Jul 09, 2005, 08:38 PM // 20:38
|
#2
|
Desert Nomad
Join Date: Jun 2005
Location: BC, Canada.. how aboot that eh?
|
well a kick function would be nice, but i fear that like most other things it would be misused all the time....
|
|
|
Jul 09, 2005, 08:41 PM // 20:41
|
#3
|
Site Contributor
Join Date: Apr 2005
Location: England.
|
This happened to me twice today on my new ranger character.
The first time was on the mission from Ruins Of Surmia, where another ranger in the group decided to "go AFK for a bath" half way through the mission and return only when the cutscene happened at the end.
The second time was on the mission from Nolani Academy where our monk, who had previously made threats over the bonus, decided to go AFK and later quit out. I don't know why this is becoming a craze, but it's certainly annoying.
|
|
|
Jul 09, 2005, 08:58 PM // 20:58
|
#4
|
Frost Gate Guardian
Join Date: Jun 2005
Guild: Ivory and Steel
Profession: N/Me
|
I do fear abuse on something like a majority kick button.
I also have had a number of people try something like that. Usually we're close enough to the beginning that we can walk back into town and start over without the leach, but other times it's not an option. While frustrating, I'm not sure what could be done that would be equitable.
Threatening over the bonus? What is this? (sorry to hijack slightly, but I'm curious)
|
|
|
Jul 09, 2005, 09:29 PM // 21:29
|
#5
|
Site Contributor
Join Date: Apr 2005
Location: England.
|
Quote:
Originally Posted by Indigo
Threatening over the bonus? What is this? (sorry to hijack slightly, but I'm curious)
|
There's another thread about this; Some people have some strange mentality where they will a.) only want the bonus or b.) not want the bonus, and will threaten blackmail to get their way.
|
|
|
Jul 09, 2005, 10:16 PM // 22:16
|
#6
|
Frost Gate Guardian
Join Date: Jun 2005
Guild: Ivory and Steel
Profession: N/Me
|
Quote:
Originally Posted by Principa Discordia
There's another thread about this; Some people have some strange mentality where they will a.) only want the bonus or b.) not want the bonus, and will threaten blackmail to get their way.
|
How juvenile.
|
|
|
Jul 09, 2005, 10:35 PM // 22:35
|
#7
|
Smite Mistress
Join Date: Jun 2005
Location: The Land of AZ, USA
Profession: Rt/E
|
Isn't it, Indigo? LOL! That's why most players are so leery playing in PUGs. I don't know -why- people can't just say "LFG for bonus only" or "LFG for Mission AND bonus". A lot of people do so it's mysterious to me why there are any questions. I don't join a group that says mission only if I want both....and the same goes for any which way it is.
Nothing worse than finishing the bonus and seeing the nifty shield/sword cutscene thing and then coming back into the game and finding 2-3 players gone.
|
|
|
Jul 09, 2005, 10:40 PM // 22:40
|
#8
|
Frost Gate Guardian
Join Date: Jun 2005
Guild: Ivory and Steel
Profession: N/Me
|
What I don't understand is, on a majority of the missions (prior to Sanctum Cay) the bonus is on the way with the mission, or part of the mission. I've been in groups where people have left, prior to starting (thankfully) because we weren't doing "bonus only". I understand that we were lucky. But really, how hard is it to help someone out and get what you want as well?
|
|
|
Jul 09, 2005, 11:55 PM // 23:55
|
#9
|
Krytan Explorer
Join Date: Apr 2005
Location: Shadar Logoth
Guild: The Legendary Majestic 12
Profession: N/
|
Yes a kick function would be nice. Guess what? At this very moment Im in a inf run where someone is leeching...... and we are all dead except him. Nice. Just swell. Oh but it isnt finshed yet...there is a Scroll of Slayer's Insight that dropped for me too. Wee so now the whole team but the leecher is dead & if that wasnt enough Im gonna miss this cool drop because of it. AWESOME!
|
|
|
Jul 10, 2005, 12:01 AM // 00:01
|
#10
|
Smite Mistress
Join Date: Jun 2005
Location: The Land of AZ, USA
Profession: Rt/E
|
Quote:
Originally Posted by Teufel Eldritch
Yes a kick function would be nice. Guess what? At this very moment Im in a inf run where someone is leeching...... and we are all dead except him. Nice. Just swell. Oh but it isnt finshed yet...there is a Scroll of Slayer's Insight that dropped for me too. Wee so now the whole team but the leecher is dead & if that wasnt enough Im gonna miss this cool drop because of it. AWESOME!
|
Oh, I'm so sorry, Teufel. Forget the auto kick. Maybe instead, when it is a clear case of leeching, it should be AUTO SMITE with total gold/item removal AND putting them in the middle of the HoH as a smite dummy.
|
|
|
Jul 10, 2005, 01:29 AM // 01:29
|
#11
|
Sins FTW!
