Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Closed Thread
 
Thread Tools Display Modes
Old Aug 12, 2005, 05:44 PM // 17:44   #241
Frost Gate Guardian
 
Join Date: Jul 2005
Profession: R/E
Advertisement

Disable Ads
Default

The answer to eliminating inflation and stabilizing the economy is an obvious one. If Anet would set the traders to sell commodities at fixed prices(regardless of what those are) and also provided them unlimited inventory, gold would be steadily drained from the economy while commodity hoarders would reap no benefit. If only such a solution could be implemented in the real world...

Why won't you make the simple, clever changes that would make this game so much more fun Anet?
LockerLoad is offline  
Old Aug 12, 2005, 05:46 PM // 17:46   #242
Furnace Stoker
 
MSecorsky's Avatar
 
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
Default

Quote:
Originally Posted by Algren Cole
and what is regular Joe supposed to do for food when you buy every cheeseburger available leaving the Supermarket our of stock?


he's gonna pay 10 bucks for the same cheeseburger you bougth for 5 bucks...cuz the man's gotta eat.
Or he can wait a few minutes for the cheeseburger resupply caravan to show up. Hey, there it is!

Now, his cheeseburger is fresher too.

The biggest thing is for ANet to keep the resupply lines for the merchants active. I can only buy so many cheeseburgers before I runout of room for cheeseburgers. If there are more cheeseburgers than I can by, Joe will still get his fill of what he wants.
MSecorsky is offline  
Old Aug 12, 2005, 05:52 PM // 17:52   #243
Krytan Explorer
 
Kurow's Avatar
 
Join Date: Jun 2005
Location: Seattle
Guild: Faces of Death [Tye]
Profession: R/W
Default

man wtf, all the things are pretty much back to their normal prices. >: (
Kurow is offline  
Old Aug 12, 2005, 05:59 PM // 17:59   #244
Banned
 
Algren Cole's Avatar
 
Join Date: Jun 2005
Default

Quote:
Originally Posted by MSecorsky
Or he can wait a few minutes for the cheeseburger resupply caravan to show up. Hey, there it is!

Now, his cheeseburger is fresher too.

The biggest thing is for ANet to keep the resupply lines for the merchants active. I can only buy so many cheeseburgers before I runout of room for cheeseburgers. If there are more cheeseburgers than I can by, Joe will still get his fill of what he wants.

and what happens when that truck comes in for resupply and Joe is out nursing a stomach ache and John Millionaire comes and buys the entire stock.....joe goes hungry again.

The economy is never going to stabilize at this rate. if ferarris were 200 bucks you'd still never get one because some millionaire would be out buying the entire lot before you got a chance to. That's what happens when items of seemingly high value drop drastically in price. They are ALWAYS expected to go back up....and there will ALWAYS be someone there to buy it before you get a chance to.
Algren Cole is offline  
Old Aug 12, 2005, 06:06 PM // 18:06   #245
Ascalonian Squire
 
Join Date: May 2005
Guild: Tangun Fury
Default

Quote:
No, the point of Runes was to give you a boost in one stat at a health deficit.

Guild Wars has always been about give/take. Nothing in the game gives a sizeable reward without a drawback usually.
Yes, but you combine a superior rune of _______ with a superior vigor rune and you haven't really lost anything. But really, that's besides the point.


Yes, GW is about give and take. They GIVE people the great farming spots, the great drops, and recently the cheap, but great commodities, and now, (directly or indirectly), they TAKE it away.

GW = Give-and-take Wars

that was another rant...oops! I may be on a roll
Ashraven is offline  
Old Aug 12, 2005, 06:07 PM // 18:07   #246
Furnace Stoker
 
MSecorsky's Avatar
 
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
Default

Quote:
Originally Posted by Algren Cole
and what happens when that truck comes in for resupply and Joe is out nursing a stomach ache and John Millionaire comes and buys the entire stock.....joe goes hungry again.

The economy is never going to stabilize at this rate. if ferarris were 200 bucks you'd still never get one because some millionaire would be out buying the entire lot before you got a chance to. That's what happens when items of seemingly high value drop drastically in price. They are ALWAYS expected to go back up....and there will ALWAYS be someone there to buy it before you get a chance to.
So now John Millionaire has all the cheeseburgers he can store. Hooray for John, here comes the next supply truck, Joe's in line now and John has made nothing in way of a profit. You can out-supply the hoarders easy enough. Besides, it doesn't work that way in the real world. J. Millionaire already knows it's rediculous to hoard something with a continual resupply. People only will hoard things that remain extremely hard to get or are no longer being produced.

