Jul 22, 2005, 10:57 PM // 22:57
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#1
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Jungle Guide
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"monks" and "whatevers"
Most people seem to believe theres only 2 classes in this game:
"monks" and "whatevers"
Of course they call some of the "whatevers" "tanks", "nukers" and "trappers" (or they dont call them at all) (of course that simplifications are completely wrong but it makes it easier for little kids to understand it) , but they all get treated like "whatevers".
Some people sometimes even request "monk/whatevers" just to show they have absolutely no clue about monks secondary classes.
When I join a party as a monk within a second I ALWAYS get asked what kind of monk I am!
If I ever join a party as ANY non-monk class after minutes of waiting I NEVER get asked about my atributes! (only good teams always ask for your complete skill bar)
This game is not driven by monks (only by 1/6)!
Seriously this has to stop!
Im pissing on everyone that gives monks ANY kind of special attention or threatment!
Im also pissing on anyone that demands 3 monks at last just to WASTE a space that is DESIRED for a mesmer or nero (or ranger that is nio stupid spirrit spammer) that is missing in the team.
Idiots aint getting my monk anymore, and even worse for them, they aint getting my mesmer or necro, too!
Last edited by Ollj; Jul 22, 2005 at 10:59 PM // 22:59..
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Jul 22, 2005, 10:59 PM // 22:59
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#2
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Jungle Guide
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Maybe you should just make your own groups instead of getting pissed at people because of this.
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Jul 22, 2005, 11:00 PM // 23:00
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#3
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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Quote:
Originally Posted by Ollj
When I join a party as a monk I within a second ALWAYS get asked what kind of monk I am!
If I ever join a party as ANY non-monk class after minutes of waiting I NEVER get asked about my atributes! (only good teams always ask for your complete skill bar)
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My ranger always gets asked about his attributes. Wilderness Survival mainly, being a trapper. (It's 15, for those curious...)
People looking for specialties will ask. Smile and deal with it.
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Jul 22, 2005, 11:49 PM // 23:49
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#5
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Pre-Searing Vanquisher
Join Date: Jun 2005
Guild: Fifteen Over Fifty [Rare]
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I did this today because my group wouldn't talk to me. They wouldn't tell me what kind of stuff they were packing so that I knew what to get. I felt like a moron doing it, but it worked. Anytime you say looking for whatevers, you do get replies.
And yes, nobody needs 3 monks for any mission or quest in this game. We did Fissure last night with 6 Necros(5 N/E, 1 N/Me), 1 Warrior and 1 Monk. Did just fine. First group I actually completed the Wailing Lord quest with. We had so many health regen/degen spells being cast and so many nukes that deaths weren't very common.
Only time I get asked about what kind of Necro I am, is when I'm doing Fissure, and thats only because they want Well of Power and Blood Ritual. If I don't have both, or had the nerve to be specced in Curses or Death, then I'm kicked.
This isn't a Monk-only problem, every Ele is supposed to be Fire, every Necro is supposed to be Blood, every Monk is supposed to be Healing. I'm not sure about Rangers/Warriors/Mesmers as I don't have any of the three.
Its annoying, but too many people picked up on it from Missions and feel they have to follow a certain build. Everyone wants 2 Monks, everyone wants 1 or 2 Warriors, everyone wants an Ele or 2, and then they'll fill in whats left with Rangers, Necros or Mesmers depending on space. Thats how they beat most missions, and thats the only way they think they can win.
Until people learn, don't expect this to change. I'll admit that I fell for it. I believed it. Until I found the Desert. The Desert is where I started finding "desperate" groups that went with 1 Monk or no Warriors or some wierd thing that nobody does unless they can't find the "right" person.
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Jul 23, 2005, 12:00 AM // 00:00
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#6
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Surface Warfare and Tactics
Profession: E/N
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The reason this happens is people expect YOUR character to somehow better thier own, instead of trying to figure out how the two can work better together. A Mesmer group leader is just going to get pissed at a Necro who doesnt bring Well of Power instead of realising, hey, that necro has hexes and Feast of Corruption, I have hexes too, this could really kick butt! People are too self-centered for thier own good.
That's why I try to work within my guild.
Oh - and don't EVER try to go through a mission being a smiting monk primary, people act like it's some sort of sin to want to be a monk without healing everyone else who wants to have fun.
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Jul 23, 2005, 12:10 AM // 00:10
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#7
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Ascalonian Squire
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Quote:
Originally Posted by Iceciro
The reason this happens is people expect YOUR character to somehow better thier own, instead of trying to figure out how the two can work better together. A Mesmer group leader is just going to get pissed at a Necro who doesnt bring Well of Power instead of realising, hey, that necro has hexes and Feast of Corruption, I have hexes too, this could really kick butt! People are too self-centered for thier own good.
That's why I try to work within my guild.
Oh - and don't EVER try to go through a mission being a smiting monk primary, people act like it's some sort of sin to want to be a monk without healing everyone else who wants to have fun.
