Feb 25, 2006, 01:44 AM // 01:44
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#22
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Wilds Pathfinder
Join Date: Aug 2005
Guild: SMS
Profession: E/Me
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Quote:
Originally Posted by Sents
Ive never seen MASS battles in games other that RTS, such as Rome Total War, EmpireEarthII, RoN, etc,etc...
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There's a damn good reason for that, too. Do you know how many resources it takes to render each character in Guild Wars as opposed to a little dude in some RTS? The answer you're looking for, is lots.
It's just not possible with current technology to render 1000 (!) constantly moving high-res character models in real-time. Plus there's the calculations for 1000 simultaneous actions, plus tracking the (likely hundreds of) enchantments, hexes, and conditions simultaneously in action...
Then, you go and throw in connectivity issues...
No. Not gonna happen.
Give it a few years. Then we'll talk.
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