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Old Jul 09, 2005, 08:25 PM // 20:25   #1
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Default Blasted Leeches!

3 times today I've had leeches on the group, people that join the group then instantly go Away from the Keyboard and don't play. I have to think it's intentional.

Well, that makes me pretty mad but the last one was dragon's lair. We're facing Glint one down and we lose which is ok. It was a really good fight just couldn't get the damage and the interupts worked out. Then we're all dead except for one red dot.

It's the leech. He's just sitting there alive and well and out of aggro range. We sat there for 5 minutes just thinking he'd have to come back. Then someone says to look at the map that it shows we succeded so all we'd need to do was map.

The problem with that is we're still in Dragon's Lair. They need a majority kick button or something to combat that badly.
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Old Jul 09, 2005, 08:38 PM // 20:38   #2
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well a kick function would be nice, but i fear that like most other things it would be misused all the time....
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Old Jul 09, 2005, 08:41 PM // 20:41   #3
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This happened to me twice today on my new ranger character.

The first time was on the mission from Ruins Of Surmia, where another ranger in the group decided to "go AFK for a bath" half way through the mission and return only when the cutscene happened at the end.

The second time was on the mission from Nolani Academy where our monk, who had previously made threats over the bonus, decided to go AFK and later quit out. I don't know why this is becoming a craze, but it's certainly annoying.
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Old Jul 09, 2005, 08:58 PM // 20:58   #4
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I do fear abuse on something like a majority kick button.

I also have had a number of people try something like that. Usually we're close enough to the beginning that we can walk back into town and start over without the leach, but other times it's not an option. While frustrating, I'm not sure what could be done that would be equitable.

Threatening over the bonus? What is this? (sorry to hijack slightly, but I'm curious)
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Old Jul 09, 2005, 09:29 PM // 21:29   #5
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Quote:
Originally Posted by Indigo
Threatening over the bonus? What is this? (sorry to hijack slightly, but I'm curious)
There's another thread about this; Some people have some strange mentality where they will a.) only want the bonus or b.) not want the bonus, and will threaten blackmail to get their way.
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Old Jul 09, 2005, 10:16 PM // 22:16   #6
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Quote:
Originally Posted by Principa Discordia
There's another thread about this; Some people have some strange mentality where they will a.) only want the bonus or b.) not want the bonus, and will threaten blackmail to get their way.

How juvenile.
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Old Jul 09, 2005, 10:35 PM // 22:35   #7
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Isn't it, Indigo? LOL! That's why most players are so leery playing in PUGs. I don't know -why- people can't just say "LFG for bonus only" or "LFG for Mission AND bonus". A lot of people do so it's mysterious to me why there are any questions. I don't join a group that says mission only if I want both....and the same goes for any which way it is.

Nothing worse than finishing the bonus and seeing the nifty shield/sword cutscene thing and then coming back into the game and finding 2-3 players gone.
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Old Jul 09, 2005, 10:40 PM // 22:40   #8
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What I don't understand is, on a majority of the missions (prior to Sanctum Cay) the bonus is on the way with the mission, or part of the mission. I've been in groups where people have left, prior to starting (thankfully) because we weren't doing "bonus only". I understand that we were lucky. But really, how hard is it to help someone out and get what you want as well?
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Old Jul 09, 2005, 11:55 PM // 23:55   #9
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Yes a kick function would be nice. Guess what? At this very moment Im in a inf run where someone is leeching...... and we are all dead except him. Nice. Just swell. Oh but it isnt finshed yet...there is a Scroll of Slayer's Insight that dropped for me too. Wee so now the whole team but the leecher is dead & if that wasnt enough Im gonna miss this cool drop because of it. AWESOME!
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Old Jul 10, 2005, 12:01 AM // 00:01   #10
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Quote:
Originally Posted by Teufel Eldritch
Yes a kick function would be nice. Guess what? At this very moment Im in a inf run where someone is leeching...... and we are all dead except him. Nice. Just swell. Oh but it isnt finshed yet...there is a Scroll of Slayer's Insight that dropped for me too. Wee so now the whole team but the leecher is dead & if that wasnt enough Im gonna miss this cool drop because of it. AWESOME!
Oh, I'm so sorry, Teufel. Forget the auto kick. Maybe instead, when it is a clear case of leeching, it should be AUTO SMITE with total gold/item removal AND putting them in the middle of the HoH as a smite dummy.
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Old Jul 10, 2005, 01:29 AM // 01:29   #11
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I had a leech in Abaddon's Mouth mission. It was the other monk. Went AFK right away without even saying anything. Luckily it wasn't that hard with just me as the only monk. It was an ego boost
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Old Jul 10, 2005, 02:02 AM // 02:02   #12
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That's why GW needs a voting system. If there's a suspected leecher, the group can vote to kick that person. I don't understand why these punks do this. You get good drops during the latter missions. Since reaching the volcanic islands, I've gotten a few gold and purple drops during missions.

