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Old Nov 21, 2005, 06:54 PM // 18:54   #1
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Angry Is teamwork really a thing of the past?

Why is it every time I partner up with some yutz, no one wants to listen to my advice. I've played with random people on several occassions and most of them seem content to hack & slash over careful planning. When I play with people like Eternal Tempest, we spend about 2-5 min planning what type of skills and henchmen we may need for an area. Besides Eternal Tempest, are there any other players out there that believe in skill balancing and preperation?
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Old Nov 21, 2005, 07:00 PM // 19:00   #2
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its like a disease in GW. take this for example.

getting a group for infusion run together. i was using a necro fiend master. we had one ranger so i told him to bring favorable winds. about 15 minutes later we have the group together and everything preped. i asked is everyone rdy? just about to hit the button with the ranger dropped. i msged him why did he drop we are leaving now. he said "you are a noob." "you want me to bring favorable winds but we only have 1 ranger and you just wasted 15 minutes of my life."

now i only play when henches and guildies. since i wouldn't want to waste 15 minutes of someone's life planning.
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Old Nov 21, 2005, 07:00 PM // 19:00   #3
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Um... to be honest, I wouldn't know. Teamwork was out the window for the majority of people when the game first went live. Then I got bored for a couple months. Came back 2 months ago. Joined a PUG. First one told me to get out coz I wasn't doing only the bonus (uh... hello? I was party leader, advertising for MISSION and you tell me to get out of my own group... yeah) so now I won't PUG. I'm sure there are plenty of random people out there who aren't yutz'.

I for one however, am sticking to guildies, boyfriend and other people online that I knew before GW. I mainly play with the other online friends; we do a lot of skill prep and even choose our chars based on what someone else in the group is doing.
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Old Nov 21, 2005, 07:01 PM // 19:01   #4
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simple answer = yes
scary answer = yes

go figure.......
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Old Nov 21, 2005, 07:03 PM // 19:03   #5
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Majority of PvE is so easy that you don't need teamwork, so once you encounter parts where some cooperation is actually needed, lots of people fail to do so. Miserably. THK is prime example. It's extremely easy with henchmen, yet you will lose again and again with real people.
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Old Nov 21, 2005, 07:46 PM // 19:46   #6
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Sigh... the story of my online gaming.

Oh well, I generally use henchies b/c they care about more than just themselves. It's kinda sad that AI seems to be smarter than other players. It's funny, but even I understand that you need your meat sheild, healer, and some other combination of status infecting as well as status enhancing players. (or you can have a nuker and a ranger... depending on the situation)

Either way, it is my opinion that only a noob would fail to plan.
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Old Nov 21, 2005, 07:48 PM // 19:48   #7
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Quote:
Originally Posted by twicky_kid
its like a disease in GW. take this for example.

getting a group for infusion run together. i was using a necro fiend master. we had one ranger so i told him to bring favorable winds. about 15 minutes later we have the group together and everything preped. i asked is everyone rdy? just about to hit the button with the ranger dropped. i msged him why did he drop we are leaving now. he said "you are a noob." "you want me to bring favorable winds but we only have 1 ranger and you just wasted 15 minutes of my life."

now i only play when henches and guildies. since i wouldn't want to waste 15 minutes of someone's life planning.
Just out of curiousity why would you tell a ranger to bring FW on an infusion run? Only to drop the spirit and run out of its range? If it got used at all, seems like you guys would be to busy running.
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Old Nov 21, 2005, 07:51 PM // 19:51   #8
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If you have to strat for PvE than you're doing something wrong. PvE is very easy.
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Old Nov 21, 2005, 07:58 PM // 19:58   #9
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Quote:
Originally Posted by c h a v e z
If you have to strat for PvE than you're doing something wrong. PvE is very easy.
NOt entirely. There are parts in PvE where you need strat. Not only is it difficult when you're at lower levels, but you should also use Strat b'c every time a player dies, they get a negative against them.

With Henchies, PvE is much easier (in most cases). Some henchies just don't work with N (i'm finding)
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Old Nov 21, 2005, 07:59 PM // 19:59   #10
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Quote:
Originally Posted by Shadowspawn X
Just out of curiousity why would you tell a ranger to bring FW on an infusion run? Only to drop the spirit and run out of its range? If it got used at all, seems like you guys would be to busy running.
just because he said run didnt mean he ment to "run" to the location. I say hey lets get a Uw or a FoW run together. means were goign there and gonan go through it, not necessarily run through it.

and for a fiend master, favorable is godlike as they are technically rangers.
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Old Nov 21, 2005, 08:03 PM // 20:03   #11
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Quote:
Originally Posted by xenoranger
NOt entirely. There are parts in PvE where you need strat. Not only is it difficult when you're at lower levels, but you should also use Strat b'c every time a player dies, they get a negative against them.

