Feb 13, 2012, 05:22 PM // 17:22
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#2
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Furnace Stoker
Join Date: Aug 2008
Location: Ign: Miniature Julia
Guild: Teh Academy[PhD]
Profession: W/
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Greens are greens, they arent modable...( But the Bo-staff-scythe should be fixed, green item WITH the "Strenght of honor" <Inscription on it, but you cant mod it )
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Feb 13, 2012, 05:31 PM // 17:31
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#3
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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I disagree for two reasons:
1) There's only one green moddable in the game. Let's keep it unique, perhaps?
2) These items already exist. If more moddable greens will be put in the game, then they should be brand new and not alterations to existing greens, which by the way won't affect the greens already obtained by players (which would be a huge annoyance to them as they'd have to re-obtain those greens they want).
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Feb 13, 2012, 05:39 PM // 17:39
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#4
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Academy Page
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I don't understand your objection #2 at all. You're assuming a technical limitation that changing the green wouldn't change what players already have. An assumption that is demonstrably false, as the change to the imperial spear a couple days ago shows.
As for objection #1...um, so what?
As it is, these items are mostly crap. Which is a shame because the skins are so nice. So let's be able to actually make them nice.
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Feb 13, 2012, 05:42 PM // 17:42
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#5
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Furnace Stoker
Join Date: Aug 2008
Location: Ign: Miniature Julia
Guild: Teh Academy[PhD]
Profession: W/
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Its always been like this, and just because they add new greens doesnt mean that they should be moddable.
Then we might aswell make all greens moddable
/notsigned for konigs reasons aswell..
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Feb 13, 2012, 05:47 PM // 17:47
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#6
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Academy Page
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"It's always been this way" is never a reason to not do something. If that was the case, nothing would ever be changed at all.
It's never mattered for greens before because, with few exceptions, they never had unique skins. Now just about all the new skins are unique in some way.
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Feb 13, 2012, 05:53 PM // 17:53
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#7
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Furnace Stoker
Join Date: Aug 2008
Location: Ign: Miniature Julia
Guild: Teh Academy[PhD]
Profession: W/
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There are still a few expeptions to things you dont change, as with greens, they are one.
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Feb 13, 2012, 06:02 PM // 18:02
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#8
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Desert Nomad
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
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nah, let greens be greens, but making blue versions would do, inscribable
i mean, inscriptions came to GW to make customization of weapons better, so can use it for newer skins
i'd rather see greenies with impossible to make bonusses, but those skins being available to mod
or just some more versions of the WoC greenies, more useful ones
i dont mind if they become moddable, i just care about some of the weapons skins, and i like to customize my stuff
but thats me, i guess some people are against such options just cuz they want to have rare stuff, to be special or something, i guess
but thats how MMO's (yes, i see GW as MMO too) are, and always will be
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Feb 13, 2012, 06:09 PM // 18:09
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#9
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Academy Page
Join Date: May 2006
Guild: The Gear Trick
Profession: E/R
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You can trade imperial guard scrolls for blanks skins of the imperial weapons. What is the issue here?
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Feb 13, 2012, 06:14 PM // 18:14
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#10
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Academy Page
Join Date: Dec 2010
Guild: [AoM]
Profession: E/
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Quote:
Originally Posted by Derrick the Nomad
You can trade imperial guard scrolls for blanks skins of the imperial weapons. What is the issue here?
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I think he's talking more about things like the scythe with a Bo Staff skin
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Feb 13, 2012, 06:17 PM // 18:17
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#11
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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/not signed....as was mentioned, greens are unique and not-modable...and no reason to change. If they were to ADD those skins as golds--that would be fine.
__________________
where is the 'all you can eat' cookie bar?
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Feb 13, 2012, 06:45 PM // 18:45
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#12
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Desert Nomad
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Everybody already said it but...greens are greens, that's the whole point of a green: not being moddable. I mean, they're the only not moddable ones, they wouldn't be greens other way.
So the only thing that would make sense would be making golds/purple/whatever with those skins, as they should do with all the skins ingame imho.
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Feb 13, 2012, 07:02 PM // 19:02
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#13
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Desert Nomad
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
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Quote:
Originally Posted by cosyfiep
no reason to change.
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i must point out that that statement is something Anet ignored for a while now
no reason? people will become happier, as they can do what they want with their moddable versions
people happier = more money, any company should know that by now
and i ignore the elitism ways, which say that everything hard to get should be special, so that they can feel special
also, if you wanna feel special, wait til GW2 is out then most go to GW2, and after a few months, GW will be way emptier, and everything new will be special, as most people most likely will not get it and stay in GW2 (to be elitists maybe? i dunno)
/endsarcasm (or is it? )
i dont call everyone who wanna feel special elitists, but most just take it too far, like those who still rage about survivor being re-obtainable and such
justy explaining....
