Mar 07, 2005, 01:45 AM // 01:45
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#301
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Wilds Pathfinder
Join Date: Feb 2005
Location: Santa Rosa, CA
Guild: Confusion in The Ranks[tArD]
Profession: Mo/W
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Dial Up Pre Download
this doesnt really involve the real game,but the beta. i think... because alot of people like me have slow dial up. we have to wait hours just to download the first bit of information.I spent my first day in the feb beta testing just downloading all day and only got to play on sat and sun... Well the first part of information is alot so i think iit would be nice if the guild wars team let us download the first bit of information that would normally takes along time to download 1 day b4 the beta so we can get a clean nice start, and so we dont have to wait all day like me and download. esp right after you create a new char it takes me along time to download that part.So my idea is that we should be able to download 1 day ahead , Just downloading, so we dont have to wait all day to download while our friends are playing and eventually end up way ahead of us. or somthing
Speaking For All The Slow Dial Up People Out There...
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Mar 07, 2005, 05:50 AM // 05:50
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#302
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Elite Guru
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Reply to the post above by, moldyricefrenzy.
Or guild wars could just allow small update files on the main site, followed by a exe that packs the files into the main file in the guildwars directory, There for you can download all those files during your own time (when beta week end isnt on) That why when the guild wars is on, you only have to gather a couple of files, that they have just updated in the game.Instead of sitting around for hours on end waiting to download 2000 files, before you even get a chance to play.
I noticed the whole fair to all users (using stremeline technology) splashed on a page somewhere. if the guild war dudes really want to make it fair for everyone, at least offer a solution to this problem, so that dial up users dont waste a whole day just gathering files. when faster users can play within a matter of minutes. its a totally unfair situation, its kind of premoting the game to fast internet connection in order to play this game. And honestly i know about 10 people near my house who are out of exchange to recive ADSL or a Broadband connection simply cos of where they live, there for are unable to play guildwars. if this soultion isnt fixed, i could ganrentee that dialup users will get bored and frustrated easily, and throw this game into the bin.
Last edited by Makarei; Mar 07, 2005 at 05:52 AM // 05:52..
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Mar 07, 2005, 07:22 AM // 07:22
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#303
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Krytan Explorer
Join Date: Feb 2005
Guild: Pink Animal Clan
Profession: E/Me
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I'm with Keramon on the gold sinks issue. There should be all kinds of gold sinks just for character personalization. There could be different dances that your character could learn. I've already stated that tattoos that are just for looks on your character could be added (as opposed to those of a monk). And other things like that here and there.
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Mar 07, 2005, 01:14 PM // 13:14
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#304
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Elite Guru
Join Date: Feb 2005
Location: The mists
Guild: Co-founder of Knights of the Phoenix
Profession: N/
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Falcon pet concept
While posting about other things just a little while ago this idea came into my head. Feel free to respond and comment about the feasablity and what-not.
I was thinking that perhaps a Ranger (or perhaps another profession added later) could have a bird of prey as a pet. The bird would be small enough to alight upon your shoulder or arm while not moving for more than 3 minutes and while in mission outposts.....but not in towns (to avoid lag). The pets would be the size of a falcon or hawk in comparison to the characters, about a meter to 1.5m wingspan.
While moving in outposts and PvE the falcon would circle the master high above, not neccesarily in the field of view of the character even when zoomed out. When attacking the falcon would make diving attacks at the target, say either coming in from high altitude or attacking in a swooping method from behind or to the side of the master. Imagine that at times perhaps you could see it coming in from behind the target at speed....whap!!! Then it would climb again for its next attack.
At the start (level 1) lets say the falcon circles just at the top of your screen when zoomed out (maybe) and has fast attacks, say once every two seconds or so, but those attacks would of course be relativly weak since he isnt getting much speed before the hit. As the falcon levels he starts climbing in altitude.....circling higher and higher so that when it attacks it hits harder...having more speed and energy behind the attack. Here is where I am not real sure of the attack speed....should it be once every 4-5 seconds....slower? Faster? While wanting it to be a reasonable amount of damage done I am also thinking that the falcon should not out-damage the Ranger but perhaps come close when it is level 20.
