Jun 23, 2005, 02:22 AM // 02:22
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#1
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Academy Page
Join Date: May 2005
Location: Denver, Co
Guild: Doom Brigade
Profession: E/Me
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Though the game with henchies.
I'm curious to know if anyone has gone through GW missions and quests with just henchmen.
My w/r build , except for 1 mission i did with my guild, has gone through the missions and quests with just henchies so far. I'm to Aurora Glade and so far no problems, just need to figure out the end.
I actually consider the challenge of just henchmen fun. I'm not anti-social, I get in pugs for lower missions and quests to help others, and help my guildies when i can. I like the challenge.
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Jun 23, 2005, 02:31 AM // 02:31
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#2
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Frost Gate Guardian
Join Date: May 2005
Location: Florida
Guild: na
Profession: R/E
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Ive been through most of them with henchmen including the desert and everything past it.
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Jun 23, 2005, 02:57 AM // 02:57
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#3
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Frost Gate Guardian
Join Date: Mar 2005
Profession: Mo/Me
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I've probably been through most with henchmen, it's much faster to get in a group and go, I know exactly the limits and abilities of the combined henchmen. Of course they are no match for a set of good humans and some missions (like aurora glade) are just a pain with henchies. Humans don't tend to get stuck inside chests, and don't tend to rez when everyone is dying
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Jun 23, 2005, 03:14 AM // 03:14
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#4
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Wilds Pathfinder
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So far so good with henchies here.
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Jun 23, 2005, 03:49 AM // 03:49
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#5
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Ascalonian Squire
Join Date: May 2005
Location: Vancouver BC
Guild: Army of Ascension
Profession: W/Mo
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I have done about 98% of my quests so far with Henchies, including Hero's Challenge just recently! Their AI is smarter them most of the idiots I have grouped with so far; at least they follow instructions for the most part. However, I have run into difficulties with them when crossing a bridge with foes under it, or go under a bridge with foes on it, the henchies have a tendency of fighting them even though it looks like they are battling the air... at least they don't bail on you in the middle of a quest!
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Jun 23, 2005, 03:57 AM // 03:57
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#6
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Krytan Explorer
Join Date: Mar 2005
Location: Michigan
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Prior to the patch where they infused henchies, it was really, really difficult (read: next to impossible, although I believe there was a post here about someone that managed to do it), Now, though, it can be tedious and boring (I enjoy conversation with people, even if you do get some idiots), but it's a lot more doable.
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Jun 23, 2005, 04:56 AM // 04:56
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#8
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Pre-Searing Cadet
Join Date: Jun 2005
Guild: Cute and Nasty
Profession: N/E
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I like to wait around for people to join my party then henches; but if it takes to long to get people then I go with some henches.
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Jun 23, 2005, 05:31 AM // 05:31
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#9
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Academy Page
Join Date: Jun 2005
Guild: Evil Avatar
Profession: W/Me
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Wow! How did you people do it? Mine kept dying, maybe cause I'm W/Me and I can't heal them when they get surrounded.
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Jun 23, 2005, 05:50 AM // 05:50
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#10
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Frost Gate Guardian
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I used Henchies up to the Elona Reach Mission. I just got raped too bad there, was having trouble pulling monsters cause the henchies charged in. So after many attempts I finally broke down and switched from Smithing to Healing and partied up to do the three Ascention Missions. Back to going with henchies for now.
BTW I have heard of several people doing the whole game with henchies only so I think its doable but you have to be patient.
Quote:
Originally Posted by Mister Pie
Wow! How did you people do it? Mine kept dying, maybe cause I'm W/Me and I can't heal them when they get surrounded.
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I always get Alesia and as long as you dont over aggro she does pretty good. (as I said I play Smither when using henchies so I can only afford to heal myself in that mode)
Last edited by NightStalkerXT; Jun 23, 2005 at 05:55 AM // 05:55..
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Jun 23, 2005, 07:03 AM // 07:03
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#11
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Munchking
Join Date: Mar 2005
Location: Russian Federation, Moscow
Guild: Ladder to Hell (ATM playing with Rus Corp)
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Thirsty River may be passed only with the right class if you're with henchmans (there may be not enough damage/disruption to kill priest+monk boss). Also, i'm always playing Aurora's Glade with players because of the last objective there. Everything else before Droknar's Forge is fine with Henchmans.
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Jun 23, 2005, 07:06 AM // 07:06
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#12
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Jungle Guide
Join Date: Mar 2005
Location: Sydney, Australia
Guild: Order of the Sanguine Dragon [OSD]
Profession: E/Mo
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I finally got to Dunes of Despair today with henchies after trying about 4 times with real people.
