Apr 28, 2011, 11:38 PM // 23:38
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#61
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Academy Page
Join Date: Feb 2011
Profession: E/Me
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Quote:
Originally Posted by Elnino
Words cannot describe how fail this is.
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The newer parts of the game ARE harder. Killing Abbadon at the end of nightfall is harder than killing the Lich at the end of prophecies. Shards of Orr is harder than Sorrow's Furnace. So, it makes sense that people have stronger skills now.
Quote:
I think you need to re-read what I have said. No where did I say that people should be running balanced builds. No where am I forcing my views on people. All I'm saying is that I have faith in the playerbase to create something just as affective as speedclears are now, so nerfing speedclears/shadowform should not be the be all and end all.
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Yeah, and I've never disagreed with that. I said pretty much the same thing earlier in the thread. If you nerf shadow form, something will pop up to replace it. Probably Obsidian Flesh, since that's the next best option.
Here's what I'm saying... people shouldn't have to. There is no good reason to nerf speed clears or shadow form. There is nothing wrong with doing elite areas quickly. Nothing wrong with having powerful skills in the game.
Quote:
Let me repeat: Just because speedclears are the most efficient doesn't mean that, if it is nerfed, completing high-end areas will start taking 2-3 hours to do. The playerbase created speedclears, I'm sure another efficient alternative will be created soon enough.
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Well, I went with a (mostly) balanced UW group today on my dervish. Guess how long it took to do all the quests and then wipe at Dhuum?
Two and a half hours. In normal mode. With an assasin who soloed mountains and pools, and an emo to prot everyone and tank dhuum.
So... I think you're a bit optimistic about how long it would take most people to do these areas.
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Apr 28, 2011, 11:59 PM // 23:59
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#62
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Academy Page
Join Date: Dec 2006
Profession: A/
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Quote:
Originally Posted by Aly Lightningstorm
The newer parts of the game ARE harder. Killing Abbadon at the end of nightfall is harder than killing the Lich at the end of prophecies. Shards of Orr is harder than Sorrow's Furnace. So, it makes sense that people have stronger skills now.
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Lol, you must have missed the point of guildwars which anet tries to uphold that tactics & team coordination can beat the game. (see efgjacks clear of UW HM with 7h, he used some sub par skills. thread: http://www.guildwarsguru.com/forum/h...0476981p6.html)
so you are saying the game got harder so you need uber ray beamz of death to win. My conclusion you are bad at gw....
anyway back to topic:
Anet failed at balance the moment Nightfall came out with too many broken skills which led to more powercreep to balance other skills.
Powercreep was the worst process(the many fail updates from anet with dartboard buffs) that happened to gw both for pve or pvp.
Speed clears however are part of the game. People always want to farm at the best times to yield maximum result. which led to speed clears. the nerfing of shadowform will just lead to new speed clears.
Just nerf SF and see what it the community thinks up next.
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Apr 29, 2011, 04:58 AM // 04:58
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#63
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Academy Page
Join Date: Feb 2011
Profession: E/Me
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Quote:
Originally Posted by Elfblade
Lol, you must have missed the point of guildwars which anet tries to uphold that tactics & team coordination can beat the game.
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I guess you play with empty skills bars all the time? You beat everything with tactics and teamwork and auto attacks.
Quote:
so you are saying the game got harder so you need uber ray beamz of death to win. My conclusion you are bad at gw....
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My conclusion is that you're not good enough to successfully do any job in a speed clear, so you post in this forum to try and get them nerfed.
No, but seriously, do the Realm of Torment missions and EotN dungeons in HM with only Prophecies skills, and then I might listen to you when you say that better skills are a bad thing.
Quote:
Anet failed at balance the moment Nightfall came out with too many broken skills which led to more powercreep to balance other skills.
Powercreep was the worst process(the many fail updates from anet with dartboard buffs) that happened to gw both for pve or pvp.
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Guild Wars was totally ruined by this power creep. That's why you're still playing it some 5 years after Nightfall was released. Right?
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Apr 29, 2011, 07:56 AM // 07:56
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#64
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Wilds Pathfinder
Join Date: May 2008
Location: In a house
Guild: Proof Of A Nets Laziness[HB]
Profession: A/W
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Quote:
Originally Posted by Aly Lightningstorm
My conclusion is that you're not good enough to successfully do any job in a speed clear, so you post in this forum to try and get them nerfed.
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They aren't difficult to learn. They just take practice like a lot of other things in this game so I fail to see any point you're trying to make.
Quote:
No, but seriously, do the Realm of Torment missions and EotN dungeons in HM with only Prophecies skills, and then I might listen to you when you say that better skills are a bad thing.
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Prophecies skills have also been subject to power creep . . . wow . . .
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Apr 29, 2011, 08:07 AM // 08:07
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#65
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Krytan Explorer
Join Date: May 2005
Guild: [Pink]
Profession: R/
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Quote:
Originally Posted by Aly Lightningstorm
The newer parts of the game ARE harder. Killing Abbadon at the end of nightfall is harder than killing the Lich at the end of prophecies.
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Totally don't agree with you.
For me, when I have first time played GW, Lich was 10x harder than Abaddon.
Just did Abaddon in NM 2 days and 1 time in HM in last 7 days, and he was easy as hell.
Just do normal routine:
Clear right spawn, get back, clear left spawn, go into middle, clear spawn, PI Abaddon and dmg him, run back to the right or left side, kill, go to another side, kill, get in middle, kill, kill Abaddon.
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