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Old Nov 29, 2011, 12:50 PM // 12:50   #1
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Default Odd idea.

I've go an idea, I don't know if it's doable on a free server but I thing it would be cool if the final boss & any minions it may have would be played by real peeps from the games staff. That'd be pretty cool. :~{D
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Old Nov 29, 2011, 02:40 PM // 14:40   #2
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PvP?
/notsigned
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Old Nov 29, 2011, 03:35 PM // 15:35   #3
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The final boss where? Prophecies, Factions, Nightfall, Eye of the North, all the dungeons? Either way,

/notsigned.
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Old Nov 29, 2011, 03:36 PM // 15:36   #4
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You mean like something that the mods on private servers do in AION and WoW?
No...its not doable in GW. There are no private servers, aside from the test server, and the way combat is designed the ANET staff members involved would have to have hundreds of instances open and controlled at once, as players can only have 8 people per instance to fight.
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Old Nov 29, 2011, 05:13 PM // 17:13   #5
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GW isn't like WoW. Not possible in GW.

/notsigned even if it was possible
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Old Nov 30, 2011, 08:14 AM // 08:14   #6
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I think he was suggesting enemies to be played by the staff, rather than the AI.

Well, odd to say the least, quite unpractical too.

/notsignedasitmakeslittlesense
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Old Nov 30, 2011, 02:06 PM // 14:06   #7
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/not signed for any reason or none at all
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Old Nov 30, 2011, 05:55 PM // 17:55   #8
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I wouldn't mind a PvP mode in which players get to control enemy 'bosses' a-la Left4Dead versus with the Special Infected.


But having paid staff doing that? More than odd it's rather nonsensical.
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Old Nov 30, 2011, 07:51 PM // 19:51   #9
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Mh yeah doesn't make much sense and it's quite impossible to implement. Also I think thread title should be more specific.
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Old Nov 30, 2011, 11:55 PM // 23:55   #10
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I had to read that 5 times, and still, it makes little to no sense to me.

I've got an idea! Why not complete sentences in complete and intelligible English?

/notsignedpurelybecauseIcan'tunderstandthebadwordin g
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Old Dec 01, 2011, 11:16 PM // 23:16   #11
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-The current live team consists of less than 10 people.

-Areas are instanced.

-There are more than 80 people playing at once at any given hour.

-Devs cannot play the game and work on supporting the game at the same time.

Problem?

/notsigned
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Old Dec 02, 2011, 02:54 AM // 02:54   #12
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Its pretty much Lotros Monster Play. What it would be like is you select monster play and you become a boss in a randomly chosen area the other player chose to VQ. It's so you don't wait hours in a queue. How it would work is where the problem lies. You would have to find a way to balance it because the other players heroes would probably annihilate you if they have meta builds. It's basically pvp in pve and I would have welcomed it a long time ago but the game is too old and it's waaaaaaaaaaaaaaaaaay too much work.
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Old Dec 02, 2011, 03:16 AM // 03:16   #13
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Quote:
Originally Posted by Swingline View Post
Its pretty much Lotros Monster Play. What it would be like is you select monster play and you become a boss in a randomly chosen area the other player chose to VQ. It's so you don't wait hours in a queue. How it would work is where the problem lies. You would have to find a way to balance it because the other players heroes would probably annihilate you if they have meta builds. It's basically pvp in pve and I would have welcomed it a long time ago but the game is too old and it's waaaaaaaaaaaaaaaaaay too much work.
I like your idea, but as you said, it seems too old and a lot of work. but like it
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