Henchies have made me learn a lot about calling targets and how to manage pulling and defeating groups.
Now if only human players would follow my calls the way henchies do!
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Jun 23, 2005, 12:25 PM // 12:25
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#13
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Krytan Explorer
Join Date: May 2005
Profession: R/Mo
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Yep. In fact, other than those two quests in pre-searing, I don't think I actually went with human players ONCE with my primary character. I have done quite a bit with my secondary characters though, which is where I learned that I actually prefer to go with henchmen than people (and find it easier, in a lot of cases...).
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Jun 23, 2005, 02:29 PM // 14:29
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#14
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Academy Page
Join Date: May 2005
Location: Illinois
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For those that have had played most of the game with Henchies, what is your class/sub-class?
I could see some difficulty doing this as a warrior, because you would be forced to run into battle. Actually, this isn't true, even a warrior can equip a long bow for the purpose of pulling, and then switch back to a sword/hammer/axe.
I see the most difficulty with missions with henchmen if you are monk. My monk character is shy, and likes to stay in the back of the group. Everyone knows that the monsters will eventually find the monk, and single her out, but by standing in the back, you can greatly delay this. But, if you are leading henchmen, this becomes impossible.
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Jun 23, 2005, 02:31 PM // 14:31
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#15
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Banned
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they should make henchies randomly map out during a quest/mission....it'd be more in tune with the game that way
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Jun 23, 2005, 02:51 PM // 14:51
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#16
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Elite Guru
Join Date: Feb 2005
Location: sweden
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Quote:
Originally Posted by uigrad
For those that have had played most of the game with Henchies, what is your class/sub-class?
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Me/E - infused. ER and Dunes with henches. Quests with Henches, missions 60/40.
W/Ne - infused. Dunes with henches. Quests with Henches, missions 60/40.
Mo/Me - ascended. ER with henches. Quests with Henches, missions 50/50.
My first Ne/Me was mostly with players, except quests. Finished.
__________________
"Stercus, stercus, stercus, moriturus sum."
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Jun 23, 2005, 02:56 PM // 14:56
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#17
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Academy Page
Join Date: Apr 2005
Location: Jacksonville, FL, USA
Profession: N/Mo
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So far so good...henchies all the way to where I am now, Riverside Province. And I am a N/Mo, level 19.
A free web-based wargame you can play from anywhere!
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Jun 23, 2005, 04:14 PM // 16:14
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#19
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Krytan Explorer
Join Date: May 2005
Profession: R/Mo
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Quote:
Originally Posted by uigrad
For those that have had played most of the game with Henchies, what is your class/sub-class?
I could see some difficulty doing this as a warrior, because you would be forced to run into battle. Actually, this isn't true, even a warrior can equip a long bow for the purpose of pulling, and then switch back to a sword/hammer/axe.
I see the most difficulty with missions with henchmen if you are monk. My monk character is shy, and likes to stay in the back of the group. Everyone knows that the monsters will eventually find the monk, and single her out, but by standing in the back, you can greatly delay this. But, if you are leading henchmen, this becomes impossible.
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My primary character is a Ranger/Monk, which is probably a little easier to manage the henchmen with. If I time it just right, I can pull a mob without the henchmen running into the fray. Not always, but usually. The main problem is that the second you start to attack a monster the entire henchman party suddenly runs towards them. Which is also why it may not actually be that hard to play as a Monk -- just mark your target and watch your AI party do the dirty-work.
Not as bad as some human players, though -- I tried this tactic with humans once, using my secondary Warrior/Ranger character. I told them to wait while I got the mob to come to us so that we didn't get completely mobbed by several other monsters nearby. But nope. As soon as an arrow flew off, so did all the other players. TO THEIR DEATHS.
If I played with my primary character, of course, I could always resurrect them all afterwards -- I always carry a reusable Monk resurrect skill with that character, as you never know what sort of trouble henchmen are going to get into. You can guarantee that at least one of them will go and get himself killed during every other battle, and you can guarantee it's going to be that damned healing henchmen. The first couple of times is OK, because the other henchmen have a signet. But after that...
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Jun 23, 2005, 07:13 PM // 19:13
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#20
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Ascalonian Squire
Join Date: Jun 2005
Guild: Heroes etc
Profession: R/Mo
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R/Mo Thunderhead keep just did desert missions with people the rest was with henchies
E/Me Fire Island everything but thirsty river with henchies
W/N Lions Arch/Kryta area tried a group twice both times failed for very bad reasons went through with henchies no problem.
I think E's are the easiest to use henchies with and maybe a monk but I have not tried monk prime yet. R was probably second Warrior you have to think about it a little more but is completely possible. The key is take your time and think.
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