Apr 07, 2008, 03:44 AM // 03:44
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#21
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Krytan Explorer
Join Date: Oct 2007
Location: Riding the spiral
Profession: W/
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/signed
I didn't appreciate having to stand around for a good few hours setting an alliance group to explore JQ, and I'm sure other won't either.
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Apr 07, 2008, 08:26 AM // 08:26
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#22
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: Shadows of the Dragon
Profession: W/N
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Quote:
Originally Posted by Shayne Hawke
/notsigned, because JQ would never get played again if that were the case.
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it never get's played in reality anyway. Last time I was there my alliance set up the 2 teams so people could map it, there were only about 3 people that got in that weren't alliance & after we told them we was there for mapping, they decided to be dicks about it & kill the people mapping.
Face it, since luxons seem to be too scared to play JQ cause "they don't have the advantage" the only way it does see action is in the above situation.
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Apr 07, 2008, 10:02 AM // 10:02
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#23
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Desert Nomad
Join Date: Sep 2005
Location: Wakefield, West Yorkshire, Uk, Nr Earth
Guild: Alternate Evil Gamers [aeg]
Profession: N/
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Quote:
Originally Posted by Azazel The Assassin
Nice idea, but then that removes all challenge of getting Canthan cartographer. There is a overabundance of QQ'ers who complain about not getting into JQ, so how bout this, seeing how there are already people on guru who try to set up groups to get in, why not have the QQ'ers join those groups? I did, 3 times, not that big of a deal.
Something I would like to see though is the addition of a NPC at each mission outpost in Prophecies that lets people go into an explorable area version of those missions. Those NPCs would only allow you to go in after completing the mission of course. It would be a good way to add in more quests and add in places where the "new weapons" can be dropped.
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Quote:
Originally Posted by Buddhaofwar
Listen to this man!
/signed (but not for OP)
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I agree with that, I have done both places no problems with a few people from here, its just a matter of patience some days to get a group.
And prophecies is a great place that could only be made even more so if the explorable areas were added, i can imagine not everyone would like this but i personaly dont really see the downside to be honest? more content is what peole are always asking about...
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Apr 07, 2008, 11:16 AM // 11:16
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#24
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Quote:
Originally Posted by Sol Deathgard
Face it, since luxons seem to be too scared to play JQ cause "they don't have the advantage" the only way it does see action is in the above situation.
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Luxons in JQ are typically made up of two people:
1. Mappers.
2. People who play FA.
Mappers obviously don't help the team, so we'll refrain from associating the players there that also play the real game and map as "mappers". Past that, you're stuck with people that have an almost entirely limited PvP experience, and so they bring builds and logic that doesn't work for the arena. JQ isn't like FA, it's more like AB. I tell people that, and they still don't seem to get the picture.
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Apr 07, 2008, 02:31 PM // 14:31
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#25
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Krytan Explorer
Join Date: Sep 2007
Guild: [Yeti]
Profession: E/
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/notsigned... because I already have my title
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Apr 07, 2008, 05:33 PM // 17:33
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#26
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Quote:
Originally Posted by Shayne Hawke
lol wut
Please don't think I'm not backing up my opinion with a reason.
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Half the people who you are "playing" with aren't even really "playing."
/signed
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Apr 07, 2008, 06:04 PM // 18:04
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#27
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Desert Nomad
Join Date: Sep 2006
Location: Virginia
Guild: Spirit of Elisha
Profession: W/
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/Signed.
This is a great idea for cartography reasons, but it goes beyond that. I would love the opportunity to become more familiar with some of the pvp maps without actually pvp'ing on them.
I know this goes beyond the OP's request, but I would love to see a pve practice option for all maps. We have the ability to become familiar with most of the RA/TA maps thru the Zaishen arena, but not the HA, Hero battles, AB, JQ or FA maps.
It would be nice to add a pve only option to the JQ/FA outposts. When selecting this option, your party is taken into the battle and all the other player slots are filled with a variety of NPC Henchmen. This option should reward no experience or faction. It's for practice only. Add the same option in HA, AB and hero battles outposts again with no faction rewards.
LOL, a while back I saw a fame farming service offered that specified you must be rank 3+, have vent and be intimately familiar with all the maps you can encounter in HA. If I had all that I wouldn't need a fame farming service.
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Apr 07, 2008, 06:13 PM // 18:13
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#28
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Desert Nomad
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Quote:
Originally Posted by Fried Tech
/notsigned... because I already have my title
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the typical selfish a**hole answer, we all know from Guru XD, it was somewhat clear, that it will appear here
/signed
Everything said here by Mithran and Co. about ways to improve the game and to solve this retarded problem of certain retarded concepts from anet would improve the general fun factor and gameplay of the whole game
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Apr 07, 2008, 06:29 PM // 18:29
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#29
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Emo Goth Italics
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/Signed. My opinion has shifted.
