Mar 03, 2006, 02:44 AM // 02:44
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#61
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Forge Runner
Join Date: Jul 2005
Location: Grind is subjective
Guild: learn this please
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Quote:
Originally Posted by Funda
It's clear that we have a seemingly fundamental difference of opinion here -- so let's just agree to disagree, and leave it at that.
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A copout, but if you aren't going to continue, then I suppose I won't either. Whatever.
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Mar 03, 2006, 02:46 AM // 02:46
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#62
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No Luck No Time No Money
Join Date: Nov 2005
Location: Amherst College, MA
Guild: Scars Meadows [SMS]
Profession: Me/
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/signed
get my /deaths past 8k
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Mar 03, 2006, 02:52 AM // 02:52
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#63
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Jungle Guide
Join Date: Sep 2005
Guild: Arcane Nexus [ANX]
Profession: N/Mo
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Suspect at best. Why have an argument or debate here in a thread (thats centered around the joys of discovering new stuff in Factions) about Opinions? We both know it'll get just a tad flamesome and our posts will most likely (read: inevitably) be deleted. It's just not worth it, and I'd rather do/search/play/read something more fulfilling. Is that a better explanation for you?
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Mar 03, 2006, 03:05 AM // 03:05
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#64
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Wilds Pathfinder
Join Date: Aug 2005
Guild: BEN
Profession: R/N
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I like it rough!
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Mar 03, 2006, 05:07 AM // 05:07
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#65
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Academy Page
Join Date: Aug 2005
Location: New Zealand
Guild: Teh Fellowship
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A/S/L?
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Mar 03, 2006, 08:42 AM // 08:42
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#66
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Krytan Explorer
Join Date: Feb 2006
Guild: guildless
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Well, since this thread came to open blows...
IMO, PvE IS challenging. The first time you play it. When noone in your PUG/team has played it before. When you DON'T know the bonus. When you DON'T know to kill the boss LAST in THK, etc, etc.
It's vastly connected with the run/powerleveling problem discussed. There is a lot of veteran no-nonsense players who just rush it. There is also a lot of noobs that want to become uber in a matter of hours/days. It kills RPG elements quickly. Missions would be a greater challenge (when playing for the first time) if you got players who (like yourself) never played it before(now, if you get such a group you're likely to call em noobcakes) . But considering the game's age that's not likely. How can I immerse myself in the mission and explore it in depth (would last a little longer, little more added value, IMHO) when you got a player with 2 accounts in your PUG yelling OMG SKIP SKIP SKIP NOOBZ all the time?
I know this is a rant...but consider I'm a fresh player (playing under 200 hours) who's experience was somewhat ruined by aforementioned things. My girlfriend who started playing recently can't find a decent group because all you can see nowdays is "need runner" and "WTB max dmg xy", etc in mission areas. Go bloody earn it...
I am a hardcore RPG'er and I hate cheating of any kind. I even consider guild donating stuff to newbie members cheating, so you see my frustration. Go there and earn it goddammit! I even refused to look at maps on the web (and elite locations)...that's why I didn't finish yet!
So at long last I must say that perhaps it's not "rough it up" issue, but instead "give new content" issue. Otherwise, people who played it will always know how to make it with minimal effort - no challenge in that. There is challenging missions/quests, but the community had found exploits to take away the real challenge. And there are always those 20lvl characters helping missions in start areas willing to help out the newbies. It makes newbies feel like NPC's, not like active players (since lvl 20 kills EVERYTHING in his wake).
I know it's good intention to help someone, but remember, road to hell is paved with good intentions!
I'm no PvP'er since simply because I can't find a shred of RPG in that.
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Mar 03, 2006, 09:41 AM // 09:41
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#67
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Wilds Pathfinder
Join Date: Jul 2005
Guild: Rest En Pieces [RIP]
Profession: Me/W
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Quote:
Originally Posted by beanerman_99
I apoligize. I singled you out as a target to my frustrations with people here blithly saying PvE is "easy" over and over again. Its to them I aimed my comments and sorry for singleing you out.
PvE can still be challenging and it aggrevates me when people say its not. The are those who say, for example, that ToPK is easy. That because most groups use only the barrage/pet, 1 monk, 1 order, 1 MM set up. Sure, this makes PVE easy. But why not mix it up a bit? I took my MM in the other day with a very random group with warriors, mesmers, ele's and monks and you know what? It WAS challenging and we DID finish the mission.
Kakumei, didn't mean to insult you
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My guild and I got really bored and did a 4 man run in ToPK with a stance W/Me, a boon prot, a resolve nuker, and an MM and cleared out the whole place in under 2 hours. None of us died. Not even once.
It's easy. Really easy. No reason why you NEED to be in a barrage/pet group to find it easy.
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Mar 03, 2006, 11:10 AM // 11:10
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#68
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Wilds Pathfinder
Join Date: Nov 2005
Location: Birmingham, England
Guild: Taking Aegis
Profession: Mo/Me
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the book trick for FoW....
oh god...boring....boring....ugh I am dead of boredom.
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Mar 03, 2006, 12:32 PM // 12:32
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#69
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Re:tired
Join Date: Nov 2005
Profession: W/
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Quote:
Originally Posted by Mithie
My guild and I got really bored and did a 4 man run in ToPK with a stance W/Me, a boon prot, a resolve nuker, and an MM and cleared out the whole place in under 2 hours. None of us died. Not even once.
It's easy. Really easy. No reason why you NEED to be in a barrage/pet group to find it easy.
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Same. The day it came out, the first run I did of it, we completed it with 4 people. Two boon prots, one W/E stance tank (pure luck he wasn't W/Mo), and a Spitefull Necro with 4 skills on his bar. We knew nothing about what to expect or do, nothing about fingers of chaos, etc.
Is PvE easy? Yes, that would be my opinion. I would however maintain that it is fact aswell. There is no challenge left in PvE. The only thing that made it challenging, was not knowing what to expect. However, once you have done every mission once, you know exactly what to expect. What skills to take, what groups to pull, what order to do things in... etc. PvE is simply not dynamic enough for it to remain a challenge.
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