May 24, 2006, 05:27 PM // 17:27
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#61
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Krytan Explorer
Join Date: May 2005
Profession: R/
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^^^ LOL Good arguments for both extremes/sides/points of view.
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May 24, 2006, 05:41 PM // 17:41
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#62
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Wilds Pathfinder
Join Date: Jan 2006
Profession: W/Mo
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Once again
Original Conflict was over resources which became a blood fued over time.
Frankly, all I hear here are the childish rantings of trash talkers from Alliance Battles who probably know nothing about the factions save from the storyline and rumors.
I still need to go read the history on the Kurzick Houses but I actually took the time to read about the clans.
The Serpent and the Turtle Clans do present their leadership in a less then friendly light. However, the Crab Clan shows an instance where the methods of strength were solely useful for good.
The Serpent Clan changed leadership after our brothers an a sister challenged the current Captain. The Sister told her brothers she was not interested in the fight and that she wasn't a threat. Hence, the four brothers fought the captain and each other till one remained, whereupon he was easily overpowered by the sister who entered the fray.
The Turtle clan changed leadership after the current captain and his daughter had a falling out after a Convocation Festival. It is said the captain, his daughter, and the daughter's friend went hunting but the daughter and the friend were the only two to return.
The Crab clan changed leadership twice. The first succession was a standard defeat of the current captain by another Luxon. However, this man was evil, who either exiled or caused his sibling to flee. (I forget which it was) After which the Crab Clan suffered under this leader as he squandered the resources of the clan for his own benefit. It was then sometime later that his sibling returned, with a pack of Saltspray Dragons with them and kicked out the evil leader. It is said that if the sibling ever needs them the Saltspray Dragons will return to their aid.
Now the first story, while brutal, indicates strategy and ingenuinity over strength. The second story is on of sneaky behavior and rumors. The third is well, victory over tyranny.
Please note however, that this brutish nature is simply a facet of the policial structure and rarely ever required of normal citizens of the Luxon Empire. Most of the time we're busy mining Jade, rasing giant sea creatures and holding off incursions from Naga, Outcasts, and other threats to our borders.
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May 24, 2006, 05:53 PM // 17:53
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#63
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Banned
Join Date: Jan 2006
Location: Near Atlanta GA
Guild: MVoA
Profession: N/Me
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Lets be REAL CLEAR here... we have proof that the Kurzicks have WMDs and have had them for a long time. I think our use of siege turtles is very justified in this matter.....
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May 24, 2006, 05:56 PM // 17:56
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#64
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Wilds Pathfinder
Join Date: May 2005
Guild: The Black Dye Cartel
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Quote:
Originally Posted by Zorian Direspell
I would say that objective morality favors...
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There is no such thing as objective morality, unless you listen to Ayn Rand and other cult leaders.
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May 24, 2006, 06:57 PM // 18:57
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#65
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Desert Nomad
Join Date: Feb 2006
Location: the 7th level of HELL! J/K Somewhere in GW assassinating things
Guild: [acid]members of the KAWS alliance
Profession: A/
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Quote:
Originally Posted by Raiin Maker
luxon=the places look nicer
kurzick= great looking 15k armour.
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ummmmm no for warriors yes Kurzick is badass but the necro kurzick armor is glorified metal while lux armor for necro is nothing but spikes(IMO much better than FOW) and ranger lux armor is better than kurz armor imo same for ele.
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May 24, 2006, 06:59 PM // 18:59
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#66
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Desert Nomad
Join Date: Feb 2006
Location: the 7th level of HELL! J/K Somewhere in GW assassinating things
Guild: [acid]members of the KAWS alliance
Profession: A/
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ok now wait a dang second I should read your post omega... the kurzicvks only want the war to end on THEIR conditions! The luxons know that so they say war war war and this whole war was started by the arguments over who had slain shiro tagachi archemorus(lux) or saint victor(kurz).
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May 24, 2006, 07:18 PM // 19:18
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#67
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Frost Gate Guardian
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By 'objective' I meant a consideration seperate and apart from the subjective moral philosophies of the factions. Technically you could argue that any quality is a subjective interpretation, and go from there, but I doubt this is the forum for that kind of long winded and ultimately futile debate. The objectivisim in my post can be summed up thusly:
1. Is Peace Good? (For the purposes of this morality test, I say yes. You may not like peace. If peace isn't for you, feel free to believe so ... although I know of no human culture where this is held to be true (even the most war happy nations have desired peace as the ultimate outcome of their endeavors)).
2. All other things being equal, is the possibility of peace greater/better than no possibility of peace? (Assuming again that peace could be assigned a positive value (of some unqualified degree) and that a null state would otherwise have no value (by definition), we know that the answer is intuitively yes).
3. Assuming one and two are correct, we can determine which faction is 'good' independent of the cultural mores of the two sides. In this case, because the Kurzicks are the only the side that has a possibility for establishing peace, the Kurzicks hold the higher moral ground.
