Aug 16, 2005, 04:43 AM // 04:43
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#1
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Jungle Guide
Join Date: Jul 2005
Location: Chicago IL
Guild: Dark Phoenix Risin [DPR]
Profession: W/P
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Petition to remove Demitros the Enduring from Thunderhead Keep
I deleted this post. It should never have existed. You can stop the flames anytime now.
Last edited by Doomlord_Slayermann; Aug 17, 2005 at 05:20 PM // 17:20..
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Aug 16, 2005, 04:46 AM // 04:46
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#2
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Lion's Arch Merchant
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I'm assuming you also had two monks with you? Take out some of those four warriors for classes with armor ignoring damage. Maybe you could *gasp* take a mesmer?
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Aug 16, 2005, 04:48 AM // 04:48
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#3
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Jungle Guide
Join Date: Jul 2005
Location: Chicago IL
Guild: Dark Phoenix Risin [DPR]
Profession: W/P
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We did have a mesmer. Demitrios doesn't enchant himself, he heals himself repeatedly (and he has probably about 20 healing prayers).
His armor is fairly weak anyway. He's a monk, after all...
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Aug 16, 2005, 04:49 AM // 04:49
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#4
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Jungle Guide
Join Date: May 2005
Location: NC
Guild: DKL
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Was just going to say... we got through easy with just Mesmer secondaries. And to not waste the following on a seperate thread... When fighting the Unworthy folks to gain access to PvP, if you take a mesmer, when everyone attacks one monk, have him shut down the other one. I know folks are supposed to figure this stuff out on their own, but as I run there with mostly PUGs, it gets annoying losing to glorified henchmen.
EDIT: And he doesn't have to enchant himself. Echo a Backfire, drop it on him, steal one of his skills with Thievery, black him out, then Backfire him again. You can shackle him too if he's attacking.
Last edited by Edge Martinez; Aug 16, 2005 at 04:52 AM // 04:52..
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Aug 16, 2005, 04:51 AM // 04:51
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#5
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Desert Nomad
Join Date: Jun 2005
Guild: The Amazon Basin [AB]
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Malaise ftw
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Aug 16, 2005, 04:52 AM // 04:52
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#6
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Jungle Guide
Join Date: Jul 2005
Location: Chicago IL
Guild: Dark Phoenix Risin [DPR]
Profession: W/P
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This is a petition about Thunderhead Keep, and a very annoying balance issue. I'm also sure that there are about five million posts about the Unworthy thing.
Malaise cannot begin to drain his massive energy reserves. We tried the energy drain thing too.
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Aug 16, 2005, 04:56 AM // 04:56
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#7
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Lion's Arch Merchant
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Quote:
Originally Posted by Doomlord_Slayermann
We did have a mesmer. Demitrios doesn't enchant himself, he heals himself repeatedly (and he has probably about 20 healing prayers).
His armor is fairly weak anyway. He's a monk, after all...
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He does enchant himself (Aura of faith), and as you said, he does heal himself repeatedly, which is a perfect chance for backfire. Some other solutions would be: arcane conundrum + maelstorm, Dazed, necro skills that reduce healings effectiveness.
And for the unworthy thing... all I can say if people are complaining that they are impossible is wow.
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Aug 16, 2005, 05:04 AM // 05:04
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#8
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Jungle Guide
Join Date: Jul 2005
Location: Chicago IL
Guild: Dark Phoenix Risin [DPR]
Profession: W/P
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Quote:
Originally Posted by wolfy3455
He does enchant himself (Aura of faith), and as you said, he does heal himself repeatedly, which is a perfect chance for backfire. Some other solutions would be: arcane conundrum + maelstorm, Dazed, necro skills that reduce healings effectiveness.
And for the unworthy thing... all I can say if people are complaining that they are impossible is wow.
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It's still a massive balance issue. We couldn't kill him even with a Mesmer (and who knows, maybe the Mesmer was a n00b). It's not that he can't be killed, just that he's extrordinarily cheap.
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Aug 16, 2005, 05:05 AM // 05:05
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#9
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Wilds Pathfinder
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Pve bosses have absurd amounts of energy. Not sure why.
Mursaat monk bosses are there to test if you have some indirect form of offense. I like them; people who shun mesmers and rangers get screwed and will hopefully learn that warrior+elementalist+monk is not the crux of pve. 1-2 Diversions will make them a joke. Distracting shots, arcane connundrum, backfire etc. Many options. Pve is too easy as it is. No point in making it easier.
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Aug 16, 2005, 05:06 AM // 05:06
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#10
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Avatar of Gwen
Join Date: Apr 2005
Location: Wandering my own road.
