Jul 27, 2005, 06:15 PM // 18:15
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#21
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Forge Runner
Join Date: Apr 2005
Location: Land of the Z Chest \o/
Guild: [NOT]-Nomads of Turmoil.
Profession: W/
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everyone keeps stating +15%. there are +20%dmg w/ hp >/< 50%...??..
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Jul 27, 2005, 08:22 PM // 20:22
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#22
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Krytan Explorer
Join Date: Jul 2005
Profession: R/Me
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There are only +20% weapons while hexed or under 50%, not over 50%/enchanted or vs. hexed.
Perfect does depend on the situation. A perfect bow (ranger here) within a good party for me would be 15% always with -10 while attacking. If the party is good I get the 15% but the -10 has no effect. A perfect hammer for an adrenaline warrior would be 15% with -1 energy regen cause they wouldn't use it as much. When I solo in griffins I switch between the 15>50 to a 20<50 to use the max abilities of both in any given situation.
A perfect mod, though, is not based on opinion as perfect means 100%. A 10/10 sundering is just as perfect as a 5/-1 vampiric as neither gets any better.
Laetitia
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Jul 27, 2005, 08:33 PM // 20:33
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#23
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Frost Gate Guardian
Join Date: Apr 2005
Guild: PHC
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Quote:
Originally Posted by TheTim
+35 health?
Never seen one of those as an upgrade. Maybe you are thinking of the health buffs on shields. Which I've seen up to +45 (while hexed or enchanted) and +30 always.
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I think you can get +35 health from putting both a Hale Staff head +5 and a Staff Wrapping of Fortitude +30 on a staff.
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Jul 27, 2005, 09:52 PM // 21:52
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#24
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wats going on
Join Date: Jan 2005
Location: Trumbull, Connecticut
Guild: Nuclear Launch Detected [Nu]
Profession: W/Mo
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What about weapons that have +15% damage with no condition and no drawback mod either? I saw somebody selling a hammer on this forum with that mod.
I hear they only dropped for the first week or so.
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Jul 27, 2005, 09:56 PM // 21:56
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#25
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Ascalonian Squire
Join Date: Jul 2005
Location: Ontario
Guild: H Two O
Profession: W/E
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Quote:
Originally Posted by elenna
I think you can get +35 health from putting both a Hale Staff head +5 and a Staff Wrapping of Fortitude +30 on a staff.
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Thanks. I realize that though. My post was simply based on separate upgrades. If you combine the two you could get +60 health. Since each has +30 at max.
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Jul 27, 2005, 10:20 PM // 22:20
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#26
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Frost Gate Guardian
Join Date: Apr 2005
Guild: PHC
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I didn't know there was a hale staff head +30. That's nice to know.
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Jul 28, 2005, 01:06 AM // 01:06
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#27
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Krytan Explorer
Join Date: Jun 2005
Location: America
Guild: The Kansas City Hotsteppers [KCHS]
Profession: R/
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I always take +armor over +health. An ounce of prevention is worth a pound of cure. 590 health would be nice, though.
And the first thing I got with my faction was a staff wrapping of enchanting +20%. The only upgrade modifier that boosts the effectiveness of your skills 100% of the time. As a monk I never leave pvp character creation without it.
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Jul 28, 2005, 03:25 AM // 03:25
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#28
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Jungle Guide
Join Date: May 2005
Guild: -None-
Profession: R/Me
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Quote:
Originally Posted by Mario 64 Master
What about weapons that have +15% damage with no condition and no drawback mod either? I saw somebody selling a hammer on this forum with that mod.
I hear they only dropped for the first week or so.
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Yes, they dropped only in the first week of the release. The hammer being sold was a 14%. A friend of mine has a longsword with 13% always, no-penalty, and another has a longbow +13% no-penalty
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Jul 30, 2005, 05:38 PM // 17:38
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#29
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Ascalonian Squire
Join Date: Jul 2005
Guild: SoS
Profession: W/Mo
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Quote:
Originally Posted by Anarkii
Both of your definitions are wrong btw.
