Jul 21, 2005, 06:03 PM // 18:03
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#41
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Lion's Arch Merchant
Join Date: Apr 2005
Guild: Death Infernal Evil
Profession: Mo/R
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Quote:
Originally Posted by Digital Bath
Gah! The people who made Diablo DID NOT work on this game. Everyone just seems to assume that, and it is not the truth. The majority of the original Diablo team went and made their own company, "Flagship Studios." Maybe 1, if that, worked on GW that were from Diablo but that's it.
And, if anything, GW is an online Morrowind.
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Flagship studios are essentially blizzard North renamed and under different owners with few personnel that are still the same- they ARE not the primary creators of Diablo. what's left in flaship studio is just bad writers, back up programmers, scripters, and artists that didn't make the move to Anet.
Anet has the primary creators of diablo- the main programmer, artist, and a few others
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Jul 21, 2005, 06:15 PM // 18:15
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#42
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Jungle Guide
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Quote:
Originally Posted by Digital Bath
And, if anything, GW is an online Morrowind.
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Don't say stupid things. This game has very little in common with Morrowind and the commonalitys are with most every fantasy or online game.
GW is an ok game. Its genra is entirly new and unique ATM. It has elements of FPS, RPG, and MMO games in it. It also has some new stuff included.
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Jul 21, 2005, 06:26 PM // 18:26
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#43
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Desert Nomad
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Quote:
Originally Posted by EmperorTippy
Don't say stupid things. This game has very little in common with Morrowind and the commonalitys are with most every fantasy or online game.
GW is an ok game. Its genra is entirly new and unique ATM. It has elements of FPS, RPG, and MMO games in it. It also has some new stuff included.
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Until you begin to manually lead the distance on things like fireball, people really need to stop likening this game to a fps. The option for a first person perspective is available in many games that have nothing to do with first person shooter. Unique instanced worlds have about as much to do with a mmo as never winter nights does. Instead of a master server listing, you get the district system. The game has rpg elements when it comes to the pve segment of the game, beyond that there isnt much rpg in it.
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Jul 21, 2005, 07:12 PM // 19:12
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#44
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Jungle Guide
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I said that it has ELEMENTS of FPS games. I know that GW isn't much like an FPS but it has some things commonly found in FPSes in it.
If your post was refering to some of the other posts on this thread I can see how you would base this responce but as you quoted me I am wondering if you skipped some of what I wrote or didn't read the rest of the posts on this thread.
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Jul 21, 2005, 07:15 PM // 19:15
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#45
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Krytan Explorer
Join Date: Jul 2005
Profession: Mo/Me
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Quote:
Originally Posted by Teklord
Simply because that game demonstrated both quiet clearly. Hardly anything is actual Turn Based anymore.
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Baldur's Gate, Civiliazation
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Jul 21, 2005, 07:26 PM // 19:26
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#46
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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Whatever you want to think this game IS an MMORPG (Massively Multiplayer Online Role-Playing Game). It is certainly not a First Person Shooter just becuase you fight other players. Almost every MMORPG that has ever existed has had PvP.
This is, indeed, an action MMORPG much like the Dark Cloud or Knights of the old republic series, but being Massively Multiplayer. But then again, I have never seen a turn-based MMORPG before; this game is just like all the others.
What in the world makes people continually call this game a First Person Shooter ?
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Jul 21, 2005, 07:28 PM // 19:28
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#47
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Banned
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wow....some people are really dumber than life should allow them to be...can't we come up with a process by which we weed these people out of society?
she said it has FPS ELEMENTS not that it IS a first person shooter.
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Jul 21, 2005, 07:31 PM // 19:31
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#48
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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Quote:
Originally Posted by Algren Cole
wow....some people are really dumber than life should allow them to be...can't we come up with a process by which we weed these people out of society?
she said it has FPS ELEMENTS not that it IS a first person shooter.
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Almost every game in existance today has Player-VS-Player modes, and FPS games have co-operative modes too. There is no way at all that you could compare this game to an FPS in that manner becuase ALL GAMES HAVE PLAYER-VS-PLAYER.
