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Old Jun 10, 2006, 06:38 AM // 06:38   #1
Ascalonian Squire
 
Join Date: Apr 2005
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Default New Build, June 10th 2:30am EST

There's no changelog on the official website. What was changed? 2nd build release in 24 hours?
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Old Jun 10, 2006, 06:46 AM // 06:46   #2
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Join Date: Jun 2005
Location: Seattle
Guild: SPQR
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The first build accidentally made all the preseering enemies drop ectoplasms.. they had to patch that up quickly.... lol
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Old Jun 10, 2006, 06:48 AM // 06:48   #3
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Quote:
Originally Posted by Diablo™
The first build accidentally made all the preseering enemies drop ectoplasms.. they had to patch that up quickly.... lol
Damnit, I knew making new characters in Cantha only would come back to bite me in the ass!
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Old Jun 10, 2006, 06:50 AM // 06:50   #4
Desert Nomad
 
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Join Date: Oct 2005
Location: Richmond, British Columbia, Kanada
Guild: Demon of the Fall [Opet]
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Where is this 'pre-searing'.

Ha.
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Old Jun 10, 2006, 06:58 AM // 06:58   #5
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Should have logged in my pre-searing character today... Oh well...
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Old Jun 10, 2006, 08:00 AM // 08:00   #6
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Were you bein sarcastic?
If you werent Did they have to roll back afew hours/minutes to fix it?
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Old Jun 10, 2006, 08:18 AM // 08:18   #7
Desert Nomad
 
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Sarcasm indeed.
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Old Jun 10, 2006, 08:22 AM // 08:22   #8
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Join Date: Apr 2006
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Update - Friday June 8

* Improved the way henchmen choose to use resurrection skills.
* Fixed bugs and made improvements to the following quests: Cash Crops, A New Escort, Death with Honor, The Egg Hunter, The Drunken Master, In the Army Now [Kurzick], and In the Army Now [Luxon].
* Fixed the merchants and Avatar of Grenth in Pongmei Valley so that they respond to players.
* Allowed foreign visitors in Shing Jea Monastery to enter the Shing Jea Arena Outpost.
* Added visible resurrection countdown timers to the Jade Quarry and Fort Aspenwood competitive missions. The Unyielding Aura and Vengeance skills now work properly in these missions.
* Fixed a bug with resurrection timers in alliance battles.
* Fixed a crash bug related to the use of several miniature creatures.
* Fixed a bug that caused Vizunah Square to appear as though it had been completed with a Master's Reward when, in fact, it had only been completed with a Standard or Expert's Reward. This caused some players to believe incorrectly that they had completed the Protector of Cantha title.
* Fixed a bug that prevented some players from correctly unlocking the Random Arena outpost.
* Fixed an exploit related to the use of seeds in the Druid's Isle guild battle map.
Yes, it has the wrong date for Friday (There's actually a thread devoted to that topic).
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