Aug 09, 2005, 02:38 PM // 14:38
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#81
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Desert Nomad
Join Date: May 2005
Location: Grimsby, UK
Profession: R/
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I'm wondering what to use first in my first journey there. Warrior, ranger or monk...hmmm.
I wonder if the entrance will be that tunnel thingy with the statue inside that building. It's near dreadnoughts i believe.
Last edited by Tactical-Dillusions; Aug 09, 2005 at 02:57 PM // 14:57..
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Aug 09, 2005, 02:39 PM // 14:39
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#82
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There is no spoon.
Join Date: Jun 2005
Location: Netherlands
Profession: Mo/
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I hope they wont bring it out, or get that boss out. I mean, what does a robot have to do in Guild Wars? The rest looks fine though, I hope there are some new skills/items I like
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Aug 09, 2005, 02:56 PM // 14:56
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#83
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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Its not a robot! It could be a machine Golem, which it most likely is. Haven't you played Bulder's Gate 2 where you have to fight Machine Golems, they are badass.
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Aug 09, 2005, 03:20 PM // 15:20
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#84
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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I'll bet that somewhere inside that uber-golem are some dwarves driving away. It may be that you have to kill the drivers to kill the machine.
Of course, I'm guessing...
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Aug 09, 2005, 03:23 PM // 15:23
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#85
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Desert Nomad
Join Date: May 2005
Location: Awaiting GW2
Profession: W/
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If all they do for the new areas is throw stone summit in.... /shakefist
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Aug 09, 2005, 03:31 PM // 15:31
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#86
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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Quote:
Originally Posted by ManadartheHealer
If all they do for the new areas is throw stone summit in.... /shakefist
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Or worse... Devourers!!!!!
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Aug 09, 2005, 03:39 PM // 15:39
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#87
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Krytan Explorer
Join Date: Mar 2005
Location: Brighton, UK
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Quote:
Originally Posted by Myrkwid
But on another note: What happened to "Grenth's Footprint"?
Don't call me greedy, I'm just curious. I think since the news about the summer update on 16th May 2005 it hasn't been mentioned again.
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Grenth's Footprint is one of the two maps Gaile referred to. The other, of course, is Sorrow's Furnace. We've named the entire update "Sorrow's Furnace."
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Aug 09, 2005, 03:46 PM // 15:46
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#88
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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Hey Alex... how about a few hints about the new critters/items/etc? Might shine a little sunshine on the doom-and-gloomers here.
Also... care to share any winning contest names?
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Aug 09, 2005, 04:57 PM // 16:57
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#89
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: Woot Loops
Profession: E/N
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it still sounds like a whole bunch of talk for little to no walk
call me critical but i dont see anything really to look foward to that much
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Aug 09, 2005, 05:08 PM // 17:08
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#90
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Krytan Explorer
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Quote:
Originally Posted by RTSFirebat
Its not a robot! It could be a machine Golem, which it most likely is. Haven't you played Bulder's Gate 2 where you have to fight Machine Golems, they are badass.
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I have and you certainly look like you did not, there was no "machine golems", there were several types of golems as per 2nd ed AD&D rules.
Golems are magical constructs, you really sould check the origin of the golems.
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Aug 09, 2005, 05:26 PM // 17:26
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#91
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Academy Page
Join Date: May 2005
Location: Farnham, Quebec, Canada
Guild: The Phoenix Brotherhood [TPB]
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Quote:
Originally Posted by Drakron
Golems are magical constructs, you really sould check the origin of the golems.
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You really expect that thing in the video to work WITHOUT magic?
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Aug 09, 2005, 05:44 PM // 17:44
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#92
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Krytan Explorer
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Aug 09, 2005, 05:50 PM // 17:50
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#93
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Jungle Guide
Join Date: Mar 2005
Location: No Idea
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Yeah no offense, but it didn't show anything that was wow. The terrain and mapping I'll admit, can justify the whole summer, but imo, it was a waste of time. Sure, background looks awesome. But how many people care more about graphical arts then about interaction with the game? I rather have exploding bridges, cuttable or flamable trees, rocks that blow up, stuff like that in the old missions so that it makes it replayable. The giant robot in the end might be something new in GW, so I'll give credit to that, but pessemistically, the entire summer was spent on art and a robot from megaman.
I can definately say it's not going to attract alot of people who left playing the game. At most people will come back, play it, then leave. Your update doesn't add to the game as a whole, rather it's just extending the list of contents when your original list is not exactly great itself. Even Diablo 2 knows how to work their content, because they change alot of parts of the game though not all, but at least they still change/update some old parts of the game (uber diablo/baal/meph etc etc). They don't just abandon their old content like Anet does to Ascalon/Shiverpeaks/Kryta/Maguuma/CrystalDesert/Komolie.
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Aug 09, 2005, 06:01 PM // 18:01
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#94
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Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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I dunno Xellos, lava pouring on my head from above may be a neat new effect that opens the doors to a bunch of other effects.