Like the poster below said, let's just compare the game to the Sims 2 becuase you can swivel the camera or to a Strategy Game becuase you can use the mini-map to tell people to go and that if you set up the right camera angle you can get an overhead view
Last edited by Sagius Truthbarron; Jul 21, 2005 at 07:35 PM // 19:35..
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Jul 21, 2005, 07:32 PM // 19:32
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#49
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Desert Nomad
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Quote:
Originally Posted by Algren Cole
wow....some people are really dumber than life should allow them to be...can't we come up with a process by which we weed these people out of society?
she said it has FPS ELEMENTS not that it IS a first person shooter.
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Would you liken the game to auto cad or 3d-studio because you can change the camera veiwpoints as you desire within the game? The interface doesnt define the genre or styles that it is similar to.
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Jul 21, 2005, 07:43 PM // 19:43
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#50
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Banned
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Quote:
Originally Posted by Phades
Would you liken the game to auto cad or 3d-studio because you can change the camera veiwpoints as you desire within the game? The interface doesnt define the genre or styles that it is similar to.
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I wouldn't liken this game to an FPS...but I take great pride in the fact that I can read....and from what I read I can ascertain the fact that she didn't say GW was a FPS...she said some elements of the game make you FEEL like it's a FPS.
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Jul 21, 2005, 07:46 PM // 19:46
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#51
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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Quote:
Originally Posted by Algren Cole
I wouldn't liken this game to an FPS...but I take great pride in the fact that I can read....and from what I read I can ascertain the fact that she didn't say GW was a FPS...she said some elements of the game make you FEEL like it's a FPS.
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Quote:
Originally Posted by I said
no way at all that you could compare this game to an FPS
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I wasn't saying that she was saying the game was an FPS and that "TEH GAME ISNT N FIRST PERSON" I was saying, and I said it several times, that you can't compare the game to an FPS just on the grounds that you can kill stuff, becuase you kill stuff in all games pretty much, (Except, maybe, Harvest Moon or some Puzzle Games) O.o
So, you can read, huh? Maybe we should weed you out of society.
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Jul 21, 2005, 07:52 PM // 19:52
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#52
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Wilds Pathfinder
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Quote:
Originally Posted by Algren Cole
wow....some people are really dumber than life should allow them to be...can't we come up with a process by which we weed these people out of society?
she said it has FPS ELEMENTS not that it IS a first person shooter.
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Wow I have to agree in spirit. Some of you just don't get it. I think you guys only read what you want to read, not what actually is written.
There comes a point where it would be nice if you actually had a point to the topic. (Not you Algren...the rest of ya)
/rant off
Last edited by Dax; Jul 21, 2005 at 07:58 PM // 19:58..
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Jul 21, 2005, 07:55 PM // 19:55
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#53
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Banned
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Quote:
Originally Posted by Sagius Truthbarron
I wasn't saying that she was saying the game was an FPS and that "TEH GAME ISNT N FIRST PERSON" I was saying, and I said it several times, that you can't compare the game to an FPS just on the grounds that you can kill stuff, becuase you kill stuff in all games pretty much, (Except, maybe, Harvest Moon or some Puzzle Games) O.o
So, you can read, huh? Maybe we should weed you out of society.
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if that is what you gained from what was said then I guess maybe we should weed me out of society...i'd rather not be here
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Jul 21, 2005, 08:01 PM // 20:01
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#54
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Smite Mistress
Join Date: Jun 2005
Location: The Land of AZ, USA
Profession: Rt/E
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Lest anyone forget, this thread, and all others, needs to maintain a veneer of civility:
So let us begin anew— remembering on both sides that civility is not a sign of weakness, and sincerity is always subject to proof. Let us never negotiate out of fear. But let us never fear to negotiate. ~John F. Kennedy
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Jul 21, 2005, 08:02 PM // 20:02
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#55
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Krytan Explorer
Join Date: Jul 2005
Profession: Mo/Me
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Quote:
Originally Posted by Algren Cole
I wouldn't liken this game to an FPS...but I take great pride in the fact that I can read....and from what I read I can ascertain the fact that she didn't say GW was a FPS...she said some elements of the game make you FEEL like it's a FPS.