No one bothers trying to hoard cheeseburgers.
MSecorsky is offline  
Old Aug 12, 2005, 06:24 PM // 18:24   #247
Frost Gate Guardian
 
octaviancmb's Avatar
 
Join Date: May 2005
Profession: Me/
Default

As far as I'm aware, ANET doesn't ever restock anything at their NPC merchants. Merchant stock is totally driven by player supply/demand. Once those who bought all the stock from the merchants start reselling their goods at a profit, the prices will go down and things will become available again.

The most amount of money anyone can have is 1,400 plat per account. Once you reach that, you actually have to start giving money away...

This is a good fix. Just give it time to work. The most important change is that *now* you can actually sell a product to a merchant and expect something reasonable. (As just one example, before the fix, steel was selling for 12plat/10 from the merchant but you could only *get* 180 gold for 10 from the merchant. Things were really that idiotic.)

Thanks ANET!
CMB
octaviancmb is offline  
Old Aug 12, 2005, 06:31 PM // 18:31   #248
Ascalonian Squire
 
FrauValis's Avatar
 
Join Date: May 2005
Profession: N/Me
Thumbs up

Quote:
Originally Posted by octaviancmb
This is a good fix. Just give it time to work. The most important change is that *now* you can actually sell a product to a merchant and expect something reasonable. (As just one example, before the fix, steel was selling for 12plat/10 from the merchant but you could only *get* 180 gold for 10 from the merchant. Things were really that idiotic.)

Thanks ANET!
CMB
I agree with you. I think that this was a good change.

Thak you AreaNet!
FrauValis is offline  
Old Aug 12, 2005, 06:31 PM // 18:31   #249
Academy Page
 
Pyxis's Avatar
 
Join Date: Feb 2005
Guild: Heroes Etc...
Profession: Mo/W
Default

Quote:
Originally Posted by MSecorsky
No one bothers trying to hoard cheeseburgers.
I will gladly pay you Tuesday for a Merchant reset today.
Pyxis is offline  
Old Aug 12, 2005, 06:37 PM // 18:37   #250
Ascalonian Squire
 
Join Date: Jul 2005
Guild: [NEPA]
Profession: W/Mo
Default

Quote:
Originally Posted by Pyxis
I will gladly pay you Tuesday for a Merchant reset today.

Og! Og! Og! I yams what I yams.
Bizarro_Jesus is offline  
Old Aug 12, 2005, 06:48 PM // 18:48   #251
Ascalonian Squire
 
Join Date: Jun 2005
Guild: [UNA] (United Nerd Army)
Default

All this thread has succeeded in doing is making me hungry :/

I want a cheeseburger
kareel is offline  
Old Aug 12, 2005, 07:04 PM // 19:04   #252
Banned
 
Algren Cole's Avatar
 
Join Date: Jun 2005
Default

Quote:
Originally Posted by octaviancmb
As far as I'm aware, ANET doesn't ever restock anything at their NPC merchants. Merchant stock is totally driven by player supply/demand. Once those who bought all the stock from the merchants start reselling their goods at a profit, the prices will go down and things will become available again.

The most amount of money anyone can have is 1,400 plat per account. Once you reach that, you actually have to start giving money away...

This is a good fix. Just give it time to work. The most important change is that *now* you can actually sell a product to a merchant and expect something reasonable. (As just one example, before the fix, steel was selling for 12plat/10 from the merchant but you could only *get* 180 gold for 10 from the merchant. Things were really that idiotic.)



CMB
you should try purchasing your rare materials from the rare material trader...you woulda saved yourself about 8 plat for every 10 steel..
Thanks ANET!
Algren Cole is offline  
Old Aug 12, 2005, 07:47 PM // 19:47   #253
Lion's Arch Merchant
 
Join Date: Jul 2005
Guild: Guitarring Adventurers Society
Profession: R/N
Default

WTS MAX DMG GOLD Double Cheeseburger (req. 8 Hunger), Relish+15%, mustard +21. GODLY!!!
trelloskilos is offline  
Old Aug 12, 2005, 07:52 PM // 19:52   #254
SOT
Banned
 
SOT's Avatar
 
Join Date: May 2005
Location: East Texas
Default

Quote:
Originally Posted by noblepaladin
How does not saving gold have anything to do with this? The complaint is that they were not online at the right time to buy the stuff. Some people are walking around showing the trade screen with all slots full of 250 ecto... Everybody is saving gold but stuff keeps getting more and more inflated.
Think about it. Take 5 minutes. No, take 10. If you (not saying you, just saying) saved your gold before the economy supposedly "raped itself", then none of this would apply to you at all, as in my case.

