Mar 26, 2006, 09:30 PM // 21:30
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#2
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Ascalonian Squire
Join Date: Mar 2006
Profession: N/Mo
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Don't worry it'll be all well after the preview event. The same thing happened last time. Since assassins tend to attack quite fast, spiteful spirit completely destroys them. And since everyone and their dog is testing the new professions, you are bound to run into some remorseless necromancers (like me) who stack on spiteful spirit and degen hexes on the assassins and laugh all the way to the priest of Balthazar.
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Mar 26, 2006, 09:36 PM // 21:36
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#3
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Frost Gate Guardian
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Well I tend to PvP with two builds, one W/R using Melandru's Res and I will survive, the other W/Mo with Healing Hands. What I've found is the MR and IWS don't give you enough health regen to overcome all the bleeding, poisoning, disease, and mesmer illusions like it once did. It used to at least be close enough to keep you alive long enough to attack, but now the degen is too great to bother with the skill.
Also, now with Healing Hands, no one is wasting time trying to hit you enough with melee attacks in PvP cause they can slap on all the degen in the world. Sort of makes skills like Bonetti's, Gladitor's, HH, etc. worthless.
The assasin attacks are too fast, and with the right skills they will block at least 50% of attacks all the time. Meaning all that axe damage is a waste of time.
Flick
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Mar 26, 2006, 09:40 PM // 21:40
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#4
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Krytan Explorer
Join Date: Dec 2005
Guild: TEOC
Profession: W/N
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eh I've yet to loose 1on1 (going for amber chunks to repair doors, occassionaly run into one having a go) to an assassin in the preview event.
Assassins start off hitting hard, but a warrior adrenal spike rips em apart.
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Mar 26, 2006, 09:45 PM // 21:45
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#5
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Krytan Explorer
Join Date: Jun 2005
Profession: R/
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As a Ranger Beast Master, Warrior is my nightmare unless I run touchy ranger build. Assassin is much easier for me than Warrior so to me, Warriors are NOT underpowered. Degen sucks but degen can easily be countered with a simple Healing Breeze to reduce the effect.
I've come to realize that you can own everything in this game. There is no such thing. Some builds you just can't beat no matter what you do. Spiteful Spirit on a warrior with no hex removal is screaming for death, unless you choose not to do anything. It's how Necros stay alive. Without those hexes, they'll die under your sword/axe/hammer in less than 10s if they don't run.
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Mar 26, 2006, 09:50 PM // 21:50
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#6
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Pre-Searing Cadet
Join Date: Dec 2005
Profession: N/Me
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I'm normally pretty bad at PvP, but during the preview event I took a trip to the random arena with my Necro, and spiteful spirit had the hordes of assassins dropping like flies. I'd just enfeeble and spiteful them, and they were all but useless. Mind you, random arena means you may or may not get a monk, so I may have simply gotten lucky...
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Mar 26, 2006, 10:01 PM // 22:01
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#7
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Academy Page
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Warriors were always underpowered - just try killing any anti-war build or prot monk with war and see.
And assassins = wars with no adrenal skills.
Why? Because they only have enough energy to do 1 combo before they're useless.
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Mar 26, 2006, 10:05 PM // 22:05
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#8
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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Warriors got some of the biggest buffs compared to others. Necros seem to be the favorites at Anet though. Their Soul Reaping elites are beyond what an elite should be. They are down right Game Turning. Also look at the nerfs that necro have gotton compared to other classes.
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Mar 26, 2006, 10:05 PM // 22:05
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#9
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Frost Gate Guardian
Join Date: Sep 2005
Location: PvE
Profession: N/
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I think assassins in PvP are going to end up like Mesmers in PvE. A popular secondary profession, but pretty rare as a primary. They're just too fragile.
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Mar 26, 2006, 10:08 PM // 22:08
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#10
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Krytan Explorer
Join Date: Nov 2005
Location: London, England
Guild: I Uprising I [RAGE]
Profession: R/
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we shall see, but having just won many an alliance battle with a warrior, i wouldnt say they were underpowered. In fact, the majority of ritualists etc have fallen before my blade.
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Mar 26, 2006, 10:08 PM // 22:08
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#11
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Wilds Pathfinder
Join Date: Aug 2005
Guild: Delta Formation [DF]
Profession: W/
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Quote:
Originally Posted by chumsy
Warriors were always underpowered - just try killing any anti-war build or prot monk with war and see.