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Learned that the hard way. My guild mostly consists of Smiters, we just love the little devils, but its just sooooo wrong to not heal when your a primary monk. I was sitting in Hell's Precipice today, with my Smiter for a bit, and you get people shouting "Need one Monk for mission!". So I join up, and just as I am about to say "I'm a Smiter" they go. And usually, they don't have a Healer, or Protector. So when it loads up, I pull out my sword, and wait for instructions on how the hell we're going to do this, but they all just rush forward into their deaths yelling "Heal me monk, n00b!".
Anyway, back on topic. This games community is just getting worse and worse since release, back in beta idiots were hard to find. But now their here with more flocking behind them. Getting into a group is hard enough when your a *Gasp* damage dealing Warrior, but actually being able to win the mission with the groups around, damn near impossible. I love henchies.
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Jul 23, 2005, 12:47 AM // 00:47
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#8
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Frost Gate Guardian
Join Date: May 2005
Location: Florida
Guild: na
Profession: R/E
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I started living by a code on my monk. More than 1 warrior, No Ranger, no Mesmer, or Necro in your group? You don't get me. No exceptions and i let every single group I join on my monk know that. If these 2 warrior 3 ele groups want to spend 3 hours trying to grab together 3 monks for a mission then I'll be happy to oblidge them by denying my services.
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Jul 23, 2005, 01:17 AM // 01:17
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#9
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Krytan Explorer
Join Date: Jun 2005
Location: Melbourne, Florida.
Guild: [HTR]
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Quote:
Originally Posted by Dumachum
I started living by a code on my monk. More than 1 warrior, No Ranger, no Mesmer, or Necro in your group? You don't get me. No exceptions and i let every single group I join on my monk know that. If these 2 warrior 3 ele groups want to spend 3 hours trying to grab together 3 monks for a mission then I'll be happy to oblidge them by denying my services.
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I've often done that, but my part constantly would yell at me "WE NEED MOR TANK!!" Or something to that effect. People depend on 3 classes: Elementalists, Warriors, and Monks. They don't feel that Rangers, Necros, OR Mesmers are needed.
What I often try to do with my Monk is: (Fissure)
1 Warrior
2 elementalists
2 monks
1 Ranger
1 Mesmer
1 necromancer
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Jul 23, 2005, 01:18 AM // 01:18
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#10
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Academy Page
Join Date: May 2005
Guild: Stoats if Necessary
Profession: W/Mo
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Damn, you people need to relax a bit.
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Jul 23, 2005, 01:18 AM // 01:18
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#11
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Frost Gate Guardian
Join Date: May 2005
Profession: Me/
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Yes indeed, things are in a sad state. My primary, a mesmer I started on day 1, has been stuck at Thunderhead Keep for...just under two months. I've since gotten two other characters (a monk and an elementalist) entirely through the game, even though they're weaker characters with less versatility than my mesmer.
Tried to find a group at TK today for almost an hour. Although I finally got a group, it was full of warriors, and (no surprise here) it ended horribly, even before we got to the Keep.
And don't even BOTHER trying to get a mesmer into the Underworld. I'm about to just say "Screw it," delete the RP mesmer and use him solely for PvP.
I've often pondered why mesmers and necromancers are unpopular and unwanted, why secondary monks are scorned as useless (El/Mos excluded, apparently), and why no one will let a smiting monk into a group when they'll gladly take a (sometimes third, fourth, or fifth) pointless warrior. I've come to the conclusion that most people are stupid. There's nothing I or Anet can do about that.
So I struggle on...
Until I delete him, I'm looking for a group at Thunderhead to get my mesmer to the Ring of Fire.
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Jul 23, 2005, 01:23 AM // 01:23
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#12
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Krytan Explorer
Join Date: Jun 2005
Location: Melbourne, Florida.
Guild: [HTR]
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Quote:
Originally Posted by Sair
Damn, you people need to relax a bit.
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And you're a W/mo. I laugh at you.
Octavian I'll help you out tomarrow on your name. Octavian Ascendent?
Last edited by cookiehoarder; Jul 23, 2005 at 01:36 AM // 01:36..
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Jul 23, 2005, 01:28 AM // 01:28
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#13
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Wilds Pathfinder
Join Date: Jun 2005
Profession: Mo/
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You are not always going to be understood or respected for your choices in a video game by strangers on the internet.
I suggest you get out of pickup groups and into a static/guild party. You shouldn't expect anything of nor will you likely find what you want out of anonymous gamers.
Last edited by Sanji; Jul 23, 2005 at 01:31 AM // 01:31..
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Jul 23, 2005, 01:30 AM // 01:30
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#14
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Lion's Arch Merchant
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Actually this game is driven by monks... you can go to HoH, UW Fissure, you can probably surivive without a necro, ranger or memser, but your chances are slim without a monk.
besides monks get special treatment as a compromise for being abused all the time and helping the keep the team alive.
