Dec 04, 2011, 07:19 PM // 19:19
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#1
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Frost Gate Guardian
Join Date: May 2011
Location: Maryland
Guild: Gods of Legendary Destroyers [GOLD]
Profession: A/
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1 v 1 Arena
An idea that I thought of (it might have been mentioned before but i searched for it and nothing came up...the 30 second wait time for searches sucks) is an arena like random arenas where you simply press enter mission and you are randomly matched up with someone.
It could have strongboxes, for example 5 wins in a row gets you a strongbox, and it allows for creativity as almost anything could work or fail.
This is just something new that would spice up pvp for seasoned players as well as provide something for newer players to get into the swing of pvp.
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Dec 04, 2011, 08:09 PM // 20:09
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#2
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Krytan Explorer
Join Date: Aug 2006
Location: Florida
Profession: W/A
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Terrible idea. Guild wars skills arent balanced for 1v1 play, they are made for team play. If you want to 1v1, do scrims. There's a few guilds around who do that. How would building a invinci build help players get the swing of pvp? If anything, it would steer them in the wrong direction, borderline trolling with a bad build.
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Dec 04, 2011, 08:21 PM // 20:21
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#3
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Frost Gate Guardian
Join Date: May 2011
Location: Maryland
Guild: Gods of Legendary Destroyers [GOLD]
Profession: A/
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It brings them out of fighting stupid ai that can be balled, stops the idiots in ra who run fire builds, and helps them understand what is good/overpowered. Other than that, it would be fun, imo.
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Dec 04, 2011, 08:27 PM // 20:27
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#4
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Quote:
Originally Posted by ultimak719
stops the idiots in ra who run fire builds
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Mind blast is a pretty strong 1v1 build (or 4v4 or 8v8 for that matter).
But really many of the most effective 1v1 builds are extremely gimmicky builds that will in no way teach someone how to play better or create builds better.
And has been said, the game isn't balanced around 1v1. This type of arena would be completely at the mercy of buildwarsing, as no matter the 1v1 build it could easily be counterbuilt and stand no chance regardless of actual play involved.
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Dec 04, 2011, 08:35 PM // 20:35
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#5
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Guest
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/signed
quite interesting idea and at least something to do during pvp dead hours
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Dec 04, 2011, 08:42 PM // 20:42
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#6
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Frost Gate Guardian
Join Date: May 2011
Location: Maryland
Guild: Gods of Legendary Destroyers [GOLD]
Profession: A/
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Quote:
Originally Posted by Reverend Dr
Mind blast is a pretty strong 1v1 build (or 4v4 or 8v8 for that matter).
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True. I meant like savannah heat/searing flames.
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Dec 04, 2011, 09:36 PM // 21:36
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#7
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Desert Nomad
Join Date: Oct 2007
Location: Farming for Nick gifts
Profession: R/
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Been suggested before, terrible idea.
Why? Because Rangers exist and can easily survive 1v1 forever and troll their opponent until they rage quit.
I would know, I do it quite often to those people who do the 1v1 battles for bets.
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Dec 04, 2011, 09:47 PM // 21:47
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#8
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Let me tell you this again:
"Guild Wars is NOT designed for 1vs1 PvP"
It never was, it never will. There is no build in the game that can't be defeated by another build.
There's only two ways to add "1vs1" PvP:
- Either both players have the very same build. This would probably have to be some pre-made build that overrides profession, like the Dwarven brawling skills, since it would be practically impossible to match-make random players with their own builds.
- Or 3vs3 tag matches like in The King of Fighters, so if the first player loses, the next one in your team tags and fights, and the team that loses 3 characters is the one losing.
And that wouldn't be very fun, because players would have to sit and wait while others fight. And people will probably bring gimmicky builds anyways, even with codex rules.
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Dec 04, 2011, 10:49 PM // 22:49
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#9
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Wilds Pathfinder
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
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We do not need anymore "red resigns" arenas, it was bad enough when they added goodies to HB.
/notsigned
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Dec 04, 2011, 11:51 PM // 23:51
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#10
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Academy Page
Join Date: Apr 2011
Guild: Ascalons Keeper
Profession: W/
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This will create a shitstorm of "BUT IT'S NOT BALANCED!", but I support the idea. It won't happen though.
Quote:
Why? Because Rangers exist and can easily survive 1v1 forever and troll their opponent until they rage quit.
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Can you tell me what build you mean? I can't imagine a build that can't be countered someway.
Last edited by Not A Standard Name; Dec 04, 2011 at 11:53 PM // 23:53..
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Dec 04, 2011, 11:57 PM // 23:57
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#11
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Frost Gate Guardian
Join Date: Aug 2009
Profession: W/
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Rock paper scissors arena
not signed
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Dec 05, 2011, 12:40 AM // 00:40
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#12
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Forge Runner
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Quote:
Originally Posted by Reverend Dr
Mind blast is a pretty strong 1v1 build (or 4v4 or 8v8 for that matter).
