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Old Jul 19, 2005, 04:06 AM // 04:06   #21
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My N/W eats warriors, rangers and eles for breakfast ;p Especially in the arena.

The only class I kinda fear are the mezes... but few of them are good. So, shurgs.
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Old Jul 19, 2005, 04:09 AM // 04:09   #22
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Quote:
Originally Posted by Algren Cole
the fact that anyone is turned off by any class is just ignorance. they've never played the character so they assume the character is useless. All of the character classes in Guild Wars are completely balanced. No one class is better than any other class.
I agree 100%
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Old Jul 19, 2005, 04:10 AM // 04:10   #23
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I have never had a nerco so i don't know to much. but from the ones i have played with. NERCOS ROCK!!! they r great for pve and pvp i dunno what they r talking about.
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Old Jul 19, 2005, 04:24 AM // 04:24   #24
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they are the ultimate caster support (bip, ritual, wop) and the best can openers (of all their direct damage spells all of 2 are affected by armour). They can hex it up as good as mesmers and disenchant better than most (rend enchantments ftw). what's not to like?
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Old Jul 19, 2005, 05:30 AM // 05:30   #25
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Part of the reason why necros are underestimated was some of the discussions before release where soul reaping would get knocked on. Furthermore, I'd have to say that necros are probably the hardest class to design an effective build for. Mesmers are hard too, but at least the have a more clearly defined role. This means that it is easier to design a bad necro build, yet its unusual to see a strong necro dominating a match like you can see other classes doing sometimes.

This causes some people to discredit the class entirely, but I think that it has some very unique mechanics that can't really be filled by any other class.
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Old Jul 19, 2005, 06:47 AM // 06:47   #26
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no Zrave necros are still pretty bad overall
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Old Jul 19, 2005, 06:53 AM // 06:53   #27
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Dunno what the hell whoever said Necro sucks in arenas is talking about. My necro rips people apart and is usually the last person standing.
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Old Jul 19, 2005, 06:58 AM // 06:58   #28
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Originally Posted by Lord Malikai
Dunno what the hell whoever said Necro sucks in arenas is talking about. My necro rips people apart and is usually the last person standing.
Gotta say I agree, my necro has been pretty damn resilient in PvP matches
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Old Jul 19, 2005, 07:00 AM // 07:00   #29
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1) Soul reaping to far too situational to be as useful as another more reliable primary attribute.
2) If you arent going to use soul reaping, there is absolutely no reason to run a necro primary.
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Old Jul 19, 2005, 09:36 AM // 09:36   #30
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Originally Posted by Red Locust
Once you get 2 or 3 kills, the battle is arguably over.
Maybe if rez skills did not exist.

It is possible to reap from 8-10 deaths in a single 4v4 fight.
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Old Jul 19, 2005, 09:40 AM // 09:40   #31
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Originally Posted by sino-soviet
2) If you arent going to use soul reaping, there is absolutely no reason to run a necro primary.
There is. Blood and curses at the very least.
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Old Jul 19, 2005, 10:10 AM // 10:10   #32
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necro's are jerks, i hate fighting against them because the "right" necro will always refuse to die and take 3 people with him when it is 4 vs 2.......coincedentally they are also the necro's i like on my side.....
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Old Jul 19, 2005, 10:34 AM // 10:34   #33
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necros are great support characters for casters
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Old Jul 19, 2005, 10:48 AM // 10:48   #34
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I'd say necro/mesmer are the better anticasters. Mesmers are great in that anticaster job but they are top priority target aside from monks and thus -> dead real soon.
Necros are allways like the last target as everyone thinks them weak... by then i've caused hell of a havoc by interrupting and eating up enchantments. Why should i go fastcast when interrupts have no cast time anyway?
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Old Jul 19, 2005, 12:13 PM // 12:13   #35
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Whoever said necros were useless in arena has obviously never had a N/W whack them to death with a big hammer at close range. Well, okay, that never happens, but nonetheless.
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Old Jul 19, 2005, 03:23 PM // 15:23   #36
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There is a huge difference between N/X and X/N ... and the only good reason so far to go N/X is to be considered weak and useless, and therefor not be a priority target...

When people say that necros are worthless, they mean that PRIMARY necros are worthless... E/N > N/X in most cases that dont involve special builds... there are few uses for necro runes, and soul reaping is much worse then energy storage in pvp usually... dont mention powerfull necro skills and claim that necros rock... sure X/N rock, but people are talking about N/X, so give reasons why you need THEM...
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Old Jul 19, 2005, 03:29 PM // 15:29   #37
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Quote:
Originally Posted by Saerden
There is a huge difference between N/X and X/N ... and the only good reason so far to go N/X is to be considered weak and useless, and therefor not be a priority target...

When people say that necros are worthless, they mean that PRIMARY necros are worthless... E/N > N/X in most cases that dont involve special builds... there are few uses for necro runes, and soul reaping is much worse then energy storage in pvp usually... dont mention powerfull necro skills and claim that necros rock... sure X/N rock, but people are talking about N/X, so give reasons why you need THEM...

why do you need a monk? I can keep myself healed perfectly fine without the need of a monk....why do you need a warrior...I can tank perfectly fine without the need of a warrior...etc etc etc....stop outwardly displaying your ignorance.
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Old Jul 19, 2005, 03:30 PM // 15:30   #38
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Personally i'd only accept a necromancer in the group if they had "Well of power", that skill really shines, the energy gain really helps any magic user. I'd accept a nuker over a necro for that skill.

Other than that, if they don't have that skill, then for the healing i'd either get lina or alesia.
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Old Jul 19, 2005, 03:30 PM // 15:30   #39
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Quote:
Originally Posted by Feli
Why should i go fastcast when interrupts have no cast time anyway?
Because Fast Casting affects recharge time.

Necro primaries are more or less useful depending on your secondary class. If you're an N/R or N/W, you might want the extra energy and regen. If you're an N/E, N/Me, or N/Mo then you probably are going down the wrong route though.

The biggest argument the "necro primaries suck" guys are making is that an Ele/N is more powerful than an N/Ele, because of energy storage vs. Soul Reaping.
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Old Jul 19, 2005, 03:37 PM // 15:37   #40
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Quote:
Originally Posted by ComMan
Because Fast Casting affects recharge time.
So wrong it's funny. Please don't misinform; fast casting does NOT affect recharge time, UNLESS you use a particular skill to do so (Mantra of Recovery). It is not a very useful skill to my knowledge, I have yet to hear of a good build using it.

Fast Casting only affects the time to cast a spell. This can help with all those 2 second and 3 second hexes out there, but if you are going Necro primary in PvP it is either for a specialised build that actually needs Soul Reaping or for the ability to use necro runes to boost your attributes.

Quote:
Originally Posted by Darksci
Personally i'd only accept a necromancer in the group if they had "Well of power", that skill really shines, the energy gain really helps any magic user. I'd accept a nuker over a necro for that skill.

Other than that, if they don't have that skill, then for the healing i'd either get lina or alesia.
Then you haven't played with enough necros. I'm assuming that you mean in PvE, as nobody in their right mind will bring the henchies into PvP. And my blood curses necro does so much for a party it isn't funny, without needing Well of Power. You should see what a level 17 Mark of Pain does when you have a tank that can cluster enemies and some good rapidfire physical attackers.

Last edited by Epinephrine; Jul 19, 2005 at 03:41 PM // 15:41..
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