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Wow, this thread is full of .. yeah. Warriors are NOT underpowered by any means. "try killing any anti-war build or prot monk with war and see" I wonder WHY couldn't you kill it. Hey! maybe it's because it's ANTI warrior. Just because there's a counter to something it doesn't mean that it's underpowered.
Not only that, but you're talking 1v1 here. 1v1 has nothing to do with a class being underpowered, try fighting a full on anti warrior 8v8 build vs the average dual warrior build. The dual warrior build will end up winning most games even though they are "underpowered".
You need to start playing the game the way it's meant to be played and stop complaining about a class being underpowered when compared against another character completly dedicated to shut him down One Vs One!! Darn.
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Mar 26, 2006, 10:19 PM // 22:19
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#12
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Krytan Explorer
Join Date: Oct 2005
Location: Texas
Guild: Brewed to Perfection [BtP]
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Quote:
Originally Posted by chumsy
Warriors were always underpowered - just try killing any anti-war build or prot monk with war and see.
And assassins = wars with no adrenal skills.
Why? Because they only have enough energy to do 1 combo before they're useless.
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I suggest you read the thread, "Why Nuking Sucks" by Ensign. That will clear up a lot of your misconceived notions.
To the OP: I really doubt Warriors are underpowered. Just atm, as more people are using Assassins, and a lot of them are new (through the open Beta), lots of people take advantage.
Personally, I haven't met many competent Ritualist, and if they start to seem halfway decent, I just kill their spirits.
Second, an Assassin chain is nothing like a Warrior axe spike. Just earlier today, I sat through an entire 5 or 6 skill chain just auto attacking and when he was done, I turned on frenzy, used Eviscerate and Executioners and used Shock and he was dead. Healing Signet to recover.
You may need to change your build a bit, but I've seen more successful warriors than assassins or ritualists combined.
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Mar 26, 2006, 10:46 PM // 22:46
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#13
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Desert Nomad
Join Date: Nov 2005
Location: Wales
Guild: Steel Phoenix
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Dont bother with a warrior, make a ranger and go in 12v12 purely to edge bomb, most fun you will ever have in that glorified random arena.
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Mar 26, 2006, 10:54 PM // 22:54
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#14
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Frost Gate Guardian
Join Date: Feb 2006
Location: In this universe. In north america. That should keep you pedophiles guessing^^
Profession: R/Me
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Quote:
Originally Posted by twicky_kid
Warriors got some of the biggest buffs compared to others. Necros seem to be the favorites at Anet though. Their Soul Reaping elites are beyond what an elite should be. They are down right Game Turning. Also look at the nerfs that necro have gotton compared to other classes.
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I agree with you 100% In fact. Have necromancer's had any real changing nerfs that would effect builds?
Such as the nerfing of crip shot?
I doubt it. Bah. Anyway. I'm choosing an R/A because of expertise. Who cares if I don't have 16 dagger mastery. The assassin primarys can get in one combo then have to retreat.
I can have endless combos as a R/A withe expertise + access to nice stance + tiger's fury + apply poison.
Who needs assassin primaries^^
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Mar 26, 2006, 11:01 PM // 23:01
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#15
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Desert Nomad
Join Date: Jun 2005
Location: Brooklyn, NY
Guild: [EYE]
Profession: Rt/A
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Quote:
Originally Posted by stamenflicker
I wondered if I was the only one getting my warrior owned by Ritualists, Assasins and Mesmers in PvP now. Besides not being able to hit anything, all the new skills cause so much massive degen that my Warriors armor feels useless.
Sugggestions?
Flick
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Dont worry. You just dont know how to properly build a warrior. There wasnt a single assasin who owned me without the help of his ritualist or monk. I slaughtered several dozen of em during this weekend. They are weak, since their strength is their weakness. If you want a hint on how to beat em, look at my avatar.
Ritualists, are another story... But I was able to kill quite a few of them when they were singled out from their team.
PS: and dont forget to use the new warrior's "overpowered" armor! It's a real boon.
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Mar 26, 2006, 11:09 PM // 23:09
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#16
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Jungle Guide
Join Date: Dec 2005
Profession: W/N
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I rip off lotsssss of "nooooooobs" warriors very easy with a rit/mes high deg/area heling, but find some lone wolf warriros that still hard to kill... why warriors are to easy to kill in this factions special? lack of monks... is very hard see a monk in pve or pvp... and we all kwon... a warriors without a monk is a sissy guy... armor dont mather in a world of degeneration... without a monk to save the warriror ass...