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Feb 13, 2012, 07:14 PM // 19:14
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#14
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Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD倧]
Profession: E/
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To be honest, I see where it's coming from. To paraphrase a guildy of mine when we were talking about the WoC greens he put it this way:
"I think that when deciding the mods for the WoC greens they wrote down all the possible mods on pieces of paper, tied those to rat tails and raced them."
The mods are absolute garbage. A 20/10 offhand? On a pisscommon skin? Thank you so, so much. Dual wielding Katanas that have almost the exact same complete shit mods you already gave us on a dual jitte green variant? We really needed that Anet. The Water staff is pretty much the only one with decent mods. Oh, and the shield/daggers thing. The rest is terrible. At least make them worthwhile.
I sincerely think Anet should be playing their own game a little bit more, so that they might actually understand it a bit.
Nonetheless: not signed. Designing Greens to be freely modded completely defeats the purpose of greens. I'd kill for dual katana's though. I'm already loving my Daggers of Purity, but a second set of Daggers of Awesome would be cool too...
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Feb 13, 2012, 08:45 PM // 20:45
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#15
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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Quote:
Originally Posted by Ayuhmii Shanbwa
i must point out that that statement is something Anet ignored for a while now
no reason? people will become happier, as they can do what they want with their moddable versions
people happier = more money, any company should know that by now
and i ignore the elitism ways, which say that everything hard to get should be special, so that they can feel special
also, if you wanna feel special, wait til GW2 is out then most go to GW2, and after a few months, GW will be way emptier, and everything new will be special, as most people most likely will not get it and stay in GW2 (to be elitists maybe? i dunno)
/endsarcasm (or is it? )
i dont call everyone who wanna feel special elitists, but most just take it too far, like those who still rage about survivor being re-obtainable and such
justy explaining....
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greens are GREENS for a reason, if they wish they can make the skins gold/purple/blue that can be modded.
again I see no reason to change this, just add the skins as drops in gold/purple/blue--problem solved (oh though you must also remember they wont be inscribable as its factions).
If they want to make me happy they would reintroduce the mini pet panda as well as making the mpb obtainable all year round, not to mention other minipets that I will never have......I really dont see any of that happening either.
(really dont care about gw2--its a totally different game)
__________________
where is the 'all you can eat' cookie bar?
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Feb 13, 2012, 08:52 PM // 20:52
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#16
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Wilds Pathfinder
Join Date: Feb 2011
Guild: Fire
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Apart from the blatantly obvious reasons why this suggestion is a non-starter... What part of "UNIQUE" do people not understand?
/notsigned.
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Feb 13, 2012, 08:58 PM // 20:58
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#17
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Furnace Stoker
Join Date: May 2006
Profession: R/
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Quote:
Originally Posted by Ayuhmii Shanbwa
i must point out that that statement is something Anet ignored for a while now
no reason? people will become happier, as they can do what they want with their moddable versions
people happier = more money, any company should know that by now
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Giving people what they say they want does not always result in happier customers nor higher profits.
I'm not saying that applies in this case, but it does mean that the "we want it, therefore it's in their best interest to give them to us" argument doesn't really work.
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Feb 13, 2012, 09:04 PM // 21:04
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#18
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Desert Nomad
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IMO this would be great. There's a lot of greens in this game with unique skins that simply don't get used. Or only exist in moddable versions as PVP weapons, which is crap
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Feb 13, 2012, 09:14 PM // 21:14
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#19
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Desert Nomad
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
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Quote:
Originally Posted by Skyy High
Giving people what they say they want does not always result in happier customers nor higher profits.
I'm not saying that applies in this case, but it does mean that the "we want it, therefore it's in their best interest to give them to us" argument doesn't really work.
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i never said it'd work with anything, but making people a bit happier now, will affect GW2 alot
also, i did say i dont care much about greens, but i said that statement "no need to change" often has been ignored by anet, luckily
i can keep repeating the examples, like 7 hero, which was supposed to kill multiplayer and the game (heard it before), the way to get LDoA etc.
but repeating kinda gets boring
what i mean is, people said its all fine as it was, yet anet did change some of em
i think i made my point more clear now, i hope o_O
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Feb 13, 2012, 11:23 PM // 23:23
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#20
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Desert Nomad
Join Date: Jan 2010
Guild: [Pink]
Profession: P/
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Weapon mods hardly matter in PvE anyway so long as they are half-decent... which most, if not all, of the WoC greens are. Its not like I'm against this idea... but I certainly find it unnecessary and wouldn't want resources to be spent on it that could instead be spent on other more useful stuff (like skill updates.
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