Mar 26, 2006, 12:52 AM // 00:52
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#21
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Ascalonian Squire
Join Date: Mar 2006
Guild: Portal Metafisica
Profession: W/Mo
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I agree wid Hockster, if Anet took the HoD sword away cause of good reasons why the hell wud they bring it bk,
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Mar 26, 2006, 12:55 AM // 00:55
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#22
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Wow, finally a poor bugger like me can get a HoD sword...
And... ^^^^^^^ LOL @ the Ogre-slaying mod.... I wonder...
Alex The Whammo: "I'm wielding an Ogre-slaying Knife of Ogreslaying."
Alex The Whammo: "I'm gonna pwn j00 nub ogrez!!!one!"
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Mar 26, 2006, 01:09 AM // 01:09
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#23
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Site Contributor
Join Date: Mar 2005
Location: Herts, UK
Guild: One Hitter Quitters [QQ]
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Quote:
Originally Posted by Hockster
Oni Blade without a +5 energy mod:
I'm calling BS on the OP's claim.
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One of your Guild Mates was farming with me when I had it drop. Wanna go call BS on your Guild Mate too?
If it's a Sword, with an inherent mod that can replace the damage mod, then it won't be on every single one now, will it?
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Mar 26, 2006, 01:24 AM // 01:24
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#24
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Banned
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If it is a random mod on swords, and not on everyone of that type, then it's among the stupidest thing Anet could do. The prices for those swords will be astrmonical, possibly even more than the current HoD sword.
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Mar 26, 2006, 01:27 AM // 01:27
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#25
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Site Contributor
Join Date: Mar 2005
Location: Herts, UK
Guild: One Hitter Quitters [QQ]
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Howso? If it's generating more Denravi-esque Swords, and feeding them into the economy, the only thing that will increase the prices is the skin of the Weapon, which happens now anyway. Instead of paying 400k+ for a Denravi Sword, they'll be paying 500k+ for say, an Oni Blade, +5 Energy. Over time, the prices of the inherent mod will continue to drop, so just like now with say, Crystallines with 15^50 being far more expensive than for instance, a Gladius with 15^50, the skin rarity will make up the value of the item.
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Mar 26, 2006, 01:35 AM // 01:35
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#26
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Banned
Join Date: Feb 2006
Location: Canada
Guild: N/A
Profession: Mo/E
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I was with him when it dropped, yeah. It's genuine.
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Mar 26, 2006, 01:44 AM // 01:44
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#27
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Furnace Stoker
Join Date: Jul 2005
Location: near SF, CA
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The item could have also been a bugged drop (like unconditional weapons), and possibly removed a short time later. We won't know until someone finds another sample and places a screen shot here. Until then, I have to treat this news with skepticism.
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Mar 26, 2006, 01:50 AM // 01:50
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#28
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Lion's Arch Merchant
Join Date: Mar 2005
Location: Norway
Profession: P/W
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Quote:
Originally Posted by coldplay
re-introduce an unbalance item back into game=slap their own faces. Why would they do that?
"Unbalance" was the excuse they removed hod sword from henge crafter, they gotta remember that
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In my opinion, an item is more unbalanced when only avaliable to a select few, rather than being avaliable to the general public. I don't understand why they didn't remove the HOD sword as soon as they got to learn of it (like the 40% axe), but I guess they feel that they cannot remove items people have paid so much for now, so they rather just introduce it to everyone.
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Mar 26, 2006, 02:13 AM // 02:13
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#29
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Krytan Explorer
Join Date: May 2005
Location: Beaverton/OR
Guild: Disciples of Birkler [BIR]
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hm...well maybe they are reintroducing it because it isnt unbalanced anymore, its more unbalanced to have a few select ppl have +% energy then for everyone to have the option of having it, plus the game changes, things that were considered too powerful and where nerfed were not really all that powerful to begin with.
