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Old Jun 09, 2005, 04:28 AM // 04:28   #21
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Quote:
Originally Posted by Mistress Eyahl
Exactly how has it made it easy?
4000 exp for Villany quest?? That's a gimme...

Rune TRADERS? Well, whats the point of trying to find them now that you can just buy them?

No more "Capture" to the Capture Signet? Cmon...it shouldn't be called a capture signet anymore it should be called a "grab any skill off a dead corpse signet"

They are appeasing those who whine about actually having to PLAY the game to get good stuff or have a good character. If you want to play a game where you don't have to invest any time or effort into getting a good character - go play Unreal Tournament.
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Old Jun 09, 2005, 04:28 AM // 04:28   #22
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I had 4 minor runes sitting in my bag and a major that I ABSOLUTELY could NOT sell until now; I love the idea totally.
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Old Jun 09, 2005, 04:29 AM // 04:29   #23
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hey if enough of people that hate this new patch email ArenaNet about how the patch make the game too easy, than.. maybe it might take away the rune trader and the capture skills ability.. but think about, if you want to get those stuff in the first place, you would have to grind and play for HOURS and hours.. till you get enough gold or material to craft those rune... than you got bunch of people that whine about it

Dramatic Demonstration
"OMG... i spend 50 hours and i finally got my major rune in whatever... damn Anet for making me to grind!! DAMN THEM!! :

End of demonstration

the point that Anet is doing this patch is to make it a bit easy for people to get rune.. hell my character doesn't even got one rune on me, and im in old ascalon and most people in the town has... 5 or 10 rune on them...

if you don't like the game because of the patch than go play something else.. like counter strike.. or WoW (don't want to start a flame war.. but hey in my view people all complain about the patch, usually mean that you are pretty much done with the game or got bored of it)

ps. i got no problem with the rune trade, in fact, i only wish i got gold to buy rune, only got 330 gold on me!

Last edited by sir skulkcrasher; Jun 09, 2005 at 06:03 AM // 06:03..
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Old Jun 09, 2005, 04:31 AM // 04:31   #24
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so can someone please, (moderator) lock up all the post about the patch making this game too easy...
Wtf, they have as much a voice as you do; they can voice their opinion even if it's negative.
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Old Jun 09, 2005, 04:31 AM // 04:31   #25
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If you people complaining that the game is too easy because you don't have to grind for stuff now, why don't you just play every mission 5 times with only 5 skills on your skill bar and leave the rest of us alone. No one is keeping you from grinding and farming on your own if you want, but the great thing is now we DON'T have to farm and waste our time.
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Old Jun 09, 2005, 04:33 AM // 04:33   #26
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Too many whining posts. It's a shame, but everyone who wasn't whining about grinding, is whining now. Everyone who WAS.. loves the new patch.

Sheesh ya can't please everyone, guys

Trust me, some of these will be locked.
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Old Jun 09, 2005, 04:34 AM // 04:34   #27
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Quote:
Originally Posted by Bobum
4000 exp for Villany quest?? That's a gimme...

Rune TRADERS? Well, whats the point of trying to find them now that you can just buy them?

No more "Capture" to the Capture Signet? Cmon...it shouldn't be called a capture signet anymore it should be called a "grab any skill off a dead corpse signet"

They are appeasing those who whine about actually having to PLAY the game to get good stuff or have a good character. If you want to play a game where you don't have to invest any time or effort into getting a good character - go play Unreal Tournament.
1) I have not yet done the villany quest but from what I understand it was pretty diffucult, I agree that 4k may be a little much however, 2k or even 1k might have been suffeciant.

2) The whole point of trying to find runes now is to unlock them for your PvP account. It's the award that alot of people out there were complaining about losing with an Unlock all skills button for the PvP only players. A.net can't and probably wont get rid of this although its my understanding that there will be changes to it in the near future.

I cant and wont address the signet of capture thing, I'm not sure of it and dont have enough info on it to go off of in order to make any kind of stand on it. I do belive however that people should let it go for a week or two and see the overall effect on the game before jumping to conclusions, at this point, anything thats being said is only speculation, not fact.

