Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Jan 20, 2006, 07:23 AM // 07:23   #21
Site Contributor
 
Join Date: Sep 2005
Location: 38°16′ N 140°52′ E
Profession: Mo/Me
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Warskull
For Elementalist: You must play an E/Me down there. There is a very large amount of interrupts and the only way you have a realistic chance of getting off a spell is running an anti-interrupt stance. The E/Me will be bounds above every other possible ele combo (unless you plan to stay in back and just spam heal party as an e/mo.)
I'm having a bit of success with my E/Mo with Glyph of Concentration. Worked pretty well with a six-person party (two people dropped after level two).

I love this new content. :D
koneko is offline   Reply With Quote
Old Jan 20, 2006, 07:24 AM // 07:24   #22
Wilds Pathfinder
 
Scutilla's Avatar
 
Join Date: Sep 2005
Guild: Tyrian Explorers League
Profession: R/P
Default

I doubt 5-man groups will be very popular... that place is damn HARD, even with a full group.

My advice:
  • Learn to pull well. Pretty much all the groups patrol, and if a second group walks into yours, you're dead. Also, baddies rise from the ground, making even a deceptively easy group of 4 a team-killing mob.
  • EVERYONE that's a monk primary/secondary should bring Rebirth. When things go wrong (and they often do), there's no telling who'll make it out alive. I'd recommend some people go /Mo instead of /Me for this reason.
  • If you do have lots of /Mo's, then enchantments aren't likely to be useful. I'd recommend 2 healer monks and 1 protection monk, and even the protector will have a hard time.
  • Monks should pack condition and hex removal, since there's lots of both. You can't keep the warriors condition-free all the time, but you can keep them un-blinded long enough to land a hit, and un-crippled when it's time to flee.
  • AoE spells, like Heal Area and the Ward line, are great if you've got a cluster of casters in the back. Keep in mind though that you'll be up against Meteor Showers, so you're dead if you stick together too much. If you see someone casting Shower, call it so the monks can scatter.
  • Interruption is LOVELY. 2 people (ranger and mesmer) on interruption is highly recommended.
  • If all else fails, console yourself that the prices on the new greens should drop in a week or two
Scutilla is offline   Reply With Quote
Old Jan 20, 2006, 07:29 AM // 07:29   #23
Academy Page
 
Join Date: Dec 2005
Location: UK
Profession: W/Mo
Default

I've been thinking, would a necro with Balance of Grenth be useful?
Sunsu Pyro is offline   Reply With Quote
Old Jan 20, 2006, 07:58 AM // 07:58   #24
JR
Re:tired
 
JR's Avatar
 
Join Date: Nov 2005
Profession: W/
Default

Quote:
Originally Posted by Scutilla
I doubt 5-man groups will be very popular... that place is damn HARD, even with a full group.
Your kidding me right?





........And the Necro had four skills.

Good game Anet.

(PvP players, btw. kekekeke)
JR is offline   Reply With Quote
Old Jan 20, 2006, 08:07 AM // 08:07   #25
Lion's Arch Merchant
 
trecca's Avatar
 
Join Date: Jul 2005
Location: Italy
Guild: Dark Evil Angels [DEA]
Profession: W/
Default

2 boon prot?
trecca is offline   Reply With Quote
Old Jan 20, 2006, 08:29 AM // 08:29   #26
Wilds Pathfinder
 
coolsti's Avatar
 
Join Date: Jul 2005
Location: Denmark
Default

Did this last night with a friends group and got to the 4th map before we all had to stop because of how late it was! We didn't stop because we got beat, but most of us had to go to work the next day, and we weren't certain how many more levels we had to go to get to the reward.

Our group: we had 1 human necro, 2 human mesmers, 1 human elementalist, 2 human rangers and 2 henchy monks. We had NO warriors.

One mesmer was equipped as an energy drainer including Mind Wrack, and this was very useful because of all the fast casting mesmer enemies. They cast too fast for spell interrupting, so the best way to stop them is to drain their energy. And Mind Wrack at a high domination level does a lot of damage.

One mesmer was equipped as a warrior stopper, with ineptitude, clumsiness and empathy along with chaos storm and some spell interruptors. Ineptitude and clumsiness were very usefull against those melee creatures that kept pushing forwards and attacking. And was usefull against all spell casters as they also attack in between spells.

The elementalist was equipped for a bit of tanking, and, well, she died quite a bit also.

The necro was MOST helpful as a BIP necro! Supplying energy to all of us.

The henchy Monks were EXCELLENT! I cannot emphasize this enough! We started the tour with two human monks, same friends group but other characters, and we failed! The two henchy monks do the job well! And why are they so good? The cast hex removal VERY OFTEN, and that is something that human monks don't often even take with them!

