May 11, 2005, 03:17 PM // 15:17
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#21
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Wilds Pathfinder
Join Date: Feb 2005
Location: Presumed missing...
Profession: Me/N
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Quote:
Originally Posted by Master Elyas
dude... Magic: The Gathering is a computerized card game... i dont think its anything like GW at all...
although, ive never played Magic: The Gathering computer game, but i have played the card game...
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I know what's Magic The Gathering as I was collecting card and playing until expansions like Onslaught made most of the older editions obsolete.
Initially MTG is NOT a computerized card game.
How's this for comparison:
- In both games you collect spells
- In both games you combine spells to create a devastating effect
- In both games you are magic-users with a certain life pool and you fight between each other until one of you dies
- Both games have hexes, enchantments, interrupts, sorcery and direct damage
- Both games have summons (more or less)
- Both games have Rares/Elites
- In both games you have 8 cards on your hands
- In both games you have a lot of spells in your deck/skill list
Yeah, I realize some of those comparisons would work for just any RPG, but not all of them.
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May 11, 2005, 03:20 PM // 15:20
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#22
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Frost Gate Guardian
Join Date: May 2005
Guild: People Of The Dragon
Profession: W/Mo
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Quote:
Originally Posted by DEATH AT THE DOOR
- Both games have Rares/Elites
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so not true for GW... there ARE rares, but theres really no such thing as "Elites" in GW...
well, some weapons come close... like Fiery Dragon Swords of Deathbane... gold ones... mmmm... i love my sword...
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May 11, 2005, 03:24 PM // 15:24
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#23
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Wilds Pathfinder
Join Date: Feb 2005
Location: Presumed missing...
Profession: Me/N
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Play GW some more and then we'll talk.
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May 11, 2005, 03:26 PM // 15:26
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#24
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Ascalonian Squire
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Quote:
Originally Posted by Master Elyas
so not true for GW... there ARE rares, but theres really no such thing as "Elites" in GW...
well, some weapons come close... like Fiery Dragon Swords of Deathbane... gold ones... mmmm... i love my sword...
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In 1 or 2 months all the n00bs will have the same sword you have. I rest my case
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May 11, 2005, 03:29 PM // 15:29
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#25
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Frost Gate Guardian
Join Date: May 2005
Guild: People Of The Dragon
Profession: W/Mo
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Quote:
Originally Posted by Grimdar
In 1 or 2 months all the n00bs will have the same sword you have. I rest my case
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lol... im not 2 sure bout that, because there will be more noobs when the noobs we got now are no longer noobs... or something.... bleh... bleh... blah...its happening again! typing disorders RULE!!
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May 11, 2005, 03:35 PM // 15:35
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#26
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Wilds Pathfinder
Join Date: May 2005
Location: Florida
Guild: Zero Tolerance
Profession: W/Mo
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Quote:
Originally Posted by Deagol
You don't want to design an online game with no monthly fee to last forever. You want it to last until approximately the release date for the next expansion.
Guild Wars is a game, not a life. You play it, and you replay it, and you go on to something else. Unless you are very much into PvP...
There is nothing wrong with the games with a social life that last forever. Well, apart from the fact that they bore me. They just need some continious income to keep going.
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Im sorry, but you would make a HORRIBLE game producer. The monthly fee has absolutely nothing to do with this, if you want to break it down. They will be making MORE money then a game with monthly fee's. Find out how much there servers cost, compare it to a game like WoW. Then find out how much the expansions will cost, and assume that at least 80% of the players now will buy it.
Guild wars is an ONLINE game, if social interaction was not meant to be included it would be a CONSOLE game. Just because you like to play in your own little box does not mean that other players do not like to make friends and socialize.
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May 11, 2005, 03:38 PM // 15:38
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#27
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Krytan Explorer
Join Date: Apr 2005
Location: Denmark
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Quote:
Originally Posted by Master Elyas
so not true for GW... there ARE rares, but theres really no such thing as "Elites" in GW...
well, some weapons come close... like Fiery Dragon Swords of Deathbane... gold ones... mmmm... i love my sword...
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He is talking skills, not weapons.
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May 11, 2005, 05:11 PM // 17:11
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#28
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Ascalonian Squire
Join Date: Apr 2005
Location: Murrieta, CA
Guild: Still Looking
Profession: N/R
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MTG - Absolutely
I think one of the closest ties to MTG is the fact that you can strategize on multiple levels. The deeper you get into both these games, the more you see how cards/skills play off each other to magnify their damage.
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May 11, 2005, 05:23 PM // 17:23
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#29
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Frost Gate Guardian
Join Date: May 2005
Guild: People Of The Dragon
Profession: W/Mo
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Quote:
Originally Posted by Deagol
He is talking skills, not weapons.
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omg... im sure there isnt any rare or "Elite" skills... everyone can get any skill they want for the class they are playing.. so that means they are not rare... or "elite"...
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May 11, 2005, 05:28 PM // 17:28
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#30
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Ascalonian Squire
Join Date: Jan 2005
Location: down the street and take a left
Guild: aG
Profession: Me/
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Read up Elyas, these guys are right. If you check the skills list, some are listed as elites. You can only have one Elite on your skill bar so they are "special". As far as i know elites can only be obtained through signet of capture.
Search for more info!
CM
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May 11, 2005, 05:46 PM // 17:46
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#31
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Frost Gate Guardian
Join Date: May 2005
Guild: People Of The Dragon
Profession: W/Mo
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oh... well, now i feel like a N00b...
*cries*
i hate feeling like a N00b...
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May 11, 2005, 06:18 PM // 18:18
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#32
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Pre-Searing Cadet
Join Date: May 2005
Location: AlwaysWinter land
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The comparison between GW and Magic the Gathering is very good. Basically, each GW character is a deck. Your classes are the color of spells you can cast, but you must choose amongst all the cards you own which ones to put in your deck (choose 8 skills), maximizing the combined effect of those cards/skills. Actual equipment is not really an issue as eventually everybody gets equivalent equipment. So forget about depth, this is not an RPG.
As for why you would continue playing after a while, it's the same reason why you do it in MtG: To kick other players' butts, to prove you have the best deck/character, to try different combinations and see how they perform in matches... and when it's all said and done, they will just come out with a new expansion that will make everybody rethink their strategy and combos. So again, this is not an MMO, don't try to make it an MMO.
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