Jun 13, 2012, 10:48 PM // 22:48
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#21
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Lion's Arch Merchant
Join Date: May 2008
Location: Netherlands
Guild: The Saviors Of [EviL]
Profession: D/
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Quote:
Originally Posted by Ayuhmii Shanbwa
prolly lot of people (lot as in numbers, not %) would like to have such small addition to have a bit more than just ZB,ZM and ZV (and wanteds)
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You don't know that.
I think that just go to X and kill a certain amount of Foe Y won't be the addition people are looking for.
In the end only grinders and farmers will do the quests, and imo they already have enough content to farm as it is.
If this would be implemented,
I'd rather see a mob group with special randomised skill sets ( of WoC level so you can't simply roflstomp them) and random extra powerful properties ( passive effects like stun immunity and enchantment removal on hit, load of health, etc, make them overpowered so we actually have a nice challenge for our overpowered builds).
Might encourage grouping, and the random aspect combined with random OP properties per foe should discourage farming.
Thats at least the direction I would consider for this.
But I'd rather see nothing like this at all.
Just give me GW:Beyond for Elona.
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