With Henchies, PvE is much easier (in most cases). Some henchies just don't work with N (i'm finding)
Its called death penalty and no, you dont need to strat for pve if you know how to play guild wars. Before the faction update when I would grind UW for skill points I would wait till America has the favor, get 7 other people who dont think pets are good, and play underworld. Its not that hard.

Last edited by c h a v e z; Nov 21, 2005 at 08:08 PM // 20:08..
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Old Nov 21, 2005, 08:07 PM // 20:07   #12
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Quote:
Originally Posted by Shadowspawn X
Just out of curiousity why would you tell a ranger to bring FW on an infusion run? Only to drop the spirit and run out of its range? If it got used at all, seems like you guys would be to busy running.
if your talking about that... does FW even effect fiends? the description says "arrows" move faster... blah... blah...

nvm though... the ranger was even more stupid, there is no reason to even mention it.

but i did...
oops
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Old Nov 21, 2005, 08:09 PM // 20:09   #13
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Quote:
Originally Posted by c h a v e z
If you have to strat for PvE than you're doing something wrong. PvE is very easy.
Some parts may be easy, but after acension you need some strategy, even with experienced players. If you dont take the time and say who your attacking or make some sort of plan, you'll die. And Death penalty in a group should not occur often, Personally i think your a fool but when you beat FoW doing solo, give me a call, ill say sorry.
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Old Nov 21, 2005, 08:11 PM // 20:11   #14
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Quote:
Originally Posted by Crazyvietguy
Some parts may be easy, but after acension you need some strategy, even with experienced players. If you dont take the time and say who your attacking or make some sort of plan, you'll die. And Death penalty in a group should not occur often, Personally i think your a fool but when you beat FoW doing solo, give me a call, ill say sorry.
Making a solo farmer does not make you good at guild wars. But when I lose to pve, ill give you a call. If you want a challenge try pvp'ing against good teams.

EDIT - and no, winning tombs does not qualify as beating good teams. GvG please.

EDIT - Sure the first time you play end game pve you may have to think a little but after that it should be very easy, simply because pve does not change, its the same thing every time.

Last edited by c h a v e z; Nov 21, 2005 at 08:17 PM // 20:17..
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Old Nov 21, 2005, 08:21 PM // 20:21   #15
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Quote:
Originally Posted by Shadowspawn X
Just out of curiousity why would you tell a ranger to bring FW on an infusion run? Only to drop the spirit and run out of its range? If it got used at all, seems like you guys would be to busy running.
we also did mission. infusion run is only half of the mission.
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Old Nov 21, 2005, 08:21 PM // 20:21   #16
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in pve, i hate dealing with random pugs...*gags*. my monk is stuck in thunderhead to this day simply because no one listens, and runs off to attack everything. i cant heal you when you are all running around like chickens with their heads cut off...sheesh. i think im pretty much going to have to wait for my small guild to get large enough so i dont have to deal with random people ever again...
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Old Nov 21, 2005, 08:22 PM // 20:22   #17
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LOL, well I agree with your solo farming statement. Sorry my guild doesnt participate in GvG, we do more tombs/HoH. Ive beaten the game twice, and yes it does not change but it does change, unless you play the same type of character in PvE all the time..?
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Old Nov 21, 2005, 08:23 PM // 20:23   #18
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Unless we do something, this will continue, then there will be a vicious cycle of hate-hate relationships..and the Guild Wars I once loved will disappear, forever. =/

answer = true
scary answer = True

Go figure, is right, Mistress =/

--The Shim
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Old Nov 21, 2005, 08:26 PM // 20:26   #19
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Quote:
Originally Posted by Crazyvietguy
LOL, well I agree with your solo farming statement. Sorry my guild doesnt participate in GvG, we do more tombs/HoH. Ive beaten the game twice, and yes it does not change but it does change, unless you play the same type of character in PvE all the time..?
I only GvG.

I stopped pve'ing after the faction update (I had one warrior and deleted him a few weeks ago =[ ), and I rarely tomb. When I pug Ill get some friends together, someone will use a sigil and make a smurf guild.

EDIT - Ian Boyd FTW
http://www.guild-hall.net/forum/showthread.php?t=32128

Last edited by c h a v e z; Nov 21, 2005 at 08:33 PM // 20:33..
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Old Nov 21, 2005, 08:30 PM // 20:30   #20
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Speaking of PvE...

PUGs very rarely are teamwork oriented. I gave up on PUGs. I play with my guildies & friends. If they aren't on I either grab hench or dont play. It's true that there are good PUGs but generally it is not worth the risk to play with a PUG.
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