The falcon should also be close enough when circling to be targetable for PvP and healing. It should never be completely outside of the range of an opposing ranger or caster. Except of course when the master is also out of range.
Attacks: Primary attack would be a dive-bomb type of attack where it simply hits the target as it is flying by. Secondary attack perhaps would be an occasional hovering talon swipe or three where it may do less damage and risk getting knocked down or killed. Perhaps have one special skill attack that would be calling it to do a high-powered dive attack for more than the usual dive damage, but taking longer for follow-up attacks and maybe dealing a little damage to it in the process. I am also thinking that the dive attacks would perhaps have an interrupt effect upon casters, especially the skill attack.
Health: Obviously this pet would have to be low on health compared to the others so that it would be balanced with its difficulty to hit. I am not sure of numbers....50-100 health perhaps? I'm thinking that 2-3 solid hits from most anything should knock it out completely. The occasional warrior being able to one-shot it does not seem unreasonable. Or does it?
Avoidance: With this pet obviously the key to survival is not getting hit. However we cannot have a pet that can never be hit, so the real challenge would be in balancing the damage dealt with the health and avoidance of hits. Too strong a falcon and we would have nearly invincible birds that deal enough damage to kill by the time you land even one hit on it. Too weak and you have a pet that no one wants and dies anytime it goes into battle.
Pet Tactics: Okay in keeping with the whole bird, cat, dog racial tension thing.....perhaps having the falcon occasionally swoop in for the kill on something small enough to be considered food.....but no random attacks on bears, Gargoyles or Tengue (or Grawls....whatever they will be called) or at least not as often as the others (hey its circling up high....shouldn't be noticed as easily).
Okay now the floor is open for comments and suggestions.....
Last edited by Necrotic; Mar 07, 2005 at 01:35 PM // 13:35..
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Mar 07, 2005, 04:38 PM // 16:38
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#306
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Elite Guru
Join Date: Feb 2005
Location: Birmingham, England
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Sort button
In the january beta weekend there was a button in the inventory that, if pressed, sorts all your items into order. I found that very useful and made it easier to find things. In the february beta weekend this button was gone... do you think it coulr be brought back?
Thanks
Last edited by Xephania; Mar 11, 2005 at 04:22 PM // 16:22..
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Mar 08, 2005, 05:42 AM // 05:42
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#307
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Wilds Pathfinder
Join Date: Feb 2005
Location: Santa Rosa, CA
Guild: Confusion in The Ranks[tArD]
Profession: Mo/W
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Slow Dial
Ya well back on the thing of slow dial up... ya im one of those people who cant get faster internet i HAVE to have dial up because i live on a mountain side(stupid dsl companys wont come up). Ya i want some way to download ahead. i dont mean like all the game. maybe just that begining part of the game that takes the longest. like right after you create the character.it took me since i got home around 4:10 till 11 something to complete downloading it...then i had to go to sleep because it had to download for another 3 hours when i left town to wonder the wilderness.So well the next day was alot of learning...so my friend was already in the old new ascolon(ruined one) while i was stuck dialing everytime i left town entered a new area or anything. just when i sold something to the vendor it would make me download another 5 minutes.So on the very last day sunday. I did this quest where Prince rurik wants to go to kryton and he yelling at the king about it. well it was downloading ... i left came back 45 minutes later i thought it would be done ... it was 5% and it was 10 pm so i pretty much said screw it. it would never of finished downloading. Ya well i just want some way to predownload...it wouldnt hurt anyone... just a predownload anyways it takes my friend 2 seconds to download somthing that would take me 2 hours so it would be fare.
I dont like it how everytime i got a new quest or bought or sold it would make me download although it only took my friend 2 seconds it would take me 10 minutes for a quest and 5 minutes for a item i sold or bought.Man i want fa ster internet, but im limited .................THERES NOTHING I CAN DO...
PLZ INTERNET COMPANIES LET THE PEOPLE WHO LIVE ON MOUNTAINS GET FASTER INTERNET BESIDE THE STUPID SATELITE which cost like $$$ and doesnt even help much...CHeapos one thing on the newspaper said they gona let eveyone who lived in santa rosa where i live have a chance to get comcast,... but not me....they never gave us a chance.