We had great success here because we played very patiently and carefully, pulling back even during a battle, as otherwise other mobs will become involved.

If we realized how close to the goal we were, I don't think we would have stopped. I look forward to our next tour.

Edit: I realized I had the team composition incorrect so I have now edited the above. I originally wrote that we had 2 warriors and forgot one of the rangers and the one necro. We did have some Warriors in the group for our first attempt but that is where we had human monks and we failed miserably. For our successful second try, we had no warriors in the group at all! And we didn't need them. This place is filled with spell casters, and filled with melee creatures that run around a lot shifting their targets, and so for us we did well without warriors.

Last edited by coolsti; Jan 20, 2006 at 09:11 AM // 09:11..
coolsti is offline   Reply With Quote
Old Jan 20, 2006, 08:34 AM // 08:34   #27
Krytan Explorer
 
Battle Torn's Avatar
 
Join Date: Aug 2005
Location: Scotland
Profession: W/Mo
Default

I did this with a group last night also and spent an hour or so going through.

Do we have any screenshots of the bosses or the items they drop yet?

cant wait to see!
Battle Torn is offline   Reply With Quote
Old Jan 20, 2006, 09:41 AM // 09:41   #28
Frost Gate Guardian
 
RobotMULE's Avatar
 
Join Date: Sep 2005
Profession: Mo/W
Default

Quote:
Originally Posted by Battle Torn
Do we have any screenshots of the bosses or the items they drop yet?
guildwiki.org
RobotMULE is offline   Reply With Quote
Old Jan 20, 2006, 09:51 AM // 09:51   #29
Academy Page
 
Opal Bridewood's Avatar
 
Join Date: May 2005
Guild: Guardians of the Stars - SoF alliance
Profession: Mo/
Default

We did this last night with a full guild group (one full healing monk, one full-active prot monk, three warriors, three elementalists (one warder, two fire). Pulling was essential, what blunders we had came mostly from bad pulls, or bad positioning (melee monsters got at the back). Otherwise it was fun and we do it again i think.
For another matter the drops were a bit random at the end i think we got two double green drops, three people got one green, and three got none. I would have prefered here a more balanced distribution, but afterall the devs must have got their reasons . Otherwise it is a great update, cheers!
Opal Bridewood is offline   Reply With Quote
Old Jan 20, 2006, 11:25 AM // 11:25   #30
Frost Gate Guardian
 
Order Of Thy Sword's Avatar
 
Join Date: Nov 2005
Guild: C/O of Savages of Undying Legend
Default




Bad pic, only SS i got, was busy trying to heal. The purple guys are 3 lvl 30 mesmer bosses with 2 terrorwebs and some other insanley overpowered pve enemy.

Finished it with 6 guild mates and a rank 10 Pick up.

Lots of greens dropped, the bow, the hammer, the staffs, the axe, the sword,

The knife is a guildies (or was)
I got the sword and the bloodstaff, customized the blade, and sold the staff for 100k....

very tough, take a Blood necro (wop owned) and lots of candy canes.

THIS WILL NOT BE SOLOED, EVER.

Last edited by Order Of Thy Sword; Jan 20, 2006 at 11:27 AM // 11:27..
Order Of Thy Sword is offline   Reply With Quote
Old Jan 20, 2006, 01:41 PM // 13:41   #31
Desert Nomad
 
xxSilhouette's Avatar
 
Join Date: Jan 2006
Location: Lost in the sands of time...
Guild: Blood Of Orr [BoO]
Profession: R/Rt
Default

Very nice guide, good job.
xxSilhouette is offline   Reply With Quote
Old Jan 20, 2006, 02:02 PM // 14:02   #32
Krytan Explorer
 
Battle Torn's Avatar
 
Join Date: Aug 2005
Location: Scotland
Profession: W/Mo
Default

Now i wish i stocked up in candy canes instead of spending all my time farming
Battle Torn is offline   Reply With Quote
Old Jan 20, 2006, 02:15 PM // 14:15   #33
Wilds Pathfinder
 
Sagaris's Avatar
 
Join Date: Aug 2005
Location: Netherlands.
Default

Damage to Ogres, interesting....
Sagaris is offline   Reply With Quote
Old Jan 20, 2006, 02:36 PM // 14:36   #34
Banned
 
fiery's Avatar
 
Join Date: Oct 2005
Location: maryland
Guild: InYurFace Gaming [IYF]
Profession: R/
Default

good stuff i henchied the first map ^^ till that bunch at the end
fiery is offline   Reply With Quote
Old Jan 20, 2006, 02:51 PM // 14:51   #35
Grotto Attendant
 