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Jul 23, 2005, 01:30 AM // 01:30
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#15
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Frost Gate Guardian
Join Date: May 2005
Location: Florida
Guild: na
Profession: R/E
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4 warriors is a pain the ass to heal. The more warriors the more unstable aggro is and the more different people that require healing. Whatever happened to this "tanking focus" ideology these silly trinity groups are supposed to be based on? The trinity only calls for ONE tank to focus aggro and becaus eof that only 1 person needs to be healed. But I guess people get off on being hypocrites.
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Jul 23, 2005, 01:40 AM // 01:40
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#16
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Frost Gate Guardian
Join Date: May 2005
Location: Florida
Guild: na
Profession: R/E
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What's so hard about...
Teh warrior groups all the mobs and uses his stance.
The Monk casts Spirit of Protection, Aegis, or Guardian on the warrior. Then heals the warrior with protection and healing spells. like Reversal of Fortune. Am I the only monk that actually uses this awesome spell?
The Necro casts Mark of Pain on the Warriors target and does energy regen.
The Elementalist Ae's the mob pack.
The Ranger barrages the mobs, or traps them, or disrupts mob casters.
The Mesmer locks down the casters.
etc..
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Jul 23, 2005, 01:51 AM // 01:51
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#17
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Wilds Pathfinder
Join Date: Jun 2005
Profession: Mo/
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Quote:
Originally Posted by Dumachum
4 warriors is a pain the ass to heal. The more warriors the more unstable aggro is and the more different people that require healing. Whatever happened to this "tanking focus" ideology these silly trinity groups are supposed to be based on?
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What trinity groups? Since you end up in groups with four Warriors, I'm assuming you're playing with scrubs. As if chat regarding party construction is any indication, scrubs don't see a holy trinity as much as Professions that can deal damage, Professions that can heal damage, and Profesions that suck at dealing damage.
I don't know how much the holy trinity idea would even apply to Guild Wars, given the erratic nature of agro management. Warriors have the "It's hard to kill me " part down, but they are lacking the ability to piss off monsters. Monster AI just seems to love randomly swapping targets, and there's not much you can do about it.
Quote:
Originally Posted by Dumachum
What's so hard about...(snip)
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It's not hard if you're playing with Guildies or otherwise people you know.
You're not likely to ever find a party like that in a PuG, though. Randomly patched together groups are always going to suffer from extremely low levels of play, hence why not many people take Random Arena too seriously, for example.
The things you guys want is dependent on how much you are willing to invest in the social aspect of the game.
Last edited by Sanji; Jul 23, 2005 at 01:54 AM // 01:54..
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Jul 23, 2005, 02:03 AM // 02:03
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#18
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Frost Gate Guardian
Join Date: May 2005
Location: Florida
Guild: na
Profession: R/E
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^^^ The thing is most of these PUGs only build their group around the trinity. They advertise crap in /local like "Need 2 more elementalists and monks for mission!" and when you get into the group they'll already have like 2 or 3 W/Mo's.
They use the trinity because they think only Warriors, Elementalists and Monks have any quintessential use to the group even though you really only need no more then 1 Warrior and 1 or maybe 2, just in case, monks. They think that if (X =/= A, B, or C) they aren't needed and by some twisted logic think this means that loading up on as many "A, B, and C's" only helps the group get stronger while taking others makes them weaker.
And I never expect to find high level teamwork in any PUG. I DO expect to have atleast a outside shot of finding a group that isn't total blithering idiots and will give me a shot to finish a mission. Unfortunately I have realized neither.
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Jul 23, 2005, 02:05 AM // 02:05
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#19
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Krytan Explorer
Join Date: Apr 2005
Location: Shadar Logoth
Guild: The Legendary Majestic 12
Profession: N/
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Not to mention the threads here & elsewhere that belittle certain classes only reinforcing the cookie cutter group mentality.
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Jul 23, 2005, 02:12 AM // 02:12
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#20
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Jungle Guide
Join Date: Jun 2005
Location: USA
Guild: Grenths Rejects [GR]
Profession: Me/
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I saw a group like this before. On my necro, I was advertising that I was a support necro, using well of blood, healing spring, blood ritual, etc. And didn't get any replies or invites. I joined this group though, they already had one monk (group limit of 6), and it was 6/6, then another monk requested to join, and guess who gets the boot? Moi. I'm sitting there agitated, but I get over it. I'm there for 5-15 more minutes screaming my head off, and finally get into a group. We are about to go before I notice some familiar faces. They were the exact same group that had just gone in a few minutes ago. I asked one of the monks what happened, s/he said that s/he ran out of energy and the other monk was a smiting one.
I think that some people type "whatever" because they don't know who to take, or they don't care who they take. Like whoever you get will be fine,as you basically have the core of your group already. I hate joining groups that start yelling at me if I suggest that we take the henchie healer/protector. They always just leave, but that just makes room for Alesia/Lina.
These are the people who have never bothered to take Claude or Dunham with them when going with only henchies imo. But I can't judge them, as I never take Reyna.
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