Join Date: Mar 2005
Location: USA
Guild: Angel Sharks [AS]
|
I had a leech in Abaddon's Mouth mission. It was the other monk. Went AFK right away without even saying anything. Luckily it wasn't that hard with just me as the only monk. It was an ego boost
__________________
|
|
|
Jul 10, 2005, 02:02 AM // 02:02
|
#12
|
Banned
Join Date: May 2005
Location: In the forest
Guild: Hidden Shadows
Profession: R/Mo
|
That's why GW needs a voting system. If there's a suspected leecher, the group can vote to kick that person. I don't understand why these punks do this. You get good drops during the latter missions. Since reaching the volcanic islands, I've gotten a few gold and purple drops during missions.
But my way of avoiding these damn leechers is to go through missions with people i trust and know on my friends list. Other than that, it's a 50/50 when doing missions with strangers.
|
|
|
Jul 11, 2005, 07:35 AM // 07:35
|
#13
|
Academy Page
|
well, one system that might work is a "Vote-Kick" on IDLE players. Basically, you wouldn't be able to initiate a vote to kick someone out unless they've been idle for 'x' minutes (2 minutes?).
|
|
|
Jul 11, 2005, 08:19 AM // 08:19
|
#14
|
Frost Gate Guardian
Join Date: May 2005
Location: UK, EU Server
Guild: And All That Could Have Been [AATC]
Profession: E/Mo
|
I reckon there should be an auto kick for 3 mins of AFK'ness, which replaces the character with a NPC hench with exactly the same skills, armour and attributes (i'd also like to see the same happen when a player quits in the middle of a mission/match). I don't really think there is any excuse for long periods of inactivity, and if something requires you to be away for longer than 3 minutes then it's unlikely you will be able to aid the team in any way when you get back.
|
|
|
Jul 11, 2005, 08:38 AM // 08:38
|
#15
|
Wilds Pathfinder
|
Quote:
Originally Posted by john little
I reckon there should be an auto kick for 3 mins of AFK'ness, which replaces the character with a NPC hench with exactly the same skills, armour and attributes (i'd also like to see the same happen when a player quits in the middle of a mission/match). I don't really think there is any excuse for long periods of inactivity, and if something requires you to be away for longer than 3 minutes then it's unlikely you will be able to aid the team in any way when you get back.
|
Agree. Real life does happen though, make the idel time 15 minutes.
|
|
|
Jul 11, 2005, 09:26 AM // 09:26
|
#18
|
Krytan Explorer
Join Date: May 2005
Location: germany
Guild: Guild Of Openhearted Deeds
Profession: R/Mo
|
Quote:
Originally Posted by Ultimate_Gaara
well a kick function would be nice, but i fear that like most other things it would be misused all the time....
|
Yes, everything is abusable.
The trade-system e.g. it's being abused (scamming)
Weired hip-dances are abused to harrass people.
But is that already enough to ban the trade-system or the dance-moves?
I don't think so. A kick button is necessary on quests and missions.
Last night (still in town) I had somebody on my team who would spam "need monk for team" all over the place.
I asked him once to stop.
He said: OK...
and continued.
He got a nice kick. Nobody else on the team complained.
|
|
|
Jul 11, 2005, 09:58 AM // 09:58
|
#19
|
Ascalonian Squire
Join Date: Jul 2005
Location: Sacramento, CA
Guild: Warriors of the Emperor
Profession: R/Mo
|
Yeah, an in game kick would be nice. I don't think a leader kick fuction would be abused as much as you would think. What they would need to do is offer the kicked person the option to claim all of his drops, and to make it imposible to kick a dead player. Then there would be no insentive to kick a player, other then spite. But jackasses always find a way to be annoying.
|
|
|
Jul 11, 2005, 10:31 AM // 10:31
|
#20
|
Forge Runner
Join Date: Feb 2005
Location: Anchorage Alaska
Guild: Haz Team [HT]
Profession: R/W
|
I'm worried about a kick command because of possible forseeable abuse. BUT I would support an Idle command of some kind. Giving the offender like 3-5mins to move or he is kicked from the mission. Allowing a respawn of the rest or a mission end. I think that would solve the abuse worry.
/Idle 5 (command from party leader only)
sets internal timer. anyone that does not move for a solid 5 mins is then kicked from the instance. But those that are playing it will never effect.
Interesting? Yes no?
Last edited by =HT=Ingram; Jul 11, 2005 at 10:34 AM // 10:34..
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Similar Threads
|
Thread |
Thread Starter |
Forum |
Replies |
Last Post |
gwepwe |
The Riverside Inn |
24 |
Jan 26, 2006 12:23 AM // 00:23 |
Aniewiel |
The Riverside Inn |
46 |
Jul 14, 2005 06:00 AM // 06:00 |
All times are GMT. The time now is 10:24 AM // 10:24.
|