Numa Pompilius's Avatar
 
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
Default

Hahahaha... Well, this is proof that ANet listens to their customers: a special farming area!
Numa Pompilius is offline   Reply With Quote
Old Jan 20, 2006, 03:13 PM // 15:13   #36
Hell's Protector
 
Jetdoc's Avatar
 
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
Default

I tried to do this last night with henchmen (just for kicks, after the massive download) and I have to say that I got destroyed time and time again. I had no idea that the fingers of chaos were the culprits for annihilating the party. Time to switch secondaries...
Jetdoc is offline   Reply With Quote
Old Jan 20, 2006, 03:29 PM // 15:29   #37
Ascalonian Squire
 
Join Date: Jan 2006
Profession: R/Mo
Default

Quote:
Originally Posted by Studio Ghibli
What are those little icons in the screenshot?

The little head and the chest and stuff?
Those are the small icons you got in the "Menu" on the bottom of the screen.
You can drag and drop them, but I find it easier to just press "I" for items etc.
pukiman is offline   Reply With Quote
Old Jan 20, 2006, 06:00 PM // 18:00   #38
Academy Page
 
Adria Soulseeker's Avatar
 
Join Date: Jul 2005
Location: Washington St.
Guild: Final Fear (FeaR)
Profession: R/E
Default

Quote:
Originally Posted by Jetdoc
I tried to do this last night with henchmen (just for kicks, after the massive download) and I have to say that I got destroyed time and time again. I had no idea that the fingers of chaos were the culprits for annihilating the party. Time to switch secondaries...
I did the same exact thing just to see what it was like because I did not have the time to find a decent PUG. We got to the 2nd map (not sure how far in, we made it to the Wurms though). I have to say that the Kaishen henchies seem to be a lot better than the older guys (Lina, Alesia, Orion...etc) but they still have some work to do. The warriors, for example, will still stand right in the middle of a meteor shower until they get killed. This area is indeed tough but if you take it slow, pull wisely and DO NOT AGGRO, you should be fine.

Here's my question. What is with the chained souls? are you supposed to kill them or what? what is their function?
Adria Soulseeker is offline   Reply With Quote
Old Jan 20, 2006, 06:05 PM // 18:05   #39
Krytan Explorer
 
King's Spectre's Avatar
 
Join Date: Jul 2005
Location: Syracuse, NY, USA
Guild: The Amazon Basin (AB)
Profession: W/
Default

The chained souls are kind of funny in a sick way. They pop up, then die horribly.. poor schmoos.

I have seen them casting rend enchantments, but I'm not sure if it really matters in that enchant-hostile area anyway.
King's Spectre is offline   Reply With Quote
Old Jan 20, 2006, 06:15 PM // 18:15   #40
Lion's Arch Merchant
 
The Acolyte's Avatar
 
Join Date: Nov 2005
Guild: Seekers of Justice ~ SoJ
Default

Quote:
Originally Posted by Battle Torn
Now i wish i stocked up in candy canes instead of spending all my time farming
CCs are very useful right now, but I did it with a 6 man team with friends, and we only used 5 candy canes total. I'm sure that the next round we won't need more than 2 at most. The attack style/pattern of the mobs remains relatively consistent throughout. I'd say the tricky part is that when you hit the third and fourth maps, it's so open that the dryders can easily hit the monks/casters with fireball. One or two shots of that can easily wipe out a caster.

I saw the post above about not bringing a warrior, but I thought the tank was very helpful. If you have a good tank, they'll know how to bottleneck the mobs in and/or pinch em in on the corners. Throw some ss and well managed nukes, and it's really pretty simple. A BiP/BR necro is a must in my opinion, and I liked having a good ele in place of an MM (yes, I experienced both).

Small agro pulls is critical. Hex removal is a must; I brought Convert Hex which worked great (removed the hexes and gave an ac boost if there was a necro hex). Love the zone. Kiddies and true noobs who don't know how to farm/play without the "holding item trick" are going to really struggle here.

The Acolyte
The Acolyte is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Tombs and such!! ivanbrooking Questions & Answers 11 Dec 22, 2005 06:15 PM // 18:15
Senator Tom The Campfire 5 Dec 01, 2005 10:50 PM // 22:50
Del12 Sardelac Sanitarium 25 Nov 15, 2005 04:58 PM // 16:58
Tombs W/Mo Pinch Gladiator's Arena 2 Jul 27, 2005 01:11 AM // 01:11
vai demine Questions & Answers 5 Apr 10, 2005 02:01 AM // 02:01


All times are GMT. The time now is 12:27 PM // 12:27.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("