 00:30..
Reason: Forgot to conclude :D
|
|
|
Apr 08, 2011, 02:01 AM // 02:01
|
#20
|
Forge Runner
Join Date: Sep 2010
Location: Somewhere far away from you
Guild: The Mirror of Reason[SNOW]
Profession: W/
|
Quote:
Originally Posted by Fate Crusher
So no, /notsigned for changing the Gladiator title. I think 1 point for tolerating 5 rounds is good enough. Just fix the synch....
|
Obviously you have not played RA enough. Its like aga said, 95% of RA is luck. The reason is players leave constantly even with a 15 minute debuff, most of the time there are 1-2 morons in your group and there is nothing more anet can do with sync teams atm because of the format of the title points. The best option is make RA give 1 glad point per win. With 1 point per win all of the above becomes less painful. The way RA is now I should be getting lucky points for getting 5 consecutive matches.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 04:05 AM // 04:05.
|