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Old May 11, 2005, 07:36 PM // 19:36   #1
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Default Warrior Platemail vs Gladiator in PvP

Ok, I prefer platemail just for the fact that it looks badass, but other than that, it's inferior to every other type. Every other type for the PvP generated warriors has +1-4 for whatever else, does platemail has some special hidden attibutes that aren't posted but are there anyway? I seem to last longer using platemail over anything else.
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Old May 11, 2005, 07:55 PM // 19:55   #2
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Maybe a resistance to projectiles ;P who knows.
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Old May 12, 2005, 09:54 AM // 09:54   #3
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Im not exactly sure of the exact stats, but I believe that the different armor types (which i cant name, only speak of their stats) follow this pattern.

Glladiator - +70 armor, upto +5? more energy on your bar
Armor type 1 - +70 armor, +10 versus physical attacks.
Armor type 2 - +75 armor

I would be wary of Gladiator armor because it doesnt affect energy regen, and thats all that matters after you empty your bar for the first time. Basiclly with that armor you are sacrificing any additional armor bonuses for being able to use more abilities at the start of a fight.

The other 2 armor sets vary in their effects. the first set would be good for a physical tank, i.e going head to head with another warrior, while the second would give less protection against physical damage but would be a bit more protective against ele's etc.

I think anyway
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Old May 12, 2005, 10:55 AM // 10:55   #4
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No, Gladiator is 80(+20 vs PA) + x energy.
Platemail is 80(+20 vs PA)

It seems to be the same armour but without the Energy, its value in-game is also more than that of the gladiator armour. I have also been wondering if there is some hidden power of this armour.
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Old May 12, 2005, 11:24 AM // 11:24   #5
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Looks cooler to some people. That's its hidden power.
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Old May 12, 2005, 11:49 AM // 11:49   #6
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Certain types of armor protect against certain types of dmg better than others. Now this is just what happend to me.

I have tryed both with the exact same build, and I find that with plate, I will survive longer than I will with gladiator. Both ele and melee dmg were more health depleting aginst the gladiator armor.
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Old May 12, 2005, 11:51 AM // 11:51   #7
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Quote:
Originally Posted by Manderlock
Certain types of armor protect against certain types of dmg better than others. Now this is just what happend to me.

I have tryed both with the exact same build, and I find that with plate, I will survive longer than I will with gladiator. Both ele and melee dmg were more health depleting aginst the gladiator armor.
But has this been thoroughly tested? Or is it just arena testing?
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Old May 12, 2005, 11:54 AM // 11:54   #8
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Quote:
Originally Posted by Xellos
But has this been thoroughly tested? Or is it just arena testing?

Thats only what i could gather in arena. It wa enough for me to just stick with plate though.
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Old May 12, 2005, 12:11 PM // 12:11   #9
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Depending on the build ofc Gladiator armor *could* have some advantages, there are skills for stealing energy so a larger energy pool might be useful. Im guessing though Warrior builds wont usually go for those types of skill sets, and an initial +5 energy at the start of battle, imo, does not counter the fact you are losing defence for the entire battle.

Has it been tested? Well it might be bugged, Gladiator armor certainly does give an increase in energy storage, and in my experiance leads to a shorter life under fire ;p I am however certain there will be people at some point able to use skills and this armor and create a strong build.

If you intend to cut down enemy warriors etc. or atleast occupy them in battle while your team slaughters the warrior, or goes for another target, then you will want the physical damage increasing armor. This will not give you the highest level of protection against none physical damage, but will give the highest level against physical.
If you prefer to go into battle 'fairly' undecided, with the aim of taking out dangerous foes in general, or tanking against anything as much as possible then the armor that gives you +10 armor, I think, will defend against varied damage much better.

It would be wisest imo to get all sets if you can, for this give you more versatility and more options, even if you tend to stick with one kind. As in all things in GW only trial and error with skills attributes and equipment is going to give YOU the answers you are looking for.
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Old May 12, 2005, 12:11 PM // 12:11   #10
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Quote:
Originally Posted by Manderlock
Thats only what i could gather in arena. It wa enough for me to just stick with plate though.
Well, that's your choice, but until I see thorough proof, I'm betting on you fighting players with different stats/attributes/weapons/etc etc. Not so hard to go "oh wow, my gladiator took 120 from his final thrust" if the guy has frigging 16 swordsmanship, where as you go "wow my platemail made final thrust only 50" when the guy specced tactics maxed out.

That's the problem with arena.
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Old May 12, 2005, 12:17 PM // 12:17   #11
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Quote:
Originally Posted by Xellos
Well, that's your choice, but until I see thorough proof, I'm betting on you fighting players with different stats/attributes/weapons/etc etc. Not so hard to go "oh wow, my gladiator took 120 from his final thrust" if the guy has frigging 16 swordsmanship, where as you go "wow my platemail made final thrust only 50" when the guy specced tactics maxed out.

