Jun 23, 2005, 07:46 AM // 07:46
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#21
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Academy Page
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i agree on the watching healthbar thing. Ive a pve first poff monk, warrior necromancer and nearly lv20 element. Ive never even created a pvp character. I liked to play the warrior and element the most. Necromancer was ok with creating bone horrors and stuff but was frustrating because i tried a monk as secondary on my necro wich turned out no good for my pets as heal party didnt heal pets, so it was very hard to keep them alive.
Being a monk means rushing through the game without standing in town looking for a group. When u get past lions arch ppl start to realise they need monks. Before la most ppl just make a group of warriors or something and go.
I think whenever i logged on my monk and needed to go on a mission, i get like 5-10 invitations withing a minute. I wasnt even average level. When most ppl are lv 17, i was still lv 15 and yet i still get invited by so many.
Thats the good point of being a monk, u can be picky in what group u want to be in.
Bad side it that u can not hardly see the beatiful areas and stuff. When u go on a mission 90% of the time ur watching 6/8 red healthbars. Thats really a shame, because being a monk is ok, but a bit boring to watch other ppls health all the time. If u go smithing, most ppl complain about u being a monk and should heal and stuff.
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Jun 23, 2005, 07:49 AM // 07:49
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#22
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Frost Gate Guardian
Join Date: May 2005
Location: In my pants of "superior strength"
Guild: Royal Orrian Foreign Legion
Profession: W/N
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I think Monks should get their own, special, private command: /idiot
This is pre-programmable to state what ever the monk feels, and they can then use this to respond to someone when they demand res. For example, my monk's /idiot would respond with "LEEEEEEEEEEEEEEEEEEEROY JENKINS, you ain't, wait a minute"
Also, while I totally agree with this post, and I never type "heal plz" or "res plz" I have been screwed over badly by a monk. For example, in two different missions, with two different groups, I died and was then not resurrected. For 10 and 32 minutes, respectively (they actually finished the mission without me). So, just like not all players (okay, a lot) are not appreciative of their monk, not all monks are good at their work.
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Jun 23, 2005, 07:54 AM // 07:54
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#23
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Krytan Explorer
Join Date: Jun 2005
Guild: Dark Horizons
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Quote:
Originally Posted by Animuz
Being a monk means rushing through the game without standing in town looking for a group. When u get past lions arch ppl start to realise they need monks. Before la most ppl just make a group of warriors or something and go.
I think whenever i logged on my monk and needed to go on a mission, i get like 5-10 invitations withing a minute. I wasnt even average level. When most ppl are lv 17, i was still lv 15 and yet i still get invited by so many.
Thats the good point of being a monk, u can be picky in what group u want to be in.
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Indeed, indeed. This is so much the case, if fact, that I instead of making a necro primary, I will just make a third monk w/ necro secondary.
Quote:
Bad side it that u can not hardly see the beatiful areas and stuff. When u go on a mission 90% of the time ur watching 6/8 red healthbars. Thats really a shame, because being a monk is ok, but a bit boring to watch other ppls health all the time. If u go smithing, most ppl complain about u being a monk and should heal and stuff.
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Some times it gets boring, but thats when you let your party members die
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Jun 23, 2005, 07:55 AM // 07:55
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#24
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Ascalonian Squire
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I've finished the game with my monk now (2nd character) and i used henchie's all the way to the asension trials.
Fortunately i've only had 2 bad experiences with PUGs, once in Elona's reach when someone called me a s**t healer (needless to say this person stayed face 1st in the dirt for the rest of the mission) and in thunderhead keep where an ele decided to agro and tank 2 mobs whilst the king followed her.
After thunderhead i finished all the mission on the 1st go by picking my own team (and not joining that group of 7 W/Mo for the last mission).
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Jun 23, 2005, 08:08 AM // 08:08
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#25
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Lion's Arch Merchant
Join Date: May 2005
Location: UK
Guild: Clan Arthur
Profession: Mo/Me
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Yeah, the other day I was in a pickup group and one of the warriors would shout HEAL every time he lost just a little bit of life. So I just started spamming "HIT THEM! HIT HARDER!" at him....he soon shut up.
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Jun 23, 2005, 10:05 AM // 10:05
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#26
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Krytan Explorer
Join Date: May 2005
Profession: R/Mo
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Monks aren't necessary for PvE. They're extremely useful, for sure, but not 100% necessary. Each class has it's own healing skill for emergencies. Take a healer henchman with you and that is usually enough if you're tactical about which groups you kill and when. With so many people having Monk as a second profession you can usually get by OK even without the henchman.
