Jul 23, 2005, 02:15 AM // 02:15
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#41
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Ascalonian Squire
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Quote:
Originally Posted by Gaile Gray
You guys are on such a Conspiracy Theory trend these days!
This was an exploit that involved armor. It was, thank goodness, reported to us, and it allowed players to get an advantage that was unintended in the game. So, we closed the exploit. That is all. We did not slip in nerfs. We did not add new features. We didn't take the opp to include a teaser for Chapter 2 or an in-game product placement for Dr. Pepper, either.
Actually, the update had a small glitch and a few new characters founds themselves running around in their skivvies. So we fixed, that, too.
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sweet - thanks for the info.
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Jul 23, 2005, 03:03 AM // 03:03
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#42
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Lion's Arch Merchant
Join Date: May 2005
Location: Scotland
Guild: The Illuminati
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Thanks for the update. I too write software, and I appreciated it was probably something small that was overlooked. Next time i'll use the [sarcasm]..[/sarcasm] tags to avoid any confusion.
I'm Glad Anet supports this game so well, and can live without PvP for 30mins ever now and again. Especially as I use my PvE char for PvP at the moment anyway.
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Jul 23, 2005, 03:10 AM // 03:10
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#43
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Academy Page
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What I've heard about the exploit is that some of the PVP only items were turning out not to be PVP only. Maxed out items were entertaing PVE when they weren't supposed to.
That's just what I heard...
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Jul 23, 2005, 06:22 AM // 06:22
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#44
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Academy Page
Join Date: Jul 2005
Location: New Zealand
Guild: Insert Two Lazy Guild Name [LaZy]
Profession: N/R
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had a good ole laugh in pre-searing watching everyone going around naked well it was washing day lol
what was funny tho is watching bots still running naked
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Jul 23, 2005, 06:23 AM // 06:23
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#45
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Krytan Explorer
Join Date: Jul 2005
Profession: W/
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Quite the way to nail bots huh?
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Jul 23, 2005, 08:05 AM // 08:05
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#46
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Krytan Explorer
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Why don't they ever tell us what the exploits were after they closed it?
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Jul 23, 2005, 08:51 AM // 08:51
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#47
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Academy Page
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Aww i was hoping they were going to fix some of the broken skills out there or maybe fix the economy. Guess i gotta wait til Wedsnday.
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Jul 23, 2005, 08:52 AM // 08:52
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#48
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Ascalonian Squire
Join Date: May 2005
Location: Florida
Guild: Angry Souls
Profession: Me/E
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Probably for the same reason that most people won't divulge where their weaknesses are. While a good majority of us wouldn't use this kind of information to our advantage, a few would. And while this particular exploit may be fixed, knowing the full details about it might provide fodder for those less scrupulous members of our community.
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Jul 23, 2005, 09:30 AM // 09:30
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#49
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Academy Page
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Thats the first in game exploit i hadn't heard about before it was nerfed. I wonder if it was an exploit exploit or more of a game bug that made odd things happen to peoples armor.
Quote:
Why don't they ever tell us what the exploits were after they closed it?
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Whats the point? It don't work after it is closed. I do find myself wanting to know every litle detail related to this exploit. this one sounds like a funny exploit.
Last edited by snipes; Jul 23, 2005 at 09:33 AM // 09:33..
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Jul 23, 2005, 09:42 AM // 09:42
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#50
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Academy Page
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I think I speak fo all the noobs when i say... STOP NERFING!!! $%"$£&"%!/
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Jul 23, 2005, 10:20 AM // 10:20
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#51
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Academy Page
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Quote:
Originally Posted by SlY_DeMoN
I think I speak fo all the noobs when i say... STOP NERFING!!! $%"$£&"%!/
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Oh how i wish they hadn't nerfed the balthazars aura stacking. That was so much fun. You could kill anyone in an area around u in 5 seconds and they cant much to stop it. HoH aspect of it was boring to death since we sat at 8 minute intervals doing nothing, but those last 2 minutes were so muhc fun.
