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Old Jan 07, 2006, 02:01 PM // 14:01   #1
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Default Icy Dragon Sword Nerf

Just did the IDS run and found out a level 24 Ice Golem has been added with RUST. I think the IDS run has now been nerfed - healing signet takes forever to use. Has anyone else come across Ice Golems while doing the IDS run?
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Old Jan 07, 2006, 02:03 PM // 14:03   #2
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Haha the golems have always been there errr atleast as far as i remember and whats wrong with rust you arent made of metal are you?
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Old Jan 07, 2006, 02:04 PM // 14:04   #3
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i hate it when rust kills you-its the lamest skill in game
yeah, i think anet nerfed the run a lil, i had same problem
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Old Jan 07, 2006, 02:04 PM // 14:04   #4
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Fairly certain that Ice Golems always had rust. And they stood there (area before mineral springs) since I've been playing.

Unless they've been added to mineral springs
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Old Jan 07, 2006, 02:05 PM // 14:05   #5
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I don't recall coming accross level 24 ice golems with rust, perhaps it didn't spawn for me before. However, as I stated, rust hurts badly since signets take forever to use.
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Old Jan 07, 2006, 02:06 PM // 14:06   #6
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but its not bad you arent made of metal ^_^ good job A-net now people think that they are made of metal
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Old Jan 07, 2006, 02:07 PM // 14:07   #7
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Quote:
Originally Posted by Nessaja
Fairly certain that Ice Golems always had rust. And they stood there (area before mineral springs) since I've been playing.

Unless they've been added to mineral springs
I know they have been around before the Mineral Springs along with the Heretics with Crippling Anguish, however, I don't ever recall Ice Golems in Lyssa's cave where the Ice Imps are.
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Old Jan 07, 2006, 02:16 PM // 14:16   #8
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There were level 10 rustless ice golems with the imps before, now they've been replaced by their level 24 counterparts. Tool your build around a bit, healing sigs aren't all that necessary to solo the cave.

I've done one run and gotten one sword since the update. I'm not bothering with it any more because it's not worth my time.
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Old Jan 07, 2006, 02:47 PM // 14:47   #9
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I wonder what lvl 10 ice golems did there in first place?

If healing signet takes too long to use, try alternative healing sources. Healing signet is not the only healing skill in the game.

Also W/Me is not the only working solo build.
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Old Jan 07, 2006, 03:32 PM // 15:32   #10
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When there is a nerf, people complain.

When there isn't a nerf, people make one up to complain.

See a pattern?
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Old Jan 07, 2006, 03:44 PM // 15:44   #11
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Quote:
Originally Posted by Makkert

When there is a nerf, people complain.

When there isn't a nerf, people make one up to complain.

See a pattern?
Dude, I never made the nerf up. There were never level 24 Ice Golems there, if anything they were rustless level 10 Ice Golems. They have just recently introduced the level 24 rust Ice Golem. And I am not complaining, just informing everyone.
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Old Jan 07, 2006, 03:51 PM // 15:51   #12
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Quote:
Originally Posted by Makkert

When there is a nerf, people complain.

When there isn't a nerf, people make one up to complain.

See a pattern?
Well if there are lvl 24 golems there as opposed to the lvl10's that were only there before, something WAS changed - though there never should have been lvl10's in mineral springs in the first place. The caves always spawned with either ice golems or trolls with the imps though - usually 3 to 4 ice golems, if not then 2 trolls.

Sounds like a minor change regardless, and if it stops solo running for those that can't find a way around it - so be it. I'd personally prefer maps be changed everytime entering. Maybe one time you enter and there are 3 wurms there to suprise you as opposed to the avicara. Have healers spawn with the imps once in awhile, etc. Makes the game a bit more fun and interesting.
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Old Jan 07, 2006, 05:08 PM // 17:08   #13
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shatter hex, inspired hex, remove hex, convert hex, Purge signet, smite hex, holy veil.

Nature's renewal.
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Old Jan 07, 2006, 05:20 PM // 17:20   #14
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Quote:
Originally Posted by Ecomancer
I don't recall coming accross level 24 ice golems with rust, perhaps it didn't spawn for me before. However, as I stated, rust hurts badly since signets take forever to use.
nope lvl 10s before I stopped
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Old Jan 07, 2006, 05:44 PM // 17:44   #15
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Try using a Wa/Me with sever, gash, Victory is Mine, Dolyak, Sprint, Elemental Resistence and throw in a few other skills you might like to use like Watch Yourself and Healing Sig.
With Victory is Mine, you dont even need to use healing sig actually and it makes handling the trolls much easier if you get a spawn with them.
Dolyak is not affected by Rust by the way.
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Old Jan 07, 2006, 06:04 PM // 18:04   #16
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I noticed this as well. Its also if you notice - so they can water trident you. When you are already slowed and and in a maelstrom this makes it harder. Its still soloable though.
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Old Jan 07, 2006, 06:09 PM // 18:09   #17
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I think Ice Golem have all the rights to go where ever they want to. If someone should complain about it, it should be Imps since its their hideout.

Quote:
Originally Posted by Two April Mornings
i hate it when rust kills you-its the lamest skill in game
It's not a lame skill if it manage to get people killed
I think Power Spike is a lame skill since it can interupt Rust.
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Old Jan 07, 2006, 08:09 PM // 20:09   #18
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Lieutenants Helm<--Henge Of Denravi
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Old Jan 07, 2006, 09:46 PM // 21:46   #19
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rust isn't an issue if you don't have any signets... like the monk solo build
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Old Jan 07, 2006, 10:11 PM // 22:11   #20
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Or if you interrupt it
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