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Old Feb 27, 2006, 07:04 PM // 19:04   #261
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i dont farm because i think its useless (why spend 100s of hours doing boring stuff just to get items that dont even do anything more than cheaper ones?)

but i do think that the highest areas that drop the most valuable stuff should be impossible to do alone, heck even two man groups
its a pity that there isnt any area that really requires an entire 8 person party, let alone allow ppl to solo them
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Old Feb 27, 2006, 08:54 PM // 20:54   #262
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For those that are against Solo Farming.

Anet has designed guild wars that if you go through the game in the "Traditional Way" do every quest, every mission in order you will have enough money to get the armor as you go in the game, including Draks (Max Stat armor). If you keep 5 of every monster type drop when your in that area , you will be able to trade to the npc trader in those regions to keep upgrading your weapons to near perfect weapons (at your area) at no real cost.

If your in to pvp, you can know do all unlock with faction (if you ignore Pve) and you start with max uber items available to you.

Again with post I did earlier (interview with lead developer on farming, see page 10 of this threed), Anet is fine with farming (unless your using bots or acting as a human "bot" for selling gold online) unless things are out of wack. If they find that people / group found away the will tweaking things.

Things Anet has changed because things did go out of wack:
  • Removal of Normal Treasure Chests
  • Tweaking of some skills
  • Removal of Items / No more drops again (Hoh sword, 40% Bugged Axe)
  • Removal of having same monster drop same loot (UW Smite - Eternal Bows for example)
  • New areas (New Tomb Kings) with new monsters and abilities that making solo impossible.
  • Introduce Green Weapons as an alternative to golds (in addition to the collectors already in place)
  • Redesign of UW to make soloing much harder

Solo farming allows you to get skills, items, runes unlocked for PvP much quicker. It allows you to earn gold to pursue gold sinks such as 15k / Fow Armor or "ultimate" gold’s which are *slightly* better then green or collectors but not by much.

This is what I'm doing, buying skills, unlocking warrior 100% from my monk, out fit my ele with 15k etc. I also HATE standing for hours trying to sell stuff so I will attempt to get a perfect mode from an imperfect weapon for creating future perfect "gold" weapons, but most sell everything backt to the merchant, give away very nice but not that expensive items, etc.

Now if you are a farmer and Anet tweaks some more things that is causing problems, you should not complaining about OMG NERF NERF because the method you used was id'd by anet as having a problem and corrected it.

Quote:
Originally Posted by audioaxes
but i do think that the highest areas that drop the most valuable stuff should be impossible to do alone, heck even two man groups
its a pity that there isnt any area that really requires an entire 8 person party, let alone allow ppl to solo them
Gaile has said in a post the highest levels of the game were not meant for farming solo. Expect changes from Anet to make this harder but again you should not complain when they do change. The new pve Tombs is designed for teams and the skill the monster use wreck havoc with the existing solo builds.

Last edited by EternalTempest; Feb 27, 2006 at 09:09 PM // 21:09..
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Old Feb 27, 2006, 09:43 PM // 21:43   #263
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I'm weakly for solo farming.

What I'm really for is better henchies.

If you want to play by yourself, henchies should be a great option.

I really have played very little with players other than my wife, myself, and henchies, although in at least half the missions I've gone with largely non-henchie PUGs. Maybe the wife and I are no more successful in SF with a team of 7 (5 henchies) than a standard 5-person team, but so what?

True solo farming is an interesting challenge up to a point, but if it's really all about speed, then there always will be a few best builds. So it gets boring for me after I've done it a few times.
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Old Feb 28, 2006, 12:52 AM // 00:52   #264
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i think solo farming is boring, REALLY boring
i find farming in groups and having conversations is where its at, doesnt matter if i make less money farming in teams, its much more enjoyable
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Old Mar 01, 2006, 05:05 AM // 05:05   #265
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To keep the thread alive.

I am for solo-farming as I wouldn't tell anybody how to play the game but it's insane that there are some builds generating more money than a mint. Even if I admire genius idea behind the 55 monk I can't get rid of jealousy.

I enjoy playing my W/Me very much but I can't solo UW where they say best drops are and it's hard to find players to go with (genuine monks mostly). I could go for the Necro SS or Invincimonk (just in a week, relatively short time compare how much you need to farm a dern million gold), but it's not my style and would admit all I care is gold.


..but If perfect fellblades were not so impossible to get or those friggin ectos..


I've been playing GW for four months now and started farming about a month ago. I hate it cuz it IS boring, but I can't get the Fissure Armor from playing missions or helping other players with quests.

I know I'm not writing anything that wasn't said. Mimi Miyagi (and many others), I couldn't agree more.

And it'd be nice if Anet's found a way to nerf those bots or whatever leaving the quality of drops alone [Nerfing drops hurts players not farmers, someone already have mentioned it]. Nerfing drops is the real problem of inflation.

Solution: More ecto and shard drops. It will not ruin the economy but lower the prices cuz nobody will have to buy them from a merch for griffons/hydras-blood-stained gold.

One last thing. Farming doesn't make prices go higher but decreases them. See the prices of the greens. Well, regular players indeed get something of it (see mm00re's post). The only thing that'll always be overpriced is a Fissure Armor, but would you love your Ferrari so much if everybody could afford one?
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