Jun 21, 2005, 11:26 AM // 11:26
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#2
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Elite Guru
Join Date: Feb 2005
Location: Just a Box in a Cage
Guild: Hurry Up The Cakes [Oven]
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All of PvE is easy. If you had any trouble with it, you're not very good.
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Jun 21, 2005, 11:26 AM // 11:26
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#3
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Ascalonian Squire
Join Date: Apr 2005
Guild: Searching... PM me with a good one
Profession: R/Mo
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Quote:
Originally Posted by asdar
Losing is just the first step to winning.
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People are afraid to lose. Try getting a team in Fissure of UW to take a mission they haven't done before. I have and it doesn't work. Lots of people are afraid to try something new and are afraid to learn something new because they might lose.
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Jun 21, 2005, 11:29 AM // 11:29
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#4
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Ascalonian Squire
Join Date: Apr 2005
Guild: Searching... PM me with a good one
Profession: R/Mo
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Quote:
Originally Posted by Weezer_Blue
If you had any trouble with it, you're not very good.
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Hmm... read topics much?
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Jun 21, 2005, 12:04 PM // 12:04
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#5
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Krytan Explorer
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PvE is easy if you've done it before. If you've played EQ/DAOC/WoW or any other MMORPG then you know what you need to know all the way up to UW and fissure.
If you've never done it then it's hard, and if anything the first 15 levels in GW teach you to move fast and recklessl because you won't die anyway. Then everyone expects people that have been charging in and winning anyway to suddenly know tactics like pulling/splitting/tanking and show caution when casting.
I'm not a big fan of finger pointing, everyone makes mistakes until they learn.
I'm up for anything, the more danger and chance of death the better.
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Jun 21, 2005, 12:55 PM // 12:55
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#6
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Master of Beasts
Join Date: Mar 2005
Location: Ottawa, Canada
Guild: Servants of Fortuna [SoF]
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Quote:
Originally Posted by Weezer_Blue
All of PvE is easy. If you had any trouble with it, you're not very good.
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Bah, depends on build and such. There are missions that are very tough without a damage spiker for example, and if you are playing a non-spiking build you can run into trouble. I agree that overall it is easy, but trying it using support characters and the rather pathetic henchmen can be tough.
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Jun 21, 2005, 01:01 PM // 13:01
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#7
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Ascalonian Squire
Join Date: May 2005
Location: Maryland, United States
Guild: Carefree Drunks
Profession: Mo/E
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Quote:
Originally Posted by BladeX3I
People are afraid to lose. Try getting a team in Fissure of UW to take a mission they haven't done before. I have and it doesn't work. Lots of people are afraid to try something new and are afraid to learn something new because they might lose.
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I'm not necessarily afraid to try something new. In fact, I love experimenting with different strategies and skill combinations, especially with a willing player.
However, if I have tried something in the past, and it has failed, I find it annoying and a waste of time to try it again.
For such reasons, I usually refuse requests to help any low-level character pass from Beacon's Perch to Draknor's Forge (for example). I have no doubt my monk would have a much lower /death count if I had refused such requests outright in the past.
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Jun 21, 2005, 01:03 PM // 13:03
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#8
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Jungle Guide
Join Date: Jun 2005
Guild: DOOM
Profession: E/N
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I am not afraid to try new things, but I don't want to go to UW or FoW because I heard that rangers are supposed to pull and use traps, and since i don't do either (lightning skills and poison) I don't want to join a group with them expecting something I am not.
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