Dec 17, 2005, 10:37 PM // 22:37
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#41
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Furnace Stoker
Join Date: Aug 2005
Guild: [WWF]
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40% > hod sword.
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Dec 17, 2005, 10:50 PM // 22:50
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#42
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Desert Nomad
Join Date: Jul 2005
Location: Canada EH?!
Guild: Pinoy Alliance Vanguard
Profession: W/Mo
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im geting one!
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Dec 17, 2005, 10:51 PM // 22:51
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#43
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Wilds Pathfinder
Join Date: Sep 2005
Profession: W/
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Man 20% Axe Grips are nowere to be found........
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Dec 17, 2005, 10:53 PM // 22:53
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#44
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Desert Nomad
Join Date: Jul 2005
Location: Canada EH?!
Guild: Pinoy Alliance Vanguard
Profession: W/Mo
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where do you get it again? warmaster tydus?
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Dec 17, 2005, 10:57 PM // 22:57
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#45
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Wilds Pathfinder
Join Date: Sep 2005
Profession: W/
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Quote:
Originally Posted by 3rdiOpen
where do you get it again? warmaster tydus?
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Scavengers in Old Ascalon
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Dec 17, 2005, 11:18 PM // 23:18
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#46
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Desert Nomad
Join Date: Jul 2005
Location: Canada EH?!
Guild: Pinoy Alliance Vanguard
Profession: W/Mo
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=) ok i got it
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Dec 17, 2005, 11:22 PM // 23:22
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#47
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Krytan Explorer
Join Date: Sep 2005
Location: I live in my house.. duh..
Guild: OoB FTW - Need Members!
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you know what really sucks.. i JUST sold my 20% axe grip for only 30k.. they are worth over 40k now and will be worth about 50k soon.
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Dec 17, 2005, 11:27 PM // 23:27
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#48
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Ascalonian Squire
Join Date: Dec 2005
Location: York, UK
Guild: Seekers of Paradise [SoP]
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They are already been bought for 90-100k a piece for the +20s and over 50 for the +19s
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Dec 17, 2005, 11:51 PM // 23:51
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#49
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Ascalonian Squire
Join Date: Aug 2005
Guild: priory of scion
Profession: Mo/W
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if u put a prefix on the axe and u dont like it can u put a new 1 on with out affecting the enchant mods????
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Dec 17, 2005, 11:59 PM // 23:59
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#50
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Wilds Pathfinder
Join Date: Sep 2005
Profession: W/
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LA Dis 1 20% Enchanting=150k
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Dec 18, 2005, 12:37 AM // 00:37
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#51
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Forge Runner
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mhh
i think also modded axe will be nerfed. the reason is simple
hod monk > normal monk? is good advantage , but no so good.
axe prot monk >>> normal prot monk?
definitly yes
look at word championship 100000$.
they wont allow a guy with axe beat a guy without axe
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Dec 18, 2005, 12:46 AM // 00:46
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#52
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Ascalonian Squire
Join Date: Aug 2005
Guild: priory of scion
Profession: Mo/W
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lol 150k thats like paying 300k for the entire axe
i made a 36% for 5k
and a 40% for 37k
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Dec 18, 2005, 01:24 AM // 01:24
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#53
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Krytan Explorer
Join Date: Oct 2005
Location: Ectoplasm Land
Profession: W/Mo
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ill buy it off u for 200k stocker =P
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Dec 18, 2005, 01:32 AM // 01:32
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#54
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Krytan Explorer
Join Date: Sep 2005
Location: I live in my house.. duh..
Guild: OoB FTW - Need Members!
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Omg.. Wow! Im and idiot for selling one for 30k... This may be the biggest money making ever for the people who bought em early...
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Dec 18, 2005, 01:34 AM // 01:34
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#55
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Ascalonian Squire
Join Date: Aug 2005
Guild: priory of scion
Profession: Mo/W
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nope im holding out till they get nerfed
i better make a fortune of em cause i had to sell all my farming monks runes to afford the mods...
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Dec 18, 2005, 12:01 PM // 12:01
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#56
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Frost Gate Guardian
Join Date: Jul 2005
Location: Australia
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When they get nerfed you will probably lose the item from your inventory, or it will be recoded so only 1 grip actually works.
The HoD sword had the statistics as the devs planned, it was just being misused, but this axe is bugged.
If they remove it but let those who already have the axe keep it, it would be grossly unfair for them to have access to +40% enchants while other people can only have +20%.
If they delete it from peoples inventories or make it so only 1 grip works, people will complain about all the money they have lost.
Either way there will be an uproar, I just think they will do more this time than the usual "remove it from the game but not delete it from inventories" as with HoD sword and old Rockmoulder.
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Dec 18, 2005, 01:31 PM // 13:31
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#57
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Ascalonian Squire
Join Date: Oct 2005
Guild: Fleurs de Diamants
Profession: W/Mo
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Here are those axes
But i dont know which one can be bugged
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Dec 18, 2005, 01:47 PM // 13:47
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#58
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Jungle Guide
Join Date: Aug 2005
Profession: Mo/
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Battle axe of Fortitude is the 2 griped axe.
ill edit this post later to show you the process when i made both of mine.
ADDED
Last edited by D.E.V.i.A.N.C.E; Dec 18, 2005 at 01:58 PM // 13:58..
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Dec 19, 2005, 11:15 PM // 23:15
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#59
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Desert Nomad
Join Date: Aug 2005
Profession: Mo/W
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Just curious if you can change a sundering mod to a furious mod after all three mods are added, without breaking the axe? Does anyone know?
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