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Old Nov 17, 2006, 03:32 PM // 15:32   #61
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Updated original post in this topic of discussion to include recent signatures, added a few suggestions of the posters for discussion with the community.

Keep 'em feedback comin!
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Old Nov 17, 2006, 07:45 PM // 19:45   #62
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/signed
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Old Nov 17, 2006, 07:47 PM // 19:47   #63
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/signed
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Old Nov 17, 2006, 08:30 PM // 20:30   #64
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Signed, for sure. Would also save inventory space in that you could stack all the useful armor bonuses on one set, then change the bonuses at will in town. No more needing 5 sets to cover all the bonuses
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Old Nov 18, 2006, 12:04 AM // 00:04   #65
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No need for an NPC.

Remember the tiny icon in headgear and cloacks?
Put another in the other side for all the armor parts, then you click on it and you can choose with insignia will be active for that armor.
Put another one under this and you can now switch runes...

Each byte of data will allow and armor piece to remember 8 absorved insignia.
0000 0000 -> FF
With 6 bytes you'll be able to store more than the current total of 45 insignia.

- Non equiped armor will accept modifiers, they will show the last modifier added.
- Once an armor piece have 'absorved', as you say, one insignia or rune, you just need to click on the tiny icons and choose the modifier.
- Only equiped armor would be altereble, thought.

Armors will have another line:
x/y runes
n/m insignia

But this is quite... well... a headhache for programers...
sefull, but not very probable.

I'd Like to see it, thought.
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Old Nov 18, 2006, 01:34 AM // 01:34   #66
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/signed

... but couldn't we use a pannel simillar to the equipement pannel of PvP chars to do that? Think about it: applying an insignia on an armor would have no effect but unlocking this insignia for the piece of armor, and letting you eventually choose this insignia for this piece of armor among the other insignias you have unlocked.
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Old Nov 18, 2006, 01:38 AM // 01:38   #67
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At the very least this has to be done with Heroes. That alone would be a huge space-saver!
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Old Nov 22, 2006, 12:00 AM // 00:00   #68
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Updated original post in this topic of discussion to include recent signatures.

Keep 'em feedback comin!
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Old Nov 22, 2006, 12:11 AM // 00:11   #69
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/signed

Wonderfull idea
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Old Nov 22, 2006, 01:49 AM // 01:49   #70
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/signed
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Old Nov 22, 2006, 02:04 AM // 02:04   #71
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I have no knowledge of programming, but I have a feeling this kind of thing would be a headache for the programmers.

But that idea is wonderful, I never really had this kind of problem before, but I'm sure it'd help the others out a lot with armor storage and money.

/signed
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Old Nov 22, 2006, 02:08 AM // 02:08   #72
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/signed
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Old Nov 22, 2006, 02:47 AM // 02:47   #73
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Great idea! We can add to it though:
Not only that but lets make armor sets stack so a full Glads set would take up one space in my bag. Now its not great, its Ingenious.

/signed
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Old Nov 22, 2006, 03:21 AM // 03:21   #74
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What about people that want to have different styles and colors of armor? I think storage for customized gear would be more useful and accomplish a similar task.
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Old Nov 22, 2006, 06:55 AM // 06:55   #75
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/signed
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Old Nov 22, 2006, 07:47 AM // 07:47   #76
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/signed, but not for being able to change insignias in explorable areas.

I'm quite surprised that this is getting such widespread support as I'm sure a lot of people make a lot of money playing the rune market, and once this sort of thing is implemented, the rune market will just shrivel up and die.
I'm also surprised you haven't had the usual "OMG, U R TEH SUCK @ GW!!1!1 U JUST WANT EZ LIEF!1!!! U R TEH LAYZEE!!1!" crowd coming out and condemning this idea...
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Old Nov 22, 2006, 10:01 AM // 10:01   #77
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/signed !
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Old Nov 22, 2006, 11:00 AM // 11:00   #78
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Quote:
Originally Posted by Nexus Icon
the rune market will just shrivel up and die.
how often do u see people selling runes in major outposts?
probably not that often because buying and selling runes to make a profit is marginal at best. im sure people who find valuable runes [ie. sup vig, major vig, sup death, etc] would rather sell them to the rune trader then spam in game chat for countless hours to add a measly 1-2k profit.

/signed

Last edited by korcan; Nov 22, 2006 at 11:09 AM // 11:09..
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Old Nov 22, 2006, 11:06 AM // 11:06   #79
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/signed, but only if you have to pay a sizable sum to be able to do so, otherwise i can see people massing runes on their armours

sizable amount = 10k rough

edit:
After a minutes thought, mabye a quest to be able to do it? Like Infusion basically.

Last edited by Aegeroth; Nov 22, 2006 at 11:09 AM // 11:09..
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Old Nov 22, 2006, 12:01 PM // 12:01   #80
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/signed for "smart armour"
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