Anyway, one of my characters is a monk, and I actually quite like being in such demand. I ignore most people, of course. In my opinion it is just rude to randomly try adding you to groups or inviting you to guilds without asking. It shows a casual disregard for what that player actually wants to do; it just implies that you want that player for wholly selfish purposes. If I'm asked and told what it's for, though, then sure, I'll lend a hand if I can. So far I've been lucky and haven't really had many people who are rudely demanding like others have. Even in the random PvP arenas, which is odd considering that's where I've seen most of them.
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Jun 23, 2005, 10:21 AM // 10:21
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#27
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Ascalonian Squire
Join Date: Jun 2005
Profession: R/Me
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While monks do sometimes get bad treatment, they are also the only class to consistantly get praise and thanks. I sometimes play a monk and in good groups people will thank you.
In comparison, never seen any member of a party say things like "nice tanking, well done" or "wow! you guys are really great at those AoE spells"
And as my ranger/mesmer, you can bet how many times I've had "hey, well done, really good interruption!"
Long and short of it is that you cant expect people to thank you *every* time you res them or heal them. Of course this is no excuse for abuse...
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Jun 23, 2005, 10:37 AM // 10:37
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#28
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Lion's Arch Merchant
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My answer - the allmighty Reject button. I prefer henchmen to random strangers and for tougher missions I just take some people from guild. It's annoying to enter town and have to reject invitation just because you're a monk - and then deal with idiocy of unorganized group.
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Jun 23, 2005, 10:57 AM // 10:57
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#29
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Jungle Guide
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The best way I found to get a monk in tombs was this:
First I tried the standard "LFM WE NEED MONKS" that I know good monks don't respond to as this didn't work this became my solution.
I will give any monk whos joins my group a cookie!!!
(cookies are deliverable upon your next visit to a website)
I immedatly got like 5 whispers and join requests from monks. Once they realized that the 6 of us allready in the group were dicussing stargey and how to make our skills compliment each other the monk quit. This happened 3 times and we ended up with a healer and a protector that were quite good. This PUG then proceeded to make it to HoH during peak time for the American teams (about 8:00 PM EST). We lost when it was only us and one other team and they didn't crush us as we fought for alomst 15 miniutes 1 on 1.
(sorry for any spelling errors and if this sounded like bragging)
Last edited by EmperorTippy; Jun 23, 2005 at 11:59 AM // 11:59..
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Jun 23, 2005, 11:51 AM // 11:51
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#30
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Krytan Explorer
Join Date: May 2005
Location: Uk
Guild: Check Out My [Mark]
Profession: Me/
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Anyone that said a monk isn't necessary should go back to the desert...
after all the nerfs around there, it's just a little difficult.
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Jun 23, 2005, 12:27 PM // 12:27
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#31
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Frost Gate Guardian
Join Date: May 2005
Location: Colorado
Guild: Imperial Fist Guild Leader
Profession: W/E
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On several occassions in the PvE missions my Necro/Mo has been the main healer for a group. All it takes is a bit of group strategy to make it work. have the warriors use some stances, the rangers too as well as healing signets and troll ungeant. The only difference is my N/Mo doesn't get divine favor for the extra healing boost, but he does get wells and other spells that help to make up the difference. In some missions, I've been able to use area slow and area weakness on hordes and hardly had to heal at all...
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Jun 23, 2005, 12:34 PM // 12:34
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#33
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Jungle Guide
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monks and warriors are obsolent, i cnan do anything bwithout them
Still not wrong to have one or 2 of each, but NEVER more.
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Jun 23, 2005, 12:39 PM // 12:39
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#34
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Jungle Guide
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Quote:
Originally Posted by Ollj
monks and warriors are obsolent, i cnan do anything bwithout them
Still not wrong to have one or 2 of each, but NEVER more.
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except spell correctly apparently
Last edited by EmperorTippy; Jun 25, 2005 at 09:01 AM // 09:01..
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Jun 23, 2005, 12:49 PM // 12:49
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#35
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Desert Nomad
Join Date: Jun 2005
Guild: Dvd Forums [DVDF]
Profession: E/
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I like to organize my PUGs and pick who I want, so I am a leader in many of the missions. But the thing that sucks, is that most of the time everyone thinks the head of the party needs to lead. I've lost track on how many times I've said, "Monks don't lead point into a mob." I just stop and wait for the warriors or rangers to initiate battle, but they stand behind me, waiting to go.
I've stopped many times before a mob and got a question, "What are you waiting for?"
It's tough not to respond, "STFU I'm a monk, you're a warrior, figure it out."
But I've never been cursed out for not healing, because when someone dies while 4 of your 6 party health bars are dropping faster than a bowling ball on Jupiter and you can keep most of them from dying, one death doesn't matter, because they know I kept most of the party alive.
