Feb 25, 2006, 05:10 AM // 05:10
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#21
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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I don't know but marrage on an RPG is a little too deep. I want to explore the world but not have an accual life inside the RPG.
But that's just me.
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Feb 25, 2006, 10:11 AM // 10:11
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#22
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Lion's Arch Merchant
Join Date: Jan 2006
Location: Cavalon (swe)
Guild: Desert Flame [DF]
Profession: W/N
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but when you have explored everything??
then to me it seems a bit hollow so the only
thing left is to watch naked elementalist girls dance
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Feb 25, 2006, 11:07 AM // 11:07
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#23
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Lion's Arch Merchant
Join Date: Dec 2005
Location: potland,oregon
Guild: Through the eyes of the dragon [eyes]
Profession: E/W
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me/necro
SS
Ssv
blackout
backfire
empathy
add in a few more skills and that will be all you see in a 1 vs 1 arena
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Feb 25, 2006, 11:34 AM // 11:34
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#24
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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Marriage in a game is stupid. Why would you want to get married? It's bad enough in Pre-Searing where all the noobs are trying to find an e-boyfriend, or an i-date, we don't need marriage.
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Feb 25, 2006, 12:24 PM // 12:24
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#25
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Lion's Arch Merchant
Join Date: Jan 2006
Location: Cavalon (swe)
Guild: Desert Flame [DF]
Profession: W/N
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then give an example of what you would like added to the game
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Feb 25, 2006, 12:48 PM // 12:48
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#26
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Wilds Pathfinder
Join Date: Feb 2006
Location: Danbury, Connecticut
Profession: W/Mo
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1v1 arena = dumb
55-monk = own most classes
If they add a 1v1 arena, make it in the guild hall, so guilds can do 1v1 against eachother to test stuff, have fun, place bets and stuff. (you can have guild competitions and such. It could also be a way to get in the guild.
Guest a player and if you can beat the leader in a 1v1 using the same classes (say w/e or something) you get in.
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Feb 25, 2006, 03:16 PM // 15:16
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#27
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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What I would like added:
- Changeable Premades for PvP
- Increasingly difficult PvE tournaments
- Unfarmable High-end missions/quests
- Build testing areas
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Feb 25, 2006, 09:57 PM // 21:57
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#28
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Ascalonian Squire
Join Date: Jan 2006
Location: USA
Guild: [Echo]
Profession: W/E
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Actually what the game needs is for the devs to stop nerfing the game to near immposiblity. It's getting to be like trying to play on god mode. I don't see anything fun in standing around in an outpost with a guildie or two begging strangers to help out for twenty or thirty minutes or more, only to get half way through a mission and get wiped off the face of the map by easter bunnies. Im seeing player fustration go through the roof in Pve, players in outposts are shouting obsenities at each other, guilds are fighting amongst themselves and falling apart because senior players are burning out and bailing. I don't think I'm even going to get Factions no matter how cool it looks and sounds. Why get a game that next to no one can play anymore.
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Feb 25, 2006, 09:59 PM // 21:59
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#29
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Forge Runner
Join Date: Jul 2005
Location: Grind is subjective
Guild: learn this please
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I don't understand this thread.
This game is fun.
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Feb 26, 2006, 03:44 AM // 03:44
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#30
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Wilds Pathfinder
Join Date: Jul 2005
Location: Kanuckistan
Guild: Mirror of Reason [SNOW]
Profession: R/
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Quote:
Originally Posted by dare49devil
1v1 arena = dumb
55-monk = own most classes
If they add a 1v1 arena, make it in the guild hall, so guilds can do 1v1 against eachother to test stuff, have fun, place bets and stuff. (you can have guild competitions and such. It could also be a way to get in the guild.
Guest a player and if you can beat the leader in a 1v1 using the same classes (say w/e or something) you get in.
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You think a 55 monk would own in a 1v1 hall? A couple interrupts, a couple rend enchantments=dead monk, really quick.
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