Jul 24, 2006, 01:27 PM // 13:27
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#21
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Ascalonian Squire
Join Date: Mar 2006
Location: erm....SHITHOLE
Profession: N/W
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Quote:
Originally Posted by Former Ruling
Everyone needs to shut up about that....EVERY GAME "steals" EVERY THING from other sources...
Soul Calibur 3 didnt COME UP with the idea of a Middle-Eastern warrior...
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it was a joke.
shut up.
miserable sod
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Jul 24, 2006, 01:27 PM // 13:27
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#22
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Ascalonian Squire
Join Date: Mar 2006
Location: erm....SHITHOLE
Profession: N/W
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also. i dont reckon the scythe will be low damage. i reckon it will be high damage....simply becouse its a massive polearm, and its two handed.
i reckon this will be there selling point...and there armour will be low becouse there attack will be good...karma alas...if they had a kikass weopon...and kikass armour....then they would be unstopable if they had kikass magic.
i reckon armour will be there weakness in all this...and perhaps longer spell casting times. which perhaps will be like the ranger preperation skills...as in they must cast these skills while they are out of aggro before they move in for the attack
Last edited by MadChaz; Jul 24, 2006 at 01:33 PM // 13:33..
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Jul 24, 2006, 01:31 PM // 13:31
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#23
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Jungle Guide
Join Date: Apr 2005
Location: Wales, UK
Guild: Devils Scorpions
Profession: W/E
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Quote:
Originally Posted by Maellus
This leads me to believe that perhaps assassins and ritualists won't be available for character creation in Nightfall...
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This is without doubt going to be the case!
Assasins and Ritualists will be Factions classes, Dervish and Paragon will be Nightfall classes.. and it will go on like this.
You cant make an assasin and have it start in Tyria for example.. just as you wont be able to make an assasin and have it start in Elona (rumord name of the continent) even if you do have your accounts merged.
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Jul 24, 2006, 02:38 PM // 14:38
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#24
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Ascalonian Squire
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Quote:
Originally Posted by MadChaz
also. i dont reckon the scythe will be low damage. i reckon it will be high damage....simply becouse its a massive polearm
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I am still on the boat of low damage because of the AoE. If one Dervish can do 100+ AoE dmg with the scythe then there is no reason to bring in Eles anymore since 2 - 3 Dervishes could probably out AoE and spike 4-5 Eles
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Jul 24, 2006, 04:23 PM // 16:23
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#25
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Krytan Explorer
Join Date: Jan 2006
Location: South Australia
Guild: [ToR]
Profession: R/
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I kinda agree with the idea of the Scyth being mid to high dmg with low armor. This may be a good reason to have more protective spells (think warrior/prot monk). The dervish are sounding more and more like a Monk with high physical dmg.
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Jul 24, 2006, 08:49 PM // 20:49
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#26
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Desert Nomad
Join Date: Jun 2006
Guild: The Cult of Doom
Profession: P/
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i dont think the 'holy warrior' thing is going to make them like monks at all.
This is my theory on their skills:
1.Transformation (primary): assume the form of the gods for varied effects (i expect this skillset to be a small one. like fast casting- only a few spells)
2.Scythe: their weapon skills- you know u wanna be a 2ndry Derv! Id like to see the damage be comparable to hammers, although slightly faster since they have less armor (presumably)
3.Defenses: stances, mixed somewhere between assassin/ranger/warrior also with anti-nuker anti-hex stances. think whirling defense.
(4th skill set?) - any help? this might be the 'magic' set of skills.
****what I DONT expect: shouts for dervs, heavy condition application, also I dont expect dervishes to buff/debuff party like the paragon will.
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Jul 24, 2006, 09:23 PM // 21:23
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#27
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Krytan Explorer
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I reckon they would at very least have bleed and deep wound-applying skills.
Last edited by Solar_Takfar; Jul 24, 2006 at 09:49 PM // 21:49..
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Jul 24, 2006, 09:25 PM // 21:25
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#28
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Desert Nomad
Join Date: Feb 2006
Location: the 7th level of HELL! J/K Somewhere in GW assassinating things
Guild: [acid]members of the KAWS alliance
Profession: A/
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ok, first of, SATOP COMPARING NON CORE TO CORE, they are unique CLASSES, that really aggravates me.
Also, the reason there are little to no Paragon threads, is because the dervish is noob friendly and since noobs are on the dervish threads so are the nice people who try to help the noobs grow. Paragon are definitely going to be a hard class to micro manage.
Finally, my opinion on the scythes is mid to high also, due to the fact that the dervish is going to be dropping like a fly once it's enchants run out, especially since it will likely be inside a swath of monsters swinging away when the enchant runs out. I like how the dervish is looking though, it looks like an easily "noobed" class, BUT it will definitely shine when in the hands of a professional, I inten to perfect this class, like I have the percievedly weak assassin. Hmm this also gives me an idea for farming, D/Mo Smite Farmer, walk into a crowd of farmers, activate Shield of Judgement along with other enchants, swing away.
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Jul 25, 2006, 12:10 AM // 00:10
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#29
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Krytan Explorer
Join Date: Dec 2005
Location: Denmark
Guild: First Degree
Profession: Mo/
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Quote:
Originally Posted by Former Ruling
Everyone needs to shut up about that....EVERY GAME "steals" EVERY THING from other sources...
Soul Calibur 3 didnt COME UP with the idea of a Middle-Eastern warrior...
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"The secret to creativity is knowing how to hide your sources."