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Aug 09, 2005, 06:19 PM // 18:19
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#95
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Krytan Explorer
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Unlike many others here, I forgot my crystal ball somewhere and can't really say "the update will be great" or "it will suck big time".
I enjoy the game even with its flaws, so I hope the new content will fix the current issues and add something new as well, in terms of explorable areas or new features/tweaks.
I couldn't care less if "some people left" and the update "won't make them get back". Since the guys who left were mostly from Alpha-Beta (which, translated, means that most of them were just full of crap and arrogance, with the exception of a small minority composed by people like Ensign and Sarus), it doesn't feel strange at all. There are dozens of stories of hardcore players that left the game they worshipped after the Beta just because the developers had to adapt it to the retail version, same old. Besides, I know at least 50-60 players who left WoW or FFXI to play Guild Wars, and the assumption that "the elite of PvP" can't be replaced is one of the dumbest statement I've ever heard. To put it frankly, the "pro" tag some people were so proud of is the farthest thing from the arrogance they showed in every occasion, in game or on forums.
In conclusion, I'm positive (though not "excited", not yet at least) about the update, and sure that it will be at least a decent work. It probably won't radically change the mediocre PvE side of the game, but then again, I'm not much into PvE, so...
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Aug 09, 2005, 06:22 PM // 18:22
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#96
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Frost Gate Guardian
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Quote:
Originally Posted by Xellos
Yeah no offense, but it didn't show anything that was wow.
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Everything I have seen of the update does look "wow". Guild Wars is so far ahead of any other fantasy-themed online game in the arts and graphics department, that it's really amazing.
And though I agree that gameplay is just as important as graphics, the achievements of Guild Wars in the gameplay area are too easily forgotten: Diablo, WoW, and basically all single and multi-player fantasy RPG's rely on a handful of skills and feats that are basically the same through their many "ranks". None offer the variety of the almost infinite number of skill combinations in Guild Wars.
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Aug 09, 2005, 07:20 PM // 19:20
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#97
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Jungle Guide
Join Date: Mar 2005
Location: No Idea
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Quote:
Originally Posted by BrokenSymmetry
Everything I have seen of the update does look "wow". Guild Wars is so far ahead of any other fantasy-themed online game in the arts and graphics department, that it's really amazing.
And though I agree that gameplay is just as important as graphics, the achievements of Guild Wars in the gameplay area are too easily forgotten: Diablo, WoW, and basically all single and multi-player fantasy RPG's rely on a handful of skills and feats that are basically the same through their many "ranks". None offer the variety of the almost infinite number of skill combinations in Guild Wars.
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http://www.gamespot.com/pc/rpg/guild...w_6101982.html
This is what Guild Wars had. It was so cool. Where did all these things go? Where was the promise? =( as far as I'm concerned, the Guild Wars that attracted me into buying the game isn't close to finished.
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Aug 09, 2005, 07:33 PM // 19:33
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#98
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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Ah, kids today are so spoiled that when presented with a technological marvel they gripe and moan without even a clue as to what to expect. How soon people forget the days of 8 and 16 bit computer games. C'mon folks, remember Pac-Man in all it's glory??? 2D block graphics at it's finest, cutting edge stuff! Missile command, Dig Dug, Centipede...
Now they gripe about the economy in a computer generated 3 dimensional world, with thousands of thousands of people interacting via a worldwide network of computers.
And Guild Wars is one of the best games currently out there doing this.
It would be nice if folks would stop attacking what they have and appreciate the fact that they even have it. It's absolutely freakin incredible stuff, and it's only going to get better.
I can't wait to play the games my kids will grow up playing.
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Aug 09, 2005, 07:36 PM // 19:36
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#99
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Jungle Guide
Join Date: Mar 2005
Location: No Idea
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Quote:
Originally Posted by MSecorsky
Ah, kids today are so spoiled that when presented with a technological marvel they gripe and moan without even a clue as to what to expect. How soon people forget the days of 8 and 16 bit computer games. C'mon folks, remember Pac-Man in all it's glory??? 2D block graphics at it's finest, cutting edge stuff! Missile command, Dig Dug, Centipede...
Now they gripe about the economy in a computer generated 3 dimensional world, with thousands of thousands of people interacting via a worldwide network of computers.
And Guild Wars is one of the best games currently out there doing this.
It would be nice if folks would stop attacking what they have and appreciate the fact that they even have it. It's absolutely freakin incredible stuff, and it's only going to get better.
I can't wait to play the games my kids will grow up playing.
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My link shows features that the old beta had that would definately add to the experience of Guild Wars, and in some ways makes it sound even better then the current Guild Wars. Sorry, but this is a classic case of SC vs Wc3. SC wins.
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Aug 09, 2005, 07:40 PM // 19:40
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#100
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: Woot Loops
Profession: E/N
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wow, xellos thank you, ive never seen taht
that guild wars looked way more fun than the guild wars i know about
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