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too bad counter-strike doesn't have auto select target, auto go to target, auto follow target and auto aim.
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Jul 21, 2005, 08:03 PM // 20:03
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#56
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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Quote:
Originally Posted by Aniewiel
While set in a fairly "high fantasy" environment, you are basically "shooting" monsters and, certainly in PvP, you are chasing after the opposing team (much like Unreal Tournament)
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Quote:
Originally Posted by Aniewiel
When I said that it resembled an FPS I meant mechanically: You run around and kill things... In PvP it is really no different that most team-based shooters: My team kills your team.
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Did you, possibly, ever think that you were the one reading it incorrectly?
She says it 3 times that her grounds for saying that it resembled an FPS was becuase you kill and chase the enemy team.
Aniewiel, if I am taking your words out of context, then please correct me.
Last edited by Sagius Truthbarron; Jul 21, 2005 at 08:06 PM // 20:06..
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Jul 21, 2005, 08:06 PM // 20:06
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#57
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Smite Mistress
Join Date: Jun 2005
Location: The Land of AZ, USA
Profession: Rt/E
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I say again, Sagius, keep a civil attitude in your posts and contribute something worthwhile or your posts will be deleted. If you two want to squabble, do it in PMs please.
I will be watching this thread and lock it down if the badgering of one another continues.
And, since it my words are the ones being picked upon: Algren is correct. It REMINDS me of every FPS that I have played. Not from their perspective (no duh, right?) but from the fact that team-based play where you try to anihilate one another's group is precisely what UT, Quake, HL and others do as well. Is it an FPS? NO but there are elements that are very much like them.
I would argue the same thing for the other side. It REMINDS me of RPGs as well. The character development and chasing down of quests in a cooperative manner with a group of like-minded players is like NWN, Morrowind, EQ and others I have played. Is it and RPG? NO! But there are elements that are very much like them.
Now, quit wordsmithing and picking on eachother and make a useful contribution.
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Jul 21, 2005, 08:08 PM // 20:08
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#58
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Banned
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Quote:
Originally Posted by Xonic
too bad counter-strike doesn't have auto select target, auto go to target, auto follow target and auto aim.
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uhm...counter-strike has auto-aim...
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Jul 21, 2005, 08:09 PM // 20:09
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#59
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Wilds Pathfinder
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Quote:
Originally Posted by Vorlin
I see lots of posts in various forums from Rangers, Necros, and Mesmers about their difficulties in finding groups, or difficulty with the group they do find understanding just what they are doing. I believe a big part of this is simply that GW is still a very new game, and many people you see are probably playing their first character.
For someone new to GW, the classes of Warrior, Elementalist, and Monk are pretty straightforward. You can come here from pretty much any RPG and figure out a decent build for either of those three and probably use them fairly effectively. But Ranger, Necro, and Mesmer are more subtle builds, exploting them to max effectiveness pretty much requires you to have a good understanding of the combat/spell mechanics of GW.
So a lot of people are probably avoiding these three at first (both in creating them and in grouping with them) because they simply don't understand yet the power of them. My guess is that over the next couple of months we'll see this issue gradually disappear as the playerbase becomes filled with more people who understand the game better. Also you'll start seeing more and more of these three classes played up to their potential, and that will help spread the word that these are -not- weak classes, just subtle/complex ones.
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Umm..here's the topic in case anyone forgot
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Jul 21, 2005, 08:10 PM // 20:10
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#60
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Banned
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Quote:
Originally Posted by Sagius Truthbarron
Did you, possibly, ever think that you were the one reading it incorrectly?
She says it 3 times that her grounds for saying that it resembled an FPS was becuase you kill and chase the enemy team.
Aniewiel, if I am taking your words out of context, then please correct me.
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I believe...that what she was saying(tries to maintain composure)....compared to your typical RPG...like Final Fantasy...Guild Wars feels more like a Typical FPS than it does an RPG....take it for what you will...I don't feel the need to argue someone elses point any longer.
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