An attrocity by attrocity measurement of their values obviously would serve no good, as both could be valued to 'even out'. It is only by looking from the outside in to the conflict that we can even hope to have a practical answer to the OP's question. That is what I tried to provide.
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May 24, 2006, 07:24 PM // 19:24
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#68
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Desert Nomad
Join Date: Oct 2005
Profession: W/Me
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Tsk White Mantle are the only good guys of course!
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May 24, 2006, 08:12 PM // 20:12
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#69
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Ninja Unveiler
Join Date: Jun 2005
Location: Louisiana, USA
Guild: Boston Guild[BG]
Profession: W/Me
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Quote:
Originally Posted by Kijik Oni Hanryuu
ok now wait a dang second I should read your post omega... the kurzicvks only want the war to end on THEIR conditions! The luxons know that so they say war war war and this whole war was started by the arguments over who had slain shiro tagachi archemorus(lux) or saint victor(kurz).
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Now you are just nitpicking. The fact remains that the Kurzicks were willing to NEGOTIATE for peace. The Luxon leader wanted no such thing. By his response in the matter, he most likely never gave it a second thought.
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May 24, 2006, 08:18 PM // 20:18
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#70
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Jungle Guide
Join Date: Mar 2006
Profession: Mo/
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^ LOL
Its the Sith, i'm sure of it.
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May 24, 2006, 08:25 PM // 20:25
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#71
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Wilds Pathfinder
Join Date: Nov 2005
Location: Baltimore, Maryland
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lol neither is good or evil. luxon and kurzick are like montigues and capulets of romeo and juliet. They are strictly 2 fueding families who happen to have high political status.
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May 24, 2006, 08:35 PM // 20:35
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#72
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Pre-Searing Cadet
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heres the quick way to think of it,
Kurzicks live in dark, evil places
and
Luxons live in bright, joyful places with happy turtles that shoot things :P
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May 24, 2006, 08:37 PM // 20:37
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#73
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Frost Gate Guardian
Join Date: Feb 2006
Guild: [GoT]
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both are equal, it's that simple!
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May 24, 2006, 08:54 PM // 20:54
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#74
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Frost Gate Guardian
Join Date: Dec 2005
Location: Illinois
Guild: Yours, maybe? Drop me a line.
Profession: N/Me
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Quote:
Kurzicks were willing to END the war for a chance at peace, But Luxons wanted nothing more but to annihilate all Kurzicks.
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I read the logs on both quests. The main thing I am concerned about with the Kurzick's actions was this: He knew that his daughter was having a love affair with one of the Luxon men and that he outrightly denied her request (which would make her angry with him) yet the instant she is gone he blames the Luxon and says they kidnapped her.
This is bad by itself, but he takes his rage out so harshly that he decides to kill off an entire settlement because of a (false) assumptian that he made on a whim based on prejudices.
Last edited by Jagflame; May 24, 2006 at 08:58 PM // 20:58..
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May 25, 2006, 12:23 AM // 00:23
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#75
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Forge Runner
Join Date: Sep 2005
Guild: Radicals Against Tyrants
Profession: W/
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Well at both "Can't We Get Along" quests the leader says something like.
"HA I'm not allying with luxon/kurzick they are EVIL and my son/daughter can come right back here and get away from that kurzick/luxon scum."
In other words they propagnada each other how the other is evil.
I'm surpised some players are buying it too...
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May 25, 2006, 01:03 AM // 01:03
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#76
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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The Luxons just want to hurt our cutesy forest animals and Fungal Wallows. The Kurzicks fight for Turtle Freedom! FREE THE TURTLES! SAVE THE TURTOISE!
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May 25, 2006, 02:12 AM // 02:12
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#77
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Frost Gate Guardian
Join Date: Dec 2005
Location: Illinois
Guild: Yours, maybe? Drop me a line.
Profession: N/Me
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Quote:
The Kurzicks fight for Turtle Freedom! FREE THE TURTLES! SAVE THE TURTOISE!
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Apparently you havn't done the Luxon missions. In Gyala Hatchery, the Kurzick send an army to savagely kill baby tutles in the Hatchery. Your goal as a Luxon is to protect the turtles.
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May 25, 2006, 05:14 AM // 05:14
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#78
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Lion's Arch Merchant
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the turtles were being bred to serve the evilness....we ended their lives before you had a chance to abuse them for years....
they would thank us for the release
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May 25, 2006, 07:02 AM // 07:02
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#79
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Desert Nomad
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Quote:
Originally Posted by Dove_Song
the turtles were being bred to serve the evilness....we ended their lives before you had a chance to abuse them for years....
they would thank us for the release
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Why not kill the Luxons holding the hatchery then?
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May 25, 2006, 07:05 AM // 07:05
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#80
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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Quote:
Originally Posted by generik
Why not kill the Luxons holding the hatchery then?
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They had already corrupted their young minds.
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