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} .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } 1 on 1 PvP??? - Page 3 - Guild Wars Forums - GW Guru
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Old Mar 14, 2006, 06:11 AM // 06:11   #41
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i could really care less if they implement 1v1 for anyone, but i would really hope they added 1v1 for guilds for testing purposes. I mean, you would be suprised how often ppl 1v1. Even if its 8v8, the mesmer might have a main job of shutting down a monk. Test different builds and see how well they work. Test the mesmer skill at shuting them down, see how a warrior fares against a blindbot, what to do, what flag running builds work and can solo a criple shot ranger or a warrior. It would be really beneficial for testing purposes.
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Old Mar 14, 2006, 08:25 AM // 08:25   #42
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Yea, and just for the pure fun to teaching your guild members whos the boss of the guild :P
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Old Mar 14, 2006, 09:07 AM // 09:07   #43
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1 v 1? Couldn't happen soon enough. Guildwars is balanced enough for this to be a reality. Just pray that you don't just see X/Monks as the only combinations. I know that there are many many people that are clever enough to use different combos and that they will. I just hope that the "general public" use their brains to enrich Guild Wars' viable builds.

For testing purpses it would also be useful...is factions including a practice type function for your guild? Where you practice against your own guild? I'm sure there are more threads about it out there, but it only jsut popped into my mind again.
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Old Mar 14, 2006, 09:21 AM // 09:21   #44
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I fully support this, though I have to say:

It will be HILARIOUS to see how many battles in a row a 55 Monk can win because people won't take enchant removal. LOOL.
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Old Mar 14, 2006, 02:43 PM // 14:43   #45
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1v1 in Guild Hall for guildies-only. Not that hard.
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Old Mar 14, 2006, 02:55 PM // 14:55   #46
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Quote:
Originally Posted by Agild Greenfinger
it's been confirmed somewhere(backstage pass?) that there's indeed 1 vs. 1 arenas in faction...

personally I don't mind it.

if you don't like then don't attend it...just because you don't like it doesn't mean others shouldn't have the chance to do it.

it could be fun although I'm sure that'll it just end up with one FoTM ownage build at some point, potentially making it a rather shallow affair.
I read the back stage pass thread before and a couple others where Gaile commented that there will NOT be 1 vs 1 in factions, and that they only had 1 vs 1 set up for the developers to run tests.
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Old Mar 14, 2006, 03:03 PM // 15:03   #47
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1v1 should not be restricted to guildies only, that limits opponents, it should be just like the random arenas and another like team arenas where you choose your opponent. What guilds need is the ability to form henchie opposition guilds they could use for testing builds right away.

The ability to form a henchie party to oppose your guild would be nice. As long as you can choose the primary, secondary and the skills they use, it would be useful.
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Old Mar 14, 2006, 03:16 PM // 15:16   #48
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shrug everyone has a different idea, guess we'll see.
I just want a public arena where you GROUP with your OPPONENT
I'd suggest no faction as well (tho the normal 20 would be OK if need be)

basically to test things out or fight duels [so you'd have to group to do so]
random 1v1 seems utterly pointless - what are you testing?
your build can handle *anything*? good luck with that paper rock scissors..

allows for testing, allows for duels, not guild only, random pointless IMO
but sure if they want to toss it in why not, more options I suppose

the training area is nice but a lot operates on an *active* opponent
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Old Mar 14, 2006, 03:28 PM // 15:28   #49
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If they implement 1v1, it should be for guildies only. No faction gain, no win game.

As you enter a Unrated Guild Battle you type in the name...For the 1v1 you just type in the name of person in the guild-hall. It is also another way to "recruit" (by testing other people by guesting them in and 1v1)

It would be purely for tests, nothing more. No faction. It will be like Zaishen Challenge, the first one, when you win/lose you go back to the town everytime. But in this case it would be to the guild hall.
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Old Mar 14, 2006, 03:28 PM // 15:28   #50
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Dueling may seem fun but I think its actually a torture if builds like Stance Warriors meet one another. Or perhaps, 55monk dueling with another char with insufficient enchant remover...
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Old Mar 14, 2006, 03:33 PM // 15:33   #51
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People seem to forget that you don't need enchant removal to kill 55 monks.

Vamp Gaze/Touch.

GG
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Old Mar 14, 2006, 03:39 PM // 15:39   #52
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Quote:
Originally Posted by tigernz
People seem to forget that you don't need enchant removal to kill 55 monks.

Vamp Gaze/Touch.

GG
So do shatter enchantment..but thats not the point. Another example is W/E or W/Me meeting Signet of Midnight/Blinding Flash, the battle would be quite a torture too. However, 4v4, the teamates somewhat make up for each other's weakness even if its a comp arena. In 1v1, theres bound to be alot of unending battles or one sided fights.
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Old Mar 17, 2006, 01:39 AM // 01:39   #53
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Quote:
Originally Posted by Stalker Haras
Theres a reason why this came is called GUILD Wars, not 1vs1 Wars.
And I can assure you it has nothing to do with 1v1.
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Old Mar 17, 2006, 01:45 AM // 01:45   #54
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i love it, can't wait
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Old Mar 17, 2006, 01:59 AM // 01:59   #55
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I doubt it will be available with factions.
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Old Mar 17, 2006, 04:00 PM // 16:00   #56
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Quote:
Originally Posted by Burakus Lightwing
agreed.

/bad idea
Why would it be a bad Idea?... I think your assuming far too much.

1vs1 wont be any kind of competition... its obvoious that a 1vs1 wouldnt be balanced as the game is not meant for it...

but Fantastic fun it WOULD be!...

so why would it be a bad idea? if you dont like it you are not forced to play it!... people dont like pvp, so they dont play pvp!.. does that make it a bad idea?

some people dont like to play PvE, so they dont play PvE... does that make it a bad idea?...

idiot.
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Old Mar 17, 2006, 04:11 PM // 16:11   #57
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Itd be a good idea if itd be limited for a guild with guild hall, as a practicing area.
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Old Mar 17, 2006, 05:09 PM // 17:09   #58
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I take it back warrior vs anything but monk unless a warrior got diversion, and can interrupt most skills he got on.

Warriors with focus items ftw.
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Old Mar 20, 2006, 01:15 AM // 01:15   #59
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I don't have any opinions as to whether or not it should be in the game or not. But, In the old D'Alessio Arena (I miss that place, I like'd it better than the new random arenas) There was a guy (some Zaishen monk or something). If you talked to him one of his last sentences was something like "One day we may meet in hand to hand combat" So in my opinion, he hints that 1 on 1 may come one day. He appeared a little before the implementation of the battle isles.
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Old Mar 20, 2006, 01:27 AM // 01:27   #60
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Quote:
Originally Posted by Stalker Haras
Theres a reason why this came is called GUILD Wars, not 1vs1 Wars.
This has got to be the dumbest post in this thread. Using the name of a game to make an argument.....yeah. You realize it's just a name right? And that just because it's called "Guild Wars" doesnt exclude everything else that isnt a Guild or Wars right?

As others have pointed out...what about Random Arenas? Or even Team Arenas? Those aren't "Guild Wars" And maybe we should get rid of PVE entirely since that really has nothing to do with Guilds or Wars.

Geezus...the stupidity...
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