Jul 21, 2006, 07:21 PM // 19:21
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#21
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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People should stop complaining about the concepts. Most of the preliminary ideas come from fansites.
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Jul 21, 2006, 08:54 PM // 20:54
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#22
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Academy Page
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Reminds me of Valks and Valewalkers from DAOC.
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Jul 21, 2006, 09:11 PM // 21:11
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#23
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Academy Page
Join Date: Dec 2005
Guild: Xen Of Onslaught [XoO]
Profession: R/W
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This thread is nearly identical to the one earlier this year, where people got their first glimpse at the assassin and started whining about them being "exactly like rangers."
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Jul 22, 2006, 04:14 AM // 04:14
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#24
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Ascalonian Squire
Join Date: Jul 2006
Guild: Chaos Heroes
Profession: A/N
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Quote:
Originally Posted by Arkantos
I guess ANets getting lazy
Paragons do remind me of warriors, but that doesnt mean there going to have any skills that are close to a warriors. And I dont see how dervishes are like sins, Sins dont have many skills that can hit multiple targets, and if you think of it, a scythe would be able to.
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what are you smoking???? WTFBBQ!!!!!
anet isnt getting lazy! i mean these are classes never seen before....comon! do you see a dervish in diablo? do you see a paragon in WoW? No anet isnt getting lazy there getting creative and you are jsut jumping to conclusions! WHOAMGBBQ!!!!! He looks similar to a elementalist NOW WAY anet MUST be getting lazy!!!
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Jul 22, 2006, 04:50 AM // 04:50
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#25
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Wilds Pathfinder
Join Date: Apr 2006
Guild: Sentients of Shadow (noir)
Profession: Me/E
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Bring on the new classes, they are just fodder to my elementalist whos been around since beta. I plan on taking my same character through chapter 3. I'm more interested in what these classes can do as secondaries to help my age old ele. With assassins I got to teleport in with starburst, and ritualists gave me some really fun weapon skills to boost my earth magic line. I wonder now maybe E/De, or E/Pa will be able to do something for me
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Jul 22, 2006, 08:08 AM // 08:08
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#26
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Academy Page
Join Date: Apr 2006
Location: Hong Kong
Guild: God Extreme
Profession: W/Me
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Oh, jeez. I'm tired of people complaining about the professions, for the love of god, go make your own then. It's not as easy as you think.
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Jul 31, 2006, 06:18 AM // 06:18
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#27
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Wilds Pathfinder
Join Date: Jul 2006
Location: Deep in Maguuma, by the Falls
Guild: Liberators of Agony
Profession: Mo/R
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theres no need to complain,Anet is simply expanding to what most people want, take a look:
monk, warrior, necro, ele, mesmer are pretty basic.
ranger is ranger +beastmaster(depending on what game you know best)
assassin is a nonthieving rogue
ritualist is a dark priest/summoner(ditto on which name you're more familiar with)
dervish=paladin/priest
paragon=bardic type
All they're doing is switching around some names and going with some themed characters to keep things interesting, to keep us from being bored by seeing nothing but the core classes running around. If they keep this up its gonna be totally cool to see what they come obscure stuff they start coming out with.
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Jul 31, 2006, 10:45 AM // 10:45
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#28
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Wilds Pathfinder
Join Date: Jul 2005
Guild: --
Profession: R/N
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After 3-4 chapters the game will have DotA flavour - many classes to chose from. It will really be cool Not just differnt builds of same classes but different builds from different classes!
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Jul 31, 2006, 10:57 AM // 10:57
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#29
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Ascalonian Squire
Join Date: Jun 2006
Guild: The Engineered Plague [TEP]
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Quote:
Originally Posted by princessstar
what are you smoking???? WTFBBQ!!!!!
anet isnt getting lazy! i mean these are classes never seen before....comon! do you see a dervish in diablo?
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No - But i saw plenty in Turkey
Btw, as if you couldn't tell the first part of his post was a joke? :P
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