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Distracting Shot, Diversion, Power Block {E}, Blackout, Choking Gas/Incendiary Arrows {E}+Tiger's Fury, Disrupting Chop, Dwarven Battle Stance {E}, Backbreaker {E}, Gale, tons of other disruption skills
Chained knockdowns prevent healing, or much of anything. Distracting Shot, Diversion, Power Block, Blackout, and Disrupting Blow lock out skills for an amount of time. Choking Gas/Incendiary Arrows/Dwarven Battle Stance interrupt skills every time you hit with your attacks for a limited duration.
I still can't believe they nerfed the boss in the Stone Summit Beastmaster quest. (And not like people complain about jade scarabs and griffons. They actually made him weaker.)
Edit- Stupid drowsy typos.
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Aug 16, 2005, 05:08 AM // 05:08
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#11
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Jungle Guide
Join Date: Jun 2005
Location: Topeka, Kansas
Guild: Tyrian Fo Lyfe [word]
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Nature's Renewal FTW!
Also, Quickening Zephyr + Energy Drain, Scourge Healing, backfire, Diversion, Debilitating shot, etc etc etc. just because you can't beat a good monk does NOT mean that it needs to be removed from the game. perhaps throw in a good KD warrior. it honestly can't be that hard. backfire and scourge healing would go a LONG way.
Last edited by wheel; Aug 16, 2005 at 05:12 AM // 05:12..
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Aug 16, 2005, 05:15 AM // 05:15
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#12
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Desert Nomad
Join Date: May 2005
Location: Belgium
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get a ranger with concussion shot if he's able to get a interupt with that the monk boss gets dazed wich means he takes twice as long to cast and is interrupted by normal attacks :@
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Aug 16, 2005, 05:19 AM // 05:19
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#13
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Frost Gate Guardian
Join Date: Apr 2005
Guild: Wrath of Nature [Fury]
Profession: Me/Mo
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My denial/damage Mesmer had no problems with him. The team focused fire together with my shutdown attempts and that bag of bones dropped in seconds.
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Aug 16, 2005, 05:19 AM // 05:19
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#14
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Frost Gate Guardian
Join Date: Jun 2005
Guild: Band Geeks
Profession: W/Mo
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IDK...I've never noticed him before. One of my teammates said that he'd drop malestorm on it and we'd be fine. IDK, just slaughtered him without noticing everytime...may have been the catapults too. But my team always did say that it was a difficult boss.
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Aug 16, 2005, 05:29 AM // 05:29
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#15
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Krytan Explorer
Join Date: May 2005
Guild: Victory on Demand [VoD]
Profession: Me/Mo
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1. love thy mesmer
2. who is this guy? this quest is easy.
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Aug 16, 2005, 05:31 AM // 05:31
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#16
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Wilds Pathfinder
Join Date: Apr 2005
Location: Israel before, CA now.
Profession: R/Me
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I think its humorous how people complain that their warrior/monk/ele team actually *gasp* failed at one point! A mesmer using backfire or maelstrom from an ele should bring down ANY boss.
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Aug 16, 2005, 05:41 AM // 05:41
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#17
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Academy Page
Join Date: Jul 2005
Guild: Blades of Redemption
Profession: Mo/E
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Odd...my party never had a problem with this guy. And we didn't have any mesmers or rangers, either. Just some wars, some eles, me (a healer), and a necro blood healer. Ah well.
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Aug 16, 2005, 06:30 AM // 06:30
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#18
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Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Never had a problem with him, Perfected Armor on the other hand...
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Aug 16, 2005, 06:36 AM // 06:36
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#19
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Lion's Arch Merchant
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There's a mursaat boss?
*jaw drops*
Never noticed him. I just remember Dagnar and the Confessor.
My group had 2 rangers, 1 warrior, 1 necro, 2 healers, 1 nuker and 1 mesmer last time I beat it.
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Aug 16, 2005, 06:55 AM // 06:55
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#20
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Forge Runner
Join Date: May 2005
Location: The Infinite Representation Of Pie And Its Many Brilliances
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He was the very boss I fought when I beat the mission, our team was one N/Me (me), one Mo/E, and the rest were henchies. It took us about 10 minutes to kill him. Monk bosses are pretty damn tough to beat. The Mo/E with me brought meteor shower and other such spells, I continued to do health degen, a few interrupts, whatever I could and uh...we just wittled him down until he died.
Also it's the last mission on the southern shiverpeaks, it SHOULD be hard by all means, I wish there were more tough bosses like that.
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