Guess who said that
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Jul 25, 2006, 12:24 AM // 00:24
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#30
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Ascalonian Squire
Join Date: Mar 2006
Location: erm....SHITHOLE
Profession: N/W
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Quote:
Originally Posted by The truth itself
"The secret to creativity is knowing how to hide your sources."
Guess who said that
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he died in 1955 around march or april...liked his cardigans....and he was dyslexic....and he created the theory of relativity
Albert Einstien anyone?
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Jul 25, 2006, 12:50 AM // 00:50
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#31
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Ascalonian Squire
Join Date: Oct 2005
Guild: Xen of The Pacific [XoO]
Profession: Me/E
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I think scythes will be high dmg but slow attack speed, not unlike hammers (the other two-handed melee weapon). It's main advantage would be that your melee attacks automatically swing at foes Adjacent to your target, or your (single) attacks have a range of Nearby instead of Adjacent.
Also like hammer I doubt that scythes will inflict many conditions, instead relying on pure dmg.
Dervish AL will probably be 70 + X while enchanted/stanced. They will likely have a fair few 75% evade stances as well given that they supposedly rely on agility rather than armour for defence.
On a related note, I think it would be cool to see some two-handed swords and axes that do about 1.5x the dmg range of their existing one-handed versions but use the existing attack skills.
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Jul 25, 2006, 01:46 AM // 01:46
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#32
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Wilds Pathfinder
Join Date: Jan 2006
Profession: W/Mo
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Quote:
Originally Posted by Kijik Oni Hanryuu
ok, first of, SATOP COMPARING NON CORE TO CORE, they are unique CLASSES, that really aggravates me.
Also, the reason there are little to no Paragon threads, is because the dervish is noob friendly and since noobs are on the dervish threads so are the nice people who try to help the noobs grow. Paragon are definitely going to be a hard class to micro manage.
Finally, my opinion on the scythes is mid to high also, due to the fact that the dervish is going to be dropping like a fly once it's enchants run out, especially since it will likely be inside a swath of monsters swinging away when the enchant runs out. I like how the dervish is looking though, it looks like an easily "noobed" class, BUT it will definitely shine when in the hands of a professional, I inten to perfect this class, like I have the percievedly weak assassin. Hmm this also gives me an idea for farming, D/Mo Smite Farmer, walk into a crowd of farmers, activate Shield of Judgement along with other enchants, swing away.
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Actually what it is is all the noobs are starting to persecute and hate on the Dervish before it's even released, and all the non-noob people (those who have come to the realization that the wammo syndrome for the most part ended a LONG time ago.) are attempting to defend a class they too, know nothing about.
If the pararnoid "wammo" noobs had picked on the Paragon, we'd all be discussing the Paragon.
As for any class being noob friendly, their all noob friendly, they all have legitimate starter skills and tactics that are broadly used, the assumption that one class in noob friendly is lousy at best.
(Seperate off-topic thing)
Oh and by the way, the reason it seems like the wammo syndrome is still around is because melee players like melee, so when a new melee class is released they try it. However, since it's new they play it relatively poorly at first. This causes the appearance that these people learn nothing over time and remain stupid, hence the assumption that all melee are still morons. Furthermore, since it's fashionable to blame the melee in this game, the perception is die hard and it is almost impossible to convince anyone otherwise.
It's a lie, get over it, stop pretending.
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Jul 25, 2006, 11:16 AM // 11:16
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#34
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Wilds Pathfinder
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Quote:
Originally Posted by MadChaz
i reckon this will be there selling point
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Where?
Quote:
Originally Posted by MadChaz
and there armour will be low
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Where?
Quote:
Originally Posted by MadChaz
i reckon armour will be there weakness in all this...
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Where?
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Jul 25, 2006, 11:23 AM // 11:23
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#35
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Frost Gate Guardian
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lol. All those people who say "Guild Wars should have oringal classes only and not do anything any one else does" must be loving us getting a paladin looking like a char from Soul Calibur, and an Amazon Bard. The Assassin is the Prince from Prince of Persia and the Ritualist is a toned down version of wow's Shaman.
Last edited by curtman; Jul 25, 2006 at 11:31 AM // 11:31..
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Jul 25, 2006, 11:46 AM // 11:46
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#36
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Krytan Explorer
Join Date: Apr 2005
Guild: Defenders of the Blackblade [DotB]
Profession: N/Mo
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Quote:
Originally Posted by curtman
lol. All those people who say "Guild Wars should have oringal classes only and not do anything any one else does" must be loving us getting a paladin looking like a char from Soul Calibur, and an Amazon Bard. The Assassin is the Prince from Prince of Persia and the Ritualist is a toned down version of wow's Shaman.
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Good job on comparing classes you have no idea about how they work to vague sterotypes.
The Assassin is definalty the Price from PoP because... uhmmm, they dual wield?
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Jul 25, 2006, 12:11 PM // 12:11
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#37
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Academy Page
Join Date: Jul 2006
Profession: R/
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Lol, ^ you lot should stay on-topic
I doubt the Dervish will end up being the evasive king/queen, considering Rangers can have a constant +75% evade/block and still spam conditions. Plus a res.
Hopefully there will be a new skill type (auras or something), then mesmers can get a new way to abuse others.
Negate Aura:Hex Spell, Foes aura is negated and they have -2...-6 health degen for whatever, I duno
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Jul 25, 2006, 12:26 PM // 12:26
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#38
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Academy Page
Join Date: Dec 2005
Location: England
Guild: Archangels Revenence
Profession: E/R
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Dervish looks fun. Maybe combined with inferno and phoenix it could be good. Getting a good melee class is always hard, because there aren't that many ways you can hit people with a piece of metal are there?
Hmmmm, I guess you could always switch to wood.
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