Feb 24, 2006, 07:51 PM // 19:51
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#141
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Wilds Pathfinder
Join Date: Aug 2005
Location: Netherlands
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Quote:
I agree with this to an extend. However, I don't see why ppl pay for runners and now cry about monks charging for their "service." They are both services, and I can't justify one without justify the other.
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They are both services, but of a different kind in my opinion. Say I want to get run to Droknar, do I need to do anything besides paying? Does that warrior or ranger do that totally on his own? Can I go afk after having paid end still end up in Droknar (scammers are not counting)?
Can I go pay a monk, and go AFK and still arrive in Ember Light camp? If I can then this isa service of the same kind as running, but as long as I need to do something it's totally different.
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Feb 24, 2006, 07:59 PM // 19:59
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#142
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Krytan Explorer
Join Date: Jun 2005
Location: Lloyd.ab.ca
Guild: Lords of All
Profession: R/Mo
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"why bother giving 100%"
Therein lies the problem. Everyone's "me me me" attitude. Not just in games, but the world in general.
Pathetic attitude.
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Feb 24, 2006, 08:46 PM // 20:46
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#143
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Academy Page
Join Date: Sep 2005
Guild: Mile High Club [mile]
Profession: Mo/
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foundering: definition http://dictionary.reference.com/search?q=foundering
use the word properly.
option 4: hiring the monk, completing the mission, and refusing to pay is called scamming - you agree to pay for a service, and then refuse to pay at the completion of said service. but that's a different issue.
the basic idea for charging for services is completely fine: there is a demand for monkage - and to fill that demand, players will offer their monkage for a price.
gg.
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Feb 24, 2006, 11:03 PM // 23:03
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#144
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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Quote:
Originally Posted by Sinjin
foundering: definition http://dictionary.reference.com/search?q=foundering
use the word properly.
option 4: hiring the monk, completing the mission, and refusing to pay is called scamming - you agree to pay for a service, and then refuse to pay at the completion of said service. but that's a different issue.
the basic idea for charging for services is completely fine: there is a demand for monkage - and to fill that demand, players will offer their monkage for a price.
gg.
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Floundering. Forgot the "L". Apologies.
Regurgitating and invalid points fails to add validity.
Last edited by MSecorsky; Feb 24, 2006 at 11:06 PM // 23:06..
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Feb 24, 2006, 11:11 PM // 23:11
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#145
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Ascalonian Squire
Join Date: Dec 2005
Guild: Aussie Crypt Raiders
Profession: R/Me
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Quote:
Originally Posted by XvArchonvX
Wow, that's a pretty simplistic assumption. Ya know, did you ever consider the possibility that some monks don't prefer to spend their time doing a solo run over and over in a game that is basically designed to be team based?? Did you ever consider that other monks may actually want to HELP other people by REdoing missions they have ALREADY done??
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Yeah thats kind of dumb.. I find solo farming, or even dual farming in UW etc boring as bat #$%@. So when I'm looking for something to do I just go to the high end areas (usually THK) and monk for teams there. I suppose I could charge but I don't really need the money. I have no problem with others charging though.
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Feb 24, 2006, 11:46 PM // 23:46
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#146
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Desert Nomad
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If you're a brilliant warrior who knows all the spawns and understands how to aggro, go right ahead and charge for your service.
If you're a mesmer who can shut down the enemy and make the mission a breeze for your party, go right ahead and charge for your service.
If you're a ranger who has impeccable timing and can interrupt the quickest of spells, go right ahead and charge for your service.
If you're a necro and can sling hexes or raise minions like there's no tomorrow, go right ahead and charge for your service.
If you're an ele who knows nuking like the back of your hand, go right ahead and charge for your service.
If you're a monk who can manage energy while keeping your party healthy, go right ahead and charge for your service.
In short, if you demand payment for your time and expertise, that's your prerogative. Whether or not you'll actually get customers for doing the first five is another issue completely.
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Feb 24, 2006, 11:58 PM // 23:58
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#147
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Wilds Pathfinder
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As much as I hate to agree with Sinjin, and even though his (or her, I don't really know - not having a go, I just truely don't know) argument is poorly worded/agumentitive/abrasive...
I really do think that paying for services in the game is justifiable. I have purchased weapons from others because I was too lazy to go and find it myself, I have had a character pay to be run from Ascalon to Drok's, I even paid a MM to solo Thirsty river (cuz I was sick of trying to find a party that wasn't full of idiots, and even though I had to fight so this guy could get his minions I still paid him at the end), but I probably won't pay for someone to be a monk for me.
I also find it despicable that people play at 50% when they are being paid. When you go to work do you only do 50%? If you do, you are very vulnerable to being fired, but if your employer keeps you around that employer DOES owe you a paycheck (assuming you aren't paid on commission). IF I paid a monk to help me on a mission, and he/she was doing a crappy job I would NOT stick around for the whole mission and be responsible for paying him/her at the end.
I personally think that telling someone that you will pay them and then not is just as bad as not playing at 100% and demanding payment. Either way you are not fulfilling your end of then contract (and technically it is a contract because someone offered something for something else and you accepted).
Last edited by LouAl; Feb 25, 2006 at 12:03 AM // 00:03..
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Feb 25, 2006, 12:50 AM // 00:50
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#148
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Desert Nomad
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Quote:
Originally Posted by MSecorsky
Please stop. This excessive floundering in an attempt to justify an unjustifiable position is beginning to get embarassing.
Option 4. Accept the monk, do the mission, don't pay him. Everyone in the group did their part as well. This could be considered justifiable, albeit dishonest.
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Can you explain how this is unjustifiable?
Does it breach the EULA in any way? Has ArenaNet gave a stance saying that monks should be not be charging?
The bottom line is, nobody is obligated to join a group that invites them. Anything they demand for joining a group is 100% legitimate unless ANet specifically says they can't. Whether or not other people take them up on their offer is up to the overall market demand.
It'd only be unjustified to charge for joining a party if having a real monk in your party is essential, or something Anet promised when you bought the game. If Anet stated that each group MUST have a monk primary for healing, then it is not justifiable. If A-net didn't provide hench monks, then it is not justifiable (although less so than the prior case). If A-net stated that monks may not charge others for missions, then it is not justifiable.
However, since Anet did not state that these are the terms that Guild Wars are played upon, then it is justifiable for a monk to charge because it is not an essential service that was promised when you bought Guild Wars.
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Feb 25, 2006, 01:27 AM // 01:27
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#149
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Forge Runner
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I can't believe people make such a ruckus over this. We have people offering gold for a service, and we have people willing to provide this service for gold. No one gets hurt, the EULA is respected. Everybody is happy.
Oh, no, wait, there's a few people who think they can tell other people what to do, decry a completely legitimate in-game activity, and cast aspersions on its practitioners. I guess that's alright on this forum (yet rude and overbearing.) To do so in the game though, now THAT would be more on the verge of being an actual EULA transgression than anything these monks for hire do.
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Feb 25, 2006, 01:55 AM // 01:55
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#150
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Lion's Arch Merchant
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monks always find a loophole somehow...55 UW solo and etc etc....and yet they have the audicity for a strike...lol
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