Also about the animal thing it would be nice if a few other classes could get other animals too because i was thinking of making a mesmer/monk but then realized it wouldnt be as fun without a fun animal to die for me i orginally was gonna make a ranger/necro but then i thought and concluded that it might be boring, but then it may not ... but then again i can only play for 1/3 amount of time that everyone else can play ...
Also one more thing at LEAST 90% of my time playing guild wars was dialing i swear ;(
Last edited by MoldyRiceFrenzy; Mar 08, 2005 at 05:45 AM // 05:45..
Reason: animals
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Mar 09, 2005, 12:30 AM // 00:30
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#308
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Pre-Searing Cadet
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Please don't change the game for the rest of us because somebody can't part with $14 to go to Wal-Mart and upgrade to a 56k modem.
Thank you.
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Mar 09, 2005, 12:49 AM // 00:49
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#309
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Krytan Explorer
Join Date: Feb 2005
Guild: Pink Animal Clan
Profession: E/Me
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Quote:
Originally Posted by Wingnut
Please don't change the game for the rest of us because somebody can't part with $14 to go to Wal-Mart and upgrade to a 56k modem.
Thank you.
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The game would not be changed so much as there would be allowed predownloading for those who have slow connection speeds. This arguement has been brought up before, if you had went back to read a little bit. Anyway, I can see where he is coming from. Dial up can really suck. Even 56k is retardedly slow for stuff like this. So predownloading from the site or having the initial files available on the disk (at release) would be helpful for those who do not have a high connection speed.
edit- Look below, see? Not so much to worry about now. I'm glad we had this discussion.
Note to Administration: Is the reply from Wingnut is deleted, like I've seen you guys do before with such arguements, I am willing to edit this post accordingly.
Last edited by Tur713; Mar 09, 2005 at 03:41 AM // 03:41..
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Mar 09, 2005, 01:29 AM // 01:29
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#310
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Underworld Spelunker
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dont forget everybody that the game (MOST of what you are complaining about downloading) will be on the cds in the game box
you will be downloading gameplay and public area info
not maps and content except when they add something
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Mar 09, 2005, 09:24 PM // 21:24
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#311
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Banned
Join Date: Mar 2005
Location: New York City
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Level 20
Now somebody may have already said this but i think that level 20 is kinda low if u want people to keep playing the game, higher level cap would make a longer gameplay duration. Thats my opinion and if somebody already said that than disregard this post.
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Mar 10, 2005, 05:06 AM // 05:06
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#312
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Wilds Pathfinder
Join Date: Feb 2005
Location: Santa Rosa, CA
Guild: Confusion in The Ranks[tArD]
Profession: Mo/W
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Quote:
Originally Posted by Loviatar
dont forget everybody that the game (MOST of what you are complaining about downloading) will be on the cds in the game box
you will be downloading gameplay and public area info
not maps and content except when they add something
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ya i know but what i am complaining about is pretty much just for betas so i can get alot of fun outa em. Also my dial up isnt 56k its about 15k because i live on a mountain side so im not entitled to faster internet beside satelite which isnt even that good and cost like $-$, but when downloading on the game it goes to 2k...
Also It might not be such a good idea to alot of people, but i thought it would be cool if the system had someway of communicating with people on b net probably couldnt for reasons maybe blizzards hates a net for competition or somthing, but i just thought it would be nice if somehow some way they could connect the whispering methods so i can communicate with my old friends on d2 so far ive converted 3 of my friends to guild wars. still trying to convert another... but i have long friends from it like known em for 2-3 years... oh well this idea is probably stupid but well its a idea
(\_/)
(^^) <------- Mr. Fluffy
o(")(")
Last edited by MoldyRiceFrenzy; Mar 10, 2005 at 05:15 AM // 05:15..
Reason: hello
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Mar 10, 2005, 05:15 AM // 05:15
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#313
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Ascalonian Squire
Join Date: Feb 2005
Guild: The Wrong Guild
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An option to turn the Guild Hall into a "deathmatch" arena, where everyone can just attack eachother. Not only can this create some funny, time killing situations, i think it's also convenient to test out new skills against different armors, etc. You should just be allowed to change skills like in town, though.
I'm thinking, if people don't like it they're free to ignore it. I know i won't be using it much (though that would also depend how willingly my target practise doll is :P), but i don't think it would be hard to implement.