The cartographers won't be making any decent contribution to the team and only waste space in the place. As if JQ isn't dead anyway?
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Apr 07, 2008, 08:31 PM // 20:31
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#30
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Krytan Explorer
Join Date: Jan 2008
Location: Michigan State University, East Lansing, MI
Profession: Mo/
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You can max out the tittle without going to this area. It's not a requirement! It helps but not require!
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Apr 07, 2008, 09:14 PM // 21:14
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#31
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Quote:
Originally Posted by HawkofStorms
Half the people who you are "playing" with aren't even really "playing."
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Might be linked to why I win so much.
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Apr 08, 2008, 11:11 AM // 11:11
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#32
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Krytan Explorer
Join Date: Mar 2006
Guild: innergalactic gargleblasters
Profession: W/Mo
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There have been several times i have joined a group for JQ, but there has ALWAYS been that 1 person that thinks its just funny to mess up everyones nightmare and decides to kill you. I think its a great idea to open those places up for cartography if for no other reason then to avoid the hastle of having to try over and over and over because of some idiot. Yea, you could stop to battle him, but thats just a waste of time and thats not what the "majority" of the people are there for anyway.
/definatly signed
the sonner the better
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Apr 08, 2008, 11:21 AM // 11:21
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#33
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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I think it's time I raised the question of why you guys are going into PvP with a PvE mindset.
Mappers wouldn't have so much trouble, I think, if they brought builds appropriate for the arena, and then did mapping as an additional objective.
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Apr 08, 2008, 03:46 PM // 15:46
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#34
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Technician's Corner Moderator
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
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/signed - sure, you can get max without it. I went into one of these areas for the sole purpose of mapping. A lot of others did too I noticed. This will let those who play not get all QQ cause people are mapping and don't care about PvP at all.
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Apr 08, 2008, 03:50 PM // 15:50
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#35
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Forge Runner
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/signed
But we ALL know Anet won't implement it anyways.
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Apr 08, 2008, 05:10 PM // 17:10
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#36
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Quote:
Originally Posted by Shayne Hawke
I think it's time I raised the question of why you guys are going into PvP with a PvE mindset.
Mappers wouldn't have so much trouble, I think, if they brought builds appropriate for the arena, and then did mapping as an additional objective.
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You have no idea how precise maping has to be then. You can't kite while grinding along the edge of a wall.
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Apr 08, 2008, 06:44 PM // 18:44
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#37
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Lion's Arch Merchant
Join Date: Sep 2006
Location: NYC
Guild: Governors Of Destruction [GOD]
Profession: E/
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/signed
while they are fixing this, they should also increase the incentive to play JQ to get an active crowd using it as well....
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Apr 08, 2008, 06:49 PM // 18:49
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#38
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Emo Goth Italics
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Quote:
Originally Posted by Shayne Hawke
I think it's time I raised the question of why you guys are going into PvP with a PvE mindset.
Mappers wouldn't have so much trouble, I think, if they brought builds appropriate for the arena, and then did mapping as an additional objective.
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Put it this way. It's in a PvE area which gives some extra %'s to your cartographer title.
But I fail to see how you're supposed to wallhug, and make things go boom / stay alive...
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Apr 08, 2008, 07:32 PM // 19:32
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#39
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Quote:
Originally Posted by HawkofStorms
You have no idea how precise maping has to be then. You can't kite while grinding along the edge of a wall.
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Use Texmod and a good build. Kill/evade your enemy, and then continue as planned. If you can't beat them, map it later.
Snares are good too, if you need to run away.
Quote:
Originally Posted by Whisper Evenstar
/signed
while they are fixing this, they should also increase the incentive to play JQ to get an active crowd using it as well....
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I'd recommend outright doubling the amount of faction you get from playing and winning. Hell, even if they posted that as a fake update, it might catch the eyes of enough people to bring some activity to it.
On a side note, another question I'd like to raise is why nobody ever complains about not being able to map FA. If it were the same case as I see in JQ, you'd have people entering the mission, going through the area not helping the team, and then leave, which I don't believe I've ever encountered. The only explanation to me is that people enter with the mindset that they can play the game too, and so they bring an actual build instead of just something to run with. People in JQ just don't do that. Mappers want to get in, get their points, and get out, and I don't think that's fair.
Last edited by Shayne Hawke; Apr 08, 2008 at 07:37 PM // 19:37..
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Oct 30, 2012, 03:27 PM // 15:27
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#40
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Lion's Arch Merchant
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I have to up this.
It would be the only way to finish the cartographer title !
Please ArenaNet, consider this !
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