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Jun 23, 2005, 01:16 PM // 13:16
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#36
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Academy Page
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For any PvE mission up until Dragon Eye, Monks aren't really necessary. Without a doubt, monks can and will make your life easier, but you'd be surprised how much of a difference your pug's damage output will be when you don't have a monk primary......but you have to go slow. Ironically, going slow with a monkless pug, however, still seems to go faster the going as fast as you can with a monk in your pug.
My opinion is that the reason we need monks in GW so badly for PUGs is because as I've repeatedly said....It's nigh impossible to form a 6 or 8 man group and NOT have 1 team member who isn't a rushing idiot that aggros every red dot from Ascalon to Augury Rock. In other words, we need monks to compensate for the 'skill-challenged' players in pug's.
It's why we're so dependant on monks, it"s why some monks can have a difficult time supporting groups sometimes, and it's why monks often get verbally abused by noobs in pug's sometimes.
Last edited by ZigZag Rollmeister; Jun 23, 2005 at 01:19 PM // 13:19..
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Jun 23, 2005, 01:16 PM // 13:16
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#37
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Academy Page
Join Date: Jun 2005
Profession: W/E
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My secondary Character is a Monk who just reached Druids Overlook, and has made a habit of joining nearly every request she gets unless I know I don't have time, and then I'll say so when I reject the offer. Sometimes doing missions or quests I don't even need.
As a result, I have had very mixed groups, in terms of skill, but NEVER have I had anyone really get down and start getting nasty or complaining. I've made mistakes. And people have died for them. I say so, and apologize when I do.
While I've never had the complaints that seem so common, I've only ever had one group give me a compliment. And, really, it was the easiest time I had as a monk in that mission. 2 folks in the same guild dropped over some argument over loot. It's so much easier keeping 4 people healed, and we finished with no problem.
My primary Wa/El, on the other hand, seems to be blessed/cursed with completing the ascention missions without a monk primary in the groups. Elona's was completed with an El/Mo playing healer. Thirsty River with a Me/Mo. Both times the group discussed what it would take to compensate, and both went smoothly with the exception of having folks not wanting to join a group with no monk. Haven't had the time to be on long enough to finish the last one, yet. However, there is a part of me that would like to be in yet another monkless group. They seem to tend to be much more strategic, which is a shame, but fun.
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Jun 23, 2005, 01:19 PM // 13:19
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#38
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Academy Page
Join Date: May 2005
Location: My own private hell
Guild: none
Profession: E/Mo
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What I really hate when I join groups with my E/Mo who is only skilled in healing (+ Mist Form to tank for 18 seconds and I say to the time "Hi there, I am a healer-only Elementalist"
After about 5 seconds the group usually shouts into the local channel "Group looking for Monk"...
Or when I get bashed for playing a n00b class... well I got 75 energy which can be used for Heal Party, Healing Seed, Heal Other, Healing Breeze and all the other great healing spells.
I mean, I got a PUG thru the Ring of Fire mission easily as the only healer there... and that has to says something at least.
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Jun 23, 2005, 01:33 PM // 13:33
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#39
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Ascalonian Squire
Join Date: Apr 2005
Location: U.S.A.
Guild: Silver Wolves
Profession: Mo/W
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Quote:
Originally Posted by Keira Darkwind
Yeah, the other day I was in a pickup group and one of the warriors would shout HEAL every time he lost just a little bit of life. So I just started spamming "HIT THEM! HIT HARDER!" at him....he soon shut up.
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My co-worker and I just got a good laugh on this one. Made my day. Oh how true it is as well. Back to work before they come to injury us code monkeys.
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Jun 23, 2005, 01:55 PM // 13:55
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#40
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Frost Gate Guardian
Join Date: May 2005
Location: Brooklyn, NY
Profession: R/Me
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Quote:
Originally Posted by Mr. Matt
Monks aren't necessary for PvE.
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Yup. Groups don't need monks to be succesful in missions or quests. I'll even go as far as saying you don't need monks to win in PVP or halls of heroes.
Every class has it's own healing skill and defensive skill and not to mention the endless amount of team skills like curses, wards, spirits, traps, shouts, knockdown, etc.
Think about it, if you turn on your defensive skill and you're blocking 75% of attacks, why do you need a heal? Or if you blind someone or daze a spellcaster, then you won't be taking damage will you and won't need a heal.
This may be stretching it but, In a non-pug(4v4), if evereyone had a defensive skill and backup healing skill with a daze or a blind (2 dazes 2 blinds total) you'll most likely do better than having 1 monk in your team and probably won't even use that healing skill.
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