Instead, all the "leet" badass obsessed people who simply MUST have the 900 million plat armor go around acquiring that, and the sword that is 9 feet long, all in some mad dash to impress....anyone whow ill be impressed.

Then, when they see something they honestly NEED, or WANT, tough shit. Farming has become too tedious for them to repeat, so they complain about nerfs not yielding enough returns, or the merchants are on crack and not buying their mats for decent prices. All of it comes back to the idiot who HAD 450 plat but spent it on "American's Pixel Idol".

Therefore, the whining is beneath me.
SOT is offline  
Old Aug 12, 2005, 09:20 PM // 21:20   #255
Academy Page
 
Join Date: May 2005
Guild: 아리랑
Default

I consider this as much of an exploit as the one at Augury Rock... BAN ALL THE ACCOUNTS THAT BOUGHT STUFF FOR CHEAP! <-- Only reasonable thing to do.

Oh... And what the hell is going on with rune traders? Is ANet putting pseudo-runes on them to give some set prices. I see them up all the time but no matter which superior I try to buy, they ran out of stock. Aside from Sup Vigor and Absorption. If that's what's going on I hope ANet gets raped with a rake... And I'm not talking about the nice end... I'm talking business end.

Last edited by pintpointfive; Aug 12, 2005 at 09:22 PM // 21:22..
pintpointfive is offline  
Old Aug 12, 2005, 09:20 PM // 21:20   #256
Frost Gate Guardian
 
Join Date: Jun 2005
Default

Most of you don't understand that the problem isn't the new economy prices, which are good, but that EVERYTHING went up for 100 gold each (ectos, shards, runes... evertthing) for a couple of minutes. Immagine a player who bought 2k ectos for ultracheap prices (200 gold each, even less). They just turn the merchant out of stock. You want ectos ? Thoses players will sell you, 10k each.

Profit : 9,5k / Ecto
Time spended : 10 minutes to buy 2k ectos

I don't understand how can you thinking that "normal".
Angelina is offline  
Old Aug 12, 2005, 09:23 PM // 21:23   #257
Desert Nomad
 
Phades's Avatar
 
Join Date: Jun 2005
Default

Quote:
Originally Posted by pintpointfive
I consider this as much of an exploit as the one at Augury Rock... BAN ALL THE ACCOUNTS THAT BOUGHT STUFF FOR CHEAP! <-- Only reasonable thing to do.
You know, that almost makes logical sense. The point of contention would be, if they are actually exploiting and to what end. Because if it could be tracked to online sales, then banned in kind due to EULA violation (which would be clever) then it could happen from either side of the coin.
Phades is offline  
Old Aug 12, 2005, 11:41 PM // 23:41   #258
Lion's Arch Merchant
 
 
Join Date: Jul 2005
Location: France (Paris)
Guild: BUG
Profession: Mo/W
Default

the question is "was it a bug or not ?"
did Anet do this on purpose or not ?

IIRC when you see a bug and do not tell Anet but take advantage of it, it is an exploit
Mugon M. Musashi is offline  
Old Aug 12, 2005, 11:47 PM // 23:47   #259
Wilds Pathfinder
 
TGgold's Avatar
 
Join Date: Jul 2005
Guild: Flying Gophers
Profession: Rt/P
Default

I would assume that the people are purposefully exploiting the market for their own gain. Once again, ANET has made the rich richer and the poor poorer. Oh, how I love the economy.
TGgold is offline  
Old Aug 12, 2005, 11:58 PM // 23:58   #260
Krytan Explorer
 
Autumn_Leaf's Avatar
 
Join Date: Jul 2005
Location: Taunton, Mass.
Default a way to solve the economy

going right into it

1. set a sale price for all items(materials).

2. in most one player game a player resells an items for half the but amount. since half seems to little make it 75%.

3. with the economy reset. i thought it was great. yay fair prices. then they were all sold out because of hoarders. solution:infinite trader stock.

this to me was an easy way to solve everything. it seems to me that anet wanted to simulate a real-life market with all the problems. hmmm. this is a game to be enjoyed i don't want real-life problems.

it may have its flaw, but i believe it will make the gaming experience better.
agree or disagree, responses are invited.
Autumn_Leaf is offline  
Closed Thread

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
How we can fix the prices... theVariable The Riverside Inn 29 Aug 12, 2005 11:21 PM // 23:21
Dye Prices Dest1ny Questions & Answers 5 Jul 31, 2005 04:12 PM // 16:12
I need help with Prices. Lord Aegis Questions & Answers 3 May 19, 2005 09:19 AM // 09:19


All times are GMT. The time now is 05:01 AM // 05:01.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("