But really many of the most effective 1v1 builds are extremely gimmicky builds that will in no way teach someone how to play better or create builds better.
And has been said, the game isn't balanced around 1v1. This type of arena would be completely at the mercy of buildwarsing, as no matter the 1v1 build it could easily be counterbuilt and stand no chance regardless of actual play involved.
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Completely disagree. Because 1v1 is so gimmicky, you either learn to create builds or you die. It might not teach you to play better, but learning the ins and outs of all the builds out there is vital.
As for "the game isn't balanced around 1v1", let's just say that the game isn't balanced around FA, JQ, HA, AB, RA, etc. What's your point?
/signed.
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Dec 05, 2011, 12:44 AM // 00:44
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#13
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Silence and Motion
Join Date: Jul 2006
Location: Buffalo NY
Guild: New Horizon [NH]
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This idea is a complete waste of developer time. If you want to 1v1 someone, just guest them and host up a scrimmage. There used to be several guilds who did very little beyond this, and everyone was an officer.
__________________
Currently active in GW1 as of February 2015!
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Dec 05, 2011, 12:45 AM // 00:45
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#14
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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You learn to create gimmicky builds and no be able to create builds that work as a part of a team.
Furthermore you are lying to yourself if you think anyone is going to be creating builds past the first month. Once the better 1v1 builds have been discovered, people will gravitate towards those, just like every other format.
Quote:
Originally Posted by Ariena Najea
This idea is a complete waste of developer time. If you want to 1v1 someone, just guest them and host up a scrimmage. There used to be several guilds who did very little beyond this, and everyone was an officer.
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... but... but, I don't get a title or reward for doing that !
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Dec 05, 2011, 12:49 AM // 00:49
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#15
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Forge Runner
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Learning to create gimmicky builds is still creating builds.
Are you implying that nobody creates builds then? After all, it's been well past the first month of every arena in Guild Wars, so the better builds for each arena have all been discovered and that's the end of build creation.
@Ariena Najea - and it's not easy to find opponents ...
Last edited by Jeydra; Dec 05, 2011 at 12:59 AM // 00:59..
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Dec 05, 2011, 12:54 AM // 00:54
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#16
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Frost Gate Guardian
Join Date: Aug 2008
Guild: Gadds Little Helpers
Profession: Mo/Me
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To those who say "people could just survive forever" I'm sure they could make some balancing mechanism like if the game doesn't end in X minutes the player who dealt more damage wins. I was actually thinking of the same thing a little while ago, but 2v2 instead of 1v1. Doubt either of those would happen though.
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Dec 05, 2011, 02:12 AM // 02:12
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#17
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Ascalonian Squire
Join Date: Jun 2010
Profession: R/
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Warriors, paragons and assassins are at a ridiculous disadvantage in pure 1v1 (snare, blind, miss, punish hexes). Monks and Ritualists can't hope to push a kill on their own, and would basically be forced to play for stalemate against everyone. 5 primaries out of 10 are useless for the format right off the bat. Dervishes would be usable, but only if they run their hard counters to hex and condition stacks. It would be a largely caster-dominated (+some rangers) arena because they have all the ranged shutdown.
Some other arenas don't support certain professions well but it isn't a good justification for adding another broken one to the pile. The other arenas also all at least promote team coordination to some extent, which is a fundamental principle of Guild Wars. This arena would emphasize hard counters to opponents, rather than improving playstyle at all through practice. The majority of fights will boil down to which build was run, and skill may as well be meaningless except in mirror matches. Players will learn nothing because they'll just justify any loss as build wars.
Even if a tiebreaker is added, do you really want to fight assassin runners or other griefing builds repeatedly since they can't get dishonor? These aren't your guildies, there is no honor (in either game mechanics or behavior), and people will troll the arena if it doesn't completely die.
/not signed
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Dec 05, 2011, 03:35 AM // 03:35
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#18
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Forge Runner
Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
Profession: N/
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ok... so you go 1v1
you are all alone! + balanced stance and you are invincible.
did i just won the 1v1 arenas?
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Dec 05, 2011, 05:41 AM // 05:41
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#19
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Considering snares + degen are the usual staple of 1v1 builds, no, you didn't come anywhere close.
1v1 just does not work in this game. Say that with me again. 1v1 just does not work in this game. No matter what build you bring, there will be another build that will absolutely destroy it. I don't mean getting out buildwarsed in a GvG game where there are multiple objectives and ways of taking things on, I mean getting buildwarsed to the point that you literally have no option but to lose. And in the 1v1 environment it will happen all the time. It will make an unsatisfactory arena, that would only be populated due to easy access to farm rewards.
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Dec 05, 2011, 05:52 AM // 05:52
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#20
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Desert Nomad
Join Date: Mar 2010
Location: Virginia
Guild: None, retired to GW2.
Profession: W/A
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As the good reverend said 1vs1 does not work in this game. I've had 20min+ 1vs1 with guildees in the past out of boredom and we would make gimmicks that were so out there that we couldn't kill each other to save our lives but could survive anything the other threw out.
/not signed
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