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Old Jul 29, 2006, 12:54 AM // 00:54   #1
Frost Gate Guardian
 
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Location: Scotland
Guild: Heroes Etc [HeEt]
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Talking Infinite energy Ice spear E/D

I was just looking over some skill combos for a dervish, and I found Arcane zeal(E). Gives 1 energy each time I cast a spell for each enchant I have on me(max 5 energy at 0 mystisysimimim) <sp :P

Now when combined with a water ete and some dervish enchants, you get this build

Arcane zeal {E}
armour of frost
armour of mist
Faithful intervention
watchful intervention
watter attunment
ice spear
res sig

atts

16 water

13 energy storage

you start off by casting arcane zeal, then your enchants, in order of longest lasting to least longest, re cast arcane zeal, and start spamming ice spear. Since it has no recharge time, and a cost of 5 energy, with all your ehcnats up, you get 6 energy back each time you cast it, meaning infinite energy.

Also due to ability to quick cast ice spear(no recharge, 1 sec cast time) you can spam it incredibly speedily, and do quite a bit of damage(unless the RA team ure facing has 2 monks )

The key to this build is keeping your ehcnats and arcane zeal up, which isnt to hard, as you have plenty of energy to do it.

The only major problems are lack of self heal and enchant strippers.

However, if the enchant stripper only removes 1 enchant, it will most likely be arcane zeal, which with a 5 sec recharge, can just be re cast to cover the rest of your enchants.

Someone with desecrate enchantments would hurt you though.

On a side note, there r probably better enchants out there to use, however, its 2am where I am, aka bed time, and I aint thinkign to well.

So, let me know what you think of my first pvp build
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Old Jul 29, 2006, 01:42 AM // 01:42   #2
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Alrite! is Arcane Zeal the new renewal?
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Old Jul 29, 2006, 01:44 AM // 01:44   #3
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Orison of Healing, and GG.

In all seriousness, this will not work against most people. It's inventive and I like the idea of just being a constant ice spear battery. But the damage output is not good and a lot of things are not going in your favor. If this were for PvE I would tell you to go do it and have a blast. But in PvP it's a whole other story.

1 - The cold damage is low; lots of armor have bonuses against this.
2 - No self heal. Degen will kill you before you ever kill the caster.
3 - Range of ice spear is low. You're up close and in the battle. Read #2.
4 - You're sacrificing 2 skills, really, to make ice spear cast.
5 - If someone interupts you, or strips you, it's game over.

This build doesn't work well in PvP because you're not supporting your team. You're actually making it harder for them, because (1) you will die fast and someone may actually waste time resing you instead of a monk later, (2) you're giving away people's flawless victory runs, (3) you will contribute to kill-count races for your opponent more often, (4) because you take so much damage so fast trying to spam your one attack, your monks will be overstretched trying to keep you alive all the time--unless they realise you're not worth healing and focus elseware.

Tips:

Look into the enchantments again.

You can work out enchantments that move on and off you, giving you energy and giving you heal all the time. Consider that with your 4 pips of energy regen. All you need to gain is 2 or 3 energy now and then on top of your normal regen to come out on top of a low casting cost spell. You will have moments where your not casting it due to range. You will have the energy for that.

Water is a not a damage attribute in PVP. Water is utility. You can effect opponents for your team more with Water.

If you want to do damage, use Air.

Inventive, but I'm afraid it just doesn't stack up for PvP.
But hey, try it and see?

Cheers!
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Old Jul 29, 2006, 03:26 AM // 03:26   #4
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um dual attunements let you spam ice spear too.... and other actually good water spells...
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Old Jul 29, 2006, 03:34 AM // 03:34   #5
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Reminds me of my old me/e fast cast dual attune ice spear spammer...so much fun and actually has a great dmg output
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Old Jul 29, 2006, 01:06 PM // 13:06   #6
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Tried running an earth ele with a few earth prayers and stone dagggers. Didnt really work out. However, it did have plenty of felf healing.

Back to the drawing board I think for this build.
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Old Jul 29, 2006, 01:43 PM // 13:43   #7
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Quote:
Originally Posted by Priceykins
Tried running an earth ele with a few earth prayers and stone dagggers. Didnt really work out. However, it did have plenty of felf healing.

Back to the drawing board I think for this build.
There already is a build for the earth ele with stone daggers. Non-stop healing, energy and shooting daggers. It works so long as there's a target to fire upon.

Unfortunately, it doesn't do much in PvP other than annoy someone and then get enchant-rip-owned into the "i wand you because i have no energy" category.
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Old Jul 29, 2006, 02:33 PM // 14:33   #8
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very very true lol
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