That's the problem with arena.

Well that would be fesable, but when I did this it was right at release, it was like me and 7 other people just fighting each other. Granted that the teams where not always the same, but it was the same people over and over.
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Old May 12, 2005, 12:29 PM // 12:29   #12
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Quote:
Originally Posted by Manderlock
Well that would be fesable, but when I did this it was right at release, it was like me and 7 other people just fighting each other. Granted that the teams where not always the same, but it was the same people over and over.
I'm not going to get into the details, but when you factor in all the variables like you running while getting hit, some people just being plain stupid, and what not, I'm pretty sure it justifies. Then again, you could be right. Some hidden statistic.

Plus, gladiator looks horrible on male.
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Old May 12, 2005, 07:59 PM // 19:59   #13
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plate costs less materials.
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Old May 12, 2005, 08:02 PM // 20:02   #14
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Okay here's why:

Gladiator Armor chest has no +20AL vs Physical.

Your chestpiece has the highest hit chance in a fight, and thusly your statistical armor is less.

My advice: Get a platemail chestpiece and gladiator others.
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Old May 12, 2005, 08:45 PM // 20:45   #15
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What about Knights? Doesnt that have the same attribute as ascalon with the reduction of dmg taken?
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Old May 12, 2005, 08:59 PM // 20:59   #16
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Cost is irrelevant for armor. By the time you're serious about PvP you'll have more than enough to buy any set you need (of the normal high-end stuff, the fancy graphics that cost 60k not so much but that's not a step up in protection so you don't care about it) and if you use a PvP character you're not paying anything for armor anyway. Therefore, for that good set of armor what you care about is not cost but protection because you'll hopefully be wearing it a long, long time.

Quote:
Gladiator Armor chest has no +20AL vs Physical.

Your chestpiece has the highest hit chance in a fight, and thusly your statistical armor is less.

My advice: Get a platemail chestpiece and gladiator others.
Actually, unless they've fixed it (I haven't check since the latest patch) the PvP Gladiator's Hauberk did indeed list a +20 vs. physical. Normally obtained PvE armor does not. So, it's possible that's phantom text and there's no physical bonus on the PvP Hauberk, I haven't bothered to test that out yet because I'm convinced it is/was a bug. If it's true then Gladiator's is the best Warrior armr hands down, especially if you've unlocked an Absorbtion rune. If it's not then, yes, a different chest piece is called for as I'm not giving up 20AL for 3 energy, that's for sure. And without an Absorbtion rune you'll want boots from Knight's or Ascalon - a set that gives you reduced damage (I'd say gloves but hammer Warriors and some others are going to want those stoneskin gauntlets). So you're looking at Gladiator Leggings and Gladiator/Stoneskin gauntlets, Knight Boots, and a Platemail Hauberk with the helm of your choice as the most min/maxed suit.
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Old May 12, 2005, 10:26 PM // 22:26   #17
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Confusingly, the Gladiator chest piece for sale in Dorknars Forge now does list +20 armor vs physical attacks. However, my own chest piece that I bought pre-patch does not list +20 armor vs physical attacks....
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Old May 12, 2005, 10:38 PM // 22:38   #18
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Hum well if thats the case then the Gladiators armor is superior to all others except when under fire by elemental damage.

Not only does it now surpass the +15 or is it 20? physical damage of the other armor, but it gives you extra energy, thus although you might only see the energy benefit with a full pool, its still a benefit.

As far as the guy saying you need to account for multiple variables, your quite correct, after all this IS Guild wars, and the whole point of PvP is the choice.

However considering that barring some form of cheating, imo, you will rarely know what your opponents attributes are, you must base your armor upon your OWN character. If you have the misfortune to be specced for reasonable damage and reasonable tank and get obliterated by a pure damage dealing hammer weilding maniac within seconds, then thats the way it goes, and blaming your armor or anything just shows that you fail to grasp the fact you can and will be beaten.

If his final thrust is 150, and yours is 10, that has nothing to do with the armor. Armor merely removes 'some' damage, and with such a variation in attributes you could be wearing Fort Knox and you would still likely lose in a head to head slugfest. Unless you are running a build that can counter the damage with healing.
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Old May 13, 2005, 12:46 AM // 00:46   #19
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Quote:
Originally Posted by Trenchsoul
Confusingly, the Gladiator chest piece for sale in Dorknars Forge now does list +20 armor vs physical attacks. However, my own chest piece that I bought pre-patch does not list +20 armor vs physical attacks....
Confirmed in LA and Beetletun: Gladiator Hauberk now has +20 vs. physical, same as the other pieces (although the Hauberk I'm wearing, purchased before the most recent patch, does not).
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Old May 13, 2005, 03:36 AM // 03:36   #20
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I wonder if this means our old chest pieces don't have the +20 at all? I'd hate to spend another 1.5 plat as I just got done buying and infusing all my pieces.
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