Jul 17, 2005, 05:50 AM // 05:50
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#21
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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Quote:
Originally Posted by Divinitys Creature
I doubt that. PvPers were often dubbed a minority when we were asking for a PvP rewards system well at least on TGH. Also I see a bajillion threads about the economy, how rune traders messed things up, how you want more content and when there was campaigning for a sigil trader. I'm just trying to point out that there seems to be very many PvEers here AFAICT. I know some of those issues affect all players to some extent.
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The only Pro-PvE'er thread I have seen on this website is the one Weezer Blue (A PvPer) made.
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Jul 17, 2005, 05:55 AM // 05:55
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#22
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Wilds Pathfinder
Join Date: Jul 2005
Location: See that third planet from the sun?
Guild: Sacred Forge Knights
Profession: R/Me
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Quote:
Originally Posted by Aniewiel
I think that Sagius hit it on the head: Though PvP may be the big point at the moment, there is no real depth to it. There will always be newer and better PvP shooters to attract players.
I am not saying that PvE is the only way for GW to go. Far from it in fact. I -do- believe the package when it says that the developers are striving for a game that can happily occupy BOTH PvE and PvP.
I also think that whoever said that the majority of posters on GW forums are PvPers is correct. We poor simpleton PvEers tend to be a much quieter bunch.
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First, you agree pvp is a fad, then you backpedal and say you believe it should be as envisioned, a best of both worlds. Way to pick a side.
There's a lot of quiet pvp'ers too. I'm not one of them
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Jul 17, 2005, 10:08 AM // 10:08
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#23
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Frost Gate Guardian
Join Date: May 2005
Location: UK, EU Server
Guild: And All That Could Have Been [AATC]
Profession: E/Mo
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The biggest problem with PvE in most games is that it is static - you end up with websites revealing all the stats and skills of mobs and tactics on how to beat them. The cool thing about GW (IMO) is that anet keep varying the mobs in the regions, keeping the PvE semi-fresh. While this causes a lot of PvE'ers to lose their rag (omg, they added ettin death squads!), it actually keeps the game fresh and challenging for solo'ers.
PvP is testing yourself against other players. It will always be the ultimate challenge in a game as long as the NPC AI remains well below the average player. As such it has a massive amount of replayability. While there is moaning about 'easy' air spike builds, spirit spam etc, in reality the 'flavour of the month' will only last a month, because if builds become too popular you see anti-build groups or new, better builds. PvP is as entertaining as you want it to be.
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Jul 17, 2005, 11:59 AM // 11:59
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#24
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Desert Nomad
Join Date: May 2005
Location: European Server or International
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That's right.
PvP = conquest and the lifespan of PvP GW depends on it's quality
PvE = exploration and the lifespan of PvE GW depends on new content
I hope nobody misunderstood and thought I was complaining of boredom or some such thing. I still spend far more time in GW than is healthy...
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Jul 17, 2005, 12:18 PM // 12:18
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#25
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Smite Mistress
Join Date: Jun 2005
Location: The Land of AZ, USA
Profession: Rt/E
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Quote:
Originally Posted by Arturo02
First, you agree pvp is a fad, then you backpedal and say you believe it should be as envisioned, a best of both worlds. Way to pick a side.
There's a lot of quiet pvp'ers too. I'm not one of them
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I never backstepped at all. I said PvP -here- is a fad and somewhat shortlived for a lot of people. Does it occur to you that new players show up on the scene at least occasionally? The possibility of attracting new players is what continues to make ANY game viable regardless of PvP or PvE.
The PvP aspect of the game is great...I guess...but, as I saw with UT, the mentality often is to run off to the next best thing. I give GW one thing: The way it's set up here, as a pseudo RPG/PvP arena thing, might stimulate the population to stay around awhile longer.
Double post content:
Quote:
Originally Posted by DrSLUGFly
That's right.
PvP = conquest and the lifespan of PvP GW depends on it's quality
PvE = exploration and the lifespan of PvE GW depends on new content
I hope nobody misunderstood and thought I was complaining of boredom or some such thing. I still spend far more time in GW than is healthy...
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Perfectly said, Doc!
And, Arturo, I actually don't have to pick a side in this discussion. I -want- both sides to "win", don't you? Being that the game has a "split personality", being that it was marketed that way, being that ANet is a wonderfully responsive company, I want them to be successful in their endeavor to create both a rich and satisfying PvE world and an exciting and challenging PvP world as well.
Even though I choose not to be a PvPer, I don't want to see that side of the game ignored or cheapened in any way. Why does this always have to come down to "choosing sides"?
Last edited by Aria; Jul 17, 2005 at 11:54 PM // 23:54..