EDIT::
Quote:
Originally Posted by Mistress Eyahl
Trust me, some of these will be locked.
heres to hoping *raises a glass of wine*

Last edited by Madjik; Jun 09, 2005 at 04:42 AM // 04:42..
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Old Jun 09, 2005, 04:36 AM // 04:36   #28
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Dry your tears and play a more challenging game, like WoW, where you step outside town and instead of seeing the friendly glow of your local respawn station, you get ganked. Hard enough for you?
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Old Jun 09, 2005, 04:37 AM // 04:37   #29
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I don't understand, I don't understand, for the love of whatever god I just do not understand!

If you want a game that rewards time invested, go play any other MMO on the market right now.

If you do NOT want a game that rewards time invested, shut up, sit down and keep playing GW.


Am I speaking Mursaat here?
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Old Jun 09, 2005, 04:42 AM // 04:42   #30
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Quote:
Originally Posted by DarrenJasper
I don't understand, I don't understand, for the love of whatever god I just do not understand!

If you want a game that rewards time invested, go play any other MMO on the market right now.

If you do NOT want a game that rewards time invested, shut up, sit down and keep playing GW.


Am I speaking Mursaat here?
Ok - since you don't understand I'll spell it out for you - GW had what I considered a really good balance initially between those who wanted to be rewarded for time played AND for those who wanted to jump in and just go. But the latest patch clearly skewed that balance in favor of those who just want to have everything unlocked for them and have uber characters immidiately accessable etc...go play Unreal Tournament if you don't want to work at building your character.
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Old Jun 09, 2005, 04:42 AM // 04:42   #31
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I like the new patch so far. The Signet of Capture now rewards you for killing bosses. Before people could run through, train a bunch of enemies, grab an elite from a boss and warp out. Now they actually have to ensure that they either
1) Don't aggro ANYTHING up to the boss.
or
2) Kill off anything they do aggro up to the boss.

This makes some skills harder to get and some easier. I was having a terrible time trying to get Grenth's Balance from the Facet of Darkness. With the new patch, I finally was able to get it. It also goes for Aura of the Lich, which when used once by the boss who uses it in Ring of Fire, he wouldn't use it again for a LONG time.

It also makes more sense that a reward for killing a boss, is that you get to loot his skills. And if you don't kill the boss, you have no right to his skills. I bet Warriors are LOVING it.
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Old Jun 09, 2005, 04:53 AM // 04:53   #32
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Quote:
Originally Posted by squakMix
Wtf, they have as much a voice as you do; they can voice their opinion even if it's negative.
I'd have to be in favor of free speech here also...

But I do like the patch. I sold all my runes I had stored up today at trader, and got like 10-11k . What I think they should do for signet of capture is make it so you can capture skill while they are alive and using it OR after they are dead. Problem solved...

And the rune trader doesn't unlock the runes, just makes it so you can buy them... buying off trader is less hassle than buying from a moron in LA. So, yes, it is easier.
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Old Jun 09, 2005, 04:53 AM // 04:53   #33
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Quote:
Originally Posted by Bobum
Ok - since you don't understand I'll spell it out for you - GW had what I considered a really good balance initially between those who wanted to be rewarded for time played AND for those who wanted to jump in and just go. But the latest patch clearly skewed that balance in favor of those who just want to have everything unlocked for them and have uber characters immidiately accessable etc...go play Unreal Tournament if you don't want to work at building your character.
No, it took a step toward allowing PvP players to not have to constantly replay a portion of the game they don't like in order to play the game they want. You can't really jump in and just go, the premade builds are all pretty subpar except for the Boon Healer and the Trapper (Which you can rework into a good disrupter fairly easily, as well). There was absolutely no balance between those who wanted to play, and those who wanted to jump right in, because they still needed to unlock stuff.

