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Old Mar 10, 2006, 10:57 PM // 22:57   #41
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Quote:
Originally Posted by Lady Erighan
"On Your Knees!" + "Drunken Blow"....

Can't wait to try that combo.
LOL Gutter-mind much?
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Old Mar 10, 2006, 10:58 PM // 22:58   #42
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Quote:
Originally Posted by Vilaptca
O.O all three verata's skills are prophecies only...

I also found it wierd that most of the Blood "battery" skills were prophecies only...until I looked again and seen BiP in the core skills.

I'm excited to see what fun Blood Magic spells I get, it gets silly only playing a battery or a orders necro...

Edit: To make it look like I actually care about other professions besides Necro...HURRAY FOR Hundred Blades making the core skills list...hopefully that means I can completely avoid the Fire missions with my warrior and just wait until Factions to cap Hundred Blades.
100 blades is really easy to cap and Hells is not that hard to beat.I did it with 3 char. in 1 weekend allthe Fire Island missions.I need to get a new hard drive as well before I factions and i have 2 accounts.i just want to say I really like most of those Monk skills nice hex removeal skills,healing and protection.I just wonder about enrgy as we rely to much on a secoundary for it.
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Old Mar 10, 2006, 11:52 PM // 23:52   #43
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Quote:
Originally Posted by skretth
Mesmer Skills
Accumulated Pain
Ancestor's Visage
Arcane Languor
Arcane Larceny
Auspicious Incarnation
Complicate
Conjure Nightmare
Ether Signet
Expel Hexes
Feedback
Hex Eater Signet
Illusion of Pain
Images of Remorse
Kitah's Burden
Lyssa's Aura
Lyssa's Balance
Overload
Power Leech
Power Return
Psychic Distraction
Psychic Instability
Recuring Insecurity
Revealed Enchantment
Revealed Hex
Shared Burden
Shatter Storm
Signet of Disenchantment
Signet of Disruption
Stolen Speed
Unnatural Signet
pwnage sauce:http://www.guildwarsguru.com/content...gnet-id442.php
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Old Mar 11, 2006, 12:53 AM // 00:53   #44
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Dang, I smell a Necro/Mesmer solo coming this way....
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Old Mar 11, 2006, 01:52 AM // 01:52   #45
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Quote:
Originally Posted by BigTru
Overpowered?
It does sound overpowered, most likely they will either make cast time something like 2 seconds (suprised it isnt already, much like sig of devotion) and lengthen cast time, but still, unless the person has like a ton of enchantments (and what build has that) it isnt really that overpowered.


Yay for unatural signet, hopefully they will make it a lot better.
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Old Mar 11, 2006, 02:00 AM // 02:00   #46
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Quote:
Originally Posted by Talon1171
"None Shall Pass" I guess next it will be "Its Only A Flesh Wound"..I love it. Cant wait to use the skills and see what new dmg we can do.
Haha, took me a while, but I finally caught your monty python reference, lol.
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Old Mar 11, 2006, 02:06 AM // 02:06   #47
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Yeah, with the stats on boon signet as they are now (1 s cast, 1 s recharge), there's nothing that would stop me from using it, oh, constantly. People say sig of devotion is energy management...this is sig of devotion PLUS energy management. Only reasonable if it's elite.
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Old Mar 11, 2006, 02:49 AM // 02:49   #48
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Well, at least we know that Elementalists are going exactly nowhere.
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Old Mar 11, 2006, 03:15 AM // 03:15   #49
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Well you cant call it over powered because you dont know what any of teh xs are yet...so wait a little bit. They will fix it eventually anyways if it is.

Btw...whered you get that from?

*EDIT* Nevermind. Didnt read that skill correctly. Yeah it is a bit overpowered, but theyll tone is down a bit.
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Old Mar 11, 2006, 03:48 AM // 03:48   #50
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Quote:
Elementalist Skills
Glyph of Essence
Gust
Icy Prism
Lava Arrows
Lava Font
Can you see R/ele kindle preperation + lava arrow enchantment... Just a thought
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Old Mar 11, 2006, 04:51 AM // 04:51   #51
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Whirling Axe > Cyclone?

"You Will Die!" <-- Couldn't Anet have thought of something else? Seems like a lame name to me.
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Old Mar 11, 2006, 05:05 AM // 05:05   #52
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hurrah! they named a necro skill after my necro
no doubt its some lame 5 energy-only-good-for-a-cover-hex skill, but still I can pretend to be honoured

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Old Mar 11, 2006, 05:21 AM // 05:21   #53
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Weaken Knees sounds like a hex which increases knockdown time
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Old Mar 11, 2006, 05:48 AM // 05:48   #54
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I see no Divine Healing on that list

:O
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Old Mar 11, 2006, 05:56 AM // 05:56   #55
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Quote:
Originally Posted by Age
100 blades is really easy to cap and Hells is not that hard to beat.I did it with 3 char. in 1 weekend allthe Fire Island missions.I need to get a new hard drive as well before I factions and i have 2 accounts.i just want to say I really like most of those Monk skills nice hex removeal skills,healing and protection.I just wonder about enrgy as we rely to much on a secoundary for it.
Hells isn't my problem...its the two before it...
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Old Mar 11, 2006, 06:20 AM // 06:20   #56
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Nice Metallica reference in the new Ele skills.
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Old Mar 11, 2006, 12:04 PM // 12:04   #57
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"None Shall Pass!" <- Thank you for giving me flashbacks of Monty Python and the Holy Grail everytime I play a Warrior. I think that reguardless of its usefulness, that shout will be in my skill bar!
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Old Mar 11, 2006, 01:08 PM // 13:08   #58
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Quote:
Originally Posted by Shadowfox1125
Whirling Axe > Cyclone?

"You Will Die!" <-- Couldn't Anet have thought of something else? Seems like a lame name to me.
"Die Bitch!" ??
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Old Mar 11, 2006, 01:39 PM // 13:39   #59
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IWAY is prophecies only... no iway for the faction only :P. And the descripstion of the new skill we see on guru, is it true ?
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Old Mar 11, 2006, 02:46 PM // 14:46   #60
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"Heal As One " > this one sounds nice for my ranger
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