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Jul 17, 2005, 06:52 PM // 18:52
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#26
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Academy Page
Join Date: Jun 2005
Location: Europe
Guild: Save Imperium
Profession: W/N
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The Problem is, most of the People like more the PvE Part then PvP "only". And they hope Gw is FF11 or Eq2 Clone, but the Game was "made" from Koreans ( ) and they like more PvP Games ( ESport), so i guess the next addon ( 2 new areas ) is not muching changing the Situation of PvE to PVP.
So i wait for the Addon, and see what the Comm. say about, and take then my def. conslusion---> change to a real MMORPG.
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Jul 17, 2005, 07:20 PM // 19:20
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#27
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Wilds Pathfinder
Join Date: Jul 2005
Location: See that third planet from the sun?
Guild: Sacred Forge Knights
Profession: R/Me
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Quote:
Originally Posted by Aniewiel
Perfectly said, Doc!
And, Arturo, I actually don't have to pick a side in this discussion. I -want- both sides to "win", don't you? Being that the game has a "split personality", being that it was marketed that way, being that ANet is a wonderfully responsive company, I want them to be successful in their endeavor to create both a rich and satisfying PvE world and an exciting and challenging PvP world as well.
Even though I choose not to be a PvPer, I don't want to see that side of the game ignored or cheapened in any way. Why does this always have to come down to "choosing sides"?
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I wasn't saying you had to choose a side, I am saying you picked one then tried to act like you didn't. Saying pvp is a fad is picking a side. You don't believe it will be here to stay.
The syrup in your reply doesn't sugar coat your waffling either btw.
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Jul 17, 2005, 07:25 PM // 19:25
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#28
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Smite Mistress
Join Date: Jun 2005
Location: The Land of AZ, USA
Profession: Rt/E
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Quote:
Originally Posted by Arturo02
I wasn't saying you had to choose a side, I am saying you picked one then tried to act like you didn't. Saying pvp is a fad is picking a side. You don't believe it will be here to stay.
The syrup in your reply doesn't sugar coat your waffling either btw.
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Well, gee, you sure told me, didn't cha?
Either way, I hope both sides get something that pleases them. *shrugs*
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Jul 17, 2005, 07:28 PM // 19:28
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#29
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Underworld Spelunker
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Quote:
Originally Posted by Arturo02
I wasn't saying you had to choose a side, I am saying you picked one then tried to act like you didn't. Saying pvp is a fad is picking a side. You don't believe it will be here to stay.
The syrup in your reply doesn't sugar coat your waffling either btw.
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is this taking a side?
i am PVE all the way but honestly will support any move the company makes to improve PVP even if that means i have to wait a while to get my improvements.
as long as it doesnt hurt me why should i object if someone else gets ahead anyway?
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Jul 17, 2005, 07:29 PM // 19:29
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#30
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Smite Mistress
Join Date: Jun 2005
Location: The Land of AZ, USA
Profession: Rt/E
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Quote:
Originally Posted by Loviatar
i am PVE all the way but honestly will support any move the company makes to improve PVP even if that means i have to wait a while to get my improvements.
as long as it doesnt hurt me why should i object if someone else gets ahead anyway?
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I agree 100%! I don't mind the wait at all. After all I believe in the old saying, "Good things come to those who wait." If it means that I, as a PvEer, have to wait a bit, I can wait. There's lots of things that I can think of that I'd like to do while waiting.
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Jul 17, 2005, 07:41 PM // 19:41
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#31
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Underworld Spelunker
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Quote:
Originally Posted by Aniewiel
There's lots of things that I can think of that I'd like to do while waiting.
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pat the cat a bit extra (he deserves it)
garden needs a bit
read a bit more
call a friend
lots of things
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Jul 18, 2005, 01:05 AM // 01:05
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#32
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Wilds Pathfinder
Join Date: Jul 2005
Location: See that third planet from the sun?
Guild: Sacred Forge Knights
Profession: R/Me
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Quote:
Originally Posted by Aniewiel
Well, gee, you sure told me, didn't cha?
Either way, I hope both sides get something that pleases them. *shrugs*
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I just call em as I see em.
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Jul 18, 2005, 01:09 AM // 01:09
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#33
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Wilds Pathfinder
Join Date: Jul 2005
Location: See that third planet from the sun?
Guild: Sacred Forge Knights
Profession: R/Me
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Quote:
Originally Posted by Loviatar
is this taking a side?
i am PVE all the way but honestly will support any move the company makes to improve PVP even if that means i have to wait a while to get my improvements.
as long as it doesnt hurt me why should i object if someone else gets ahead anyway?
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I love how people think my reply is infering people choose a side. It's a point on waffling, on not sticking with a side once you chose one. A lack of conviction is a very unbecoming character trait.
Now if you excuse me I have to get back to the part of the game you all love to hate, the pvp.
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