Jul 21, 2006, 08:03 AM // 08:03
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#21
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Frost Gate Guardian
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Quote:
Originally Posted by RTSFirebat
You said that "Gaile said they never do stealth updates unless they slip through the cracks".
Well in truth no one is perfect, nor is A.net. Companies make mistakes on their patch notes all the time. Often the reason they don't document some changes is due to last minute corrections or additions. Thus they don't modify the patch notes.
Another reason is due to the fact larger updates often change a whole lot of things, so I'm sure its fairly easy for them to mistakely leave some changes out.
They don't purposely do stealth updates unless there is a reason to.
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So your saying the reason they forgot to mention the update is either:
1. They did the skill change last minute. I doubt they would forget to post the change if they did it just as they were streaming the update.
2. They forgot they changed the skill. Or they changed the two skills without changing anything else and the whole section of changed skills slipped through.
3. They intentionnally did a stealth update.
4. Some other reason. Typo that was forgotten, air headedness, whatever.
Now I can't figure out which of the top 3 is worse. And considering it's quite likely one of the top 2, that seems QUITE bad to me. I'd very much doubt they would forget to post something like "Ether Renewal now has a 30 second duration", but the fact that a problem like that might exsist is troublesome in the least.
Making mistakes in programing and website design isn't a capital offense. Not having any kind of review or error catching system in place for a multi-million person game seems like a rather large oversight. Or ofcourse they could just rely on us to do their beta testing when they roll their Builds to the live servers...
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Jul 21, 2006, 08:43 AM // 08:43
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#22
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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Good points. But thoese are the reasons I can think of, never said any of them were good or bad reasons.
Well Beta testers have been known to overlook and make mistakes about things. Same applies to the webprogrammers who look after the Guild Wars sites and post patch notes.
Same goes for the progammers who provide the list of changes.
Think this and all undocumented changes are a result of simple human error and mistakes do happen
But you right in the fact that mistakes shouldn't be made, but the fact is they do happen
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Jul 21, 2006, 08:53 AM // 08:53
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#23
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Frost Gate Guardian
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I guess my whole point is that atleast more care should be taken posting skill changes, and hopefully more care in general about all changes, even tho most of them feel like easter eggs, which I really don't mind.
It's cool not posting everything for pve, but for pvp it seems obvious extra care should be taken. They seem to get every change to every quest, but I have no way of knowing if thats right.
Also I would be cool for an after-the-fact update. "We changed this to this and forgot to mention here, so we are telling you now". Not like they don't know they forgot to mention it, they read the forums right?
But of course that would have Anet admiting a mistake, something they seem quite bad at.
Edit: Sure, Gaile seems fine at admiting her companies mistakes, probably because she has experience in customer service and knows the first step to solving a problem is to admit to the problem.
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Jul 21, 2006, 08:55 AM // 08:55
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#24
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I'm the king
Join Date: Nov 2005
Location: Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore
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Quote:
Originally Posted by RTSFirebat
Think this and all undocumented changes are a result of simple human error and mistakes do happen
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If we accept this as true, the people responsible for those changes would seem very incompetent (due to the sheer number of undocumented changes). This most likely isn't the case, they just don't reveal many changes. Its no big deal. Most people have learnt to accept it.
The furor over the pet DP change was mostly due to Gaile's post at GWonline which seemed to imply that the testers were wrong and that pet DP was unchanged because they wouldn't hide such a big change from their customers.
Quote:
Originally Posted by RTSFirebat
They don't purposely do stealth updates unless there is a reason to.
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Could you please give one reason why an update would need to remain undocumented ?
Quote:
Originally Posted by Falrow
Also I would be cool for an after-the-fact update. "We changed this to this and forgot to mention here, so we are telling you now".
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That's a pretty good idea.
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Jul 21, 2006, 08:55 AM // 08:55
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#25
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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Anet saying they made a mistake? Never
But yes your right, skill changes effect both PvE and of course importantly PvE as well, so its unprofessional for them to miss out any changes to skills in their patch notes.