The players who were/are complaining about grind would much rather 'build their character' by testing out different builds, skills, team designs, etc. al
Rather than shooting the same mob in the face 400 times. I can understand their plight. I personally enjoy both aspects of the game and think everyone should play through the PvE once (its not that bad), but after that.....why should people have to do things they don't like? PvErs don't have to PvP if they don't want, why should PvPers not have the same option available to them?
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Old Jun 09, 2005, 04:53 AM // 04:53   #34
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there all pretty much right i wanted a game were u can work hard and become good this now requires little effort the rune trader is an ok idea because now i can sell runes that no one wants

thatz pretty much my 2 cents......
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Old Jun 09, 2005, 04:56 AM // 04:56   #35
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Quote:
Originally Posted by Kishin
PvErs don't have to PvP if they don't want, why should PvPers not have the same option available to them?
A solid argument... I have to agree with that
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Old Jun 09, 2005, 05:06 AM // 05:06   #36
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Quote:
PvErs don't have to PvP if they don't want, why should PvPers not have the same option available to them?


Quote:
A solid argument... I have to agree with that
They do.. it's called the pub
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Old Jun 09, 2005, 05:16 AM // 05:16   #37
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Quote:
Originally Posted by Kishin
No, it took a step toward allowing PvP players to not have to constantly replay a portion of the game they don't like in order to play the game they want. You can't really jump in and just go, the premade builds are all pretty subpar except for the Boon Healer and the Trapper (Which you can rework into a good disrupter fairly easily, as well). There was absolutely no balance between those who wanted to play, and those who wanted to jump right in, because they still needed to unlock stuff.
This is exactly what I don't understand. An RPG (which GW claims to be) has always been about building your character. Hunting and finding things etc to make him better. Yes PVP is part of that as well but still it's about the character you ahve worked on and built going up against someone else's. If you don't want to play that kind of game then try out HalfLife or Unreal Tournament where you don't have to build your character. You can PVP till your herarts content.

All it amounts to is ANet making it easier for people who don't want to actually invest time in their character to be as good as those of us who do like to actually spend time building ours. And that's cool. If that's what GW is going to be about - great - some of us will perhaps move on to other MMO's and just step into GW every now and then to get a little PVP on instead of actually playing and building guilds and communities etc within the game. Kinda like jsut logging into the Call of Duty server of the day for a few rounds of capture the flag.

"I haven't played GW in a few months - let me log in and...OH! Look at this - I can now be a level 35 super uber character - cool - let me max everything out - get the latest leet runes - and...sweet! Now lets go capture a flag or two"

So much for "playing" the game...

Last edited by Bobum; Jun 09, 2005 at 05:20 AM // 05:20..
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Old Jun 09, 2005, 05:25 AM // 05:25   #38
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Quote:
Originally Posted by Bobum
An RPG (which GW claims to be) has always been about building your character.
Not this RPG.

Quote:
Originally Posted by Bobum
If you don't want to play that kind of game then try out HalfLife or Unreal Tournament where you don't have to build your character. You can PVP till your herarts content.
Yeah, let's drag it back into this old slugfest. We should be playing Counterstrike and you should be playing Everquest, okay? There, settled.

Quote:
Originally Posted by Bobum
If that's what GW is going to be about - great - some of us will perhaps move on to other MMO's
You may want to get started on that, then. Because that's what GW has always been about.

Quote:
Originally Posted by Bobum
"I haven't played GW in a few months - let me log in and...OH! Look at this - I can now be a level 35 super uber character - cool - let me max everything out - get the latest leet runes - and...sweet! Now lets go capture a flag or two"
Wow. Okay... If that's really what you expected, there's no hope for you.
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Old Jun 09, 2005, 05:28 AM // 05:28   #39
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I like both PvE and PvP (minority. w00t!), and honestly, I couldn't give a shit which way the devs "lean to". If the make it strict PvP, I'll buy a roleplaying game to play in addition to GW. If they make it PvE, I'll play Call of Duty or some other random FPS along with GW. I really don't care either way.
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Old Jun 09, 2005, 05:33 AM // 05:33   #40
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Quote:
Originally Posted by DarrenJasper
You may want to get started on that, then. Because that's what GW has always been about.
This is what I am saying you dolt - this patch just opened up a lot of peoples eyes as to what GW is REALLY trying to be...geez - do you not understand what you read or are you just that full of teenage angst that you only want to flame? Good lord get a life.
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