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Mar 26, 2006, 02:18 AM // 02:18
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#30
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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Quote:
Originally Posted by Hockster
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Ogres... O.o
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Mar 26, 2006, 02:23 AM // 02:23
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#31
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Desert Nomad
Join Date: Dec 2005
Location: Urmston, Manchester, UK
Guild: Greener Pastures [DVDF]
Profession: W/Rt
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Also, on the PvP daggers, one of them has +5 energy as an inherent mod rather than +x dmg conditional.
And WTH at hockster, he gets a drop that doesn't have a +5 energy inherent therefore it doesnt exist?!
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Mar 26, 2006, 02:26 AM // 02:26
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#32
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Banned
Join Date: Aug 2005
Location: NYC
Guild: Daoine Sidhe
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Provide a SS.
The OPer is a heavy user of guru sell forum,he knows tha value of most items. I doubt he would merchant anything he can brag about and manipulate the market with
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Mar 26, 2006, 02:38 AM // 02:38
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#33
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Ascalonian Squire
Join Date: Oct 2005
Location: Houghton, MI
Guild: Northern Brethren
Profession: E/Me
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Havent seen it yet, but an alliance mate says he found one.
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Mar 26, 2006, 02:45 AM // 02:45
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#34
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Furnace Stoker
Join Date: Jul 2005
Location: near SF, CA
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Quote:
Originally Posted by Haggard
Also, on the PvP daggers, one of them has +5 energy as an inherent mod rather than +x dmg conditional.
And WTH at hockster, he gets a drop that doesn't have a +5 energy inherent therefore it doesnt exist?!
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If this is true, then I'll make a PvP assassin and get the screen shot up here when I break for lunch
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Mar 26, 2006, 03:14 AM // 03:14
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#35
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Site Contributor
Join Date: Mar 2005
Location: Herts, UK
Guild: One Hitter Quitters [QQ]
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Quote:
Originally Posted by coldplay
Provide a SS.
The OPer is a heavy user of guru sell forum,he knows tha value of most items. I doubt he would merchant anything he can brag about and manipulate the market with
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Items found in this FPE are getting removed, as are characters created for this FPE. Thus, in order to find more drop locations, such as decent Chests, I sell everything that drops after ID'ing it.
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Mar 26, 2006, 03:19 AM // 03:19
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#36
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Chasing Dragons
Join Date: May 2005
Location: Lost in La-La Land
Guild: LFGuild
Profession: Mo/Me
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All the "unbalanced items" that they are allowing for the preview will go bye-bye after this weekend. It's more an inside joke thing. It just shows that the devs have a sense of humor.
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Mar 26, 2006, 03:24 AM // 03:24
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#37
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Banned
Join Date: Feb 2006
Location: American Servers
Guild: Sin Squad [SIN]
Profession: W/
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Quote:
Originally Posted by dansamy
All the "unbalanced items" that they are allowing for the preview will go bye-bye after this weekend. It's more an inside joke thing. It just shows that the devs have a sense of humor.
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Very possible. Not like any of this will be saved after the weekend.
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Mar 26, 2006, 03:33 AM // 03:33
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#38
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Site Contributor
Join Date: Mar 2005
Location: Herts, UK
Guild: One Hitter Quitters [QQ]
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Why would they introduce it as a joke during, and I quote, a "testing weekend" exactly?
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Mar 26, 2006, 03:40 AM // 03:40
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#39
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Frost Gate Guardian
Join Date: Jun 2005
Location: Manhattan, New York
Guild: lolumad
Profession: E/A
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Knowing Vanquisher, he wouldn't lie about such a thing. Shit i've farmed with him in Sorrow's Furnace quite a bit. But since this is only the preview event, they'll disappear, then if they appear in the retail, i can imagine them being just as expensive if they're equally rare.
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Mar 26, 2006, 03:47 AM // 03:47
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#40
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Forge Runner
Join Date: Oct 2005
Profession: W/
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BS!!! if he knows this is valuable why did he merchant it. with no screen. this is total bs.
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