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Jul 21, 2006, 08:57 AM // 08:57
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#26
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Frost Gate Guardian
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Quote:
Originally Posted by RTSFirebat
Think this and all undocumented changes are a result of simple human error and mistakes do happen
But you right in the fact that mistakes shouldn't be made, but the fact is they do happen
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I'm not asking for no mistakes, but that would be my pipe dream. What I am asking for is putting the the patch notes the changes that went undocumented in the past. Maybe have an 'almost un-documented' game updates section paralelle to the gameupdates page. Mistakes are inevitable. But confronting them afterwards isn't that hard.
I also ask for the original date GC was changed to 3s. Anyone, anyone?
Edit: I think we've talked this to death between us two...
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Jul 21, 2006, 08:58 AM // 08:58
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#27
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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Quote:
Originally Posted by Falrow
I'm not asking for no mistakes, but that would be my pipe dream. What I am asking for is putting the the patch notes the changes that went undocumented in the past. Maybe have an 'almost un-documented' game updates section paralelle to the gameupdates page. Mistakes are inevitable. But confronting them afterwards isn't that hard.
Edit: I think we've talked this to death between us two...
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A section on this site or GuildWiki would be helpful maybe?
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Jul 21, 2006, 09:02 AM // 09:02
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#28
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Frost Gate Guardian
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Quote:
Originally Posted by fallot
Could you please give one reason why an update would need to remain undocumented ?
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Bots and farmers that sell on ebay. When they remove chests or add anti-farming code, it makes sense to no mention it to the public until atleast 1 week after it's live.
Quote:
Originally Posted by fallot
That's a pretty good idea.
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Thanks. Not that they would use it.
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Jul 21, 2006, 09:06 AM // 09:06
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#29
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Frost Gate Guardian
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Quote:
Originally Posted by RTSFirebat
A section on this site or GuildWiki would be helpful maybe?
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Already have undocumented changes for every update on GuildWiki, and some undocumented threads lying around. This specific problem seemed to slip through those cracks tho.
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Jul 21, 2006, 09:27 AM // 09:27
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#31
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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OMG he's right
That change is documented.
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Jul 21, 2006, 09:48 AM // 09:48
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#32
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Ascalonian Squire
Join Date: Jan 2006
Guild: destinys elite
Profession: W/
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i thought it was the casting time he was moaning about?
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Jul 21, 2006, 10:39 AM // 10:39
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#33
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Lion's Arch Merchant
Join Date: Dec 2005
Location: Guild Wars
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It is the casting time he was concerned with, which no one else cares about.
Lets say they forgot to add it to the notes on the update page, how are they going to remember when they have so much going on and other things to work on. They don't read everything on all the forums, they read what they want and ignore the rest of the moaning and complaints.
Maybe you should officially request (email them) that they waste their time going over every skill they changed since the games inception and report back on any updates they forgot.
Who cares, so they forgot to include it, everyone who cares knows about it and has adapted.. all 2 of them. Pull the stick out and live with Anets constant unperfectness like everyone else.
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Jul 21, 2006, 02:32 PM // 14:32
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#34
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Yep, really is me...
Join Date: Aug 2005
Location: My House
Guild: L33t
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im confused.... what was the topic about?? PET DP? cast time? reset time? wait, did they change the energy cost???
j/k
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Jul 21, 2006, 02:38 PM // 14:38
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#35
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Academy Page
Join Date: Mar 2006
Profession: W/Mo
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Quote:
Originally Posted by Unrealer
okay, not like it was a good to skill to begin with, and besides from that, no one ever uses it, why do you take notice in these stupid retarded stuffs?
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clearly you dont pvp, gg you.
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Jul 21, 2006, 02:47 PM // 14:47
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#36
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Frost Gate Guardian
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Quote:
Originally Posted by Rok
It is the casting time he was concerned with, which no one else cares about.
Lets say they forgot to add it to the notes on the update page, how are they going to remember when they have so much going on and other things to work on. They don't read everything on all the forums, they read what they want and ignore the rest of the moaning and complaints.
Maybe you should officially request (email them) that they waste their time going over every skill they changed since the games inception and report back on any updates they forgot.
Who cares, so they forgot to include it, everyone who cares knows about it and has adapted.. all 2 of them. Pull the stick out and live with Anets constant unperfectness like everyone else.
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As I've said before and said again, I DON'T CARE ABOUT RANGERS!!! FFS!
