Mar 14, 2006, 04:55 PM // 16:55
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#1
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Ascalonian Squire
Join Date: Mar 2006
Location: my home
Guild: Battle Gods [BG]
Profession: R/Me
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Dye and Rune Traders.
Should they stay or shouldn't they? Vote away
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Mar 14, 2006, 04:57 PM // 16:57
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#2
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Forge Runner
Join Date: Dec 2005
Guild: Galactic President Superstar Mc [awsm]
Profession: E/
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why wud u want em anyway?
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Mar 14, 2006, 04:57 PM // 16:57
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#3
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Desert Nomad
Join Date: Apr 2005
Location: Canada
Profession: R/
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of course they should stay...
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Mar 14, 2006, 05:00 PM // 17:00
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#4
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Ascalonian Squire
Join Date: Jan 2006
Location: England
Guild: WH
Profession: W/Mo
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ive had my vote keep em
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Mar 14, 2006, 05:00 PM // 17:00
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#5
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Banned
Join Date: Oct 2005
Location: maryland
Guild: InYurFace Gaming [IYF]
Profession: R/
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O gee gee should have revised ya old post title and adding a poll, and no these would never leave.
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Mar 14, 2006, 05:04 PM // 17:04
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#6
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Krytan Explorer
Join Date: Jul 2005
Location: Dallas, TX
Guild: The International Terrorists [USA]
Profession: W/Mo
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Why would these be taken out of the game?
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Mar 14, 2006, 06:06 PM // 18:06
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#7
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Frost Gate Guardian
Join Date: Oct 2005
Location: New Jersey
Guild: The Adventurer's Society [TAS]
Profession: Me/N
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What the hell kind of a question is this.
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Mar 14, 2006, 06:21 PM // 18:21
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#8
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Banned
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Stupidest question ever.
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Mar 14, 2006, 07:38 PM // 19:38
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#9
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Furnace Stoker
Join Date: Jun 2005
Location: Walking the ruins of Ascalon
Guild: DVDF
Profession: Me/
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Quote:
Originally Posted by Hockster
Stupidest question ever.
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Ditto
Just to let the OP know that the rune trader was added at a later patch after the game was out.
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Mar 14, 2006, 10:44 PM // 22:44
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#11
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Frost Gate Guardian
Join Date: Nov 2005
Location: Red Lion, PA
Guild: The Demonic Horde (Leader)
Profession: Mo/N
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Yea, I use both traders alot. So of course I want them to stay.
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Mar 14, 2006, 11:17 PM // 23:17
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#12
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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Yah, I feel like standing around for 3 days yelling "WANT TO BUY ORANGE DYE" only to get "10k?" from Fung Pao Ni Long.
I vote for Weapon Upgrade Trader (even though this has nothing to do with it :P).
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Mar 14, 2006, 11:17 PM // 23:17
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#13
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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Only a farmer would want them removed, and they only get half votes.
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Mar 14, 2006, 11:24 PM // 23:24
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#14
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Desert Nomad
Join Date: Jul 2005
Location: Tyria, cappin' ur bosses
Guild: Boston Guild [BG]
Profession: R/W
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These vendors were added to keep farmers from cheating players and to make the game more accesable. Leave them in.
Heck, I'd even like to see a trader for weapon mods.
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Mar 14, 2006, 11:27 PM // 23:27
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#15
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Banned
Join Date: Feb 2006
Location: American Servers
Guild: Sin Squad [SIN]
Profession: W/
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I would say keep it in so you can sell like a Superior Strength for a few hundred gold w/o standing in town for an hour trying to sell. They make your life a lot easier in my opinion.
*weapon upgrade traders would lower the upgrade's value and would piss traders off a lot I think.
EDIT: ANet could put a weapon upgrade trader to regulate the prices so that Sundering wasn't so damn expensive because it IS crap.
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Mar 14, 2006, 11:29 PM // 23:29
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#16
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Forge Runner
Join Date: Jun 2005
Location: Seattle
Guild: SPQR
Profession: N/R
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I think the voters have already spoken: Keep em both.
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Mar 18, 2006, 07:48 AM // 07:48
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#17
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Ascalonian Squire
Join Date: Mar 2006
Location: my home
Guild: Battle Gods [BG]
Profession: R/Me
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Yea, okay, it's obvious
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Mar 18, 2006, 07:50 AM // 07:50
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#18
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Forge Runner
Join Date: Sep 2005
Guild: Radicals Against Tyrants
Profession: W/
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hmmm 6 for removing and over 60 for keeping.
think the people have spoken.
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Mar 19, 2006, 12:29 AM // 00:29
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#19
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Krytan Explorer
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i just cant see the logic for this, imagine trying out new dye combos if you had to have them drop for you, scarey
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Mar 19, 2006, 01:05 AM // 01:05
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#20
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Wilds Pathfinder
Join Date: Jul 2005
Guild: We Farm Your [트두므s]
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Nothing wrong with the dye or rune traders. Do you realize how much runes used to sell for before the rune traders were implemented?
I do think ANet needs to revisit some of the Artisan crafting formulas though. Some of the rare materials cost more to craft by hand than they do just to buy the damn things from a Rare trader. (Steel ingots, I'm looking at YOU.)
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