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Mar 26, 2006, 11:19 PM // 23:19
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#17
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Jungle Guide
Join Date: Feb 2006
Guild: Striking Distance
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Quote:
Originally Posted by Shattered Self
I think assassins in PvP are going to end up like Mesmers in PvE. A popular secondary profession, but pretty rare as a primary. They're just too fragile.
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You mean melee assassins. I think we'll be seeing more interesting uses of assassins in the future, with 4 pips of regen like other casters and being less fragile than them.
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Mar 26, 2006, 11:23 PM // 23:23
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#18
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Frost Gate Guardian
Join Date: Dec 2005
Guild: [WDS]
Profession: Mo/Me
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I play a R/W in alliance battles and see lots of warriors. They usually lose because they don't carry wild blow to end my stances, thus they can't hit me.
Warriors are not underpowered in any way, but due to the influx of new skills and strategies, old builds will have to change.
R/W also easily overcomes assassins too
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Mar 26, 2006, 11:28 PM // 23:28
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#19
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Academy Page
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Quote:
Originally Posted by RaZoO
Wow, this thread is full of .. yeah. Warriors are NOT underpowered by any means. "try killing any anti-war build or prot monk with war and see" I wonder WHY couldn't you kill it. Hey! maybe it's because it's ANTI warrior. Just because there's a counter to something it doesn't mean that it's underpowered.
Not only that, but you're talking 1v1 here. 1v1 has nothing to do with a class being underpowered, try fighting a full on anti warrior 8v8 build vs the average dual warrior build. The dual warrior build will end up winning most games even though they are "underpowered".
You need to start playing the game the way it's meant to be played and stop complaining about a class being underpowered when compared against another character completly dedicated to shut him down One Vs One!! Darn.
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Just so you know, I said "were" - as in past tense - as in before factions came out.
Just take a look at all those hammer skills that didn't add dmg and have effects easily replicated/spammed by spells.
I.e. gale/shock = spammable hammer bash.
Did you ever play war?
If not, then you should try before making your claim and dismissing me.
When you do, tell me this:
How can this game be based on skill, if there are certain builds you simply cannot overcome while using a particular job (regardless of tweaks)?
Even if this isn't a 1v1 match, shutting down a war is still the same as shutting down any other job - only easier. So now, your team has 1 less member at the cost of 15 or so energy.
Finally, FYI, all I ever do is play war in random arenas, even though war is the most restricted of all classes (poor energy).
__________________________________________________ _____________
The Problem:
If I want to kill, I have to do dmg.
But to do dmg, I can only do 2 (1 if there's a monk) of the following:
survive, chase, unstance, unhex, uncondition, disenchant, or spike(optional, but required vs monk).
So, at best, I have 2/7 chance of meeting someone killable in a team without a monk,
and 1/6 chance of meeting someone killable in a team with a monk.
compare that with a caster (non-monk) minus 1 pick and the conditions:
chase, unstance, uncondition, spike, survive (if blood necro)
and you get 1/3 to 1/2 chance of meeting someone killable in a team with a monk.
Last edited by chumsy; Mar 27, 2006 at 10:22 AM // 10:22..
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Mar 26, 2006, 11:48 PM // 23:48
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#20
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Academy Page
Join Date: Jul 2005
Guild: None atm
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ok im sorry for all of you that believe warriors are underpowered but you are wrong. this is like saying that a caster is underpowered because a mesmer can shut him down completely (ex. migrane+interupts or e-denial). get it through your thick heads warriors are not invicible. There are counters to your favorite class as well as any other class. Can i help it if you want to kill people without any thought being put into your builds?? I mean if you must play a warrior and you refuse to accept the consquences and weaknesses of them go w/mo and use purge sig (i forget if that the correct one) since warriors are not that energy dependent and if you im sorry but im not going waste my time thinking of a build to help you. Use the non energy dependency when playing as part monk to your advantage. For the w/r you guys sacerfice your hex removal to do very powerful spikes. Speaking from both experience and logical thinking warriors are not overpowered!!!!!!!!!!!!
---Sry for typos if they are present didnt bother writing in word (was to amazed by lack of critical thinking and too much complaining.
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