To avoid abuse maybe let each participant click the "deathmatch" button first, with two or more a confirmation shows up, when all click yes they'll get teleported to an arena.
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Mar 10, 2005, 01:55 PM // 13:55
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#314
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Elite Guru
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Hmm, what guildwars people should have said to the public is: Our beta test is only for 56k users and up. if you have anything lower, beat it. in onther words get lost, or upgrade your connection before attemping to play the beta. Or wait for its release.
Or even just allow people to connect to server to primerly update files, and not play. example you connect to it on a thursday and set ya computer to gather those 1000's of files, (example: getting files for <area>, it will switch to another area later after that current area files have been downloaded, and so on and so forth) while you sleeping. when its finished downloading the files you see the normal message you get when trying to connect to it, your account is all prepared for next beta weekend. Unless it is beta weekend then you go into the game. so there for you still cant play it unless it is beta weekend. but at least it will take some ease of the downloading for low connection users. otherwise perhaps option 1 is a more forward approch to low connection users.
I myself have a 56k modem, but only get a 33.6k connection to the guildwars server, maybe because i am connecting from australia. but i have experianced a lower connection before, in other games. so i'm just thinking back to those days, and giving out an opinon which could benifit both parties. But when you think about it all people get a fair go. And inst that what people are looking for? or should guildwars dudes, slap the sticker on the box saying its only for the faster internet users who may benifit in this world?
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Mar 10, 2005, 08:06 PM // 20:06
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#315
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Krytan Explorer
Join Date: Feb 2005
Guild: Pink Animal Clan
Profession: E/Me
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Yes, it seems that there are quite a few complaints about the connection speed, but once again, let me assure you that it's mostly for the beta weekends. From what I've heard all these files will be on the disk upon release. Perhaps, Arenanet may read these and allow some predownloading of files, but all in all, it shouldn't be a major issue because there's only two beta weekends before release.
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Mar 10, 2005, 09:26 PM // 21:26
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#316
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Banned
Join Date: Feb 2005
Location: Kelso, Washington...the armpit of America
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Quote:
Originally Posted by Necrotic
While posting about other things just a little while ago this idea came into my head. Feel free to respond and comment about the feasablity and what-not...I was thinking that perhaps a Ranger (or perhaps another profession added later) could have a bird of prey as a pet... attacks and maybe dealing a little damage to it in the process. I am also thinking that the dive attacks would perhaps have an interrupt effect upon casters, especially the skill attack...I'm thinking that 2-3 solid hits from most anything should knock it out completely. The occasional warrior being able to one-shot it does not seem unreasonable....Okay now the floor is open for comments and suggestions.....
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Great Idea, glad I thought of it.
Quote:
Originally Posted by Twin Raven
...Not that characters should be able to, but maybe some enemies should be capable of an attack from above, as in flight. A flying enemy could be a great challenge for higher level characters and offer some interesting strategies for non-ranged attackers. A flying pet could serve as a great distraction and disruptor (probably need to be a bit weeker than land-bound pets for balanced gameplay.
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Just bustin' yer chops...You did a much better job of laying out the idea. I think a falconry skill would be awsome, allowing a choice of birds even MORE awsome, but let's face it...they only have so much time and a lot of game already on the way.
As I see it, there is great potential for this game to evolve, though. Just playing over the BWE I saw little bits being added here and there...Maybe someday, one of the developers will think "hmmm...what can we do to it today that will add even more dimension to the game...?" and someone will consider that a Ranger with no secondary skills might be considered a purist and therefore can earn skills that rangers with secondaries are not privy to (certain secrets developed in the wild while others were going to "monk-school")...It's something to consider.
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Mar 11, 2005, 03:18 AM // 03:18
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#317
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Wilds Pathfinder
Join Date: Feb 2005
Location: Santa Rosa, CA
Guild: Confusion in The Ranks[tArD]
Profession: Mo/W
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Quote:
Originally Posted by Makarei
Hmm, what guildwars people should have said to the public is: Our beta test is only for 56k users and up. if you have anything lower, beat it. in onther words get lost, or upgrade your connection before attemping to play the beta. Or wait for its release.