What was strange about the balth thing was that almost every tema we faced after we won 4 or 5 HoH matchs all had balth aura and before this HoH run no one was using smiting.
Here i've never released these screenshots, probably too lazy:
Last edited by snipes; Jul 23, 2005 at 10:43 AM // 10:43..
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Jul 23, 2005, 12:08 PM // 12:08
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#52
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Wilds Pathfinder
Join Date: Jul 2005
Guild: --
Profession: R/N
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This brings me one offtopic question.
What happens if after someone has cast you for example Conjure Phantasm with 16 skill and after this before the hex ends another cast you the same magic with skill 5?
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Jul 23, 2005, 01:59 PM // 13:59
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#53
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Desert Nomad
Join Date: May 2005
Location: European Server or International
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sigh... you guys are all noobs. The exploit was that you could wear your pants on your head for an extra armor bonus and to double as bunny ears... seriously, you guys never saw that?
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Jul 23, 2005, 06:05 PM // 18:05
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#54
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Avatar of Gwen
Join Date: Apr 2005
Location: Wandering my own road.
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Quote:
Originally Posted by Arcador
This brings me one offtopic question.
What happens if after someone has cast you for example Conjure Phantasm with 16 skill and after this before the hex ends another cast you the same magic with skill 5?
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The higher attribute skill is always in effect-
If you cast, say, Healing Breeze at 16 healing prayers, and someone else cast Healing Breeze at 0 healing prayers 2 seconds later, and neither had an enchantment mod, then the target would have 9 regeneration for 10 seconds, and 3 regeneration for 2 seconds.
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Jul 23, 2005, 09:01 PM // 21:01
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#55
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Lion's Arch Merchant
Join Date: Apr 2005
Location: http://sof-guild.com/
Guild: Servants of Fortuna
Profession: Mo/R
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I've got a question, did Divine Boon ever trigger Zealot's Fire? Over the last week I kept seeing it on Smiter's skill bar, and I figured they were using it to trigger Zealots. Anyway, I tried to build a smiter and trigger it /w Divine Boon and it doesn't seem to work... perhaps I'm not understanding Zealots?
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Jul 23, 2005, 09:06 PM // 21:06
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#56
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Krytan Explorer
Join Date: Jun 2005
Guild: Dark Horizons
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Quote:
Originally Posted by IxChel
I've got a question, did Divine Boon ever trigger Zealot's Fire? Over the last week I kept seeing it on Smiter's skill bar, and I figured they were using it to trigger Zealots. Anyway, I tried to build a smiter and trigger it /w Divine Boon and it doesn't seem to work... perhaps I'm not understanding Zealots?
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Yes it does.
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Jul 23, 2005, 09:11 PM // 21:11
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#57
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Lion's Arch Merchant
Join Date: May 2005
Profession: W/Mo
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Darn no more faction in ascalon arena
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Jul 23, 2005, 10:01 PM // 22:01
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#58
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Lion's Arch Merchant
Join Date: Apr 2005
Location: http://sof-guild.com/
Guild: Servants of Fortuna
Profession: Mo/R
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Quote:
Originally Posted by Tuna
Yes it does.
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Are you sure it still triggers? I just tried it again, and I'm not getting that pretty yellow thing and my nearby opponent's health bars are not going down. By contrast, if I use reversal of fortune on myself, I get the orange fire thing, and my opponent's health bars *do* go down.
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Jul 23, 2005, 10:48 PM // 22:48
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#59
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Wilds Pathfinder
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IxChel: just tested it, works fine. Opponents need to be adjacent to you for it to work though, not simply nearby.
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Jul 23, 2005, 11:05 PM // 23:05
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#60
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Frost Gate Guardian
Join Date: Jun 2005
Profession: W/R
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Quote:
Originally Posted by DrSLUGFly
sigh... you guys are all noobs. The exploit was that you could wear your pants on your head for an extra armor bonus and to double as bunny ears... seriously, you guys never saw that?
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Lol, I've been gone a week, but I wish I would have seen that. Anyone got any screen shots? And Anet should only have got rid of the extra bonus, not the ability to put pants on your head,lol.
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