Theres nothing such as a perfect sword. Some prefer h>50, some enchanted, others stance. The Min Req is 7, not 8 for max damage. HP+30 is not the best pommel to put on.
Perfect Vampiric Axe haft and sword hilt are 3:1, not 5:1.
If you like, make a list of MAX damage items and upgrades, not perfect.
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I have a question, someone just used his whole vocab just to insult me for calling a 3:1 Hilt a perfect vampiric sword upgrade, claiming there IS such thing as 5:1 swords. Now, I asked around and alot of people say no, 3:1 is the max, and alot of people DO say 5:1 is the max. (something about checking out the priest of Balthazar or something? Rather odd.)
could someone clear this up please?
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Jul 30, 2005, 05:45 PM // 17:45
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#30
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Frost Gate Guardian
Join Date: Jun 2005
Location: USA, GA
Guild: Forgotten Legends
Profession: W/Mo
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Quote:
Originally Posted by Calnaion Blackhawk
can every please contribute and define 'perfect' as im annoyed by the amount of people putting 'perfect' weapons and they are not,
perfect sword - [15-22][Req8][+15% while health ABOVE 50%][HP +30]
Perfect Vampiric anything [ Health Degen 1, health Gained 5]
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a perfect req would be 7. don't believe me? pm with my ign Devts Waver and i'll show you mine. And yes, it's a max damage.
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Jul 30, 2005, 05:52 PM // 17:52
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#31
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Ascalonian Squire
Join Date: Jul 2005
Guild: Dragons Avatar
Profession: E/Mo
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I think the "perfect" term came from the days of Diablo2 where most of the armor sets have multiple stats combinations and the highest one could get is considered perfect but yet again i never know what i am talking about.. i am a bona fide n00b.
Whats up with this Go REDENGINE stuff..
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Jul 30, 2005, 05:55 PM // 17:55
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#32
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Forge Runner
Join Date: Apr 2005
Location: Land of the Z Chest \o/
Guild: [NOT]-Nomads of Turmoil.
Profession: W/
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if somone has a "perfect weapon" (and I mean Perfect in every stat from req. to all the bells and whistles), can they plz post it. it would be nice to look at. hehe.
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Jul 30, 2005, 06:07 PM // 18:07
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#33
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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I just realized today that I have what must be a perfect shield... 16 armor, +45 health in stance, -2 damage in stance, req: 7 tactics.
I mean, I knew it was gold, but it hadn't dawned on me it was maxed out until today.
Considering that it's a skull shield not an eternal shield, it's probably worth, oh, 1000 gold or some insane sum like that. Not that I'm going to sell it.
Darriths: see here: http://www.guildwarsguru.com/forum/s...ad.php?t=39387
Last edited by Numa Pompilius; Jul 30, 2005 at 06:09 PM // 18:09..
Reason: RED ENGINE GORED
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Jul 30, 2005, 07:07 PM // 19:07
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#34
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Academy Page
Join Date: Jun 2005
Profession: E/Mo
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Quote:
Originally Posted by shinrisen
I have a question, someone just used his whole vocab just to insult me for calling a 3:1 Hilt a perfect vampiric sword upgrade, claiming there IS such thing as 5:1 swords. Now, I asked around and alot of people say no, 3:1 is the max, and alot of people DO say 5:1 is the max. (something about checking out the priest of Balthazar or something? Rather odd.)
could someone clear this up please?
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Sword 3:1
Axe 3:1
Hammer 5:1
Bow 5:1
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Jul 30, 2005, 07:18 PM // 19:18
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#35
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Site Contributor
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I'm pretty sure "perfect" means the best it can be, as in 20% longer enchantments, +5 energy insightful, 5:1 vampiric hammer, etc.
Otherwise, it's impossible to tell who considers what to be the best mod, since different mods are useful for different builds. Wouldn't really make any sense now, would it?
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