Or even just allow people to connect to server to primerly update files, and not play. example you connect to it on a thursday and set ya computer to gather those 1000's of files, (example: getting files for <area>, it will switch to another area later after that current area files have been downloaded, and so on and so forth) while you sleeping. when its finished downloading the files you see the normal message you get when trying to connect to it, your account is all prepared for next beta weekend. Unless it is beta weekend then you go into the game. so there for you still cant play it unless it is beta weekend. but at least it will take some ease of the downloading for low connection users. otherwise perhaps option 1 is a more forward approch to low connection users.
I myself have a 56k modem, but only get a 33.6k connection to the guildwars server, maybe because i am connecting from australia. but i have experianced a lower connection before, in other games. so i'm just thinking back to those days, and giving out an opinon which could benifit both parties. But when you think about it all people get a fair go. And inst that what people are looking for? or should guildwars dudes, slap the sticker on the box saying its only for the faster internet users who may benifit in this world?
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Ya ive been trying to say that i want to be able to download b4 Also how did u get 33 k dial up i only get 2k dial up... i live in the mountains so the stupid internet doesnt work here very well and we have no options to get faster internet because we live in the mountains and companies wont come here
Also it would be ncie if the necromancer had a revive skill because welll he IS a raise dead and dead control person maybe a revive party member/-%whatever
yet it would also be nice if the necrop could get some type of animal skill thing like a cockroach or a pet zombie for fun. but well 50% why i choose the ranger is because i want the pet for fun
hmm my internet has been going REALLY slow lately i mean it was slow b4 at 20k normal internet dial up but Now ITS REALLY SLOW it takes like 5 minutes jsut to go to a thread or quote page for some reason dunno if its virus or somthing because it cost aloto f$ to update mcaffe , those cheapos
Last edited by MoldyRiceFrenzy; Mar 11, 2005 at 03:24 AM // 03:24..
Reason: labonga
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Mar 11, 2005, 05:52 AM // 05:52
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#318
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Elite Guru
Join Date: Feb 2005
Location: The mists
Guild: Co-founder of Knights of the Phoenix
Profession: N/
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Quote:
Originally Posted by Twin Raven
Great Idea, glad I thought of it.
Just bustin' yer chops...You did a much better job of laying out the idea. I think a falconry skill would be awsome, allowing a choice of birds even MORE awsome, but let's face it...they only have so much time and a lot of game already on the way.
As I see it, there is great potential for this game to evolve, though. Just playing over the BWE I saw little bits being added here and there...Maybe someday, one of the developers will think "hmmm...what can we do to it today that will add even more dimension to the game...?" and someone will consider that a Ranger with no secondary skills might be considered a purist and therefore can earn skills that rangers with secondaries are not privy to (certain secrets developed in the wild while others were going to "monk-school")...It's something to consider.
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Well I'm glad you approve
Over at The Guild Hall we are having some discussion about it as well, possibly even it becoming more like a weapon of a new profession rather than a pet.
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Mar 11, 2005, 09:56 PM // 21:56
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#319
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Pre-Searing Cadet
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Monk Xp
first lemme say that i havent read all the posts/suggestions so if im repeating what someone else has alrdy voiced...forgiveness please ,)
ok..so for the FEB. weekend i played a MONK character for the first time..cuz there never seems to be one around when ya need one...i went with the "healing" monk instead of the "fighting" monk..concentrated on healing my party, not attacking...because of this i hardly ever got XP...my suggestion is this...MONKS should get XP for healing their party...for real..i kept my parties alive through many tough fights and if not for my healing we wouldnt have survived many battles that we did....feedback?
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Mar 12, 2005, 01:04 AM // 01:04
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#320
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Ascalonian Squire
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When your group kills a mob, everyone gets an equal amount of xp for it regardless of what job they did. I was also a caster that needs to stay a fair distance away from the mob and I noticed no lack of experience unless I was way out of spell range at the time it died.
If you are not getting xp as a monk, you are either on the other side of the radar from where the rest of your group is killing it (try getting a bit closer ) or perhaps the radius at which mobs give xp needs to be tweaked in the case of monks.
Last edited by Cleocatra; Mar 12, 2005 at 01:06 AM // 01:06..
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