What I do care about is 2 things:
1. People not knowing about the update and continiously posting on forums about a change.
2. Fansite listing of skills being all out of wack. Yes some fansites will eventually correct it, with GuildWiki being first(and only) place to notice. Some other sites might eventually catch on because of either this thread or because they noticed. Then what do you have? Some listing right some wrong and people being confused between the two unless they check in game. Some people won't check and just assume their favorite site is right.
How to solve these two problems? Post the change in the Update News and an appology for the mistake. Problem solved.
BUT STILL, DOES NO ONE KNOW THE DATE WHEN THIS CHANGE WAS MADE!
Current best guess: The update on the 23rd of May. Could be before.
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Jul 21, 2006, 02:49 PM // 14:49
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#37
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: Summoners of Forgotten Gods
Profession: W/Mo
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Quote:
Originally Posted by Falrow
Maybe have an 'almost un-documented' game updates section paralelle to the gameupdates page.
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Quote:
Originally Posted by RTSFirebat
A section on this site or GuildWiki would be helpful maybe?
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Excellent ideas. I did a search for "undocumented" on guildwiki.org, and the results were (drum roll please) only 6 articles had the word undocumented in them... See for yourself.
http://gw.gamewikis.org/wiki/Special...h=undocumented
Kinda makes me think all this uproar about guildwiki users catching thousands of undocumented changes is false.
Nevertheless I would love to see an article regarding undocumented changes maintained on guildwiki and would probably check it monthly or weekly.
I still give an A+ and 99% score to ANet their beta testers and patch notes. Compared to WoW where you have outrageous undocumented changes in the one-patch-every-three-months system they have there, I think Anet is doing a great job.
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Jul 21, 2006, 03:14 PM // 15:14
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#38
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Frost Gate Guardian
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Quote:
Originally Posted by Kalki
Excellent ideas. I did a search for "undocumented" on guildwiki.org, and the results were (drum roll please) only 6 articles had the word undocumented in them... See for yourself.
http://gw.gamewikis.org/wiki/Special...h=undocumented
Kinda makes me think all this uproar about guildwiki users catching thousands of undocumented changes is false.
Nevertheless I would love to see an article regarding undocumented changes maintained on guildwiki and would probably check it monthly or weekly.
I still give an A+ and 99% score to ANet their beta testers and patch notes. Compared to WoW where you have outrageous undocumented changes in the one-patch-every-three-months system they have there, I think Anet is doing a great job.
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They changed it to GuildWiki Notes. Also, read what it says Gaile said about the pets. The dev team resposible "failed to follow procedure". Interesting. Rogue programers inside Anet? Problem with their update procedures?
Either way it's something that can be solved in the retrospect. But pet DP is another perfect example of doing the Update News retroactively so that past undocumented changed can be posted on the main pages so everyone can see, it would remove confusion.
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Jul 21, 2006, 03:38 PM // 15:38
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#39
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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With the change to warrior armor/shields/absorption runes can no one see a use now for Greater Conflag? Anti-warrior death toy.
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Jul 21, 2006, 05:54 PM // 17:54
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#40
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Wilds Pathfinder
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Quote:
Originally Posted by Falrow
As I've said before and said again, I DON'T CARE ABOUT RANGERS!!! FFS!
What I do care about is 2 things:
1. People not knowing about the update and continiously posting on forums about a change.
2. Fansite listing of skills being all out of wack. Yes some fansites will eventually correct it, with GuildWiki being first(and only) place to notice. Some other sites might eventually catch on because of either this thread or because they noticed. Then what do you have? Some listing right some wrong and people being confused between the two unless they check in game. Some people won't check and just assume their favorite site is right.
How to solve these two problems? Post the change in the Update News and an appology for the mistake. Problem solved.
BUT STILL, DOES NO ONE KNOW THE DATE WHEN THIS CHANGE WAS MADE!
Current best guess: The update on the 23rd of May. Could be before.
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God this topic is stupid. They do not do stealth updates on purpose just to make us go "WTF???" You need to calm down and relax on the caps....
Quote:
Originally Posted by perfect
# Greater Conflagration: reduced recharge time to 45 seconds.
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They forget to add things by accident.....and your Greater Conflagration example was debunked above. Get over it and realize they tell you as much as they have documented. If you think its a simple thing to document every little change you make just so that the playerbase knows every little thing without ever forgetting anything, then you've never written a single simple program in your life and have no idea what you are talking about.
Stupid topic.....
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