I agree. The Rt/Mo is a mix between Mo/E (with wards), and a N/Mo with AoE heals. To use an Rt/Mo effectively, you have to sacrifice the mobility of the group. It isn't simply going to be a general: "GLF 1 heal, 1 prot, and 1 rit-heal". This tactic would work well in missions like THK, but certainly isn't so appropriate in missions where the group must be constantly on the move.
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