But my way of avoiding these damn leechers is to go through missions with people i trust and know on my friends list. Other than that, it's a 50/50 when doing missions with strangers.
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Old Jul 11, 2005, 07:35 AM // 07:35   #13
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well, one system that might work is a "Vote-Kick" on IDLE players. Basically, you wouldn't be able to initiate a vote to kick someone out unless they've been idle for 'x' minutes (2 minutes?).
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Old Jul 11, 2005, 08:19 AM // 08:19   #14
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I reckon there should be an auto kick for 3 mins of AFK'ness, which replaces the character with a NPC hench with exactly the same skills, armour and attributes (i'd also like to see the same happen when a player quits in the middle of a mission/match). I don't really think there is any excuse for long periods of inactivity, and if something requires you to be away for longer than 3 minutes then it's unlikely you will be able to aid the team in any way when you get back.
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Old Jul 11, 2005, 08:38 AM // 08:38   #15
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Quote:
Originally Posted by john little
I reckon there should be an auto kick for 3 mins of AFK'ness, which replaces the character with a NPC hench with exactly the same skills, armour and attributes (i'd also like to see the same happen when a player quits in the middle of a mission/match). I don't really think there is any excuse for long periods of inactivity, and if something requires you to be away for longer than 3 minutes then it's unlikely you will be able to aid the team in any way when you get back.
Agree. Real life does happen though, make the idel time 15 minutes.
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Old Jul 11, 2005, 09:06 AM // 09:06   #16
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some people really think a vote kick/unanimous kick/majority kick button will be abused. but the thing is... we're being abused RIGHT NOW without it.

if a the majority of the team wants to kick somebody, don't you think that says something? if the team doesn't think they want, or doesn't think they're getting along with one player, wouldn't it be a good idea to kick that one person in the first place? why would you want to hold onto a player that the majority of the team doesn't want?

i do agree that leader-only kick function will be abused to hell, but it doesn't have to BE just a leader-only kick function that should be implemented.

what if there's two (or more) players that's harrassing the team and they both refuse to leave and get kicked while the rest of the party are annoyed by them? the majority-vote-kick may not have worked in that situation, but it sure it would work in situations where abusive players number in one per group.

in instances like that, the team would have been screwed even without the vote-kick function, so why not have it anyway.
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Old Jul 11, 2005, 09:18 AM // 09:18   #17
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I'd have to agree with a kick feature, or something similar.

A week ago or so I was in a group to go kill Galrath from ToA. We got all the way to galrath and this lvl 20 war was sitting at begining of zone waiting for talk of galrath, (we didn't notice him at begining sadly..) then he simply zones, and we're all screwed. So we go back since we have it cleared, and he zones again.

With no way of kicking him except regrouping in ToA just seems stupid.

Also for quest there should be a majority of ppl near the exit to zone.

My first post!
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Old Jul 11, 2005, 09:26 AM // 09:26   #18
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Quote:
Originally Posted by Ultimate_Gaara
well a kick function would be nice, but i fear that like most other things it would be misused all the time....
Yes, everything is abusable.
The trade-system e.g. it's being abused (scamming)
Weired hip-dances are abused to harrass people.

But is that already enough to ban the trade-system or the dance-moves?

I don't think so. A kick button is necessary on quests and missions.

Last night (still in town) I had somebody on my team who would spam "need monk for team" all over the place.
I asked him once to stop.
He said: OK...
and continued.
He got a nice kick. Nobody else on the team complained.
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Old Jul 11, 2005, 09:58 AM // 09:58   #19
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Yeah, an in game kick would be nice. I don't think a leader kick fuction would be abused as much as you would think. What they would need to do is offer the kicked person the option to claim all of his drops, and to make it imposible to kick a dead player. Then there would be no insentive to kick a player, other then spite. But jackasses always find a way to be annoying.
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Old Jul 11, 2005, 10:31 AM // 10:31   #20
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I'm worried about a kick command because of possible forseeable abuse. BUT I would support an Idle command of some kind. Giving the offender like 3-5mins to move or he is kicked from the mission. Allowing a respawn of the rest or a mission end. I think that would solve the abuse worry.

/Idle 5 (command from party leader only)

sets internal timer. anyone that does not move for a solid 5 mins is then kicked from the instance. But those that are playing it will never effect.

Interesting? Yes no?

Last edited by =HT=Ingram; Jul 11, 2005 at 10:34 AM // 10:34..
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